I hate that the side nerfs made any chance of a shattered build obsolete. Really dont enjoy the breath playstyle. But obvioulsy Blizz has bigger issues than making DK have mulitple frost builds
@@omgadrood1 yea that’s definitely tough it was nice when there were 2 viable builds to play hopefully we see some changes that allow for more flexibility in play style
@@GrandMaster-BrodaI agree. Unholy is just more fun for me and Riders is objectively the best talent in the game. Being able to do all of your damage from range is pretty good too.
@@anderskjr1964 it’s definitely a lot weaker due to the nerfs directly effecting it but I’m sure you can still play it just probably will hit a ceiling eventually
What's your ilvl? 1.14 m seems very low for a +11 group no? Im 626 ilvl now and i average around 1.5-1.6 overall in pretty much each dungeon. I feel like im still doing things wrong since there are dk's that overall 2 million ish!
yea this was definetly a mediocore to bad key from me I am in that same boat I do around 1.5-1.6 then if I am playing well I push up to the 1.8-2m but yea some of these really good players are above 2m constantly
I think it’s good for the game overall it brings all the classes closer together which allows everyone to play what they enjoy without having to stick to the hard meta comps also it didn’t hurt us too much we still blast
We have no good Single target dmg we have no utility like in this example for the affix, now we got nerfed in AoE and every other random other class outdps you/us, BUT WE ARE FINE. ROFL
I mean I didn’t play the greatest in this key but yea it does suck getting nerfed but overall I think we are still very viable I think it opens the door to allow more classes to be used allowing people to play what they enjoy and not just the strongest class which I think is very useful for the game :)
Single target damage is fine, who cares about the affix, aoe is fine, utility and survivability are good. Frost is the top played melee dps in high keys.