In this week's Unreal Engine Material Editor Tutorial, we create foam on the surface of our water shader. The motion of the foam is created with Unreal's built-in Motion_4WayChaos Material Function and we apply the foam along the edges of our water using a depth mask.
Textures used in this video:
www.bencloward...
www.bencloward...
If you haven't already seen them, be sure to watch the other videos in this series:
• Water Ripples Shader -...
• Water Depth Shader - U...
• Water Reflection & Ref...
• Water Gerstner Waves -...
• Water Caustics - UE4 M...
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Other videos on this topic:
• Unreal Water Material ...
• Unreal Engine 4 Gerstn...
• UE4 Edge Foam Material...
Shader Book Recommendations
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Learn to write shaders in HLSL:
• HLSL Shader Creation 1...
• HLSL Shader Creation 2...
• HLSL Shader Creation 3...
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Theme Music
Peace in the Circuitry - TeknoAXE
teknoaxe.com/Li...
Background Music
Speo - Still Young
• Still Young
27 сен 2024