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Warframe - Steel Path Builds: Redeemer Prime 

Bricks and Seven
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28 окт 2024

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Комментарии : 16   
@private-tyson2738
@private-tyson2738 4 года назад
Great vid! Keep up the grind. Most underrated RU-vidr I know👍
@bricksandseven9295
@bricksandseven9295 4 года назад
Thank You very much :) I always do my best to make high quality content and it's always a pleasure to read such positive comments :)
@harithjenor4390
@harithjenor4390 3 года назад
very nice video, I think primed pressure point can be replaced with glad might
@bricksandseven9295
@bricksandseven9295 3 года назад
I'm usually very fond of Primed Pressure Point but I'm very curious to see how your suggested change in the build would work. Did you check if Gladiator Might would actually make up for losing the huge boost to Damage from Primed Pressure? When all the bonuses stack up (especially with Condition Overload) Pressure Point does indeed boost the damage output a lot.
@NeostormXLMAX
@NeostormXLMAX 3 года назад
@@bricksandseven9295 running literally any additive damage with condition overload is stupid, because there is a limit to how much damage scales with additive damage, this is the same reason why chroma players don't use damage mods, your primed pressure point is literally pointless. and its actually giving far less damage, i see you are relying on a combo build instead of a heavy attack build this is the issue. i see most other peoples builds literally just one shot level 180 heavy gunners while you take like 6 hits to kill level 100s lol
@skarlesskillet9134
@skarlesskillet9134 3 года назад
Tbh you’d get a better effect with just a heavy attack build and not a combo build
@bricksandseven9295
@bricksandseven9295 3 года назад
I did use a heavy attack build (I shown it in another video) and I noticed it tends to be much more effective against high level single targets while the "combo build" resulted in a "smoother action" against mobs, since it tended to ramp up the sustained DPS, and beside spamming the heavy attack gets a bit boring when done 30 minutes in a raw lol. However the Redeemer Prime works nicely both ways.
@dyrtnasti
@dyrtnasti 4 года назад
I followed the exact build, and i can only get up to orange crits at a 220 multiplier, what am I doing wrong?
@cezary8673
@cezary8673 4 года назад
Nothing. Add some gurdian mods to sentinel :)
@dyrtnasti
@dyrtnasti 4 года назад
@@cezary8673 will do, ty!
@bricksandseven9295
@bricksandseven9295 4 года назад
I was using two Gladiator Mods on my Inaros which works as a "less powerful" Blood Rush. I think even without them the Redeemer Prim will still do its job very well but if you truly want to see red Crits, then you can equip Gladiator Mods or you can use the buff from Adarza Kavat Cat's Eye precept. If you are playing Inaros your Kavat will be most likely unkillable if you put Health Link on your companion. Otherwise if you are playing, for example, Hildryn you will get the same result but with Shield Link instead.
@dyrtnasti
@dyrtnasti 4 года назад
@@bricksandseven9295 thanks man, I have been experimenting and ended up rolling a super nice riven and that made it to where I could see your level of damage numbers
@bricksandseven9295
@bricksandseven9295 4 года назад
That's great :) I usually have bad luck with Rivens but I got a couple of very nice ones. Given the Redeemer Disposition you were very lucky to get a powerful Riven: congratulations, Tenno.
@cezary8673
@cezary8673 4 года назад
Try relentless combination instead of drifting contact
@bricksandseven9295
@bricksandseven9295 4 года назад
Weeping Wounds is even a better choice. Drifting Contact is required for every build which does not include Naramon Focus School: otherwise you will lose combo counter too fast.
@NeostormXLMAX
@NeostormXLMAX 3 года назад
@@bricksandseven9295 this is why you use corrupted charge to give massive inital combo, and focus on heavy attacks, combo build up for gunblades are slow as fuck, especially for bullet dance stance, ironicly you are using the worse stance for a combo gunblade build, high noon is the only stance that makes light attack to build up combo viable, the rest of the stances are only good with heavy attack builds.
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