Diagonal scout first on a four-spawn map is just the safest option. If you find your opponent, congrats, you have the info. If you don't find them, you know they're close spawn and have a moment to prepare for fast action. From then forward, you send the scout to one of the two remaining positions, and you will always determine where your enemy is from that.
Plastered with Psi-Storm, indeed. This game was like being injected with Red Bull! Also - personally I say that Tasteless and Artosis together are the Mick Jagger and Keith Richards of eSports Rolling Stones, i.e. the very best commentator duo in this game. Their chemistry and collective knowledge of Starcraft, I find, make for very interesting and enjoyable content - no sign of hate whatsoever anywhere that I can see. GG Taste-Osis, good job!
its designed to allow zerg to sunken/block the choke w/out building a hatchery. Also, it prevents T/P players from building a early forward wall-in which could protect the large ramp of the 2nd Natural Expo. Instead they must build there wall-ins back, which protects main and 1st expo, but not the large ramp of the 2nd Expo, which is the main attack point for zerg to P/T's third base.
I used to play this game with just massing units and attack and I thought thats how the game was. But then I watch these videos and its so much tactic they use.
Taktisches Movement in absoluter perfektion. Wer SC gezoggt hat weiss wovon ich rede.Das is einfach unnormal was die da machen. Starcraft Broodwar in perfektion. Selbst die Regie kommt ja nich ma hinterher wo was auf der Map ab geht. :D
@Bobblefighter the Sunken Colony is there for the Zerg. The Zerg don't have to make any of their own creep: they could just use the Creep from the Colony.
@totallyrandom02 It's all done by the zerg unit the defiler. It's called a dark swarm. It protects any units under it from ranged attacks. Only Melee units are effective under this cloud.
I don't know why Jaedong kept throwing down the dark swarm if it was worthless against the mostly melee army I think some plagues would have been a lot better.
teranex: Queston was theres alot of mineral+ gases around the map why dont they use them. Answer: you cannot expand to one of these mineral patches without distracting/attacking your enemy to keeep his forces in front of you, if not you will be attacked from behind with storm drops scarbs etc