In general, scene and interior are very simple, there were not many artifacts. And I have been setting up materials and lighting for a long time, choosing the right settings for a better display.
Hi! It looks awesome. I believe we will forget about vray and corona soon. Have you tried exterior rendering in unreal engine ? Can we say the same for lumion?
Thank you very much! I really love Corona, but UE gives new opportunities for archiving. I also want to try the exterior. The results I've seen are amazing
@@КатяКольцова-г2д Yup. It gives us many opportunities. From the product side, the UE stands out. But if we look at it from the visualizer side, doesn't it take a lot of effort and time? After all, we can produce works of the same quality with less work. Vray, corona, lumion etc. I even use Enscape because it reduces the working time a lot and I get very good results. Or I'm too lazy to learn UE and I find excuses hahaha.
Yes, as a rule, the project is first prepared in any 3d software, and then exported to UE and make some more settings there. It takes about twice as long. That is, if the creation of a scene in 3d software took three days, then its export to UE will take the same amount of time or even a little longer. At the moment, I would consider this as an additional option to visualization, not as its replacement. But until recently, interior designers had enough sketches, and now everyone wants beautiful renders. So I really want to believe that such a presentation of projects will soon be popular.