this video is an absolute treasure trove of tips. i've never seen that trick with the magic texture for clothes before. I slapped my forehead when it popped up.
I'm overwhelmed that this is how detailed, and exhausting making a 3D model. Even just in the coloring takes forever, how much more when adding movements turning to animation!
This muuust have been inspired by Pedro Conti's old viking, especially with that cocktail at the end. Either way, great job. I love seeing the full process
Wow, really amazing! What a level of detail and precision! These videos open our eyes to the amount of work that goes into creating a 'simple' character. Well done!
Brilliant, just brilliant. But I can't reed from a feel that on an earlier stages this guy (without facial hairs) reminds me Sigismund Dijkstra from Witcher 3. And with this outstanding beard - Gimli from LOTR.
A beautiful job. Congratulations. How long does it take you to do this impressive job? I think a very long time. How long will it take to achieve the same result when Blender and AI can start working together to obtain 3D figures of people, animals and things from simple sketch drawings and text descriptions?
Quite a different approach here compared to when you did the Wizard. Here you actually do a block-out sculpt before doing the retopo and then use the multires on the retopo to add detail. With the Wizard you just raw modeled most of it with correct topology from the beginning, adjusted the shape with sculpt, then added multires right away for detail sculpting. Any particular reason why you started doing block-out like this?