bro i’m not even joking. my team was having a meeting and me and another guy spent literally 30 minutes designing this exact bot and about 20 seconds after we were done we found this.
Well, I mean, if I were to rate this robot on a scale of one to ten, it be a straight 20. Yall going to MOA any chance? Edit: The clamp design was very clean and my team might use it, we will fs credit you guys.
To fix the problem where the ring keeps getting stuck on the top of the goal you could add a spin up like pressure hood for the goal that would apply constant pressure to the front and the back.
It’s rlly hard to describe but that was the intention of the design to get it in that specific orientation so it would shake on or get pushed on by the next. Because we couldn’t extend the knocker stage of intake any further back or else it would be outside 18”. And adding any other thing would just make it less consistent. We are testing some new designs that show some promise
Before this video I thought intake like tipping point wasn’t viable but with the moving last stage (that’s tensioned I’m guessing) it seems to score them quite well.
Great video, it helped me think more about the design I was doing. I am considering doing a design similar to this one. The one part that is tricky is the hang. Does anyone have ideas for this?
Yes. We are considering a design similar to over under called a passive hook design where we have a pneumatic release a hook and it’s at the right spot to lift us up about an inch off the ground for the first tier of hang
@@gracelynnguyen-tx7yu yes we did basically all of last season and there weren’t any differences in performance. It doesn’t really matter this season since we don’t have to cross barriers