These tutorials are like watching magicians explain their tricks: at first you don't have no idea how that's possible, than you start to get it, and after watching it looks so simple that you feel dumb for not getting at first. Thanks man!
I watched the PS tutorial about this a couple weeks ago and it's nice to see the community's skills and techniques being shared and implemented across the different programs and platforms! Cheers!
we need a time-lapse/speedart of you making an animation ( doesn't matter which one ) and commentating over it talking about the ups and downs while working on it !
When I saw this Photoshop effect from texture labs, I tried to make something like this and it didn't work well. I think your method is better than the one I can up with :)
Hell yeah! Last time you pumped out an effect like this I used it in 3 separate client projects! Can't wait to see who I get to do this kind of stuff for! 👀
I'm mainly self-taught when it comes to motion graphics, and your channel has been one of the biggest parts in my learning journey. It helps me a lot in creating contents for my channel, and for that, I can't thank you enough. Always look forward to your fantastic tutorials! ❤️
I just have to say it: You are SIMPLY and without any effects and a whole bunch of complex layers and keyframes, one the greatest comunicators, teachers of animation I have come across. I was looking to make an effect such as this for a commissioned job for a client, I opened up a few tabs on chrome to videos explaining watched a couple and discarded, got to yours, and I without knowing it was you I said: Damn this is really perfect! Looked down saw your name and logo and immediately said: OF COURSE! IT'S BEN! Actually I said it in spanis and spanished your name which made me laugh: PUES CLARO! COMO NO? MI QUERIDO BENITO! ( Which is exactly: Of course, who else!? My dear Ben) Thanx a lot man, you are doing a great Job and truly can't wait to do one of your workshops.
YES M8. Thank you so much for doing this - I was blown away by the original and was just too busy to think about trying it in AE. I think I'd do the find edges slightly differently - possibly by manipulating the blur map instead of the final output. Good job 👍👍
Ben! Thank you so much for this. I saw that texture labs video last month and I was trying to do it as an animation. I went with the janky way of saving the image after each "action" and importing them as an image sequence in premiere. Your method is so much better I thank you, love your videos.
That is just brilliant! I'm a huge fan of Texturelabs, but the displacement map method creates a certain amount of banding (even in 16 bit), whereas using the lens blur instead bypasses that issue entirely (albeit adding some waiting time to the processing). Liked and subscribed!
I absolutely love this. I've made myself a custom Stream Starting & Ending screen using it and adding some drips I recorded of ink running down paper and it looks amazing. Thank you so much for your tutorials! They teach me so much!
For those who are still on CS6 and not Creative Cloud, to create the blur map, making a solid with a gradient map wont work. Instead, drag out a square shape to cover the comp, and set the Fill to gradient. CS6 does not have Gradient Ramp, and the Blur layer target doesn't work quite the same in CS6 as it does in CC; CC allows you to specify to use the Effects property as the map, whereas CS6 you can only select the layer itself which ignores the effects. For Fractal Noise, create a Solid, apply the Fractal Noise effect, and then *precomp it*. Then you can set the Precomp you've just made as the target layer for the Camera Lens Blur.