@@unnamed-sp9huThe beams could also cause massive destruction to buildings. Whole houses and city blocks were annihilated and literally uprooting a bridge. But it makes me wonder how theyll balance that. Itll make ir impossoble for human players to do anything or hide if tjeres nothing stopping the tripod players from just razing everything to the ground
Maybe Made the tripods slower? Make the beam harder to aim? Make the human look smaller in tripods POV so people can hide? There is so many thing, this game have potential @@TheBeastInBlack
This game definitely has potential, I think it’s going to be very popular upon release…these devs are doing amazing work. However, I do agree with you though…the almost instant, utter annihilation of any structure in sight will definitely be a problem. People will just destroy everything in sight right away and leave nowhere to hide…the beam needs to be nerfed to a degree, or maybe allow building destruction to be a choice of yes/no when hosting a game/server? I honestly can’t wait for it to come out though.
Let's not get our hopes up too soon. But yeah it looks awesome. I'm curious how progression works. Do we have to scavenge materials to craft weapons and do we need to unlock crafting recipes to make new more powerful weapons
I've been playing video games for 48 years. Played a fck ton of games. This is the only game that creeps me the fck out. And I haven't played it yet. War of the Worlds makes me drool because I want to play. But gives me the heebie jeebies just watching it.
I wish people would stop lying by claiming their RU-vid videos are in 4K. They're not 4K. Despite RU-vid's claims, they don't support 4K. RU-vid only supports up to UHD. (4K is 4096 x 2160. UHD is 3820 x 2160)
Есть такое ощущение, что игру разрабатывают только для того, чтобы снимать по ней ролики и набирать просмотры. Понятно что хотят из фильма сделать игру, но эффект : "смотрите, я внутри того самого фильма!!!" может угаснуть после пару прохождений и игра станет не нужной... Искренне надеюсь что подобного не случится, но это ощущение нарастает с каждым новым роликом всё больше и больше. Да я понимаю что триноги красиво получились! Да, я верю что они страшные! Да, я вижу что они такие же как и в кино! Это всё очень хорошо! Но кроме этого будет ли что-то ещё, именно игровое?
Игра вообще не отмосферная. Чтоб получилось как в фильме нужна не только триног скопировать, а ту самое отмосферу завести. А про топорный и бутафоский окружающий мир даже и говорить не хочется
If you think about it just the fact that these tripods can even stand at all is amazing because they look like they are so top heavy on those three spindly little legs.
This looks fantastic. I can't wait to play it. The radio talk shows are a nice emersive detail. Like a broken clock, even tin hatters get it right sometimes. 😊 Having played console video games since the original Pong system back the 70s, I hope this game comes out on the Xbox. 😊 While the video says it doesn't follow the narrative of the novel or the 2005 movie, it does seem to follow the movie and novel ending. They ended with the improbable deaths of the aliens after encountering Earth born diseases (odds are our sicknesses would have little or no effect on them). So, it seems unlike some survival games this one will have an ending. Stay alive long enough for them to die. Keep all your electronics unplugged and batteries removed for they are already here.
Seems a lot can still be added. I just wonder if different landscapes, ie city, forest, suburbs with a different character as a story could be a thing?
It's true, human engineers had anticipated an invasion so for the video game they had to take that into account and make the lightning coming from a huge creature take longer to destroy a building.
maybe they should collab with the creators of crisis to improve the graphics, ofcourse considering this is still in early developments. We expect a lot of graphics update
OKay the section from about 11:00 minutes onwards where the player is running from a tripod and gets to the top of a slope and oh look on the ridge is another tripod, so they turn to go another way and OH LOOK ITS ANOTHER TRIPOD. Terrifying. I want this game.
Unless there's a nerf on the lasers or a mode selection for players I don't see how they are going to be able to balance the gameplay for survivors and the aliens are gonna be severely overpowered. If they have military in pretty much every area the tripods step foot in it's going to be a rough launch at least. Maybe if they do what Arma did with becoming a bandit it might be better but they would have to have not only NPCs but players in the immediate area would have to become military with smart AI allies.
Isnt that like in the movie? The whole idea of being a survivor is the complete lack of power against this enemy, when it happens in real or something you just dont have a lot of chances against a skyscraper tall tripod with lasers that can cut through hell itself
@@Jezzio93 yeah its likew the movie however its gonna turn out more like DayZ or arma more than its own standalone thing if the devs don't give some sense of balance between the different factions by that I mean its gonna either flop or die out qucker than the amount of people hopping on to try it. yeah DayZ and Arma still has SOME activity on their servers but the amount of activity from launch to now you only have the most loyal players still keeping up the servers but without the ability to balance the gameplay even if its not a mode select but possibly even spawning every military unit that survivors can use right as the tripod spawn the game in my opinion is gonna flop same as DayZ and Arma cause essentially that's what this is just with a few new features. feel me?
@@mobbinxballin79 yeah i kind off do, but you ever played Alien isolation? You are completely defenseless against the xenomorph but that worked really well. Maybe if they balance it out like that or something like it, it could work
@@Jezzio93 not proud to admit it but I had to stop playing alien isolation before I got really anywhere into it cause the game literally gave me a heart attack at one of the points in the begining due to a few different problems with my health at that time so now if I wanted to experience any type of story horror game I have to look at gameplay in advance in sections so like I will use Callisto protocol as an example, I had to watch the first chapter to know what's suppose to happen when like being attacked and shit and afterwards I'd hop on and go passed that and go as far as my heart will let me go before I start feeling the numbness and pressurized pain in my chest or until I feel cold sweats and what not then I'd have to save it and try to watch a little bit ahead of where I was at before I continued cause watching something I can turn my head and nothing but sound will happen that indicates to me where I'd get jumped next and where they'd come from if its like dead space remake where shitll happen whenever it damn well pleases I have to keep my ears open or have traps set up so when I get jumped I already know and have prepared for it so it makes it easier on my heart when shit pops off. if its something that's randomized however if I get no notification cause I didn't hear the vents bust or the gurgle sound from the necromorphs usually what'd happen is I'd have to pause take a few minutes break walk away for a moment check my heart rate and once I got my chest to stop butterflying like a bee when the hive is being attacked otherwise I'd go out, the only thing that really makes it where I can keep going is if I have company cause the stress of being alone in an emergency is gone plus its less horrifying if you have someone with you if its co-op or just being present with you if its signal player like the only reason I got through Callisto with as few peaks ahead as it took (3) is cause either my lady was in the living room/kitchen area of where I stay and she was there to keep an eye on me to make sure I didn't go out kinda like liquid courage the best way to explain it.
I find it hard to believe that the dayz like gameplay and the gameplay of him in the tripod would be happening jn the same game all the debris flying around for the player on the ground could cause serious lag
This game looks absolutely incredible and it has SO MUCH potential. I really hope this game doesn't get abandoned and has ALOT of hard work put into it. Because it seriously already looks incredible!
the Tripods and the things that pilot them came from the same part of the universe as E.T, but a much nastier area of it. Star Wars can be pretty dark. source: one of the special features of War of the Worlds.
So. Either you walk around on the ground making it a walking simulator. Or you are just clicking your laser to randomly destroy some buildings and trees.
"From the moment the invaders arrived, breathed our air, ate and drank, they were doomed. They were undone, destroyed, after all of man's weapons and devices had failed, by the tiniest creatures that God in his wisdom put upon this earth. By the toll of a billion deaths, man had earned his immunity, his right to survive among this planet's infinite organisms. And that right is ours against all challenges. For neither do men live nor die in vain."
04:30 if only the explosions and fire casted light all around and shadows, these shenes would have been perfect. This way it seems too much fake, too much videogame
Battle of Los Angeles and war of the worlds are too different, war of the worlds /movie and game is about survive, and battle of Los Angeles is more like shooter an action