I hope some of the devs find a place with Square Enix or other Studios, shame it got closed a day after the game was released. I would like to see more new mana games.
Please Square Enix, let the fan reception tell you that we LOVE Mana/Seiken Densetsu and we love what this team has brought to us. They deserve to work with you guys to continue the legacy of this wonderful franchise. Visions of Mana is a great return and I can’t wait to see MORE Mana!!! ✨✨✨
The devs that made this game as amazing and wonderful as it, deserve to be working at SE. They put a lot of love and attention and skill into this game.
Stuffed with things to collect. A beautiful, adorable world to explore. Likeable characters. Fun combat. It's a very charming RPG more people need to check out.
Such a wonderful and emotional game! It's so sad what happened to Ouka Studios. I really hope they and the Mana Series will live on going forward. Everything from the gameplay to the story and the soundtrack in Visions of Mana is a majestic experience!
The game is very good - great, which is reflected in getting scores less than 90%. The problem is this is the Mana legacy. Mana games should be given the same production value and goals as a Final Fantasy game, to achieve above 90% across the board. It's what the fans deserve and what the legacy of Mana deserves.
As a fan that started from Secret of Mana and had plenty of fun with Trials' remake, I have been loving the game so far, it's probably gonna become my favorite in the series! I hope the devs can be hired internally and continue to make games, because this one is gorgeous - they proved that they are really competent (although a bit less hand holding would be nice haha)!
If any of the people who have worked on this game happen to read these comments please know that if i was a developer i would have been very proud to have worked on such a beautiful and fun game. It really shows how much love and passion you guys have put into it. But although i have so much fun currently playing the game at the same time i feel sad for all of you that you have lost your jobs.. I wish SE could/would buy your studio and hire you all.
It’ll be a while until that happens because there are no developers developing the game because they all got fired in the studio closed before the game was released. Blame netease the Chinese company and not square because netease owned the studio.
Amazing game, especially after getting halfway through. Mostly because most of the content is locked until you get to that point, which makes quests a little on the annoying side because you have to backtrack a lot and revisit the same towns for quests over and over instead of being able to collect all at once, which is made more annoying by the awful map icons. Other than that amazing game.
I was on the fence about this game originally when it came out but then I heard about what happened to the developers and now I’m definitely not going to buy this game am I crazy or has Square Enix been making all the wrong decisions recently
Please buy it. This has nothing to do with square enix, but with NetEase, the Chinese conglomerate that owned Ouka. You'd be hurting the Devs and making it less likely we ever get another Mana game.
@@chronodiemyeah, I really don't understand the logic people refusing to get the game are having. Like you're actually hurting the people who made the game (and potentially the future of the series too) by refusing to help its success.
Remember: It's morally correct to pirate this game because the devs were laid off as soon as the game came out so that they would not be paid for its sales. I would have been more willing to pay if it had regional pricing and if the devs were still valued.
This was the best game square has had of the 2020’s and for me the best Action RPG they’ve ever had better than the team that made trials of mana better than all the final fantasy games from 10 onwards even Nier Automata made by platinum games doesn’t compare to how much life this world they created has
Imagine order a birthday cake at a bakery. Got it delivered, but the bakery went out of business the day after. Must be the cake buyer's fault that all of those bakers lost their jobs.
Kinda lazy those developers, why only 5 playable characters instead of 6 like trials of mana, first run with 3 characters, second run with the other 3, well, that's the kind of product a going down company can make.
I hired a contractor to build my house. My house is finished. The contractor company sunsets the day after. Somehow, it is my fault that those construction workers lose their jobs.
@@YoukoZuki a better example would be the foreign owner of the contracting firm decided to end their contracting business and focus more on commercial architecture. Either way, it's still ridiculous.
Another one of those Mana Series With Low Budget Those Npc Mouth animations are so darn awful just bought it today and already feel like seliing this Garbage
6.5 out of 10. Exploration is pointless. Chest are worthless. Equirment was bland. Story is meh. You can tell SE ethics depart was involved in some design decisions. And a multitude of smaller things that were annoying. Game seemed rush and with the quick decision to shut down the dev studio it probably was.
Solid 8.5/10 for me. -Exploration is fun and meaningful. You get gear (rare), ability seeds that give you passive or active skills, fight stronger monsters, attempt time-limit gauntlets, collect plot points to learn more skills on your classes of choice, and gather Syrup that will give you some rare rewards in the latter of the game. -Story is serviceable. Not stellar writing, but characters are properly developed and each of them have their own growth chapters. Side-quests are your usual fetch/kill quests, but some quest chain are written pretty well. Plenty of references about older Mana games that make Mana fans cannot help but smile. -Dunno about ethics department or whatever mental gym you give yourself to portray Square-Enix as a "big evil corp" while Ouka Studio doesn't even belong to Square-Enix. Have you ever give it a thought how ridiculous that sounds? Can Microsoft shuts down a Ubisoft's studio when it doesn't even own it? -Lots of ground-less guessworks.