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We Play with Hearthstone Mana | Commander Clash S17 E08 

MTGGoldfish Commander
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31 окт 2024

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Комментарии : 357   
@MTGGoldfishCommander
@MTGGoldfishCommander 20 дней назад
So the rules for this game were: you can't ramp in any way, your deck has no lands, but you get an Everywhere land each turn. We also decided to avoid thing that explicitly abuse the Everywhere lands (like a Domain deck, for example).
@AdolfCritler210
@AdolfCritler210 20 дней назад
It would be interesting to have the 3 card hand(max 10) with specific mulligan and max 10 mana. Would have made card draw useful
@OrdemDoGraveto
@OrdemDoGraveto 20 дней назад
I would have kept the mana colors. Let the player choose a basic land every turn.
@k9commander
@k9commander 20 дней назад
I'm surprised Crim didn't go with Soul of Windgrace. Land destruction is op in this version. The ability to steal your opponents' destroyed lands is even better.
@MrMartinSchou
@MrMartinSchou 20 дней назад
I would have adapted it a bit. Still no ramp, but have a land library made up of everywhere tokens. That way you get around the discard to hand size, because you can always draw one land per turn when you need it.
@angsty_creator
@angsty_creator 20 дней назад
What about smeagol? First ring tempt, kill some one turn 5
@wedgearyxsaber
@wedgearyxsaber 20 дней назад
It all makes sense: commander clash is why the everything token is so expensive.
@alexkulis7295
@alexkulis7295 20 дней назад
As soon as I saw them playing individual Everywhere tokens, I had the same thought
@lesternomo6578
@lesternomo6578 20 дней назад
fr tho the tokens and overlord of the hauntwoods seem way too expensive its 3 mana ramp!! (i need a copy for my esix deck)
@TuffLP
@TuffLP 20 дней назад
Well you should've started with 3 cards in hand like hearthstone in this lol, hand size in MTG is only this large cause of lands
@skykur
@skykur 20 дней назад
Game would have gone a lot different
@kyleyoobs1218
@kyleyoobs1218 19 дней назад
“This week on commander clash, Crim doesn’t get to play this week.”
@RyanEglitis
@RyanEglitis 17 дней назад
Threat assessment fails again
@mauriciocostin4151
@mauriciocostin4151 20 дней назад
Sometimes I don´t understand the threat assessment at the table. The literal only way Phil doesn´t lose is by letting Crim use the disk. So he decides to kill Crim?
@maxwellpep
@maxwellpep 20 дней назад
Crim is there down in the dirt trying to keep everyone in check, putting his own board state behind, doing gods work. They take it personally and kill him for it, then die immediately on the clap back
@marshallbrenha7869
@marshallbrenha7869 20 дней назад
Right? I was thinking the same thing
@another505
@another505 20 дней назад
yup... i dont get it either. And it didnt make sense for entertainment as seth already won last game.
@ipsyop
@ipsyop 20 дней назад
dude ! right ? seth gains 24 life and Phil immediately said "now I gotta kill Crim!" and I'm sitting here like HUH????
@lesternomo6578
@lesternomo6578 20 дней назад
you gotta understand the only crime that is unforgivable to phil is wiping his board :P
@JonaxII
@JonaxII 20 дней назад
"Reanimator would be busted", he said, right after winning with a patriarch's bidding. For which he tutored and immediately discarded a chasm guide two turns earlier.
@DCode504
@DCode504 20 дней назад
Crim: Isn't dead. Table: and I took that personally.
@OhSarcasticOne
@OhSarcasticOne 20 дней назад
Look what happens when he draws lands!
@kaemonbonet4931
@kaemonbonet4931 20 дней назад
He's too powerful, we have to stop him
@TeaHauss
@TeaHauss 20 дней назад
Ok, so now we need a Duel Masters mana game where you play your spells upside down (as lands, no real lands allowed) to tap for its colors
@JimmyJames-om2uw
@JimmyJames-om2uw 20 дней назад
Seth: we have to remove that... so I can win next turn. Richard, "definitely".
@modernphilosophicaldiscour3558
@modernphilosophicaldiscour3558 20 дней назад
Winota gets a huge buff in this format because you dont whiff on lands
@mrbelbobaggins8959
@mrbelbobaggins8959 20 дней назад
I saw the title and thought Rarran was going to be here. I can’t wait to see him and Crim play though.
@DCode504
@DCode504 20 дней назад
Same😂
@streiifi
@streiifi 20 дней назад
i really hope hes doing a collab with goldfish group soon. his collab videos are awesome
@mrbelbobaggins8959
@mrbelbobaggins8959 16 дней назад
@@streiifi him and Crim are going to be on CGB’s channel with Voxy soon. They’re playing precons I believe.
@MakeVarahHappen
@MakeVarahHappen 20 дней назад
Insane that Phil killed crim when he had the out.
@funkyjam175
@funkyjam175 20 дней назад
Rather than the Everywhere lands I think what might work better is having each player choose a basic land of any type on their upkeep and put that one into play. Otherwise every deck ought to just be 5 colour good stuff.
@TheQuarrelsomeOne
@TheQuarrelsomeOne 20 дней назад
Phil killing Crim in game two doesn't make much sense to me, but so it goes.
@fredadore
@fredadore 20 дней назад
I can't believe Seth is playing my 2016 Modern Deck this week
@codyfritz3080
@codyfritz3080 20 дней назад
Samish here, but I didn't see no Halimar Excavators/ self mill and Return to Ranks/Rally the Ancients; that build has to be broken in this "format".
@superfrans100
@superfrans100 20 дней назад
all the complaining about teferi, yet winota is totally fine lmao
@jaysonking4055
@jaysonking4055 14 дней назад
Teferi says no to your opponents Winota just wins Although it seems irrational playing against anything that can be perceived as stax, is very frustrating For the player, perceiving it as stacks
@superfrans100
@superfrans100 14 дней назад
@jaysonking4055 I just think that if you complain about a teferi yet try to say Winota is okay in any capacity, we kinda need to re-evaluate our stances lmao
@davidwipperfurth8465
@davidwipperfurth8465 20 дней назад
I'd love to see a rematch in this format now that you all have more information about how the format works; come back with new game plans.
@SorcerySpeedConcede
@SorcerySpeedConcede 19 дней назад
My brother and I have done "hero powers" magic. Choose a 1 cost instant or sorcery to add to your command zone. It now costs 2 and can be used once per turn cycle. If we were to play it again I'd probably add the cost can't be modified, it counts as a typeless card, and only on your turns (to help combat the really broken interactions with a guaranteed spell each turn).
@RyanEglitis
@RyanEglitis 17 дней назад
Crim: Why am I getting punched? Phil: Because you made me punch you last game and I lost.
@zacharymccutcheon8607
@zacharymccutcheon8607 20 дней назад
turn 3 propaganda, turn 4 ghostly prison, turn 5 sphere of safety, turn 6 collective restraint. Good luck boys!
@acetraker1988
@acetraker1988 20 дней назад
Add Tutors for said cards
@bradcallahan3546
@bradcallahan3546 19 дней назад
It’s almost like the game isn’t designed to use inferior mechanics
@Dark-Pikachu1
@Dark-Pikachu1 18 дней назад
@@bradcallahan3546ok what mono red goblins there like 60 goblins that are 1 mana
@JamesCooley-q8b
@JamesCooley-q8b 20 дней назад
Why did Phil kill Crim and kingmake Seth? Crazy suboptimal play considering crim had the wrath to save them on board
@GlennTheSadMarinersFan
@GlennTheSadMarinersFan 20 дней назад
Yeah.. kind of made game 2 suck.
@metatron8578
@metatron8578 20 дней назад
I really like Phil, but sometimes his decision making is just so terrible, takes me a bit out of it (though in reality maybe it was late and he just wanted the game to go out on a bang instead of everyone needing to rebuild).
@ipsyop
@ipsyop 20 дней назад
they do this constantly to specifically crim A LOT lol.. and it's so fucking weird like I don't get it.
@electric_dream_machine
@electric_dream_machine 20 дней назад
8:48 I guess you can say Expedition Envoy is just a Savannah Allyons 😂
@lukecraig4984
@lukecraig4984 20 дней назад
Honestly would love to see more of this, I think seeing the deckbuilding is way more unique for this
@Midas_Rex
@Midas_Rex 20 дней назад
This reminds me of the TCG Force of Will, it died off in my town due to lack of players but it sort of played like this. You had a separate deck for your mana (called stones in that game) and it had a built in commander-like mechanic into the deck building where your deck had a "ruler". The game was fun, but unfortunately didn't get off the ground here.
@allenridenour1826
@allenridenour1826 19 дней назад
Man, same in my area. I still have all the decks from when it was starting up also
@CodeNamR
@CodeNamR 20 дней назад
I wouldn't mind you guys trying it one more time in the future with the experience you gained from this game. No rush but I think it would be neat.
@denniswman
@denniswman 20 дней назад
"A LOT" The editor just gave up on the combat damage at the end 🤣
@SilverCyan
@SilverCyan 20 дней назад
good ol' Coat of Arms making math too much of a burden
@RazorDevil1
@RazorDevil1 20 дней назад
game 2 kingmake but game 1 was pure taking advantage of the discard for turn rule. yall shouldve started at 3 cards in hand because seth filling his graveyard for free and reanimating was kinda bullshit
@flyingby3703
@flyingby3703 20 дней назад
It probably would make sense to start the game with only 4-5 cards to make up some slots that would be filled by lands normally. It would also reduce the amount of discard in the beginning.
@Elbleino
@Elbleino 20 дней назад
I agree with Richards analysis for this version of clash, and I think another rule should have been added where your creatures can attack other creatures, as that's part of how the mana balances out. Your removal is removal, but so are your creatures.
@Kryptnyt
@Kryptnyt 20 дней назад
Does HS also have a 7 creature / enchantment/ artifact board limit?
@simic0racle157
@simic0racle157 20 дней назад
In hearthstone you also can't mix classes(colors)
@velphidrow
@velphidrow 20 дней назад
At that point you're not playing a different format but a fundamentally different gamr
@joshuahampton6141
@joshuahampton6141 20 дней назад
I don't think the "no ramp" is a Hearthstone limitation. That game has ramp. Now, no instant speed? THAT'S Hearthstone-y.
@boschboehrlie
@boschboehrlie 20 дней назад
T3feri made Crim's opponents play at Hearthstonecery speed. :)
@110019a
@110019a 20 дней назад
i was sad i did not see crim or richard decks do much
@Asian_Caleb
@Asian_Caleb 20 дней назад
I’ve been playing some hearthstone lately and as a long time magic player honestly it’s pretty nice not having to worry about losing games to flood/screw.
@Arctanis-vt3hl
@Arctanis-vt3hl 20 дней назад
Yeah, but it feels like you're playing portal magic, because you basically can't interact with your opponent.
@Asian_Caleb
@Asian_Caleb 20 дней назад
@@Arctanis-vt3hl I completely agree with that, it can be really frustrating not being able to interact with my opponent but honestly I feel less frustrated by that than losing a game just because the cards weren’t cooperating with me. Idk I’m split on hearthstone but it’s a nice break after getting stomped on by mono red etc lol
@Gorbgorbenson
@Gorbgorbenson 20 дней назад
I played Hearthstone 5 years ago and loved playing Pirate Rogue in wild. I came back yesterday only to find it's arguably even stronger now than it was when I played, and I dont even have an optimal deck lmao.
@Asian_Caleb
@Asian_Caleb 20 дней назад
@@Gorbgorbenson that’s awesome! I also love the new player experience with hearthstone, the loaner decks you get to play and keep one of actually feel like real meta decks and not just token offerings like what arena gives you.
@Gorbgorbenson
@Gorbgorbenson 20 дней назад
@Asian_Caleb Yeah, I think the only negative of Hearthstone over Arena is that commons and rares (their uncommons) are harder to acquire outside of cracking packs. Though card quality is higher at common and rare in hearthstone, it feels.
@johnpelphrey
@johnpelphrey 20 дней назад
I imagine this will just be super fair!
@Kryptnyt
@Kryptnyt 20 дней назад
Oh the self-control to not Charbelcher or Winds of Abandon or Mind Grind or anything like that
@KVGKQuake
@KVGKQuake 19 дней назад
Play Mirko Vosk in the command zone, then all the things possible give him haste
@Kryptnyt
@Kryptnyt 19 дней назад
@@KVGKQuake It might be too telegraphed
@KVGKQuake
@KVGKQuake 19 дней назад
@@Kryptnyt true. Probably just run so kinds of surveil and scry to find that stuff
@platinumangel7446
@platinumangel7446 20 дней назад
I liked the way Force of Will tcg used mana. Tap you commander in the command zone to get a land from a seperate deck.
@al8188
@al8188 20 дней назад
"The taxing is not part of Hearthstone." I haven't played in a while but... IIIIII SEEEE YOUUUUUUU
@UmoLoco
@UmoLoco 19 дней назад
Why did Phil kill Crim? To save on time because it was game 2? I don't understand.
@travisbrandt8663
@travisbrandt8663 20 дней назад
Hate how you guys kinda bullied crim from enjoying his this week
@velphidrow
@velphidrow 20 дней назад
They always do
@Icarus_inc
@Icarus_inc 20 дней назад
I love when you guys have fun with the format
@Dizek
@Dizek 18 дней назад
Each deck gets 10 face down basic lands on the battlefield, reveal one each turn, a land search lets you reveal a color of your choice, that way you won't end with 5 color goodstuff everywhere
@Dizek
@Dizek 18 дней назад
Better add 10 lands, but following commander rules
@alexandercurnell1142
@alexandercurnell1142 20 дней назад
It's frankly incredible how often Crim will have the smallest board with no immediate threats and the entire table will go "we need to start getting Crim's stuff off the board". Meanwhile there's an obliterator, an ever growing army of tokens, and a building mass of allies. Edit: I just don't get anyone's mindset this episode. Why would you kill Crim before he could wrath when Seth just popped off like that? What was everyone so concerned about?
@thatepicwizardguy
@thatepicwizardguy 20 дней назад
the commander clash grang is notoriously bad at threat assessment
@beanofknowledge2125
@beanofknowledge2125 20 дней назад
That's what he get's for never saying "Clash On"
@zenithquasar4319
@zenithquasar4319 20 дней назад
​@@thatepicwizardguyI don't know. They seem pretty average to me if you compare it to every pod I've been in
@MTGGoldfishCommander
@MTGGoldfishCommander 20 дней назад
I don't know, Innkeeper's Talent with Oath of Teferi is a pretty scary set up in a superfriends deck. If Crim sweeper the board there I think he's almost guaranteed to win.
@kylegonewild
@kylegonewild 20 дней назад
@@beanofknowledge2125 The real reason
@jonrussell2274
@jonrussell2274 20 дней назад
Very satisfying watching a week with 0 ramp. When the game is nearly always, who ramps the best and fastest either wins or becomes a threat and the whole narrative of the game is ramping...it's very refreshing when everyone is on an even playing field mana wise, let's the focus of the game be about what you are doing...and complaining about having no mana.
@RyanEglitis
@RyanEglitis 17 дней назад
It was still that, it just was who could play more free stuff instead of cast it with mana
@ps-zs3wt
@ps-zs3wt 18 дней назад
I have been building my decks with 20% crim logic and 80% richard logic and I am stomping my playgroup. I think most of Richards seemingly crazy takes are actually just correct. And crims playstyle is the most fun and cool imo.
@tylerbevilhymer9537
@tylerbevilhymer9537 День назад
I think this would format is a lot of fun, thanks for showing us! 1v1 might be a really good way to do this and to make 1v1 commander work
@qarsiseer
@qarsiseer 10 дней назад
I’d love to see this going full Hearthstone: starting hand size 3, max 10 cards, max 10 everywhere lands
@pogeman2345
@pogeman2345 20 дней назад
Crim: "The taxing is not part of Hearthstone." Me:*flashbacks to every major tax effect card in the game*
@connormohs6046
@connormohs6046 20 дней назад
Love these creative ideas and such. Hope for more in the future!
@insidious
@insidious 18 дней назад
This would be a fun one to return to, since it seems everyone learned a lot about how this particular restriction will play out and it might be pretty different next time.
@ComfyDents
@ComfyDents 20 дней назад
This is a great theme to experiment with! 😊
@TheBigPenguu
@TheBigPenguu 20 дней назад
Winota is doubly powerful in this format BECAUSE there is no land or ramp chaff that can blank an entire trigger. Absolutely nuts in this format. This should be its own format, honestly. Cut the card count down to 60, keep the singleton rule and create a separate ban list. And instead of using actual lands to keep track of your mana count, just use dice, and spin down as you use the mana.
@Aruxus
@Aruxus 17 дней назад
Would love to see you guys play archenemy!!!
@Spirited_skiing
@Spirited_skiing 20 дней назад
This was really interesting to watch!!
@reinerzufall2070
@reinerzufall2070 13 дней назад
Tbh anti mana screw magic could be great as well. Simply have a pile of basic lands in the middle. And whenever you draw a land you may instead replace it with a basic land from the pile. Ofc to keep ramp instead,searching for a land would search the pile. You could still run lands if you like to run hermit druid but fixes mana completely.
@robertgreen6499
@robertgreen6499 20 дней назад
OO, could be fun trying so many different ways to play with different mana systems. like how Force of Will TCG had its stone deck, WoW TCG had the any card is your mana, Duel Masters had anything was a resource but only made the colors the card was. Just love the idea to see how the game would work.
@jamescooley5241
@jamescooley5241 20 дней назад
Seth with the fierce guardianship!!! You were destined to destroy the sith not join them!!!
@onepunman2744
@onepunman2744 20 дней назад
Ooo cant wait to watch this, thanks for the commander video :) ❤
@darktendrill8661
@darktendrill8661 9 дней назад
so happy to see my favorite creature type shine :D GO ALLIES!
@signspace13
@signspace13 19 дней назад
I had an idea where we could have a hearthstone like format with nonbasic lands. A seperate land deck, at the start of the game you draw 5 cards, and have a regular London mulligan starting at 5, and then you draw two lands from your Lands deck. In your draw step each turn, you choose whether you draw from your Lands deck or your spells deck. Spells that search for a land search the lands deck, and spell tutors the spells deck, when you scry or surveil, you can choose which deck tomdo it on, shuffling one deck does not require shuffling the other. You still have a minimum play set of 60 cards, its up to you how you want to split them. I don't think this would work very well in 1v1, as land variance is about 20% of the game, honestly, and this would honestly encourage people to play as few lands as possible. Land destruction would actually be more acceptable in this format, I think, as it would punish a small lands deck and the garuntee of being able to replace the lands is much more forgiving. Would be interested to see someone try it out. I don't have the paper decks necessary to really do it.
@CopticKalnor
@CopticKalnor 19 дней назад
I've consider this as a concept, but I think having a separate deck of your 40 lands and you can choose to draw from one or the other would be an interesting concept.
@larsfilenius6077
@larsfilenius6077 20 дней назад
Threat assessment was really bad this weak idk what everyone was thinking
@velphidrow
@velphidrow 20 дней назад
It usually is. Tommer and Crim are the only 2 with good threat assessment
@methmeth
@methmeth 19 дней назад
You guys should have had the same starting hand size as hearthstone as well. Games without land systems usually start with 3-4 cards in hand. In normal magic, half your deck is lands, so you effectively have less gas in hand, so you start with 7. You guys essentially started the game with a 14 card hands. That would obviously help the aggro decks so much
@highshelf
@highshelf 19 дней назад
When Seth's about to win but the time says your only half way through the video: "oh, richard has a fog"
@MrMikee7773
@MrMikee7773 18 дней назад
Deck building idea: either the same commander or the same colors, draft from all cards to 100. There are no duplicates amongst the 4 decks. So no two BoP, etc.
@YBladeY
@YBladeY 20 дней назад
Ok, serious thought. Could this solve some Cube problems too?! But you choose a basic, not an everywhere land
@velphidrow
@velphidrow 20 дней назад
That's not a problem in cube
@andreasjonstrup9885
@andreasjonstrup9885 5 дней назад
I thought this was really funny, good to see less durdling in commander
@ryangainey94
@ryangainey94 10 дней назад
Talking about this like an aggro format... I think Stax and pillowfort might compete especially if you're able to abuse things like cascade in conjunction or to have things that aren't considered "ramp" but can untap lands...
@cloaking111
@cloaking111 19 дней назад
Only 10 minutes in, but if we're not seeing a blood moon this game I will be very disappointed
@Dark-Pikachu1
@Dark-Pikachu1 18 дней назад
Mono red goblins with blood moon
@Dark-Pikachu1
@Dark-Pikachu1 18 дней назад
They 1 mana ones
@aryst0krat
@aryst0krat 20 дней назад
Convoke and cascade would be so helpful in this
@adamkoudsi535
@adamkoudsi535 20 дней назад
I would love to see another epsiode of this espcially with this expiernce in mind with deck buidling and maybe start with less cards and ban reanimator
@TNTColonel
@TNTColonel 20 дней назад
This was pretty funny to watch, hopefully we get to see it again someday, especially now that you guys have some experience with it and can improve deckbuilding. ... Winota is such a messed up card x-x
@rainafallenhaze9191
@rainafallenhaze9191 20 дней назад
You could have committed more to Hearthstone ruling by starting with 3 cards in hand and max hand size is 10! That way you do not have to discard down to hand so much.
@PaulMFDouglas
@PaulMFDouglas 20 дней назад
Looked really fun
@Laevus2321
@Laevus2321 19 дней назад
Wait... Did Seth just cast his Commander? On curve?! NO WAY! What are these crazy rules doing to him! (please keep doing this alternate rules :D )
@totakekeslider3835
@totakekeslider3835 20 дней назад
Wow, I love this concept, lol.
@Spooooky_Mulder
@Spooooky_Mulder 20 дней назад
Seth playing Ally's makes me remember my first deck I built was Ally's. I always wanted to bring them back I mostly used harabaz druid to tap for a bunch of mana.
@skykur
@skykur 20 дней назад
Curvestone is real!
@fredt1983
@fredt1983 20 дней назад
I miss moto sometimes, don't have as much information available to us. But thankfully Crim shows us his hand every 2 minutes 😼
@patrice2847
@patrice2847 20 дней назад
Everyone should start with 3 cards. Last player should have the coin* (lotus petal) it would make game last longer less card selection.😊
@jboveda
@jboveda 17 дней назад
I think if you play Hearthstone mana, you should start with five cards like Hearthstone. The max hand size can stay at 7, but this way you don't auto-discard the first turn or perhaps two in the game.
@crimsonking905
@crimsonking905 20 дней назад
This makes me think a momir episode would be sweet!
@tankdempsey1818
@tankdempsey1818 20 дней назад
I think a way to make this a bit more interesting would be that you can play basic lands from outside the game rather than everywhere tokens. Otherwise there is 0 reason to not just be 5 color pip pile and then you also don't have to ban domain
@jozefkeresturi2139
@jozefkeresturi2139 20 дней назад
Honestly I liked it. I feel like you would need a couple of more clashes to truly find out the nuances. Can't durdle gotta interect.
@argonnas2
@argonnas2 20 дней назад
Phill killing the table again
@TheSunrider18
@TheSunrider18 19 дней назад
I actually have that ally deck built. It’s pretty fun.
@jacobhholt
@jacobhholt 20 дней назад
Btw, four player Hearthstone alone would be next, next level!
@shinobu-39
@shinobu-39 18 дней назад
Omg Yu-gi-oh next. Like the others suggested, following the hand size of the game it's inspired by is prolly helpful. Enchantments are field spells so only one at a time and playing a new one destroys the old one. Instants and sorceries need to be set before activating. Instants can technically be flipped right away. Sorceries need to wait a full turn maybe. Maybe summoning 1 to 4 cmc creatures is broken but maybe it's fine since the max creature count is 5 and you'd need a sac outlet if ever. 5 cmc above stuff follow the summon rules where you gotta sac a certain number of creatures to do so
@maximp9482
@maximp9482 20 дней назад
I'm a big fan of the Star Wars Unlimited mana system, might be fun to try in a mtg commander game.
@Athanasia8818
@Athanasia8818 19 дней назад
Very nice to watch, if this is done again maybe starting at 5 cards in hand makes more sense?
@the1bmc1
@the1bmc1 19 дней назад
The justice strike Phil discardes would have been good against Richard’s Phyrexian obliterator!
@lomas2476
@lomas2476 18 дней назад
Shadowverse Evolve is pretty close to mtg but with hearthstone mana but the opening hand is 4 to compensate for the max hand size problem
@redtitan9120
@redtitan9120 20 дней назад
According to Cardmarket price trend they spent atleast 81,72 Euro (or 89.43 dollars) on Everywhere tokens.
@UnreasonableOpinions
@UnreasonableOpinions 19 дней назад
I think it would be even more intersting to run this with the Hearthstone much more restrictive starting hand
@LostLandsLife
@LostLandsLife 10 дней назад
I wanna see more of this.
@explodingbarrel2
@explodingbarrel2 18 дней назад
You gotta try this again. I have no friends to play this weirdness with so this would be fun.
@ODIRGO
@ODIRGO 19 дней назад
Phill looked pretty petty in the second game. Why killing the only person that could save you from dying with the disk? And that kind of behaviour seems to be a constant in several games too.
@andree9412
@andree9412 13 дней назад
Not surprising the zoo deck was the best deck during hearthstone week. Really have to focus on low mana curve and should probably mulligan aggressively since you're discarding so often .
@ElmoTheRed
@ElmoTheRed 20 дней назад
I am not sure if it still the case but you used to be able to ramp in hearthstone. I think this would have been so much better with ramp as it could not be land ramp. The way this was played out anything that buffs your board is killer. Slivers would have been pretty busted.
@velphidrow
@velphidrow 20 дней назад
There where *very* few ramp spells in hearthstone
@youtubenoremac3314
@youtubenoremac3314 20 дней назад
I think it would be really interesting to see more of these with ramp as an option with a starting had size of 3-4 similar to Hearthstone. With 7 cards you just have access to too many cards and card draw isn't really necessary. Of course there are so many new games that use better mana systems than MTG that it would probably be better to just play those because they are balanced around it. Lorcana and Star Wars Unlimited are the most recent ones that I have been playing with that comes to mind. Would love to see you guys play free for all Star Wars Unlimited / Lorcana :). It is always fun to watch your games.
@chris7372
@chris7372 20 дней назад
That Mockingbird copying Winota was soooo wack
@MrRockguy84
@MrRockguy84 20 дней назад
Crim activated his walker twice, Richard pulled him up on it but it still happened anyway
@MTGGoldfishCommander
@MTGGoldfishCommander 19 дней назад
Did he have Oath of Teferi at that point?
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