Hey I'm the creator of Digi-Ball Guys!!! I already updated the map to make the Pinball sections a little easier, and also in the first pinball section I added an additional path! Let's hope Fall Guys update the map to the new version soon 😊
@@heartlessjay490 bro if u d knew how much of a noob i am ajhaahaahahaha, you d be amazed. Actually, some of the punchers u added i think make it more difficult to maneuver between them. But anyways, ur map is cool and fun. And its cool to have to try a little, maps u can fnish in one try arent that stimulating imo.
@@heartlessjay490 bro if u d knew how much of a noob i am ajhaahaahahaha, you d be amazed. Actually, some of the punchers u added i think make it more difficult to maneuver between them. But anyways, ur map is cool and fun
i liked when they had separate lobbies for featured creative maps that way you could choose which map you wanted to play & you could play with other beans. it also was nice having maps with different difficulty levels for more competitive players vs casuals
i think the worst level in solo shuffle currently is a level called "cheaters never prosper". close to the end, there is a hexagone section that the hexagons do not respawn. i have seen some trolls just take away all the hexagons and make no one else can qualify.
and here i thought i was alone in thinking about how i haven't enjoyed the solos shuffle in some time... my personal gripe is that i couldn't complete el monumento and the "bye have a great time" map until i played it alone in a private lobby - the people crowding in such narrow maps frustrate me so much 😅 maybe i do have skill issues haha, but i'm glad someone else actually feels the same about this game mode, you and the commenters have definitely made me feel validated!
Plundering pipes you just hold forward in ball form at the end and it works 99% of the time it least for me. Also not shown is the Cheaters never prosper level where the tiles don't respawn making it potentially impossible to finish if you aren't in the top 3-4 in the level.
4:00 i also saw a lot of people struggling on that part (being a ball to reach the finish line). I don't know what is causing this, on my part, it's working every time just fine.
The spinning axes on golden aardvark are the only clever bit of the level, the switch at the end changes the conveyor direction which is pointless as you can still run up the side.
Besides the randomness and obstacle spam, the other trends that I've been hating in the new maps are the troll invisible death zones, and disappearing hex tiles obviously not tested in a group. If you get a slow start and get stuck with a crowd you can just get bottlenecked by the hex tiles forever because no one is willing to wait, so everyone just falls. And that's not mentioning the one where the tiles don't respawn, so a fast troll can have a field day.
fr bro I don't even have one level of mine added in discovery tab or solos shuffle, especially the good ones. I think only my lily remake was added once. They aren't adding the good levels but levels which feel like were made at the start of ss4
I think the reason on why these levels are in solo shuffle is because when you’re playing on controller and you qualify in a creative round it forces you to like or dislike. Most people don’t care so they exit out of the level but they also like the level too.
From what I heard, a bot randomly selects the rounds each time, but one thing I've noticed over the months is that its usually rounds made by the same creators, so if that's the case it seems a bit biased. I recall one round that got added to Squads Scramble that had a structure built to resemble a person giving a middle finger, and Mediatonic only removed the round after people alerted it to them on Twitter. Also, I've lost count of the amount of rounds I've seen in the discover tab that are literally just a start line with a finish line directly in front of it. I get that there's so many creator rounds that Mediatonic cannot physically look at all of them, but for some rounds it amazes me that they don't quality check stuff.
On digi ball guys ive never really had a problem playing or qualifying on the level and at the end i dont even use the pipes im just a ball with a speed boost going to the finish line after bouncing off the top of the slide
Gonna be honest, 55% of the survival shuffle maps are japanese, and about 95% of them have a special gimmick that some of them do NOT explain it, not even in JAPANESE. One day, i entered an japanese map where the description was literally "?" Someone is gonna cancel me in X for this, right?
I don't know what process they go to to choose what maps to add to solos shuffle, but I'm busting my ass trying to get noticed. I've been joining the discords of RU-vidrs and actually getting them to do videos on my maps. Hell I I even got one RU-vidr to do a stream featuring 21 of my maps. People are expressing to me how much they like them and I know they are better than some of the dog crap that is showing up in solos shuffle.
The last two are far too hard for most of the player base, solo shuffle has SBMM so people should in theory be playing with others around the same skill level. Apart for top tier nether of these will have any finishers and how does that make the players feel, discouraged I expect.
@@heartlessjay490 1.3k crowns that’s still a lot of crowns even tho you don’t play the game that much I’m sure you’ll hit 2k good luck on achieving that goal
I like 110 more than 108 i believe it was with the maze. took me a couple of trys to figure out the correct path of the maze without the timer running out and figuring out you couldn't jump or else it would respawn you.
correct, many of these are awful. double fame also seems to be borked. and it's now a HUGE grind to actually finish the fame pass without paying to skip tiers. currently 147/300 and missed maybe two daily challenges. that's my rant. not happy with this game right now
Lol I hate the levels that tell you to use to ball power up in the description, but when you get into the game and try it you’re better off not using it.
The reason you don't like these levels are probably that they're forced on you. Like, if there are bad FG levels, you can just not play them. But these levels are part of officiall Fall Guys l, and that's what ruins them.