Welcome back. 'Deluxe editions' appear to have taken on a different definition by certain publishers in recent years (reissues of classic games with new colour perhaps should not be presented as 'deluxe') and it will be disappointing if that situation persists. Looking forward to your thoughts on strategy and gameplay in the forthcoming videos.
I have searched the various sites such as BGG and CSW and I do not see any example of play errata. What I did see was someone claiming there was a mistake, but they were not playing correctly. Please let me know what I missed.
Combat example 16. Prussians are +4 I believe (Zeithen, town, cav support , Blucher) a roll of 3 makes 7 so the difference is 2 not 3. Combat example 18. French have Gerard not Vandamme. French cav can't charge as the defender is in a town. Doesn't explain where the +5 for the Allies comes from. Presumably town, Orange and Wellington so Wellington should be flipped to his two stars side. If these are not mistakes then please let us know. Does a supporting cav get the support drm and a battle star drm if the enemy is in a hex that can be charged?
There's no excuse for the errors being ported across to the deluxe version. Mark Herman lost some of his shine for me when I got the new edition of his 'Pacific War' game and the rules were still a bit of a mess despite - and almost because - they had been ported into three different rule sets. Frankly the approach he took to them struck me as corner cutting. When you are spending over £100 for a game, that niggles.
Sorry if I do not shine as I use to, but the three rules booklets if they are a mess because we were "corner cutting" makes no sense as it cost more and the three rules booklets are word for word identical, except the smaller scenario rules booklets leave out all the stuff you do not need. Sorry the luster is off my rose, but its not clear that I understand how we spent more money, took less profit, and you feel ripped off. Regrets.