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VIBE: Video Inference for Human Body Pose and Shape Estimation (CVPR 2020) 

Michael Black
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State-of-the-art 3D human pose and shape estimation from video using GRUs and adversarial training.
Code: github.com/mko...
arXiv: arxiv.org/abs/...
Authors:
Muhammed Kocabas, Nikos Athanasiou, Michael J. Black
Max Planck Institute for Intelligent Systems, Tübingen, Germany
Abstract
Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methods fail to produce accurate and natural motion sequences due to a lack of ground-truth 3D motion data for training. To address this problem, we propose Video Inference for Body Pose and Shape Estimation (VIBE), which makes use of an existing large-scale motion capture dataset (AMASS, amass.is.tue.m...) together with unpaired, in-the-wild, 2D keypoint annotations. Our key novelty is an adversarial learning framework that leverages AMASS to discriminate between real human motions and those produced by our temporal pose and shape regression networks. We define a temporal network architecture and show that adversarial training, at the sequence level, produces kinematically plausible motion sequences without in-the-wild ground-truth 3D labels. We perform extensive experimentation to analyze the importance of motion and demonstrate the effectiveness of VIBE on challenging 3D pose estimation datasets, achieving state-of-the-art performance.
Citation:
@inproceedings{VIBE:CVPR:2020,
title = {{VIBE}: Video Inference for Human Body Pose and Shape Estimation},
author = {Kocabas, Muhammed and Athanasiou, Nikos and Black, Michael J.},
booktitle = {Computer Vision and Pattern Recognition (CVPR)},
month = jun,
year = {2020}
}

Опубликовано:

 

16 сен 2024

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Комментарии : 9   
@huseyintemiz5249
@huseyintemiz5249 4 года назад
Brilliant work. I expect a very nice result from this group after the huge AMASS dataset is published. Adversarial learning over a huge motion dataset seems to provide smoothness and realism in temporal domain. Since HMR (2017-2018), adversarial learning has been well utilized in pose estimation problem by the same group.
@onurcomlekci-digitalarts7981
@onurcomlekci-digitalarts7981 4 года назад
Amazing work! Congrats.
@杰伦-d6c
@杰伦-d6c 4 года назад
Hi, Mr Black. Thank your for your work, it looks amazing. I am a student who recently started to study 3D human body reconstruction. I want to reproduce the training process of VIBE, while the paper motioned that mosh data of human3.6m (h36m) is used as ground truth for training. Could you provide the SMPL parameters of h36m obtained by Mosh? If not possible, could you please provide a non-commercial software of Mosh? Thank you very much!
@0609Bhuwan
@0609Bhuwan 4 года назад
Brilliant work and progress as always !! Congratulations to the team.. when would this work and SMPLify X be available for licensing and use for real world application ??
@MichaelBlackMPI
@MichaelBlackMPI 4 года назад
SMPLify-X available in commercial form from meshcapade.com/ -- reach out to them for details about an improved version of SMPLify-X at info@meshcapade.com
@huiAPPOAJ
@huiAPPOAJ 4 года назад
probably never like all of these pose estimation demos
@onthenet6717
@onthenet6717 3 года назад
can anyone make a tutorial on how to use the code in github using cpu
@HimanshuGupta-eu8qe
@HimanshuGupta-eu8qe 4 года назад
how vibe diffrent from densepose
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