Watched quiet some videos on this channel, really enjoy the content but im wondering if you decided on purpose to have the gain of your mic so high that it is in slight overdrive, or if this is not noticed. I get the idea of the "life feel" or "hype" you can generate this way but i would much more prefer if the commentary audio would be leveled normally :)
My mic is busted. But I have to live with it a bit longer since I'm in the process of changing my entire sound setup. So it'll be off for another few weeks until everything is ready and replaced
Nice commentary as always, I just wish we had a couple of additional maps to make it more appealing, I do understand this is still Alpha. The fact remains tho.
I'm uploading a series next that has a few more maps. But yes, there needs to be more content (3rd Race, Tier 3 Units, more maps etc.). Still early though, so I guess we'll just have to have some patience
@@H0kie why should I? I am hoping and waiting for the game to come good. But it's my honest opinion about the gameplay. Right now the Bio mass tanky ganpley is just a bad copycat of StarCraft and it's unispiring. Should we just have good opinions or it's is allowed to criticize the game so developers can learn about what the people think?
First of all there's way more than just bio. If you've watched the games on this channel you've seen plenty of Mech as well. Additionally it's worth pointing out that this is a Technical Alpha/Beta. Of course this isn't fully balanced yet and lots of content that will impact balance is also missing (T3 units, 3rd Race etc.).
@@StormGate what I am seeing here is the direction of the game. The gameplay right now for Vanguard is very plain. The infernal player have to use all the colours of its army and the vanguard player can still win with a basic bio combo. My main critic is that storywise does not look good that big demons are hitting marines in head with 100kg explosive fireballs and they are loosing 5 percent of their health. Also looks quite demotivating when you are doing literally everything: drops, unit combinations etc and a basic bio army with the well known, quite boring and annoying marine+medviac+steam combo kills you anyway. Making the game somewhat more realistic, therefore more enjoyable would be a better way to go.
I feel like I'm repeating myself here, but you do know this is an Alpha/Beta with barely 60% of the content for 1on1 implemented, right? In that context complaints about balance are imho quite silly. The game will also have a campaign for lore and you can find the first novel/story on their website if that's something that's important to you.