They both need to get better, the fact that they can post THIS?!? If anyone has fun with making goofy ahh levels, just play it all by yourself because no one cares.
@@CybercyanYTI have to agree with them on this... the routes are really unoptimized, there is no sync to the music, bad theme choices, difficulty fluctuates way too much through out the level, gems and crowns are really badly pathed and literally about 35% of the level you don't do anything. I hate to say this, but this is AndreiGo level kind of bad.
0/10 - The name makes no sense. - The level is plain with no actual unique routes. - The gems and crowns are extremely hard not to miss (basically all of them are free.) - There is SO much repetitive parts (adding on to the second reason.) - Terrible object placement. Makes it look Ike you made the level in 2 minutes. - There are A LOT of tiles moving into eachother (overlapping), which is makes it look weird. - The power-ups seem (and are) overused and spammed. Some are placed in random areas (e.g. at the start of the level.) - Abuse of the second floor function. - Spam of the big laser. - A lot of just sitting and waiting. (2:35 - 2:49). - Abuse of the portal. - Place obstacles that do not match their theme at all (e.g. the use of the forest trees and desert palm tree in the faded themes.) - Spamming the spotlight. - Spamming the UFOs. - Barley could hear the music. This level could be EXTREMELY better. Do not use obstacles THAT DO NOT MATCH THE THEME. Placing trees in the deep space theme… really? Do you not have eyes to see how disgusting that looks. Plus, with the amount of repetition in the routes makes the level even more boring to play. There was also A LOT of spamming of powerups, obstacles, and functions. The name and music are important, because in this case, they were poorly chosen. Do better.