The shame runs too deep...it may be time for me to start my villain arc. Next episode is available on patreon along with some new Yakuza stuff, coming to YT soon! www.patreon.com/bradybyrne
I've been waiting for this to hit but it was even more satisfying than I thought 🤣🤣🤣 By the way this might not be the only major twist you run into but I think some of the other ones will take a very long time into the game but we'll have to see how those other ones land
Theres something satisfying watching your mind break, internalizing superstar cop immediately after, then brute forcing your luck through an 8% physical instrument check. This is obviously an act of fate, Revochol needs a new superstar cop and it chose YOU
Harry is absolutely the type to get mad as fuck and change his worldview for the worse because he realized a woman was not being honest with him. Glad ur playing it this way lol
It's the most memorable moment in the entire game imo. An incredible moment that takes you by surprise but makes *perfect* sense if you've paid attention.
@@HolyDeviant1 It's up there, but the game is full of great scenes and moments so in the end it's up to each person what they'll look back on. For me the most memorable one is the missing husband, because it hits too fucking close to home and childhood days. Superbly done like few others which I won't mention here, since Brady hasn't encountered many of the game's characters yet.
What's cool is that you got some special lines in that Volition post-check conversation. Players with high Drama will get a version of that "she's lying to you" dialogue where Drama (thoroughly fooled) butts in more and argues its case for Klaasje's truthfulness against Volition Your Drama is SO poor that it hasn't been paying enough attention to be duped, and isn't even confident enough to be confidently wrong
yeah when a skill is duped, having more points in that skill just makes it much better at pretending its not duped. Like when high electrochemistry can recruit logic or whatever to get you to justify taking drugs
15:30 holy shit if your drama is too low and he doesn't show up for the passive check volition actually comments on it. This game is fucking brilliant lmao.
Brady: Harry does a lot of black-and-white thinking Volition: Drama is compromised Brady: Does this mean Klaasje has been full of shit this whole time?!
BETRAYED! BY ANOTHER WÖMAN! THE SHAME, HARRY, THE SHAME! I’m so excited for you to get into the next section of this game now. It’s got some of my FAVORITE interactions, concepts and characters. You think you’ve explored this game thoroughly? HELL NO, welcome to the remaining 3/4’s! Klaasje’s wishy-washiness is just the introduction to this story that is the consequences of this world. So glad you’re still playing, I love your perspective!
Oh fuuuck the pinball one has some good GOOD Kim lore if you win it. One of my favorite interactions damn. For those who haven’t played and want to know: Kim “Kimball” Kitsuragi rose to the ranks of detective after more than a decade of being a junior officer by infiltrating a pinball ring under cover as a juvenile. He got so good at pinball he made it to a tournie to finish his case, and to this day people disrespect him by calling him Kimball Kitsuragi. He complains and whines about the disrespect if you figure it out, but you can tell by the way he lights up when you win that he actually does enjoy pinball. He just has to keep up the performance of not liking it to save face. If you respond that you’ll be sure to still call him Kim, he corrects you and says “No, you’ll call me Lieutenant Kitsuragi.” Which makes this whole thing such a good character interaction and gives you an even better understanding of why he has a bit of a stick up his ass. Because the juvie cop in him still enjoys juvenile things, he just gets disrespected for it ONTOP of the station’s racism towards him. Love Kim.
True and I love it, since it's wildly different from my first playthrough. (I did get few more on the second one.) Game rightly deduced my Harry as an Apocalyptic Art cop, which was awesome for solving both the case and reality it and everything else happens in, but only little use for combating Harry's own demons.
everyone talking about klasjee's deceit, no one talking about the missed pinball check. one of the most fan-beloved bits of Kim's past is locked behind that one unreasonable dice roll.
facts, kim definitely has great volition and esprit de corps. he's def not lacking of empathy and his authority though only sometimes can become legendary (brow contest). it's just inland empire that are absent and it's probably for the best..
Went from "Klaasje is Too Good For this World" then followed up with "Harry's Psyche is Deeply Disturbing" a few days later, now we've been COMPROMISED
It could be argued that violently kicking open a door on the roof above Kim's room might cause him to go check it out, especially given that the only character in the vicinity that has proven themselves to be unstable enough for such a thing is Harry 😅
Except, if I'm not mistaken, there's no route from his room directly to the pinball room. As far as we can tell, he didn't follow Harry down, he was waiting. Just a bug. Or... is Kim sus?
@@Kreacher3 well obviously it's a bug, but in this headcanon he just hears loud noise from above and knowing it can only be from around Klaasje's bedroom he just runs upstairs through her suite... it should be open because Harry entered there before. Then she finds Klaasje being all good and hears about his partner just breaking into the backroom. Yes, this is all a story made up to rationalise something that is an obvious glitch in a game.
@@ksztaltchmur I'll roll with it because it's hilarious imagining a wild-eyed Kim just charging up the stairs, wordlessly staring at Klaasje, spotting the door, bursting through it, running past the footprints in the dust ("Hmm, interesting"), diving down the elevator shaft, somehow reaching before the elevator, then getting up and dusting off his bomber jacket so that he can greet Harry with a "Good morning."
This check is amazing but also really funny because basically no other character has been entirely honest so far (like you mentioned in the previous episode with Klaasje). Yet _this_ is the main point where people feel betrayed, all because a voice in your head decided to chime in and be like “wait… what if she’s lying? You liked her and what if she’s lying? HOW COULD SHE DO THIS AAAAA” I do love that you’re playing into it but I also hope you continue to talk about the character herself outside of Harry’s perspective. It’s important for understanding the writing imo.
ngl I was hoping the title would be “Klaasje is TOO good for this world…” this time lol I find every interaction with Klaasje really interesting. Despite what you initially said, she is in fact a _very_ hard person to communicate openly with. Not because she doesn’t listen, or even necessarily that she lies. Rather she often tells you what you want to hear (or prefers to, which of course tricks your own inner voices). Anyway. Welcome to one of my favorite characters 😂
They are not failing. You learned to trust them, to trust your instincts and ways of thinking like if they were saints, giving you a right answer if you up them enough. But they are not. Understanding that your traits just act on your limited perception and things you were given to perceive, and the fact that they could be absolutely wrong even on success is mind blowing and scary in Disco Elysium.
you talk about personalization in the beginning and how Harry blames himself for a lot of things and how that connects to Sorry Cop. the thought "Rigorous Self-Critique" which is the thought that allows you to be Sorry Cop has a line which reads - "And above all, you let life defeat you. All the gifts your parents gave you, all the love and patience of your friends, you drowned in a neurotoxin. You let misery win. And it will keep on winning till you die -- or overcome it."
You encountered a known bug in the game when Kim suddenly appeared in the Whirling secret passages when you initially entered alone. About the game length, this is a LONG game. Your 33 hours is not unusual for this stage for a first time blind play. The game usually lasts well over 50 hours for most first timers.
If Intelect had been higher, then they would simply have been more adament that the women was a good person. The higher your stats, they more they chime in. Only on rare occasions will they talk after a fail (a good example is perception not seeing Tommy's cigarette), and you will always know they failed when that happens. Volition can see through her because he only cares about your mental wellbeing. This does not mean that you should trust what he always says though, because Harry is not the kind of person that can handle hard truths. If he was, he wouldn't have drank himself into oblivon. Volition will lie but it's always to protect Harry's mental state, so you have to decide what value you place on that. On a side note, not EVERY skills is compromized, you can still trust Encyclopedia! ^_^
In one hand yes, Encyclopedia never lies. But on the other hand, there are a lot of moments where it remebers useless trivia instead of something currently useful. :P
COMPROMISED is one of my three or four favorite moments in the entire game. Klaasje got me with my Empathy too - I had a feeling she was playing me for a while, but I felt bad for her so I didn't care as much as I logically should have. It's SO good! Also, a little gameplay tip: different items that are the same type of narcotics can be stacked. So, if you say, needed +2 Intellect, you could smoke the Astras and Tioumoutiris at the same time - or if you needed +3 (or even more) Physique, you could collect a bunch of different liquors and take a sip of each!
An important note that I've noticed: Volition is there to protect you, but it can sometimes do this at the expense of others, like all the times it's said their behaviors are beneath you. In the "you're compromised" moment, our Sorry Cop was suddenly realizing how easy it is for him to nod his head along to whatever a pretty, sad woman is saying, but I wonder if Volition might try to compensate by telling you you can *never* trust her, or that you must harm her to protect your ego. Tl;dr we should question whether Volition is compromised as well, just in another capacity.
I think Volition’s goal is ultimately to get Harry to a sense of internal peace and contentment. The game describes Volition as Harry’s will to keep going, and it’s also the representative skill for Moralism (and we know what Moralism is like with risk and change). With that in mind, I think you’re definitely onto something. The fact that your psyche is so impressionable with someone like Klaasje is destabilizing for Volition, so it makes sense that it wants to put an end to it entirely and say you need to ignore all the other voices. Volition wants Harry to heal, but that intent makes its claims so convincing even when it makes a mistake or overcompensates. It’s one of my favourite skills and it’s super interesting to see it explored in moments like this.
Volition is there to keep Harry safe, protected and productive. If that's to the deficit of klassje then volition don't care. He's looking after number 1
@@Aeiouaaaaaaaaa actually empathy is the representative skill for moralism, which represents how it's afraid of any change that may possibly be at the expense of others in any way, making it the enforcer of the status quo
I get really big "I can't believe you made me like you" vibes from the whole Compromised thing. Like, she definitely has been lying to us, but it's nowhere near as personal as Raphael takes it. Girlie is just trying to get by 😢
@@DudokX I mean… have you finished the game? It’s really not personal. Or is it just a meme to say “compromised” to any sympathy shown towards Klaasje?
Its must be cathartic for someone in the mental field going the superstar route after the compromise. It really solidifies this playthrough when you nail the 8% right after it!
I KNEW it was coming! You got OUTPLAYED. This is one of the best interactions in the game. Love all the skills talking to each other. And once again, Volition having your back. You having 1 in INT is why he called you an idiot, btw. Usually those skills speak there too. Anyway, even though she's got you wrapped around her finger and can effortlessly outsmart you, Klaasje can still be "too good for this world". As you learn more about her, why she's in Martinaise, and how she's tangled up in the murder, you might start to understand why she had to lie to Harry.
The way that, the moment you meet her on the roof, all of your skills start talking in ways that are very subtly favorable toward her is brilliant, and we don't even notice until Volition grabs the reins and yanks HARD.
Watching your in-depth analysis of Klassje knowing *this* was coming has been a real treat these past weeks, let me tell you. One of the best playthroughs of DE I've ever seen! Consistently informative and sometimes - as with this - wildly entertaining as well. Great work, my man. Can't wait to see how you handle some of the other curveballs the writers throw your way!
IT'S THE MOMENT THE BIG MOMENT The moment where I seriously doubt a adaptation to another format for this narrative to be possible. As an aside, some behind the scenes info has revealed that other characters have similar "systems" to Harry's mind, but externalize it or work with it differently. The example given was Kim's notebook functioning like Harry's stats.
Last video I was trying to remember how and when you find out Klassje is BS'ing you with the flirting and "Yeah man, whatever you want to hear baby" talk. Then comes _this_ heh. *chefs kiss*
Did you ever read the full description of each skill? I feel like a lot of people miss that and for me it really adds to what each skill is about. When you are in your skill menu and select one, on the top right it says "Info". Click on that. Each are written very well, just like the rest of the game.
I think I spent two hours deciding my character build when I first started the game just because I was trying to take in all of the description text. It’s good stuff
I wonder if he's going to discuss Harry's relationship with women. This connects to his primary trauma, obviously, but also relates to his feelings on religion and politics in certain routes.
I love this playthrough, Brady. So much insights coming from the game and you as a therapist. I've been depressed for a long time, with drug addiction problems, running away from my therapy from time to time, and i can relate with a lot of this game and characters, Harrys voices and dreams, the general feeling that the world is somehow lost or broken (the pale, kunno), so much that i mostly can't bare to play it by myself but watching you play it's way easier, its funny and makes it possible for me to think about my problems instead of supressing then as Harry Electrical Chemistry asks him to. Thank you!! greetings from brazil
Wanted to highlight something you've probably picked up on, but seemingly chose not to focus on it. But it seems relevant, from my therapy-naive perspective, and it's something that somewhat reframes what's happening in Harry's head during this episode. Resulting in a different roleplay spinning out of this encounter with Klaasje. At the crucial moment (9:06), Volition romanticizes the act of looking Klaasje in the eye, breaks down how she appears, and specifically says "She's beautiful...". Electrochemistry makes very clear its agenda in this interaction (14:08). There's also the matter of the prominent red check you had in the very first conversation you had with Klaasje. So it sounds to me like a crucial component of Harry being compromised is: he's attracted to her. In the horndog sense. From the character's misogynistic-adjacent view of women as manipulative and untrustworthy, what happened here with Klaasje doesn't read to me as Harry finally finding a woman who's different only to feel betrayed. Instead, it's Harry was deferential toward Klaasje because he wants her to like him. Like a detective version of not-quite-realizing you're laughing at someone's jokes because you like them. Until your Volition interrupts to say "these jokes aren't very good actually" and makes you realize you're under a bit of a spell, whether or not you want to be. But Detective Harry is a good cop and there's more at stake here than accurate assessment of joke quality. The rational side of Harry now acknowledges she has to be off limits, for the sake of the case. All work-related people romantic possibilities with conflict-of-interest potential are off the table. This doesn't make him any less horny though. To resolve this Harry, fittingly, immediately starts entertaining the Thought of being a Superstar. We know Harry idolizes musical artists. From the language of Some Kind of Superstar Thought this admiration extends to the lifestyles of rock stars. Particularly how (he perceives) beautiful girls throw themselves at such stars all the time (38:40). So now he's fantasizing about having that lifestyle as a cop. The superstar fantasy is also associated with a *cool* disregard for norms and rules that by-the-book dweebs like Kim adhere to. The interaction at (34:33) slots perfectly with this new appraisal of the Kim-like approach Which is all to say, I feel there's a viable alternative roleplay of this encounter that's compatible with yours in all ways except it imparts less blame, less agency on Klaasje for Harry's problems. Though with those misogynistic sentiments maybe it doesn't make much of a difference.
This has been my favorite episode so far. Amazing development and perspective. Also, I'm so happy this wasn't streamed. This game deserves full focus and there's always those people who want to get attention by any means necessary, including spoiling stuff. Keep up the great work!!
Its been taking me a VERY long time to catch up with the series, but its been great. The switch to just pre-recorded has been such a massive boon to how enjoyable these have been, and this ep really brought it all in. 25:25 line could've played a bit earlier, still wouldve been accurate.
It’s been wonderful watching you playthrough this. it’s incredible how everyone learns something about themselves playing through this essentially. and i love how even you as a therapist realized some troublesome thoughts you defaulted to. You really have provided such insightful thoughts during this playthrough. i love it so much. i love this game so much. thanks for being so vulnerable and thoughtful in this series. your candor is incredibly respectable and i love you as a creator. can’t wait to see more of what you do in the future.
fate rewarded him with the door check so he could get the smokes -- something absolutely becoming of a superstar -- and kim had to manifest next to him, sensing how cool he was
This was such a rollercoaster. I knew some of it but didn't know how it'd play out. The specifics of your reactions and that DOOR omg! Loved this so much. The timing on everything was amazing. Fate has decreed.
Late to the party here, but having recently found this series and both watching your perspective as a complement to my own (I'm a very logic/math and politics oriented guy both in game and real life) and having gone through therapy in his young years (not for exactly this subject, but related) your comments in this episode really speak to me. As someone who has done this before I'd add you don't necessarily want to deceive to hurt anyone. At least for me, not wanting to disappoint, the mindset was a gambler-like "I don't *generally* want to lie to a therapist, I'll lie *just this once* and "win everything back", so it (kind of) becomes true retroactively - i didn't fall back into old patterns it just was a fluke, not worth mentioning" It just felt too heartbreaking to disappoint the one guy who even bothered to see something positive in me for me to bear. PS: With distance i of course realized it was the wrong thing to do (even while doing it i kind of knew, reflecting on it from a later perspective)
Finally. Finally we see Brady turned into the Joker. Would have like to think i seen that coming, but i couldnt hope for a better outcome if i tried. CAMERA, LIGHST, GO!
Maybe I missed you saying this but with sorry cop, since I kinda have this issue, I believe saying sorry is just a jack of all trades get outta jail free card. You messed up, I’m sorry, you did this, I’m sorry. It becomes just a way for people to get off your back and most of the time it isn’t meant. Sorry I made you mad, not sorry I actually did the thing. If any of that makes sense nice.
yay!! and here i am, finally got to the ongoing!! thank you so much for playing DE and uploading these videos, its a pleasure to be able to revisit this game with your analysis and your way of playing it. atmosphere is very comfortable and interesting, cant wait for the next episode:))
Kim's avoidance of Cuno and other kids you interact with isn't professionalism or trying to focus on the case. He just plain hates interacting with children. He hates doing it to the point that it's arguably even interfering with his professionalism as it deters him from following up certain leads in the investigation.
@@sellen_ I mean he definitely hates dealing delinquents specifically, but he isn't exactly keen on interacting with characters like Annette either (note how he doesn't question her at all about if anything has been odd the days leading up to the lynching despite the fact she seems to literally stand around all day a few dozen meters from the scene of the crime as her job) and gets a bit gruff about your speaking with the twins getting nowhere. I'm not saying he hates kids, I'm saying he dislikes interacting with them.
@@moltensilver8421 I think Brady missed that check and I doubt he will ever get that info in any other way, but (spoilers ahead) the game literaly says that he doesn't want to talk to Cuno due to "trauma-and-stressor disorder from being a juvie cop."
FUCK. YES. I was so hoping you'd get this scene, though I couldn't remember what part of the game it happens in. I think it broke you the same way it broke me. If you do a follow-up, I'd really like to know if, from a psychological perspective, what happens when someone starts to feel like they can't trust part of their own brain, for various reasons. We've talked about how these different thought centers are sometimes in conflict, but what about when one part of your brain starts to really turn against other parts. Particularly, is this different for people with dissociative identity disorder, if you feel like that's something you're qualified to talk about? If not, what about with addiction? How do we know that Volition is the one to trust, and not the one that's compromised? Should we still trust empathy even when we know it can be misled? I've also started watching Slow Archives' playthrough, which is very much the opposite of yours, in terms of dice rolls. For every 8% roll you're making, she's missing the 85% rolls.
Maybe the voices were not lying all the time, just misbehaving during the conversation with the girl in the roof because of the attractive appearance of her, or her magnetism over harrys also-broken psyche. I don't think she's lying...
Hey Brady, what it Volition is lying about the other voices? Or just mistaken them? well, whatever. Let's rock and roll as the most super-copo-star of all martineise
The writing and visual art and music of this game is fantastic but your interpretations and wild choices and absurd luck have made this playthrough epic
Btw there are ‚‘vision quests in the game‘‘ and the only way to do one is to have a political thought internalized by the time you go to sleep on day three. I know politics aren’t why you are playing this but the vision quest is a significant chunk of content and over a lot world building and development for Rafael and other characters. Just thought you should know before you miss out before even knowing they exist
He's gonna play it in his own way. There's still tons of game to explore even if he doesn't do that, and it wasn't even part of the game back when I first played it.
RE "two things can be true at once" Without giving away too much, at the end of the game, you do get a little run-down of some of your decisions, and if you've opted hard into two conflicting political ideologies, the game does recognize this and basically says "Apparently a capitalist AND a communist. No idea how that's meant to work, but whatever!" There's a few other instances here and there too that underline that your choices may be conflicting, and that's fine (one of my favorite being if you subscribe to fascism while also internalizing the thought "inexplicable feminist agenda")
Imagine a man who stares into a woman's eyes for 4 or 5 seconds and then suddenly turns around and KICKS open a door? lmaooooo. It's so fxxking cool (and hilarious) to see Harry's transformation. Also, I have to say, what I love most about this series is how vividly you bring out character changes. When I play RPGs, I always set a cool personality for my character, but after they go through stuff, it's hard to make realistic transformations. Like, if my character is kind at the beginning of the story but being betrayed and exploited by friends? I know it should affect them on emotion or even character, but I never know how. It’s always difficult to express precisely. So, I end up stupidly sticking to the original persona most of the time, really dumb 🤣(I played Harry as a supercop the whole way, another level of boring cop😅). But the way you portrayed Harry-from being controlled by authority and electrochemistry, to becoming self-aware, a sorry cop, and turning into a charming rogue after being cheated and betrayed by the world-was amazing. Your psychological analysis perfectly explains all the changes, making them reasonable and smooth. I'm so jealous of your professional knowledge and skills when it comes to playing RPGs.🤩
I am super bummed that you failed that pinball check, if I remember correctly, there is super relevant piece of info about Kim locked behind it. But maybe the game will let you find out in some other way, who knows.
This moment in the game is just straight-up brilliant. Also, average length of a first playthrough of this game is about 50-60 hours. Even more if you're very thorough.
Truly a great and thorough playthrough of DE so far. :) Wild to see you get in the back rooms so early and it's probably good to focus on Superstar cop for little while now... the right mindset for detecting things previously unseen in both dark and bright places. The flashlight will finally get some more use other than having been a fitting tool to an idea of what detective looks like. "The compromised" is one of my favourite scenes in the game even though my Harry didn't get played so hard by Klaasje. I approached her with entirely different set of knowledge and skills Harry had acquired by the 3rd or 4th day. It also helped I used to read and watch a lot of old film noir from the late 1800's and early 1900's so I had suspected right from the beginning Klaasje would be this play's equivalent to femme fatale. I won't confirm whether that was the case, but it helped when interrogating her.