The expansion could’ve been renamed wrath of dk. If they don’t do some hard fix on them when/if it goes into wrath or everyone with the prior knowledge is simply going to reroll. I know my arse will be
I think TBC will surprise us, we are 100% going to see 25 man melee cleave comps from some of the speed run guilds, they have been talking about this on their streams and in their discords.
@@theoneandonlyAeth sure.. but that goes for rogue and mage too. I don't really understand the warrior hate when A. Rogues may not even get a single raid spot and B. Mages go from 5 or 6 to 1 as well.
Thanks for these videos WillE! They've been super interesting and informative, plus something to absorb while we all wait patiently for a release date!
once warrior crafts deep thunder/stormherald its very fun to roam around with epic flying and gank people. Of course everyone will have epic flying now because no gold squish
Pretty much the same for me. Maybe by tier 6 some of us manage to lobby a raiding spot as fury warrior. On launch I don't expect to see that many fury warriors due to high supply of players.
great video! Personally planning on making lionheart versus the mace. With seal twisting still in the game, Turbo clean looks like a whole lot of fun! See yall in tbc!
Great video man, one thing you are missing from PvP part of the video that I found is sometimes important: each PvP set have some bonuses on gloves towards certain spells, like reducing cast time etc
I always loved the playstyle of 2h dps. Even 2h fury was more than acceptable in Classic. Now I get sweeping strikes, sword spec, and a half second Slam. TBC is gonna be hella fun for me!
Been a warr tank my whole WoW life (16 years) and been eager to get back to the full prot meta, even did the Rank 14 grind as impale prot which worked exceptionally well tbh. Now guild wants me to to go arms for TBC. Almost lost interest for the game completly, only log in cause of friends within the guild. I have barely no excitement going for TBC. Good video Willie, those sweeping strikes rotations may be what keeps me playing the game. Looking forward to the next video.
@@wisniamw Pretty much. I've never found any long term enjoyment as DPS in previous expansions. You charge in and smash buttons, try to do bigger crits than before. Tanking brings so much more to the table and challenges you in a whole different way. The responsibility of tanking excites me and how a tank can turn the table of a fight/encounter.
@@xLarsson1996x tbh you could describe like that most of games (smashig buttons), I know tactics for DPS come to live really at the cata exp. But I get it about responsibility, that make much more sense :)
Hey Willie. My main is prot, 2nd MT in my guild, not full t3 yet though since i feel like its kind of a threat loss, forced to wearing most of the ”threat” gear like girdle of the mentor etc. My question to you though is, do you think the dreadnaught set will be used all the way to 70? maybe even pre raid bis? i only got 6 pieces of the set but maybe i should get my hands on the full set then? considering of how good it is as mitigation gear. Or will it be replaced by dungeon gear super quick?
@@kallmannkallmann mages during SW are still not terrible. It's not like they're boomkin level bad. Also, that's one raid compared to the entire life of the game. That's probably one of the only times in the game where somebody might serious think "nah, I don't want a mage here". If I could only play one Class from Classic to Wrath, it would be mage.
For people who watch it now a year after tbc launched: they are still rly good tanks. Much easier to heal compared to paladins. Trust me I should know as a raidhealer
Minor note on the PvP spec- you should probably swap out 1 point of 2h weapon specialization into blood frenzy. 2% damage increase while deep wounds is active (should be active a vast majority of the time you're on a target) is more beneficial. You will be using 1H+Shield a lot of the time vs rogues and other melee trains on you and in 3s/5s where you will probably have at least 1 physical damage partner.
There is going to be insane competition on cloth and mail gear if people go with the class stacking. Should be very easy to gear up your warrior in the future, if you get a dps spot. I think the "problem" is that Warrior just scales most from gear and stats, so with the removal of world buffs and all the potions you could have, they take the biggest impact.
Damn that gnome was hard to find this time. I had to slow down the video to 0.5 and suffer through Willie's drunken voice during the entire intro to spot it.
While i love warrior and smashing things with a beefy 2Hander i never really got good with warrior in Wrath, i doubt i'll be any good in BC with it. I'll probably either go with my mage or level a paladin.
Another thing to add: Warrior tanks will be great at holding 1 target, however the issue will be trying to tank more than 2 targets. You have zero AoE threat generation, thunderclap and cleave are capped so especially paladin tanks will outshine by far. Impossible to hold threat from a seeding warlock.
yeh, warrior tank is basically nonexistent past Kara unfortuntately. The biggest part other than lack of AoE threat is the lack of dmg. Over the course of a fight any Druid or Pally tank will do 3-4x more damage than same GS prot warrior in the same fight
Have you tried picking up Mace Specialization? That chance for +7 rage every hit seems to increase your dps overtime. You don’t get Rampage, but the class also feels better to play. I want to hear your opinion on the matter. I don’t play warrior at all but I’ve seen someone talk about it in a video.
Prot leveling is the real deal. You have talents to reduce rage cost of all offensive skills and devestate damage is flat and only scales with half weapon damage. Therefore a good weapon is not needed. Proc weapons are pretty useful.
I'd say they are pretty clearly better in PvP. The way the talents get rearranged, which willi commented as odd for the sweeping / death wish swap, are actually the dream for arms pvp. You net death wish, 10 seconds off of intercept, tons of rage from second wind while being kited, and 15% stun resist from iron will. Plus spell reflect... TBC truly perfects classic arms warrior for pvp, and without these talent changes, it would definitely be a lot worse. Also, i think resil just helps them in general since they are always taking damage.
yeh, and you can actually have a very good chance to win fight vs. Mage in TBC, as opposed to classic where even a lower geared mage can totally destroy pretty much any warrior. Getting a the Stormherald and stacking it with mace spec is also key for arms warrior. Warriors get improved survivability, anti CC, tuns of big 4-5 second stuns and rage generation
Unless they have changed numbers around a whole lot, Prot PvP is definitely a thing in TBC. Shield Slam hits like a truck with PvP gear when you've finally gotten a few stacks from Devastate on them. Maybe it was just a thing in a few patches, but I very much vividly remember facing a LOT of prot warriors in Arena, and played one for a long time myself.
i never parse for poo and im almost bis for fury, i did not even know what it was until late p3. i do enjoy piercing howl too, i use it on gluth to keep my pali threat tank alive from the trash skelies, im trying to get my 8/9 of t3 so i can tank in tbc.
i hear all these warnings about raid spots and being less good but i cant help but feel drawn to level a warrior, even if a main rogue has so much room for pvp shenanigans
If you're not going to talk about Warglaives in the Rogue or Warrior sections, maybe you should do a separate video talking about them. Not sure how long that would be, but it'd be nice to do a compare/contrast thing.
Very few people will have them as the drop rate is pretty low though way more will have them in classic TBC vs retail because illidan will be on farm as soon as BT is opened. That said its rogue prio, rogues best spec for pve and pvp both use swords while you bring 1 arms warrior for pve and they also want to play arms in pvp so glaives dont make sense for them. Yes if there's a fury warrior they'd want glaives, but its better on a rogue so unless the rogues already have them in the guild you'd be dumb to give them to any warrior first.
I tested the rage generation. We are getting the 2.1.0 formula. Which is the buffed one. Its easier to relate to 60 but the formula now gives you different rage depending on whether you have a 1h, 2h, or dagger equipped. Even with the best rage generation (2H Crit) if you are dealing over 600 damage then you are getting less rage. This scales up to 70 so while the damage values are different the effect is that you will get more rage when dealing low damage and less rage when dealing lots of damage.
I remember this issue where you could be too overgeared to tank. You would just not be taking very much damage, thus your rage gen would be incredibly low, which means you're not generating enough threat. If you're doing karazhan with like SSC/TK gear you might need to take a piece or two off or just do the fury tank thing.
Best way to fight with it was smart gear switching. On private servers (I know they aren't 100% accurate) I used to swap my trinkets/weapons and some pieces of gear to tank t4/t5 (I had sunwell gear). Dragonspine trophy was lovely in this way. It was important to reach def cap and good hp pool. You could generate so huge threat per second that noone had to care about threat
I don't remember spell reflect ever preventing any damage from raid bosses. It would always fail to reflect AND do full damage to you. Heck I don't think it worked on many 5 man bosses either. Was really disappointing
I'm looking forward to go back to sword n' board , intervene and devastate. Just as in Classic , I will keep it my alt and leave the raiding at the beginning to my warlock... Until some tank quits and it's my time to shine!
Currently trying to decide if I should stick with the tauren war, or main the human for tbc... hmm. Stay horde for the imbalance meta or stay alliance to actually be able to BG for tokens =/
@WillE to transition from the bit to the video proper, maybe a quick catchphrase soundbite from the game, like Taliesin and Evitel's "Knowledge is Power" from Khadgar. Grab a voice line from Classic WoW and trademark that shit
There is also an Arms mortal strike PvP build with TANK gear, its unkillable with high end PvE tank pieces mixed in with resilience gear and does quite good damage, you outlast opponents with holy pally. The 33/28 is a very fun build with Lionheart T3. t4, 5, 6 armor look so cool like t3 too!!
11:47 what ability is he using can anyone explain? he is facing 4 mobs but there are like 12 yellow damage numbers going up in one or two globals. how did each mob get hit 3 times by a special attack? what attacks are these?
He popped Sweeping Strikes and most likely used Whirlwind. SS makes any instance of a melee hit also duplicate to nearby mobs, and WW hits every mob once. So WW ends up hitting every mob like 5 times each because each hit is spread over all the mobs. SS is a very fun ability lol
Warriors are gonna be still crazy with heroic strike stopcasting spam aaaand, Diamond Flask that could give you 2k heal per tick just have to use high end green quality +healing gear
I just played on a private TBC server just to play warrior. Because as I remembered they were top notch. But I had to find out the real truth, that noone needs a fury dps, literally noone. They get better by the end of the content, but early on you will be a lonely warrior if you are not a guild main tank...
Either the *tooltip* of talent or the debuff of *Blood Frenzy* is wrong. The talent says _increases all melee damage_ while the debuff says _increases all physical damage_ . Even in Vanilla-Classic many players use these interchangeably which is a big mistake. For instance retri paladins cause significant part of their damage as melee but not physical with seals while hunters cause physical damage, but not melee. Which is the correct one? I bet the right is the debuff tooltip, not the talent. Can you confirm it?