in tower defense simulator there are now 3 melee towers that are up for debate, i end it in this informative video.. #roblox hey guys u can become a member now: / @gdilives
The 3 are quite balanced , since u could see uses for each , and i like that . We just need a buff / rework for slasher and itd be perfect ( maybe a dot effect that does more dmg the more hp the target got to make it a boss shredder )
Can definitely see that Warden is good for bosses, Gladiator is good for crowd control, and Sledger is pretty balanced, and more centered around support.
gladiator is good for early game mid game and late game and it cannnot be stunned it’s also unfair for gladiator because it’s ledger and warden can stop enemies
I would say that sledger is good for when you are playing with about 2-3 ppl including yourself because the max limit is 20. Sledger taking those 6 slots are fine. Plus, its freeze and debuff makes it a great support unit for other towers to do more damage.
I find it funny that warden was based off of riot control armor which deals with crowd control and Gladiator deals with only 1 person which is based off Roman Gladiators (Most of the time) in combat but tds flips the roles!
Thats because in real life a sword can damage multiple people in one swing if they are in close proximity to one another, but on the other hand a baton can only hit one person at a time, it isnt like the baton can chain electricity through its opponents and hit multiple people in one blow.
I think that sledger actually performs better as a support tower because of its freeze and placement limit. Put them in key areas that alot of towers can cover the freeze will allow other towers to attack them for longer. I'd say its better at stunning because of the splash damage since you will rarely encounter one boss on its own. I'm not saying warden is bad, in fact I use it with the sledger in my loadout, it's just that they have different uses and thrive in different situations
@@dfornuggetthe3rd792 your very stupid there was this round in pizza party golden minigunners only and supports the one with sledgers tho carried hard and was 3 minutes faster IMAGINE THINKING SLEDGER DOES NOT CARRY IM EVENTS
Warden’s damage is similar to executioner’s damage at max level, fire rate is kind of decent, but it’s problem is it cannot do splash unlike the gladiator and sledger. But overall it’s a decent tower
Even with no splash damage, it can be used in early game, mid game, and late game, early being for damage, mid being for damage/stuns and late game being stun bait and stun supports, and damage. Glad can reflect stuns but cannot stun himself, so he isn't a support tower, and sledger is able to do good damage but has a placement limit and can't reflect stuns. So obviously the winner is slasher
I would say that warden isn’t just good for minor bosses but major ones as well such as the minions of the fallen king and molten boss, plus warden is similar in terms of support with sledger but has no placement limit, does more damage and has better range and can therefore be more effective, especially if you are using something like accel and only a few wardens at the entrance.
@@NoahPickle lies. Sledger only has a placement of six. Final bosses are weak to sledgers, this may also affect the warden but as you can see warden’s damage at max is compared more than sledgers. Plus at max level the warden can block stuns. If you say that its expensive. You may be right. But you have plenty of time to max it before facing the boss if you have farm. But at this rate everyone will have farms if they are level 25+. Plus if your solo 3 level 2 wardens handle a normal boss maybe even two. And since wardens get hd over level 1. And your solo. You get plenty of time to get alot of level 2 wardens because it has no limit and solo a hidden boss. Sledgers early game is really trash since you get no access to level 3 yet.
In my opinion, bosses should at least receive a 1/4 or a 1/2 of the stun time compared to regular enemies. Maybe even an 8th of the stun time if the tower is op.
people seem to forget that sledger is more support, when its leveled up frozen enemies take 2x dmg from all sources. making it undeniably better than the other 2
Now with the archer buff/rework and all the new rebalances whatever you wanna call it i have hope for Slasher, Freezer, commando and all the rest of the towers. Here is my theory, they will do just like archer, give it a buff or a rework, make it good and then sell it as a gamepass for money. Its just business
the thing about warden is it costs more in game than sledger and also i think that the upgrades cost more to and the stun dosnt last as long as the sledgers freeze atleast i think also if you place 6 level 3 4 or 5 sledgers as the start of the map like you would do with glad the sledger carry all the way up to wave 40 only thing you would have to worry about is hiddens but they can hit hiddens if they try to hide a not hidden enimy they can sometimes hit hiddens but if you pute a few wardens at the start unlike sledger they dont spawn kill i would say sledge and warden are around the same amount of good they would prob go on the same level of a teir list
I feel like 3 of these towets have their own specific uses. Gladiator is great for speedruns and early game. Warden is good for high health mini bosses (tank) and sledger is good for mini bosses and for support. Overall though I like gladiator more because it fits in with basically most loadouts.
Sledger is also is good for energy immunity enemies quick tanky enmmies like error glitch I've seen it able to stop a a few all these towers are fairly balanced glad is definitely the best speedrun tower warden is best late game sled good for mid late it sucks in early cuz it doesn't have the freeze and a slower than lvl 4 glad is gof mid-early warden is to expensive to be be in early
@@mydogghost i said in the early game it is because your paying 1250 cash for a single upgrade which by the way you won't get much money unless you farmed and we are only talking abou without farms
warden is only held back by the phasing out of mysteries for the nimble Breakers. this is fixed by getting an accelerator around the time they first come out or just bringing along crowd control to help it, though
that would completely ruin the game because then low levels would be making light work of every game mode and the game would be too easy. For a tower of that strength you would have to be a dedicated and extremely good player, perhaps level 250 and above.
Gladitator, Is more early game and a filler in tower Sledger is more support and best around Mid game and useable in late game to controll hordes and maybe spawns from bosses like molten boss Warden is mid-late game and probably I would say the worst. warden may have better dps and all but you never use melee towers as actual dps. Glad and sledger are way better for support as glad helps early and sledger once you can get the money helps with crowd controll and high hp enemys
fun fact : if you use the commander's ability and the gladiator's ability, it can give +90% firerate to the gladiator which almost double the gladiator's firerate
@@pooppee8146 I kind of concur, except this Warden can block stuns with a riot shield, gains camo at level 1, and is obtained from a map that nobody knows will last forever or several more days.
Oh and also warden is a amazing tower brings back the fallen memories but if only if would hit up to 2-4 enemies (I think that'll be to overpowered ._.)
if you think about it the warden vs molten boss is hilarious because its just a bunch of police with shields and electric batons fighting a hell king and some random commander saying "YOU CAN DO IT I BELIVE"
honestly the first time i used warden i was surprised with its power you can easily solo molten with farm commander and dj on alot of maps i presume (i tested with necropolis *the new map* and rocket arena) its honestly very fun to use and it doesnt cost much at early levels. i'll agree that sledger is better for support and CC but warden is just better imo
Once you get to late mid game and late game wardens crowd control is fine due to its fast hit rate, stun ability and its wide range, which balances the crowd control out. Although i will always say glad is best for crowd control, it gets to a point where it isnt really a weakness for warden, just not an advantage like it is for gladiator.
True, I use sledger alot but don't rely on the splash for hiddens because it requires a non hidden enemy to be next to it. You can increase your chances by placing them so that they hit overlapping areas set one targeting to last and some to closest etc. But even then I wouldn't count on it to deal with hiddens, your other towers will do that. Sledger works great as a support tower rather than a dps tower
warden unlocks hidden detection at level one, where it is already doing 8 damage per hit. Imma say it once, warden is better overall given it has more qualities than both gladiator and sledger
@@NoahPickle just because it has hidden detection at level one doesn’t mean it’s better, thats like saying accelerator is better than ranger because it has hidden detection
Btw, gladiator lost cuz he is normally used in all of the first waves It’s good on wave 1 to 25 While the sledger is a mid game Basically 25 to 30, it stuns enemies so it’s good for slow bosses The warden won cuz he can stun, he does 80 damage, he swings his melee quite fast , he stuns and he can’t get stunned.
crazy to see below actually making the once trash towers good like mortar but when I say good I mean for one type of thing they are just towers for a specific thing
Wardens only downside is early game defense compared to gladiator. It is more expensive and may be harder for speedruns. Other than that, warden is sick.
If u just want to farm without any strat wardem is better since it can solo molten fast (And you don't need to go one per one to active ability since it has no ability at all) If it had a activable ability it would prob be better than gladiator
imagine warden can be used for hardcore or for events (probably not hardcore but maybe used in event also combine sledger and warden and u has an op stun abuse gang)
The fact that Rocketeer, mortar and freezer have been reworked. To be really good leads, the question. Would it be the same for the commando and the slasher 0:14
old slasher vs slasher vs sledger vs old gladitor vs gladitor vs warden Strength (damage):Warden Speed: Gladitor Range: old slasher and slasher (cuz they can throw knife) durability: Warden Defense (immune to stun): Old gladitor , gladitor and warden Combos: Gladitor and sledger also both slashers Aglity: Sledger Deadly Sounds: Sledger Can stun zombies: Warden and sledger Only for noobs: old gladitor and slasher (nerfed) Only for pros: Old slasher , sledger , gladitor and warden Good for early game bosses: Gladitor , Sledger , old slasher and warden Has events: All Who won? old gladitor: 2 Old slasher:5 Slasher: 2 Gladitor:5 Warden: 7 Sledger:7 Who won? Warden and sledger won
Ok lets add a category to the list of types of towers: Area denial Advantage denial And MOVEMENT DENIAL. The towers in MOVEMENT denial are: Warden. Sledger. Freezer. together these towers can stop any enemy besides final boss (or mini bosses)
In my opinion, gladiator is a good tower early game. It maxed can last you up to slow boss if you get good rng from mysteries. And glad spam can last you up to speedy boss.
warden is insane for early game if you just farm and place a 2nd one, bosses arnt a problem against multiple wardens furthermore the beginning upgrades are cheap as hell (350$, 1250$ is affordable for early-ish game)
i think john just discovered a new fallen strat. loadout: dj, commander, farm, warden, accel with that loadout, if you do it right, you could beat fallen
me and a friend can speed run molten in under 15 minutes when we spam wardens and cycle commander's ability, not to mention his girthy range when paired with max dj
I don't believe warden is exclusive at all. He is unlocked by a map that seems to be staying forever. And besides you can buy him at the shop while the others you can't. Leading to that warden may be a free/permanent tower anyone can get. So that makes warden even better (if true).
He is making an assumption that it will become exclusive since the tower came out during an event, and so far every event tower has become exclusive. So, his guess is probably better than yours since his argument relies on facts and yours just relies on the word “probably”.
@@NoahPickle I mean if you can count cowboy as a event tower which is unlocked from badlands. I highly doubt warden is exclusive. He is the only "event" tower to be in the shop. Meaning either when the event is over warden will be available in store. Or the map is staying forever. Because this is the first time or second that a "event" tower has been available in the store. And I use observation to make this. Claim