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What Happened To User Interfaces? 

Enrico Tartarotti
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In this video, we explore the evolution of user interfaces and dive into why they have become so boring over the years. Starting from the vibrant and quirky UIs of the early 2000s, how usability and design patterns have streamlined interfaces, making them more uniform but also dull. We discuss the impact of Sci-Fi on UI design, how science fiction inspires real-world technology, and highlight examples of modern UIs that are bringing back creativity and individuality. Finally, we look at the current trends and how some companies are reintroducing cool, engaging, and beautifully crafted interfaces.
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🖖 Hey! I'm Enrico and on this channel I go behind the scenes of the design, psychology and stories behind tech and making stuff on the internet. I'm a tech Product Manager, builder of things made of pixels.
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The visuals or audio herein may not be utilised to train a machine learning algorithm of any kind without express permission of the Copyright holder (Enrico Tartarotti)
p.s. If you made it all the way here, you are in the cool people gang 🖖🏻 let me know by typing "I'm cool" in the comments
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31 июл 2024

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Комментарии : 561   
@enricotartarotti
@enricotartarotti 22 дня назад
⚡Go behind the scenes of how my videos are actually made: www.enricotartarotti.com/storybehind? Use code INTERFACES to get 20$ OFF Storybehind. Valid only for the first 20 users
@secretbassrigs
@secretbassrigs 22 дня назад
Google needs to be broken up by Congress. It's horrible how evil they actually are. I'm old enough to remember "Don't be Evil". The hypocrisy should be palpable by now. I'm so tired of having to check if I'm being censored. That should be evidence enough of some sinister behavior.
@yomanyo327
@yomanyo327 20 дней назад
Hey, do you remember what was the name of that screen saver/animated background for android at 2:57?
@UcheOgbiti
@UcheOgbiti 22 дня назад
UI for games are also a solid example of artistic interfaces
@Kynatosh
@Kynatosh 22 дня назад
Yeah some games look awesome but some of them have TERRIBLE menu navigation bevause of that
@HagobSaldadianSmeik
@HagobSaldadianSmeik 22 дня назад
Highfleet is my favourite example. It has an amazing skeumorphic UI.
@matthewboyd8689
@matthewboyd8689 22 дня назад
Yeah Call of Duty having one pixel thick line for your armor If we're supposed to be sitting more than 6 ft away from the TV then these lines need to be thicker. I should really make it so that you could read it if it was on a 144 display so you don't have to stop to understand what the F is going on without being distracted and die.
@EuphoricPentagram
@EuphoricPentagram 21 день назад
Huuu I hadent thought about that but yeah!! Now I wonder what a Minecraft style ui website would look like
@Brahvim
@Brahvim 21 день назад
@@Kynatosh Should be more dynamic, right? Imagine one of those Windows XP bugs which summon too many error dialogs, but as the number of error dialog boxes increases, the sound effect used changes. As I said, _dynamic._ Perhaps they stop using dialog boxes and simply bring up a terminal window. You could be fitting a mascot character into all of this! This change might stress out a user less and still let them believe that the computer _is_ having "severe problems", but in a more _"believable"_ manner, and let then know that the issues won't affect anything outside the computer, though they will require restarting the computer. Imagine restarting your computer and having the mascot tell you that stuff went wrong, but that it's been alright since the restart. You wouldn't even have to view logs this way! Win-win for being both a cool and functional UI that _expresses_ things very well!
@BigyetiTechnologies
@BigyetiTechnologies 22 дня назад
The problem with flashy animations is they take time to complete, and people are impatient. An animation in a UI needs to be completed in a fraction of a second. They're there to show an action is completed.
@LiveType
@LiveType 22 дня назад
Correct. It's why high refresh rate matters. Can shorten delays while still showing animations.
@floofball8905
@floofball8905 21 день назад
@@LiveType that's not how refresh rates on screens work, nor does CPU speed matter for how fast an animation is done (doesn't matter compared to old computers like in the IBM turbo button and before where everything was mostly timed based off the clock speed)
@Spikehead777
@Spikehead777 21 день назад
I do like really fast animations (finishing in less than a second) to show that I'm navigating inside and interacting with the UI, but also, I like when I can still control the UI even if an animation is playing (it's non-blocking).
@GIRGHGH
@GIRGHGH 20 дней назад
Animations typically can be interrupted, you don't have to wait
@jankoodziej877
@jankoodziej877 20 дней назад
​@@GIRGHGH typically it's exactly the other way around. And sometimes if they can be interrupted, it breaks something (a famous example is clock design in Android for setting timers, if you are faster than animation it sets to different values than what you selected).
@abhisheknavgan6829
@abhisheknavgan6829 22 дня назад
bro literally used Indian government website as an example of bad web design 😂. Yeah, I am from India and every fking Indian will agree with this fact. mostly it is a miracle if those websites even work. We just can't expect them to look good and work at the same time, no that is not possible here in India at least not with government sites 😂😂
@enricotartarotti
@enricotartarotti 22 дня назад
I still have nightmares from that
@YashChandraPandey
@YashChandraPandey 22 дня назад
@@enricotartarotti Just think of applying for jobs through those website
@AbdulRawoofKhan
@AbdulRawoofKhan 22 дня назад
@@enricotartarotti That's the best website we have cuz its for foreign people, I wish you had tried the website we use to file Income tax returns xD By the way, are you hosting a meetup? I'd love to meet you in person when you come to India. I'm from Bangalore (Bengaluru)
@assasink1686
@assasink1686 22 дня назад
India is not for beginners🔥
@romancernjak
@romancernjak 18 дней назад
German and Croatian websites are right up there.
@mjiii
@mjiii 20 дней назад
I think user interfaces peaked right before the "aquarium" era. They were consistent and had clear design patterns, and virtually no unnecessary distractions. You could immediately tell that something is a button. Title bars were an effective way to explore and discover features of software. Window decorations and scrollbars were consistent across all applications. Buttons and switches were labeled with text you could read(!!) to understand what they do instead of some undecipherable icon you've never seen before (and will never see again). The recent movement towards simpler, more consistent designs is definitely a step in the right direction but it is hard to do right (without throwing out important visual cues in the name of minimalism). It's all too common to see designers going for what looks good at first glance in a presentation instead of thinking in detail about how users are going to interact with the design.
@talentlikedisturbia
@talentlikedisturbia 20 дней назад
This comment is so underrated. Thanks man. As a Product Designer, that's exactly what I was thinking.
@MichaelKathke
@MichaelKathke 18 дней назад
YES, I thought that too. I think it's just cheaper to use automatically generated UI design patterns from libraries like SwiftUI, UIKit, etc. rather than thinking deeply about the different requirements of a music player, a shopping app, a photo database, etc. and implementing them yourself. Maybe games are the last playing field for innovative UI designs?
@AlamdaAli
@AlamdaAli 13 дней назад
the thing is that everything is a button now a days
@Sleezy.Design
@Sleezy.Design 22 дня назад
That "Delete Card" animation on the old wallet app was pretty sick! Completely forgot about that.
@JannesDragon
@JannesDragon 22 дня назад
It's great, I wish we still had some apps that do such things these days
@gabrielgian6207
@gabrielgian6207 8 дней назад
Imagine having to sit through that crap every time you had to delete a burner virtual card today
@chualarbill
@chualarbill 22 дня назад
I turned 40 this year. Seeing Winamp skins just made me feel so OLD. LOL
@MyrddinREmrys
@MyrddinREmrys 22 дня назад
I'm using the winamp from 2023 with my music library and great modern skins 🎉 in 2024 and planning to keep it.! ❤
@chualarbill
@chualarbill 22 дня назад
@@MyrddinREmrys Does it still whip the Llama’s a$$?
@karellen00
@karellen00 22 дня назад
It wasn't even Winamp, but Sonique, at least the one with the green head!
@TimVerweij
@TimVerweij 17 дней назад
Didn't Winamp also run on Windows 95? I definitely remember using it on Win98.
@rano12321
@rano12321 10 дней назад
Well you can still get winamp level customisation feel with reaper because it's made by the same guy😂.
@jangelbrich7056
@jangelbrich7056 18 дней назад
And the worst of all anti-patterns: pop-ups and stealing focus
@yinako
@yinako 15 дней назад
Senior ux/ ui designer here. Just like anything that has transitions to mainstream e.g buildings and cars. The boring designs represents the defacto design for the masses, as it is trying to create experience that tries to cover all people. Thats why government services and banking is as boring as it gets but great accessibility. Howevever check out luxury retailers sites, gaming sites. Its focused at specific users that will appreciate fun and luxury athesticis. There many boring cars, then theres Lamborghinis, and lambos are not made for the masses. I'm sure many designers are also bored of the simplicity trend, but there needs to be a cultural shift for that to happen, e.g as you have shown in the 60s everthing looks retro futuristic, because the introduction of nuclear energy breakthrough.
@enricotartarotti
@enricotartarotti 15 дней назад
Thanks for the perspective!
@blakearius
@blakearius 21 день назад
I went into Design because of those old interfaces. Customizing windows XP to look like stuff out of a movie, I wanted to design animated flash websites..Some of the niche web design of that time are like a video game to navigate. But by the time I got out of uni, flash was dying and the minimalist trend became the norm. Screwed my whole life trajectory since I was somewhat aimless after that. Never wanted to get into modern UI/UX design that is so prevalent now.
@bltzcstrnx
@bltzcstrnx 20 дней назад
Flash websites are awful, they have a "flashy" UI but terrible UX. Not to mention they're security nightmares.
@blakearius
@blakearius 20 дней назад
@@bltzcstrnx The user experience was great on many of these sites, and while flash caused many security issues that didn't apply to these design studio made sites. The problem was they were only really useful for say showing off 1 particular project or product. A pain to update or make changes and pretty bad if you had to send through any information in a form. HTML did sorta catch up, But its always been more restrictive and no one does these promotional microsites anymore as social media sites just perform better.
@blakearius
@blakearius 20 дней назад
@@Axel_Andersen Don't think for a second you represent most people. The bland boring minimalist aesthetic apple popularised is a boring plague that counter culture will eventually turn back on as is currently happening. You're a product of post modernism, functionality at the cost of beauty, art and exploration and that mentality can piss off like the cardboard tasting slop it is. If you applied your dogshit mentality to everything you'd be fed intravenously because taste is irrelevant to productivity. Beautiful things make people happy and relieve stress and we wonder why everyone is so damn stressed and unhappy these days surrounded by mass market templated designs that all looks the same... stress is bad for productivity... But at least your grandmother wont trip up on some fancy steps or click the wrong link.
@ayodeledavid3034
@ayodeledavid3034 4 часа назад
@@blakeariusexactly the issue is a lot of people use the excuse of it’s easier for users to understand how to use minimal interfaces than complex ones but that’s not true, we can make a learning curve that combines interesting interfaces that is easy for people to understand not completely dumping it for a lazier style
@erickroeger1161
@erickroeger1161 18 дней назад
the Space-x touchscreen... sounds like what a manager would advocate for and not the actual pilot
@deivclayton
@deivclayton 20 дней назад
I miss the depth in computer OS design not because I want it to look like stuff in the real world, but our eyes are suited for 3d vision. The flat design aesthetic that has taken over the last 10-15 years is painful to the eyes exactly because it IS SO FLAT. It denies our natural vision in favor lazy design at the expense of our ability to see more clearly. Mac OS has become so devoid of life. I want the brushed aluminum look back. I want texture, shadows, etc.
@Roxor128
@Roxor128 День назад
Yeah, it's like UI designers were so desperate to get away from Windows 7, that they went all the way back to Windows 1.0. One thing Microsoft was really good at in the 1990s versions of Windows was making thinks look like they could be clicked on. They got fancy with XP through 7, but did a full reset with 8 and the flat crap.
@r.g.c.3897
@r.g.c.3897 День назад
Everything has to be designed with a "Mobile first" mentality. They don't care about desktop users as we are just a small market compared to mobile users. Problem is MS hasn't accepted that we are the majority of their market since they have consistently failed in their attempts at the mobile market.
@jaredlee6591
@jaredlee6591 Час назад
@@Roxor128 I finally found my corner of the Internet. I agree with everything you’re saying things back in the day felt like they had effort put into them.
@td19xyz
@td19xyz 22 дня назад
I disagree on the spaceship controls -- the touchscreen likely isn't substantially easier to use than the space shuttle's. SpaceX likely used the touchscreens because it's cheaper to implement and iterate on - same reason why new cars use touchscreens despite the increased safety hazzards associated with using them.
@Axel_Andersen
@Axel_Andersen 20 дней назад
Yes! You do not see many touch sreen in military vehicles. Iterate ... that really is the mentality of the valley, fail fast, don't get it right the first time. Works for somethings, but not space exploration, aviation, cars...
@Axel_Andersen
@Axel_Andersen 20 дней назад
The space shuttle is perfect example of good user interface. Everything has a place and will stay in its place and will not willy nilly move around the UI with every new version. I can see all the functionality there is and I will develop a muscle memory to find things. .And everything is documented in manual where actual answers are answered and not some useless help/search funtionality.
@SimonBuchanNz
@SimonBuchanNz 20 дней назад
Like many craft, the space shuttle had many refits over it's service life, including changes to the control panels. Also like most air and space craft, the panels were built around "MFDs", or Multi Function Displays. These are programmable LCD screens that can be configured for whatever purposes the pilot finds most useful at the time. But yes, everything was extensively documented. Good interfaces still require this!
@Axel_Andersen
@Axel_Andersen 20 дней назад
@@SimonBuchanNz I know. But they were not TOUCH screens. And they were carefully crafted and tested. Unlike most UI we see on consumer gear, cars or on the web.
@Mark-wz9uh
@Mark-wz9uh 19 дней назад
@@Axel_Andersen Yes, there is a tradeoff of being simple vs being able to master an interface. Most apps today optimize for being simple for first time users. The cost is, that an experienced user at some point cant become more proficient.
@darealdeal8185
@darealdeal8185 13 дней назад
@@SimonBuchanNz MFD style screens with programmable buttons is what the auto industry should've adopted instead of going all out on touchscreens for their infotainment I like having a nice screen to display infotainment, but also want tactile buttons to control music and navigation. An MFD would combine both of these things
@roelsch
@roelsch 22 дня назад
It is not just the art getting lost, these minimalist designs are also much harder to use. A few years ago everyone started wondering why buttons look different from UI labels, and you know what, it looks much more *slick* without those clunky signifiers. That really sucks as a user. It is painful to watch someone trying to use an app or website like that, and a few years ago that was basically every website, and every Android app. It was terrible. If a building were designed like that a door would look exactly like the rest of the wall because can't have a ClUnkY recTAngle, and anyone wanting to enter would have to go push on every inch of the wall to see where that door is. I like that parallel with architecture, I think in both architecture and software design there's some disdain for users involved.
@alainzscheile6913
@alainzscheile6913 21 день назад
well, I've seen quite a few buildings already where doors are only discernable from walls because they some kind of minimal handle somewhere. (gaps in the walls don't help finding those, because they get regularly inserted even if there is no door)
@PetulaGuimaraes
@PetulaGuimaraes 21 день назад
This. I hate having to spend time trying to figure out these gestures of every new gadget who decides they're too cool to have a few clear buttons
@JSSMVCJR2.1
@JSSMVCJR2.1 21 день назад
Rectangles are the future, mon.
@Daniel_Zhu_a6f
@Daniel_Zhu_a6f 19 дней назад
simple UI is good. nothing is simpler than a box with a text label. animation exists for feedback only. btw, this is not a "modern" interface, eg vim had no buttons 30y ago, only a status bar and several text input boxes. and people love vim so much
@Cyfrik
@Cyfrik День назад
Been trying to teach my mom how to play OpenTTD. She kept clicking on the labels, because she assumed they were a different set of buttons.
@chrisstahl2653
@chrisstahl2653 19 дней назад
Actually a lot of modern interface design doesn't have good usability at all. Usability has nothing to do with minimalism. The current apple website for example is a usability nightmare. Usability is about how things function, where they are positioned, those things. Usability is mostly about being relatable, being discoverable. For example one important rule is that an online button should be recognizable as such, which can be done in very different styles. Another example is the ubiquitous plus-button every other App has., except it does something totally different every time., that is horrible and not usable at all. Designers who claim that their boringg style is like that because it has a high usability are just making excuses for their lack of creativity.
@litjellyfish
@litjellyfish 12 дней назад
We need to separate usability and recollection and visual load. Yes they work together of course but serve different purpose. And as you say should not canibalize on each other. The balance is also different depending on app and use case.
@brianclifton9399
@brianclifton9399 20 дней назад
Software engineer (Programmer, Software Developer, Software Engineer and a transitional label or two between) for 29 years, I certainly remember what you are referring to. A popular term at one time for this was "Mystery Meat" navigation, and it was absurd and obnoxious (MySpace). This was before such a thing as UI/UX, and Google's material design won, for good reason, their minimalist design and standardization across apps made it easy for non-technical users to use most websites (later web apps). Ultimately the web is about converting users to customers, and different/creative/non-standard UIs hurt those conversion numbers. Which is a bad UX for the customer and obviously bad for business. So for web apps that actually matter, that isn't going to change. Thank god.
@wintermute5974
@wintermute5974 17 дней назад
It's interesting how whenever this topic comes up you'll have a lot of people saying that a big driver of modern UI design is accessability, but also a large number of people complaining about how difficult and inaccessible they find many aspects of modern UI design. It sounds like modern accessability practices have some unexamined blind spots.
@GlennSisson
@GlennSisson 17 дней назад
I would be happy to see "artistic" UIs return, as long as usability isn't compromised. The problem with the "flat" takeover, is that a "simple" UI does not equate to "simple to use". The flat takeover often left me downright angry, as distinct and intuitive real-world UI elements were squished flat, indistinguishable, and impossible to use. Thanks for the video and I love your accent.
@theceohq
@theceohq 20 дней назад
2 important reasons this video _implicitly_ stated, but didn't sufficiently specify: 1) accessibility and 2) cost of implementation/maintenance. 1) A lot of "fancy", "hip", "fun" designs simply aren't accessible. People with visual and/or motor impairments may be a minority, but still accounts for millions of users. Most if not all screenshots of "fun" interfaces from the early Internet wouldn't come close to meeting WAI-ARIA standards. Additionally, building "fun" interfaces that work well/predictably with assistance tools like screen readers is either highly inefficient, or flat-out impossible. 2) Even if we ignored accessibility, the fact is: websites and products we use nowadays are designed and developed by hundreds of designers and engineers. _Any_ large organisation strives to have a cohesive, manageable codebase. The more "non-essential" complexity you add to it, the more difficult that task becomes. That is why a lot of the most "innovative" new designs don't come from large organisations, but small teams or even solo developers. For the record: Even with all of this, I am not saying there isn't room for improvement, while still honouring accessibility & scalability. But it's just very, very hard. That's why we don't see it done often-yet.
@Mark-wz9uh
@Mark-wz9uh 19 дней назад
1) Not saying accessibility isn't something to consider, but we are optimizing a 5% case instead of the 95% majority? And we are eliminating possibilities of making something cool, but don't because of the 5%? 2) That sounds more like company culture: Do we want to make something that barely works, and just fullfills the requirements or something we can be proud to have shipped.
@theceohq
@theceohq 18 дней назад
@@Mark-wz9uh 1) There is no definitive answer and different people have different opinions. Personally, enabling 5% of global internet users to participate is an absolutely valid trade-off; at least if we’re talking about platforms that are essentially considered a utility, like social media, streaming platforms etc. Where the target audience is NOT global I would agree it may not be of massive concern. Also: I never said accessibility is the only consideration. As I wrote in my last paragraph: I believe there is a lot of room for improvement even WITH accessibility in mind. It’s not “either-or”. 2) I don’t know if you have ever worked in a large software organisation. Personally speaking from experience: getting software built (at all) consistently is already incredibly difficult. There is an inverse relationship between “fun & exciting” and “code maintainability”. With limited time & resources the short-term economic decision for a lot of companies is to prioritize “maintainability”. Of course, this comes with long-term impacts on user happiness; but that’s a lagging metric with nebulous impact on long-term revenue. Thus many, if not most companies are willing to ignore it for short-term growth and profits. I said it before and I said it again: I am not in favor of these incentive structures. I am just saying they exist; and boring design is rarely a lack of will by engineers and designers, but by necessity imposed by large organisational structures.
@cjshields2007
@cjshields2007 17 дней назад
This.
@F3XT
@F3XT 17 дней назад
@@Mark-wz9uh yes it is allowing the 5% to actually live a normal life, I don't know what's so hard to understand about that, acessibility no matter the field implies doing that and this doesn't mean you are hindering the life of people by doing this, it's quite literally the opposite
@F3XT
@F3XT 17 дней назад
also if you wanna act like it's a conspiracy you can't even blame acessibility because acessibility is still mostly an afterthought, other factors at play are way more important and I imagine the original commenter also means acessibility in the sense of understanding, looking at an UI and having proper understanding of it
@melo_maniac_studio
@melo_maniac_studio 22 дня назад
Enrico roasting a modern house is gold 😭🙏
@Papasot
@Papasot 20 дней назад
Butter 🧈
@Xaphino
@Xaphino 19 дней назад
Imagine someone walking out and listening to him calling his house ugly 👁️👄👁️
@erkintek
@erkintek 20 дней назад
Companies aim for all people, and assume many people are idiots.
@GuillermoPaulman
@GuillermoPaulman 3 дня назад
To be fair, that's a correct assumption.
@rebeccaschade3987
@rebeccaschade3987 20 дней назад
"People caught up with technology." Ehh, did they? Or was technology simply made simple enough for people who don't understand it to actually use it? When I speak with people who aren't traditionally "tech people," I find it really easy to notice that they don't "understand" things, they just know how to "do" things. These design rules you speak of, make things uniform enough that people don't need to UNDERSTAND technology in order to use it. People don't need to learn how to use a computer, they simply need to learn a minimal amount of symbols in order to complete certain tasks. This is also why we're seeing a change in generational computer literacy. It used to be the case that parents would ask their children for help with their computers, and now, children actually ask their parents for help whenever something goes wrong, because young people, who have grown up with this modern design philosophy, actually don't learn much beyond "click button X to make thing Y happen." There are obviously exceptions, but this does seem to be the general rule. So perhaps one might argue that modern design philosophy is TOO "good" or at least too simple. Perhaps it's a good thing, to not make things too easy? Perhaps we SHOULD cultivate a society where complex tasks actually require a certain level of understanding?
@clairesimpson7329
@clairesimpson7329 17 дней назад
I'm a late GenXer. Our generation (and older Millenials) grew up with technology as it progressed. We went from the command line interface to clunky UIs that were so slow they weren't very functional. Windows 3.1 was a little better, but Windows 95 was a revelation. It opened up accessibility to people who didn't need to understand how computers work but needed to write a document or create a spreadsheet. But as time has progressed and accessibility for ordinary people has improved (even if it is a bit boring but it improves access for disabled people) what has really fallen down is education. Younger generations should have learned a limited array of functions so that they can navigate the increasingly technological world but they have not. I'm a college professor. The level of technological illiteracy in younger generations astonishes me. I'll give you an example - one class (population genetics if you care) I was teaching *PhD students* and there were some statistical calculations that needed to made. Nothing complicated, just the chi-square test. In order to ensure they understood what was going on under the hood, so to speak, I made them do all the steps of the calculations from scratch in Excel. I made a lovely, easy-to-use spreadsheet with the data, and all they had to do was input a couple of formulae to do some basic calculations (but not using Excel's native chi-square function). It was essential for these students to understand (hilariously, some students go into biology because they think there's less math.) One student wasn't getting the right answer, so I went over to help (small class, only 5 students, so it's easy to give personalized help). I navigated to one of the cells where she needed to input a simple formula to calculate allele frequencies. It didn't have a formula, just a number. I asked how she had done it. She had used the calculator app on her iPhone. I was honestly staggered. Why are we churning out people who don't have a basic grasp of common workplace applications like Word, Excel, PowerPoint, and Adobe Acrobat? Going back to my original point, we have come to a place where some highly simplified UIs are killing the ability to learn more complex programs. Unless you have an interest, you don't need to learn how to navigate a CLI or write code in a common programming language (although it might be good if they did). But you do have to navigate the business world, even if you flip burgers or clean offices for a living, especially if you want to advance into a career. I'm a CLI girl which is why I love Linux. I still use vi to write code because I'm super old-school and don't need the bells and whistles of an integrated development environment (IDE). I like using LaTeX for writing. I'm forced to use Windows and Office because writing manuscripts or creating a presentation is easy when you have non-tech colleagues who may need to make comments and suggestions. I don't expect younger generations to be like me, but we have got to stop oversimplification that is leading to technological illiteracy.
@albericponcedeleon2696
@albericponcedeleon2696 16 дней назад
​@@clairesimpson7329 Rest In Pepperoni for those students that got into biology to avoid math and ended up on a PopGen course. 😂 On a more serious note, I do feel that my ability with software has gone down as UI has simplified. I don't need to think as much about what I'm doing anymore. Which has lead to the feeling that all of my workflows are sub-optimal. "Surely there must be a better way to do X task" has been an increasingly common thought.
@tutacat
@tutacat 20 дней назад
The SpaceX one looks like a guy decided that it would be way cheaper to use a touchscreen, even though it is less reliable
@AlamdaAli
@AlamdaAli 13 дней назад
yep. less reliable because of everything, radiation, durability, repair, everything..
@legendinfamous2100
@legendinfamous2100 22 дня назад
I find the most refreshing perspectives here in every upload :) , Thanks Enrico 🙌
@luke_fabis
@luke_fabis 20 дней назад
Even in the 90s, there were still companies trying to make their UIs playful and friendly. Apple, Be, Palm, and a lot of Nintendo games from the SNES era went for that kind of look. The stark blandness of Windows up to Windows 2000 was on purpose - it was supposed to look businesslike, since corporations were Microsoft's biggest customer. As home computers became much more mainstream, Microsoft did kind of expand their color palette and soften up their design with Whistler. And then Apple came out with Aqua, so Microsoft panicked, went apeshit and made Windows XP look like a Fischer Price toy at the last minute, eventually pivoting toward a more glassy Apple-like look with Media Center Edition. I honestly miss the cartoony pixel art look of the mid to late 90s, though. Most people never really got to experience it, even if they had a home computer. But it was just so charming.
@Roxor128
@Roxor128 День назад
The blandness of Windows up to 2000 was the good kind of bland: it kept out of your way but made it easy to tell what could be clicked on and what things did. A little reading comprehension got you 70% of the way there, experimentation took care of another 20%, and reading the manual (or help files) did the final 10%. The blandness we have now doesn't make it clear what's clickable, avoids text like the plague so there's no way to use reading comprehension to try and figure things out, and rarely even includes help files at all, meaning figuring out a new program is almost entirely trial-and-error.
@Jmatad21
@Jmatad21 7 дней назад
I was flash UI designer. Now, I'm nothing.
@Blockchain_Simon
@Blockchain_Simon 22 дня назад
Thks a lot for that video. Was a pleasure watching and highly relevant for my job as a PM Software. Going to redesign our software and your perspective gave me some good inspirations for the tasks ahead.
@srikarkandikonda605
@srikarkandikonda605 22 дня назад
++ hope your app turns out to be fire.
@brianclifton9399
@brianclifton9399 20 дней назад
If you like your job, I'd suggest you don't. Look up data-driven development before taking the advice of unemployed RU-vidrs.
@user-uz6dg7zw8n
@user-uz6dg7zw8n 21 день назад
An important thing is that ui's for productivity / work - we need it to be plain, simple. The cognitive load of doing things differently when we are under pressure from a time and mental perspective is perhaps too much. We can't manage if things are too different. (Though, Microsoft make the dreadful UI's - think about Office for a second and if you're really unlucky, Sharepoint ).
@litjellyfish
@litjellyfish 12 дней назад
Yes. Same as books and magazine. Sure playful comics. Children books and some fancy art / fashion magazines is cool. But there is reasons we many books is basked in shared design guidelines. They work and as you say reduce the cognitive load. It is meant to be neutral as the content itself is the key thing to focus on. Not the ui. It should ideally be easy to understand but apart from that fade away into nothingness
@notfamous649
@notfamous649 18 дней назад
love your content please never stop making videos like this!!!
@vladbalan5513
@vladbalan5513 18 дней назад
Such a great video. Loved the architecture comparison!
@JannesDragon
@JannesDragon 22 дня назад
bring back skeuomorphism
@GuillermoPaulman
@GuillermoPaulman 3 дня назад
I themed my macOS so that it looks like the version 10.6 (Snow Leopard). Those old icons are beautiful.
@mimi4plus3
@mimi4plus3 День назад
I bet they're going to try to bring it back in the next decade but in the most unauthentic and unstylistic way possible
@engparinya
@engparinya 16 дней назад
There will always a pendulum that swings to left and to the right. Where things are the most interesting is when the pendulum is in the middle. Designers can finally made the push to the next frontier.
@d11ita
@d11ita 22 дня назад
È interessante e piacevole ascoltarti, si impara sempre qualcosa. Grazie 👏🏻
@ux_arjun
@ux_arjun 14 дней назад
I always love watching your videos! You should have way more subscribers, thanks for always posting great content. I’ve been inspired by sci-fi movies throughout my life and would also think how those are probably where a lot of people get their ideas!
@cscnmhmt
@cscnmhmt 21 день назад
The Patek Philippe example at the end was a chefs kiss. Great video man
@austinedeclan10
@austinedeclan10 22 дня назад
It's the one size fits all mentality and following trends. Some sites need to usable, highly responsive and very perfomant. Others do not. Other can get away with being slow but colorful and quirky. App designers need to not only know their audience but the context in which their audience use their product. For example, I use my phone for communication and entertainment but when I need to do serious work, I reach for my PC. Is the user trying to entertain himself or is he trying to complete a task? Is the user looking for an experience or for efficiency?
@AmoghSrivastava
@AmoghSrivastava День назад
Love this video and such content! Thanks for sharing 🫡🙏
@RenoReborn
@RenoReborn 4 дня назад
There's a great line from a Green Lantern movie (not that one), something to the effect of "The mark of an advanced civilization is how intuitive their tech is to use"
@stepanavdeeff
@stepanavdeeff 17 дней назад
I think detailed style will come back one day. But I doubt it'll be popular in apps like tiktok. This style is more suitable for games
@MsharyPersonal
@MsharyPersonal 20 дней назад
0:05 only psychopaths do this
@Henry-sv3wv
@Henry-sv3wv 12 дней назад
3:50 We're gonna die! Old Space ship: Just use this switch! Elon Space Ship: Just get lost in sub menues trying to find the button that saves your life
@Cyfrik
@Cyfrik День назад
Some wires get damaged and the display goes dark. Old Space Ship: Just feel your way to the right button by touch. Elon Space Ship: Completely blank screen, impossible to know what menu you're in, or if it even registers touch actions.
@grooty709
@grooty709 22 дня назад
Nice video, probably one of your best imo as for me personally, i use an android and like apps designed with Material You (changing colour based on wallpaper) and also same looking interface. I like it for the consistency and I really love the colour switching based on wallpaper. It's not necessarily that i like that the apps are somewhat minimal, its just that they are consistent and not too much in your face (idk how to describe it). Like the Apple IOS torch brightness thing you showed, i liked the old one because it was simpler. For your Italian architecture point, as a non-italian, isnt it also just that Italian buildings are more locally focused (creating things in pieces/stages and so there's a lot more detail in each of the pieces)
@ux_arjun
@ux_arjun 14 дней назад
I guess it becomes a question of function vs form. Do users prefer aesthetics or would they rather get their task completed as quick as possible? I personally enjoy micro interactions and the fun animations in UI as a user, so I’m curious what others feel.
@litjellyfish
@litjellyfish 12 дней назад
Like everything it’s a balance. Also let’s not forgot that many micro interactions are not just there to be fun and nice looking they also serve cognitive functions
@Cyfrik
@Cyfrik День назад
Honestly, most of these "simplified" UIs also have less function than older interfaces, by removing features to get a "cleaner" look.
@litjellyfish
@litjellyfish День назад
@@Cyfrik I think it’s very different. If we talk mobile ui then there was not really any old. If we talk more desktop app then they mostly have same features or have them implemented in a better and more intuitive way. Then there is a lot software last years with less features. But that is not due to the ui but due to targeting a more casual mainstream audience.
@Cyfrik
@Cyfrik День назад
@@litjellyfish I think that's a very naive way of looking at it. It's fully possible to target mainstream audiences and still provide a full range of advanced features for power-users. This is about taking control away from the users and putting it in the hands of the corporations.
@TestadorSmart
@TestadorSmart 21 час назад
A 10 years system looks more modern than nowadays systems
@priyapianosongs7390
@priyapianosongs7390 11 дней назад
9:16 which movie is this scene from?
@CBM64
@CBM64 22 дня назад
I don't miss the clunky user interfaces from the past. But some were very good such as PS3's Xross Media Bar.
@ThePC007
@ThePC007 22 дня назад
I actually strongly disagree that minimalist design makes things simpler and easier to use. I frequently misread flat designs in ways that would never happen in a skeuomorphic interface. The biggest offender may be those tabs that indicate that they are active by simply drawing a colored line underneath them. I frequently mistook a different tab as being the active one while coding (in code editors the tabs may be colored differently to indicate different things) and one time I mistook the colored line for a scrollbar. And then there are text input fields that lack an outline and therefore look like labels or titles. I’ve been bitten by those as well.
@Axel_Andersen
@Axel_Andersen 20 дней назад
Hear hear! Agree with most of that. Having said that I think one of the things is that designer forget the old adage "Make it as simple as possible, BUT NOT simpler".
@Voreoptera
@Voreoptera 20 дней назад
In some user interfaces for websites I can not tell the difference between a disabled button and a button, because the design between websites are inconsistent.
@Axel_Andersen
@Axel_Andersen 20 дней назад
@@Voreoptera Hear hear!
@ThePC007
@ThePC007 20 дней назад
​@@Voreoptera Oh yeah, consistency in design is dying as well. Remember when checkboxes were square and radio buttons were round? Nowadays, designers just flip a coin to decide the shape of their UI elements. And yeah, the “gray button that may or may not be disabled” and the “piece of text that may or may not be outlined with a thin line and may or may not be a button” don’t help, either.
@robertosswald5896
@robertosswald5896 11 дней назад
Usability and simplicity do not equal "mysterious meat ui". I still want labels visible without interacting with the element, and I want labels, buttons, links, and plain text easily discernable from each other. And don't even make me start on stupid toggles I always need to double tap just to figure out their state (and sometimes even that doesn't help). Ui is a victim of laziness and incompetence. And those same lazy, incompetent people had the position to make their dumb decisions a standard.
@ChiefBridgeFuser
@ChiefBridgeFuser 22 дня назад
Fundamental thing I think you're getting at is narrow optimization, in this case speed of use, drives out all other considerations. Cap-touch in automotive applications is horrible because it requires vision to be moved from road to UI, tactile isn't a thing there -- it is designed-in distracted driving. As usual, you vids are great!❤
@Octamed
@Octamed 22 дня назад
It's just designers copying each other out of paranoid fears of being 'uncool'. Showing my dad what icons do on his iphone, made me really realise how stupid icons have become. They're not only just a few squiggles, but they literally don't look like the original skeuomorphism design they were based off. We're not ancient Egyptians, I'd rather just have... like... WORDS
@victortitov1740
@victortitov1740 22 дня назад
that's what microsoft did with windows phone
@sweetcorm
@sweetcorm 20 дней назад
It’s ironic how you brought up ancient Egyptians, whose hieroglyphs, that originally represented the thing that they looked like, have devolved into the very letters, you used to write this, becoming completely unrecognisable and devoid of their original meaning :D
@mayatrash
@mayatrash 20 дней назад
Skeumorphism can be interesting but looks really bad most of the time
@brianclifton9399
@brianclifton9399 20 дней назад
It's really not, it is because it is best practice.
@Axel_Andersen
@Axel_Andersen 20 дней назад
@@mayatrash Functionality should come over looks everytime. This is where skeumorphism is a win many times.
@CedarPass
@CedarPass 22 дня назад
100% accurate. Well done (again), Enrico.
@treesworld_lp
@treesworld_lp 4 дня назад
This video just speaks out of my soul. Thank you for making it.
@TheJesh
@TheJesh 3 дня назад
Your video reminded me why I studied graphic design and UX design. All the amazing UI back then and now I do the same boring stuff. I wish there was a way to bring that back. Accessibility is a big thing but I always wonder, WHAT IF, apps could have a fun UI and an useable and accessible one like the old apps that allowed custom personalization and themes that had real UI changes not just slight color changes. You got me dreaming man. ❤❤❤
@nebulanationmedia
@nebulanationmedia 6 дней назад
😮 Nicely delivered
@AndersonMancini
@AndersonMancini 21 день назад
Awesome video. Could not agree more. That's why I'm going all in for 3d for the web 😊
@xenos_n.
@xenos_n. 22 дня назад
Hmmm, definitely seen this video topic twice before recently.
@Lilleh__
@Lilleh__ 13 дней назад
It would be lovely to see UIs become nice to look at again, rather than everything being bland, featureless, dead and soulless. I imagine it'll happen one day, but when idk.
@ericwiilcampbell7835
@ericwiilcampbell7835 20 дней назад
I really enjoy extremes…. You went to the extremes to get the point across. You’ll be a great writer ❤❤❤❤❤
@MaxMiller94
@MaxMiller94 21 день назад
Skeuomorphism is one thing, but dark patterns and attempting to account for even the most technophobic user are what really drove us away from good design.
@kairu_b
@kairu_b 22 дня назад
Nice video!
@David_337
@David_337 20 дней назад
Good video although there are two points that I have to criticize: 1. He argues that colorful and cool Frutiger Aero interfaces like Windows XP and Vista were the trend back then to make computers seem more approachable and usable, but then a few minuets later he makes the argument that everything today is dull and boring also to improve usability...? - self contradiction here that doesn't at all answer why the styling is gone 2. It's not very fair to compare the Space Shuttle and SpaceX Crew Dragon interfaces as the Space Shuttle is indeed a far more complex spacecraft that had a large cargo bay that could carry satellites, a robotic arm, airlocks for EVA, and was also a fully-fledged glider spaceplane with wings, ailerons, etc, while the SpaceX capsule is a mostly automated crew pod that has none of the above. Their interfaces reflect the huge difference in complexity and capability between the two, and not necessarily a fashion/UX trend.
@fenixman
@fenixman 21 день назад
Great video, thanks ! I just wanted to add that the need for responsive interfaces is also a strong force pushing towards simplicity.
@gamereactz
@gamereactz 20 дней назад
I think you are correct but bias, i actually enjoy the simplicity and that hiuse was a nice house with low maintenance. 😅
@rano12321
@rano12321 10 дней назад
Great video, hit too close to my heart. Also, there's one mainstream program that let's you go all in with customisation like nothing else, its Reaper. Its made by the same guy who made winamp in the 90s, the audio player example you showed in the video.
@PitchWheel
@PitchWheel 22 дня назад
Very beautiful, congratulazioni! Well not only beauty has gone away from UIs, but also options. Technical options have been progressively hidden behind menus and often completely removed. I think that there's a misunderstanding: how things are presented to the user for simplicity and with the idea of driving the user towards a certain behaviour, should not drive towards "removing" options and control over the the product.
@Cyfrik
@Cyfrik День назад
Honestly, I've been annoyed at the "clean interface" trend since the late 2000s. More often than not, removal of features is its main purpose, while user-friendliness is the excuse.
@Futurepointmusic
@Futurepointmusic 22 дня назад
07:46 this is such a great comparison! I always had this mindset when it comes to Urban Design and Architecture, but I never really thought of Product Design in that way. Love the message of this video!
@dawidziu4351
@dawidziu4351 21 день назад
I've never done it before, but this video encouraged me to create my own material. This complete misunderstanding of what creating user interfaces is all about and the inability to distinguish art for art's sake from designing practical things really deserves to be distinguished.
@zakariachoukri2037
@zakariachoukri2037 21 день назад
great video as always :D but lil typo in "usability" at 3:52
@AntPictures
@AntPictures 11 часов назад
There have been a huge shift in aesthetics when Google's flat design concept with web 5.0 came as a standard. Fast-forward 15 years and everything uses that! It was a determined effort to standardize the web interface and design.
@solwaves-py5vp
@solwaves-py5vp День назад
because it returns to a simple concept but prioritizes function, features that have previously been introduced will be removed so that they don't fill up resources in the data system, that's why we never again find features that we tried in the previous operating system. Even now, to create an interface on a website, we can use a template that has been provided, there are no more ideas or innovations to create an interface that really comes out based on ideas from inside our heads.
@Carhill
@Carhill 22 дня назад
Hey Enrico, curious, what's that instrumental music that starts playing at 8:55. I hear it all the dang time and would love to look up the artist.
@unprofound
@unprofound 22 дня назад
I just don't think that intuitive and beautiful are antithetical to each other. This is capitalism driving efficiency. Which is shame.
@brookechang4942
@brookechang4942 22 дня назад
Exactly. Putting extra aesthetic touches into designs costs money, which eats into profit margins.
@JSSMVCJR2.1
@JSSMVCJR2.1 21 день назад
Why? Just why? For everything that happens you blame capitalism. Up there with a stuck air in your lungs.
@Lestibournes
@Lestibournes 20 дней назад
Capitalism just means freedom. You get to keep your stuff and not get robbed, murdered, or enslaved. If you mean the profit motive, it would motivate you to not just reduce costs, but make stuff that people will want to buy.
@bradbradson4543
@bradbradson4543 20 дней назад
Lmao, capitalism is based on stealing. What are you talking about @Lestibournes
@Lestibournes
@Lestibournes 20 дней назад
@@bradbradson4543 Lol. That's just commie propaganda to convince you to become a serf in return for "free stuff"
@AlanBurr25
@AlanBurr25 6 дней назад
Let’s bring back skeuomorphic UI !
@MNaka-uf9yz
@MNaka-uf9yz 16 дней назад
Very intersting topic and well presented! There are other factors for these rampant design patterns, for instance: creativity is cut by the excessive use of javascript frontend frameworks for websites (react, angular...), most don't bother creating specific modules for them for time constraint reasons, lazyness or the sake of consistency. Also the tech industry is now a "leader - follower" situation, in the 90's and 2000's many tried to inovate and differenciate themselves, now a few are leading and everyone else follows, you'd be ill advised to stray from the carved path.
@cantseeme101
@cantseeme101 19 дней назад
Awesome vid
@senichiuwu
@senichiuwu 18 дней назад
bruh that fake fly bug thing in the intro terrified me ;-;
@user.xpired
@user.xpired 9 дней назад
wooow i needed this video
@romancernjak
@romancernjak 18 дней назад
I'm amazed you didn't mention LCARS... one of the most beautiful but also completely abstract and incomprehensible interfaces ever.
@SpartanJoe193
@SpartanJoe193 10 дней назад
Last I checked you can have both nice looking interfaces and usability
@taintedtapper
@taintedtapper 19 дней назад
seems like the solution isnt just about making things stand out but granting people the tools and options to refine the website to their liking, and making it friendly enough that they can explore that stuff. love the Arc browser for that regard.
@super_terram
@super_terram 21 день назад
I love all your videos.
@Sophonizbah
@Sophonizbah 3 часа назад
I immediately recognised Lazise! Fellow Veronese, good luck with your channel!
@327partha
@327partha 7 дней назад
For me, the biggest problem with modern user interfaces is that the user is just a passenger. User can't touch steering wheel. No control, my friend!
@23merlino
@23merlino 22 дня назад
great analysis brought over in a very listenable fashion, the 12 mins just flew by - a joy to listen to, thanks... 🙂 my pet hate is notifications... why do so many actually very good apps think they need to bombard us almost every day with, often unnecessary, notifications..? perhaps that could be a topic for you...
@Davd-ik2hm
@Davd-ik2hm 22 дня назад
artifically speeded up the video and its irritating as fuk
@IllyasArt
@IllyasArt 22 дня назад
Very few programs allow me to make the UI look as I want. Obsidian being the main one with so many options. I mean, you can even make it look like a terminal from fallout...
@Faizan29353
@Faizan29353 21 день назад
yea but my is potato so i cant go real al out
@barutaji
@barutaji 19 дней назад
Linux ricing said hi
@IllyasArt
@IllyasArt 19 дней назад
@@barutaji Yee, I tried switching to it a month ago. Unfortunately, I have too many programs that only exist on Windows to fully switch over. It is oddly miles better than Win11...
@TheWombatGuru
@TheWombatGuru 2 дня назад
Cool vid bro
@yomanyo327
@yomanyo327 20 дней назад
What was the name of that screen saver/picture for android at 2:57? I used to love that!
@namesurname4666
@namesurname4666 18 дней назад
it's called nexus, if you have an android phone you could install the apk i think
@thesimplicitylifestyle
@thesimplicitylifestyle 19 дней назад
Simplicity is the key. 😎🤖
@cmw3737
@cmw3737 21 день назад
Android file clean still has an animated android popping up and slam dunking the files into a bin. Little things like this are still around and are cool for occasional things like that but for things you do every day they get annoying fast if they slow things down or eat your battery. I learned user interface principles like discoverability (let me play, explore and easily find new features), forgiveness (let me try and go back and undo if I get something wrong), consistency and context awareness (show me what is applicable as much possible from where I am not force me to go back down a tree of single actions) when I studied computer science. Design patterns have partly kept the consistency part but I'm often amazed and frustrated by how badly the others are often lacking now. There should be multiple routes to get to an operation depending on where you are and discoverability is so bad that it's hard to switch operating systems that assume users just know things by now. A lot of this has been the switch to touch screens on phones which has spilled over into desktop leading to the dropping of useful things like context menus and hover icons even though they still use a mouse. Conversely the new context of VR is still stuck with a lot of patterns designed for desktop, ironically including pointers, where gestures and context that takes into account head positions would make more sense. Context awareness in Android is really bad for this in having totally different ways to install apps, uninstall them, manage permissions and notifications and resources (memory, file space and network limits all being separate). These should all be doable from one context menu where the context refers to a single app, as well as from the perspective of the general action across apps. If I want to clear the images or cached files associated with an app I need to do that in a totally different way than to manage the notifications or permissions. Even consistency is poor. Windows has similar issues with control panel and system command lines and 2 different settings programs making it way to much faffing to make what should be simple changes. It's also going more toward less customisability which is sad while Apple has just started opening up customisability of the home screen of iOS. Being a power user that Apple knows better lack of customisability was a big reason why I only dabbled with iPads and didn't switch but with AI Apple seems to be more open to you choosing how you interact with it. The semantic awareness of AI will make discoverability a solved problem but its fuzziness means forgiveness and the ability to revert the AI's mistakes will become the crucial consideration.
@litjellyfish
@litjellyfish 12 дней назад
Yes. One interesting thing. In Android the settings button has always been easy to access with a max 2 step interaction On iOS there is still only two ways to find settings. Search for settings or press the setting icon (that might not be present on your Home Screen) I always wondered why Apple never made it part of control center. Was it because they did not want users to go ikro setting as much ?
@RAME
@RAME 2 дня назад
Oh man.. those winamp skins & windows mods were so 🔥
@testtest-uh2gx
@testtest-uh2gx 20 дней назад
I learned about human factors in relation to cs back in college - the truth is that the easier it is for the user to familiarize with the app, the quicker they can start generating revenue off of the user and retain user attention, leading to more money
@nymvno
@nymvno 22 дня назад
Strong opening!
@karellen00
@karellen00 22 дня назад
I'm mad that cover flow went away, it was the coolest way to browse trough your music. Well, I guess now with streaming most people don't even have "their" music...
@nzalmeida
@nzalmeida 3 дня назад
How did you not show compiz ?
@joshhallam2253
@joshhallam2253 17 дней назад
Interesting. I always favor the most basic utilitarian UI there is. Anytime there is something fancy thay I can turn off, I do. I never thought of it as art. You've opened my eyes to that now.
@UltimateGattai
@UltimateGattai День назад
I would settle for usable, even though these interfaces are clean and bland/boring, they're not always usable, sometimes the features you want to use are buried under menus, how can the interface be so clean and boring, but be so hard to navigate?
@kwanele_dev
@kwanele_dev 15 дней назад
The "unnecessary" is what makes life exciting and much more worth living. If you remove the "unnecessary", the thing becomes lifeless and unrelatable. If people can't relate to something, they feel alone and neglected.
@user-rm7kb3il6x
@user-rm7kb3il6x 21 день назад
that fly at the beginning really bugged me
@MiniKodjo
@MiniKodjo 3 дня назад
When i was young i had a theory: the fancier the UI the crappier the software. Powerfull software always had a simple UI
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