@@HitboxDetective You heard about the PSOne group? They're modders that are making servers for old PS3 games. They've done Killzone 2 and Motorstorm so far and they might do Resistance in the future.
This was a cool video. I’ve always known about the Resistance franchise, but I have never played it solely because I always had an Xbox. Luckily for me, I got a PS4 for free and I’ll give these games a shot on PS NOW.
It definitely wasn’t a halo killer but it was damn good at what it did and it nailed the atmosphere it was going for. I’ll admit Halo is a better series but I personally prefer the setting, lore, and gameplay of the Resistance universe.
Thank you so much! I appreciate you saying that. Same. I'm honestly just trying to make the videos I would want to watch, so I'm glad someone out there feels the same way. I hate to sound gross and promotional lol, but I have another retrospective publishing on Saturday that you may enjoy. Thank you for your time and attention!
Was. New 343 did good with Infinite. Best gameplay in all of Halos, hands down. As for the story - I mean it ended at Halo 3, can't blame the studio when it's told to continue a story that has been finished
Very good video! Thanks for your work. Resistance is my favourite Sony IP ever and you made a very good overview what was making this franchise so good. I really hope some day we see a new entry in the franchise. In my opinion the best way would be to release a PS5 Remaster for all three campaigns and also the 8-player Coop mode followed by an complete Reboot cause to much time has passed since Resistance 3. Hopefully some day Resistance is coming back. #wearetheresistance ❤
I recently beat resistance 3, and i beat resistance 2 over two months ago. In short i had a great time playing them for the most part. It's been years since i played fall of man, i'm thinking about getting another copy of it, so i can revisit the game.
I unfortunately didn’t play these games since growing up I just had Shrexbox and Nintendo. Thankfully, I’d be able to emulate on my Steam Deck. I’ve been wanting to play Sony’s “Halo Killers” for a while now (we all know the true Halo Killer was itself under 343. Also, in an attempt to keep up with Halo, Killzone killed itself as well with Shadowfall😂). It’s definitely interesting how the Resistance changed radically as the series went on. You’d think they would’ve refined Fall of Man’s systems instead of changing the way health/weapons work each entry. I’m sure I’d like 3 the most since it’s basically Half-Life 2 with the serial numbers filed off (one of the chapters is literally just Ravenholm). It would be AWESOME if we could get Dead Space/Resident Evil style remakes that remain mostly faithful, but apply various improvements to the story/gameplay. Sadly, the chances of that are VERY low since we know from the Insomniac leaks that NOTHING Resistance related is in the pipeline, Sunset Overdrive 2 isn’t happening, there’s only one Ratchet and Clank game slated for the future, and now Insomniac are just relegated to Sony’s Marvel games factory (kind of like how Raven Software made a lot of original stuff, but now Activision have them working exclusively as a CoD support studio). Plus, there’s no real incentive for Sony to bring back their shooters since Halo and other Xbox exclusives will inevitably go to PlayStation. The ONLY way I can see this returning is if they have someone else make it, or if they make MCC style collections for their older games (with Lego Horizon going to Switch we could potentially see Sky Cooper, Ratchet and Clank, and other Sony platformers go to Switch since they’ll definitely sell better there). Even though the chances of us getting a series of remakes are pretty much nonexistent it’s still fun to speculate and brainstorm on what that could look like. Something I’d want in a remake is to give Hale a voice and have him interact with the other characters to better flesh out his character, like how Isaac was given a voice in the Dead Space remake. Use the magic of hindsight to better foreshadow the events of future titles, link the spinoffs/books/games, and tie things in with later lore so the setting feels more cohesive. Have weapons/enemy types from future titles appear where appropriate to better flesh out the gameplay. For health you’d keep the partially regenerating system Fall of Man has, but bump it up to 6 bars towards the end of the game and throw in non-regenerating armor pickups (2 would carry this over and a weapon wheel. Replacing the weapon wheel both went against what Fall of Man setup, and Insomniac didn’t implement it properly. The reason it works in Halo is because you get access to a good chunk of the sandbox for most of the game. In 2/3 you can dual wield small arms. If you hold onto a power weapon you’ll occasionally be rewarded with ammo for it later. And in 2 onwards you had both weapon/ammo crates to replenish your supply, and could swap weapons with the ai. If 2 properly implemented this it would’ve been fine). Add vehicle sections to 2/3. Sure, they were janky and half baked, but if Insomniac stayed the course I’m sure they could’ve made something really cool. A big chunk of why Bungie’s Halo was so popular and fondly remembered is because they did an excellent job weaving on foot and vehicle sections to break up the normal encounters and make the series less repetitive. Backport weapon upgrades to 1/2, and make guns function like the best versions of themselves. In addition to that throw in the multiplayer component like you mentioned (speaking of multiplayer, some crazy people got it working and you can play it with a modded PS3).
We need more videos like this. Good on you for reviewing these games years later. I have to ask, when did you play RFOM online? Because the way you describe it sounds like you must have got into it late when the player base had dropped off significantly. I know it's tough to detail the experience because we're years removed from it, but RFOM had everything back in the earlier days. There may have been other games with more players, but those that did play frequently were as competitive as they come. R2 is also a great game, especially for co-op, but that's the one that lacked some of the fundamentals and was a bit too ambitious. Ted Price even later remarked that one of the reasons for the decline of the series was due to the change in format between 1 and 2 and again with R3. Anyway, you still did well to bring some more attention where it's needed.
Thanks for making the video. I really think that the whole “Halo Killer” was entirely made up by and pushed by the gaming media. 100% certain there wasn’t a single thought in the minds of any Insomniac employees while building it that they were trying to make a “Halo killer” whatsoever. I really think they saw the popularity of early 2000’s WW2 shooters (MoH / CoD / etc), and also saw some good sci fi shooters (Halo / Half Life / Killzone / Gears, etc), and decided to make a fusion of the two. And I think if that was their “target”, they hit it perfectly. If it was trying to be some high octane response to the Halo franchise, I can see why it was a let down by comparison. But I don’t think it ever intended to be that.
I genuinely believe if Sony remade Resistance (and Killzone for that matter) the sales would be better than the original releases. I can only imagine the low sales is what made them step away from both titles. It seems to be a common opinion that Sony needs some fps titles and with the flop of Concord I think they need to look to the past. If you can’t come up with a new IP in the fps genre then why not remake an IP you already own and has an established fan base. I for one would absolutely pay full price for either games to be fully remade for PS5/PC. I know insomniac is tied up in Marvel games but look at Silent Hill 2. Remade more than 20 years later by an entirely different team/studio and they NAILED it. Used Bloober team and Capcom as inspiration for how to handle the remakes. Hire a competent team, give them a solid budget, time and step back. 30M/ea for Killzone 1 and Resistance: Fall of Man and you will absolutely turn and profit. You’ll bring back old fans, create new fans and if executed well enough we will all be hungry for more. 😭 Shit I’ll settle for just porting sly 2 to modern systems at this point…
i replayed this game last year and it felt so bad to play again when compared to like halo ce where i had the same amazing fun that i had when that came out
totally! but fingers crossed for a remake or its inclusion in the recently announced playstation "gamepass" service! if they could update the controls, that would be amazing!!
As an outsider, man does R1 look ugly... Look there is a gritty and gnarly look... but R1 is straight up just ugly. H1 looks better to me, I swear. At least those outside sections.
I hear you. It would benefit greatly from a remaster. While I still enjoy it and think it has a charm to it, I see what you're saying. Thank you for watching!
Resistance franchise was and never will be a halo killer same as the other franchise sony threw into the ring killzone another halo killer but it wasn't Halo was and is still the best FPS game of all time Halo Combat Evolved was the whole reason I jumped ship from Sony to Microsoft granted we don't have as many exclusives bet the ones we do have are Amazing Halo Killer Instinct and my all time favorite microsoft exclusive of all time Gears Of War imo every gears game campaigns are amazing and each one gets better and better I'll take Master Cheif from Halo and Marcus Fenix from gears anyday over any of Sony's flagship characters who are lifeless and boring imo!
Arr you kidding? The only good Resistance was the first. If the franchise continued like that game maybe would be a good alternative to Halo but Resistance 2 is the worst exclusive Sony 's ever had , totally destroyed everything great about the first: history, original ambient, Lore, local coop and competitive, vehicle sections, weapon wheel... EVERYTHING