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Warehouse District | Environment Design | Level Art | Speed Level Design | Unity | URP 

Seta - Level Design
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Hi:) This time I have prepared for you "Warehouse District", a enviro design in Unity URP. Even though the design is quite small, it still required 4 hours to create it, mainly because I wanted to include a lot of small details in the scene, and let's be honest, with scenes that involve nature rather than urban elements, I'm much faster:) I hope you like the scene:) Have a nice week:)
- 4K is only there to increase the bitrate of the movie, and to prevent RU-vid from completely killing the details of the scene.
⭐By buying this assets you support the channel :)
►[HDRP] Day/Night Cycle: prf.hn/click/c...
►Drag&Drop Volumes: prf.hn/click/c...
Warehouse District | Environment Design | Level Art | Speed Level Design | Unity | URP
📝 Assets used in this video:
►Urban Abandoned District: prf.hn/click/c...
►cyberpunk - High City (HDRP + BIP): prf.hn/click/c...
►Better Fog: Height Fog, Light Scattering & More: prf.hn/click/c...
►Mountain Environment - Dynamic Nature: prf.hn/click/c...
►YAPP - Yet Another Prefab Painter: prf.hn/click/c...
►AllSky - 220+ Sky / Skybox Set: prf.hn/click/c...
🎵 Music from:
Uppbeat: uppbeat.io/?re...
⏳ Scene creation time: 4H
🎬Timeline:
Soon...
#unity #urp #leveldesign #environmentdesign #unityurp #unity3d #seta

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1 окт 2024

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Комментарии : 33   
@JustinPBarnett
@JustinPBarnett Месяц назад
It's crazy how amazing it looks once you start to add in lighting. Incredible as always!
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Light is the basis:) even the ugliest scene with appropriate lighting and post-processing can be turned into something nice:) That's why for me the most pleasant moment when creating, is setting the lighting and effects, because then in a few moments I can see how the scene changes from ugly to more and more beautiful:)
@Zonmbi
@Zonmbi 28 дней назад
​@@SetaLevelDesignHello, it is possible to put the undead mode in the zombie game, bro, the player I am playing with is not dying
@seemantadebdas294
@seemantadebdas294 Месяц назад
This is a masterpiece! Feels like a more realistic version of Dishonored. All the props fit in so well in the environment. How do you decide where to place which prop so it doesn't look out of place? Is it practice or do you take lots of references?
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thank you:) When it comes to arranging props, I rarely look for references. I only do it when I have no idea if it could be placed in such a place:) When I set up props, I usually try to look at the surroundings and create a little story in each place. So, for example, here, if someone leave the warehouse, probably went out to smoke. That's why he brought a chair from inside (you can see another chair through the window). Since he smoked, he had to throw away his burnt cigarettes somewhere, so there's a small can next to it. It is on the left side of the chair because most people smoke with their left hand. Sometimes he probably felt like drinking, so a crushed can of soda is lying under the chair (usually ppl drinks with right hand), and after drinking, he would probably throw it under the chair, because the garbage can is too far away:) There is also a pack of cigarettes on the window, because he would probably put it there, and under the chair (you probably can't see it in the video) there is a cigarette that fell out of him. As you can see, I try to come up with stories for a small part of the scene, because it makes it easier to place props and their layout is more realistic:)
@zemzemisbest
@zemzemisbest Месяц назад
Its looks So good damn. But isnt it hard to build it? Because I can't connect edge walls.
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thank you:) If the models are well made and have divisible sizes then you can easily connect them using Snap, (holding Shift and moving them). If the models have indivisible sizes and Snap doesn't work, then you can connect them by vertices. You select the model and by holding "V" on the keyboard you can select a vertex and connect it to another vertex in another model. With a little practice it goes very quickly:)
@Cyb11893
@Cyb11893 Месяц назад
good
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thank you:)
@GameDev1
@GameDev1 Месяц назад
Very beautiful, great atmosphere. Thanks for sharing!
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thank you:) Your YAPP came in handy again:)
@Nazgul
@Nazgul Месяц назад
Better than Tarkov!
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Has it been released, or is it still in beta?:P
@Nazgul
@Nazgul Месяц назад
@@SetaLevelDesign they're still waiting for you to make some levels before they can release
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Hahaha:)
@BravoPhantom
@BravoPhantom Месяц назад
Just amazing 🤩 I have learnt so much about how to create things step by step, especially how lighting can transform the game from bad to incredible.
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thank you:) I personally think that lighting is the main and one of the most important aspects that is responsible for the final visual effect of the game:) So yes, it is definitely worth learning:)
@StevenTRINH-e5j
@StevenTRINH-e5j Месяц назад
really nice work but i think you should've add some broken glass bottle
@SetaLevelDesign
@SetaLevelDesign Месяц назад
Thank you:) Believe me, I was looking for broken bottles in my assets and unfortunately I didn't find anything:/ I also looked for some newspapers/magazines but unfortunately I didn't find them too:/
@NN-dv2no
@NN-dv2no 8 дней назад
Do you have classes on Udemy¿ That would be awsome
@SetaLevelDesign
@SetaLevelDesign 7 дней назад
Unfortunately no:( First I need to improve my English to run the course fluently:) Maybe in the future:)
@BravoPhantom
@BravoPhantom Месяц назад
Is there any way to learn level design in unity proper way online ?
@SetaLevelDesign
@SetaLevelDesign Месяц назад
When it comes to Level Design, on Y2B check out Steve Lee (Level and Game Design) and timdoesleveldesign, but I personally recommend books like "Preproduction Blueprint: How to Plan Game Environments and Level Designs". However, when it comes to courses, it's hard for me to recommend anything, but pay attention to whether they are courses in which someone calls it a level design course but in reality shows how to create a simple game:)
@galberger3937
@galberger3937 18 дней назад
Hi. Is there a free assets that we can use to create this kind of scene? the assets cost a lot of money.
@SetaLevelDesign
@SetaLevelDesign 11 дней назад
With free assets it can be hard because there are few that are really useful for this type of scene and most of them are just single models. When I have some time I will try to create something in a similar style but with free assets:) We will see if I succeed:)
@mohammedsalih5670
@mohammedsalih5670 Месяц назад
very cool !!
@SetaLevelDesign
@SetaLevelDesign Месяц назад
I'm glad you like it:)
@Wildlifelover386
@Wildlifelover386 19 дней назад
Sorry but , I turn for unreal engine 5😢
@SetaLevelDesign
@SetaLevelDesign 19 дней назад
Good luck:) Unreal is a really powerful engine:)
@Wildlifelover386
@Wildlifelover386 18 дней назад
@@SetaLevelDesign can you turn also ? 😅
@SetaLevelDesign
@SetaLevelDesign 11 дней назад
Unfortunately, I guess I'm a masochist because I prefer to struggle with Unity:)
@seesooner3112
@seesooner3112 Месяц назад
fantastic
@SetaLevelDesign
@SetaLevelDesign Месяц назад
I'm glad you like it:)
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