00:00 Intro 01:49 Counter Strike 3D 04:08 Super Mario Versão Cogumelo 06:32 Spongebob Squarepants Creature from the Crusty Crab 11:07 Super Mario Sayajin Aventura 12:57 Blood+ 16:26 Contra 4 19:08 Crash Bandicoot Mutant Island 23:19 ДИВЕРСАНТ 27:30 Garfield's Day Out 30:47 管道兄弟大冒险 34:45 Ghostbusters Ghost Trap 39:44 Half-Life 42:38 Half-Life 2 46:58 Golf Superstars 48:10 Mario Kart Movil 49:28 Megaman 52:58 Megaman 5 54:55 Ratchet & Clank Going Mobile! 57:38 Smash Bros. Dojo Yellow 59:53 Water and Water and Water Water 01:00:35 Sonic the Hedgehog 01:02:05 Sonic Unleashed 01:04:55 Soul Calibur Mobile 01:07:31 Super Monkey Ball Tip 'n Tilt 01:09:08 冒险龙神岛2012 01:11:03 愤怒的小鸟 01:13:14 永远的超级玛丽2 01:15:46 泰山妹
@@otakunthevegan4206 When I initially scrolled past it, I misread the SpongeBob timestamp as "Creature from the Crusty Cash Grab" and came back up here to comment on the cleverness only to learn it was just a spelling mistake...
Java games unironically were my first introduction to Nintendo games series like mario and zelda, and the fool me eventually learnt they have another consoles beside the NES ones (for context, playstation consoles sold like hot cakes at least where I come from during 00s, so kids here and also me barely exposed with nintendo related stuff up until they become mainstream again during the peak of Wii era). Cant forget that moment I binged playing a reskin Zelda game with Minish Cap's sprites, which is quite impressive and polished for a java game imo.
What's sorely missing here is Chinese Fire Emblem games. They were phenomenal. Non-existent AI paired with the story based on real historical event surrounding the decline of the Byzantine Empire - a killing combo. I don't know if they were ever translated to English, but there are like a dozen of them in Russian and even more in Chinese.
That sounds almost as interesting as the game featuring Charlemagne and his royal court. I love how much flavor and character even the most unknown of courtiers have.
@@sadam-kd5ug I've managed to find 7 titles that should have an English translation: • Fire Emblem 1: Invasion • Fire Emblem 2: Opposition • Fire Emblem 3: Liberation • Fire Emblem 4: Regeneration • Fire Emblem 5: Proscription • Fire Emblem 6: Purification • Fire Emblem 7: Sword of the Holy Spirit No idea where to download them, though.
The way they made their money is that you'd send an SMS message and you'd think that you were just getting a game but you were secretly signing up for a subscription to receive endless rubbish _in perpetua._
damn really? i never sent them any sms cause i was too stingy to pay for them lol, looks like i missed out a whole plethora of spam in an already spam-filled time period
@@cheezorger jup, in my country these were known as “Jamba Sparabo”, a well known scam but many fell for it. That company was known for selling songs and ringtones.
"At least these games are not trying to steal my money".... i think you forgot all the TV ads and websites on where you had to send SMS to an expensive number in order to get the games on your phone... and in many cases you entered into a subscription service that billed you X each week or month and was hard to cancel.
Can we just stop to appreciate that the "Mobile Phone Programming " logo that Vinny used, seems to have a screenshot of what appears to be a Rayman bowling game on one of the flip phones.
43:01 Ah, yes. Captain Thomas Reed of the Black Mesa secret operations squad. The man who fought alongside the American troops against Nazi Xen. I remember him.
The Ghostbusters game is a rip-off of a game called Magnetic Joe, where you control a magnetic ball, and you cling to/repel from various surfaces by pressing one button to reach the end of the level. It was later also released on DS, I think.
I remember playing this game. There were more than 50 levels as I recall, and they changed in theme. Thought Magnetic Joe did not have any kind of lives system.
Ahh, I remember the Ratchet and Clank mobile game. I was probably one of like 15 people in real life to have played and beaten it, to get my code for the special skin in Ratchet Deadlocked.
ngl I _instantly_ lost my shit the moment I saw Blood+. Like, of all the things to come up during a Binyot stream, Blood+ was really not one of 'em. Mind, I never played the game, just watched the anime ages back. Kinda remember really liking the first opening.
I fucking swear I saw that on a magazine or something as a kid, intensely bizarre flashback moment. The blue ball must be one of those "Ting" from the first game
Hi, uploader of water and water and water water here. I just wanted to say that they original video started in the vinesauce community, so it's good to see almost a year later, it returning!
To be completely honest, i would love to hear Vinny on DYKG or something like that because he has a nice narrator voice. His tone and his way of speaking is just really nice to hear. Keep existing, Vinny Vinesauce Funny Italian Pasta Man. :)
57:08 Right, there is supposed to be a sound when you shoot or break a box, but nothing else. The only emu that replicates that is the PSP exclusive version of the mobile emu J2ME Emulator.
I’m amazed there were people in chat who were able to identify the language in Super Marko Versao as badly translated Portuguese and the fact it was originally in Chinese that quickly.
Oh wow he missed the entirety of triple a releases and more importantly the licensed games like Avatar. Some of those games are mind blowing for what they are.
1:02:12 I remember playing Sonic Unleashed in my Sony Ericsson W200, I never owned a PS2/3/X360/Wii to play the console versions and the J2ME version was the closest thing that I had from the game itself.
@@TheGamerWithMore man just because i didn't call it by its name doesn't mean you gotta be the equivalent of someone who spell checks people. Most people only know it as the Numa Numa song hence why i put that. Like. Come on man.
Apart from whatever built-in game demos I have on my phones back in the day, I pretty much missed out on the entire Java phone game era, but watching this is somehow making me feel nostalgic for things I've never played
@@ameladaptivedaydreamer949 or the can was a bit off center in the factory or something and it just spilled everywhere I have no idea how these are packaged but
The soda can came from a pack I don't believe there was a leak because if there was the other cans might of felt slitghly sticky and there would've been ants
I've sent a lot of good games too, but sunday chat doesnt like good stuff unless its also weird, like paper cowboy Mario. Either way, he has more than enough for a part 2, considering all i included
5:07 *Zezheng* is not a Portuguese (both BR and EU) word, I guess this was dumped and re-dumped by someone at Chinese countries or even a Google Translate'd script.
11:17 "Who's your favorite Tiny Toon?" "Uh... yellow-haired Mario Sayajin. From Dragon Ball Z." 19:33 Prepare yourselves, because this game is pushing the hardware to its limits. 19:40 That's right. *You get music and sounds at the same time, alongside high-quality transitions, great visuals, animations and physics.* 19:43 But, just because the game is good, doesn't mean I don't have problems with it. But the problems are mainly graphics and sound related. Except for this one. You get stopped all the time for the game to tell you something, like where the health meter is. It's Enter the Dragonfly levels of bad when it comes to the hints/ gameplay interruptions. Except Enter the Dragonfly is worse in that regard, somehow. 19:48 So... the player sprite. The spinning animation. Pretty sure it does not look like this in other Crash Bandicoot games. Though I do understand why it looks like this here. The reason: Hardware limitations. The Java phone does not support semi-transparent pixels. And since the textures used for the spinning animation in the 3D games uses Alpha transparency (which the phone doesn't support), they had to rework Crash's spinning animation to not use Alpha transparency. And that's why we have this. 19:57 And then there's the running animation. This isn't Sonic! Why did they do this? It's not even because they had to rework the running animation for the same reason as the spinning animation. Crash never (and I mean *never)* runs like this. Also, the sound effect. Every time you start running it plays an awfully compressed, out-of-place take off sound. Pretty sure that none of the other Crash Bandicoot games do this, because it can get really annoying hearing it over and over again. But besides these issues, this game is well done. 23:19 And thus the quality of the games is decreasing again. 27:53 Garfield: "Z" Thanks for those wise words, Garfield. (Also, the yellow pixels in the text bubble. And that red rectangle just... disappears entirely.) 29:18 Bubsy 3D, anyone? 30:48 Oh. Wario got the same treatment as Mario... Sayajin. 31:16 And... it's a Wario Land 4 port. Great. 31:28 Connected pipes? Nah, we don't need that. 32:12 Ah. We're doing this again. Something tells me that these people are too lazy to make a proper running animation, so they do this. None of the characters from the original games use a running animation like that, so it has to be laziness. Especially in this example, as this is just a port of Wario Land 4 and the Wario graphics are just taken from that game and edited a bit. Even lazier is the fact that *it doesn't even match at all with the sprite seen on the wall.* 32:41 So many game mechanics and the best tiling known to exist. 36:51 SMW Hack moderators' mortal enemy: Cutoff. (at the top of the screen) 37:59 *LEVEL DESIGN* Looks like you can get softlocked there. And more cutoff. 38:47 And suddenly... no music. 38:58 No invincibilizy frames. Lost 2 lives at once. 40:35 Half-Life 3: The Half-Lifest of Half-Lives *is an arena shooter* (more timestamps coming up)
I actually played Sonic Unleashed and Soul Calibur on my old flip phone back in the early 2010s when I was young, and I did enjoy those games. This was kind of nostalgic.
The Super Mario Versão Cogumelo game is full of misspellings. There isn't a single sentence in that game that's written properly. I believe that game wasn't actually made in Brazil like many people think.
That blodd+ game actually looks really good, back then phone games were really limited compared to what we have today and they did an amazing job with what they had
Blood on Java was the fucking shit yo, I remember popping my phone and playing it in high school, hidden under the table after I finished the exercises and was doing shit all, the animation and pixel art is legit good on it.
Those Megaman ports are one hundred percent real, though I didn't know there was a port of MM5- I only knew about 1 through 3. Vinny must have been sent some kind of weird bootleg versions, too, judging by the intros.
Hey! Thanks for playing the pack i prepared! Im the only person that cares and loves this forgotten industry, even the shitty games. A lot of those games are very official, and id say is pretty obvious which ones. Some of the games had a framerate thing in this recording... Btw, that chinese company is everywhere. Its worse than you think. Last thing, i just wish my txt files were included, but oh well haha
Silent Hill Mobile is actually a pretty great Java game and so was Resident Evil Degeneration (I THINK that was the name .-.) There's some weird hidden gems in Java games xD
Wasn't both Sonic & one of the Dr. Eggman trio being the recent Meme House episode? How both made appearances in two different streams at the same time???
1:13:14 I actually completed that game and even with level 99, i remember finding many glitches too. I also played that Monkey Ball thing (got pretty far), Contra 4 and Sonic Unleashed there... Sonic ran really bad on my phone so i didn't went that far. There' are a ton of Resident Evil games for J2ME, one of those was a mission base Resident Evil 3 thing that was really good, Nemesis always killed me there (as always) so i couldn't complete it. The first game i mentioned and the last are my highlights of all my J2ME life... so far.
Idk if you read RU-vid comments or not Mr.Suace, nor do I even know if Mr.Fullsauce is Mr.Sauce or if messages are relayed to Mr.Sauce, but anywho, I actually had the official port of that megaman game on my phone in like 10th grade (parents were pissed that I bought it lmao) and played it every day in study hall and 100% beat it. amazing too because it was on a phone called the juke and it was a really skinny phone (like seriously look it up to see how skinny this thing actually was) and I was a big boy with big sausage fingers. just wanted to say thanks for unlocking a memory I totally forgot about.
My favorite part about the Megaman one was the "Braços" at the corner of the screen. "Braços" means "Arms", as in the body part. You can see where I'm going with this. In this case, the "dev" just threw that shit on Google Translate and called it a day.