If nothing else, it's good to find keys that are not set to anything and would be open to use for another mod. I found F1, D, and V keys are open. Thanks Mike!
We need a mod that can condense all the plugin and script menus into one menu so you can just open one menu in game so you can free up a bunch of keys.
I always had this problem where I override same keybind with a couple different scripts/plugins and when I'm playing it becomes a HUGE mess. Thanks for letting us know about this app
Yeah mike Been very helpful since he been doing LSPDFR video's. It's been help alot ppl out very grateful he takes his time to do these videos cause I know what he does is alot work and editing.
Interesting and cool utility!! I wonder though if you would also have to do a double search to be sure, so for example if you are looking for keys mapped to F1, you might have to also search for the Keys Enum equivalent too right?
You got it man. Makes it rather difficult, but you are on the right track! That also goes for the Keys Enum for other keys as well. BTW, great question.
Also, does anyone have the knowledge of keybinds such as numbers?? Like few of my plugins uses numbers... example .... My Skin control uses 119 which is F8. I've tried to type in everything I can think of and it doesn't show.
Well my advise is to visit the Keys Enum Site and type in some of the most common Keyboard keys that you potentially may have keybinded. For example F1 - F12 and perhaps some of the standard keys on the keyboard that you might have chosen. Then go through each one and write those numbers down, probably make a chart in XL or something to make it easier. For example: 118 = F8 117 = F7 116 = F5 115 = F4 111 = Divide learn.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=windowsdesktop-8.0