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what happens if two people kill someone or each other simultaneously? (in tf2) 

shounic
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Music: Cave Story 3D - Hero's End
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FAQ:
Q: blue dot?
A: projectiles come out from the right side of the screen rather than perfect center, therefore I placed a dot to remind me of it.

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20 дек 2019

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Комментарии : 696   
@smthngbd
@smthngbd 4 года назад
the logical endpoint of the rocket paradox saga
@karlbischof2807
@karlbischof2807 4 года назад
wait how?
@mlgallan6591
@mlgallan6591 4 года назад
What is that?
@Samwow
@Samwow 4 года назад
giving this comment the thousandth like is a feeling of power that i can't put into words
@smthngbd
@smthngbd 4 года назад
@@Samwow i can't believe it got 1k likes, i haven't been checking
@GewelReal
@GewelReal 3 года назад
@ "may" RIP
@shounic
@shounic 4 года назад
to be honest this video was really weird to make because it felt like i was writing a report and just compiling scientific evidence. i hope it was still entertaining though!
@Lico5512.
@Lico5512. 4 года назад
That line "in typical source engine fashion, there are 4 answers" was worth it just by itself
@deadchannelunsubscribe3105
@deadchannelunsubscribe3105 4 года назад
Very entertaining stuff, high quality too.
@epicxiphos8269
@epicxiphos8269 4 года назад
I wonder if it's possible that in any of the cases, the kill credit was determined by the way the code computed rather then something inherit in valve's priority assessment? Like maybe your code which allegedly carried out two commands simultaneously actually did so in a determined sequence unknown to you? I'm not sure how you set up these experiments, just a thought.
@theloaf6063
@theloaf6063 4 года назад
What if the bots join the server at the same time?
@Blendedasian
@Blendedasian 4 года назад
It was recommended to me by youtube and it's really good. Clean presentation, concise and compact explanation, art style on point. This is a sign of more awesome things to come.
@itaybron
@itaybron 4 года назад
God Ross Scott was right in his quote, Source engine really is a tower of duct tape.
@ShadowHunter120
@ShadowHunter120 4 года назад
At least its not gamebryo
@ConnorShea
@ConnorShea 4 года назад
I dunno, this doesn't seem that bad
@admiraltonydawning3847
@admiraltonydawning3847 4 года назад
However, the content relying on the Source engine is STILL NOT DEAD!
@salsamancer
@salsamancer 4 года назад
This is basically what happens when you have a lot of engineers working on the same long term project without proper designs and documentation
@innos3997
@innos3997 4 года назад
nochtczar Kinda like first Read Dead Redemption.
@mikeytrains1
@mikeytrains1 4 года назад
“4 answers” Impossible, anything that Valve makes cannot have anything above two.
@fritzlancastor277
@fritzlancastor277 4 года назад
Bruh moment
@kingnoob3503
@kingnoob3503 4 года назад
Its still not 3
@babypupa3
@babypupa3 4 года назад
Above 2 and less than 4
@johannes4123
@johannes4123 4 года назад
Answer 1 Answer 2 Answer 2 Episode 1 Answer 2 Episode 2
@Ender_Fox1616
@Ender_Fox1616 4 года назад
it was 2x2
@PeaseMakerYT
@PeaseMakerYT 4 года назад
This is some advanced Source spaghetti right here
@marsmonke4160
@marsmonke4160 3 года назад
Source spaghet
@bigbob754
@bigbob754 3 года назад
Yeet
@terrastalker8189
@terrastalker8189 3 года назад
But.
@MoundN
@MoundN 3 года назад
No. This has virtually nothing to do with spaghetti code. The measures any engine takes are pretty much equal when it comes to these kinda conflicts and it almost always ends up favoring the player who joined last just like in certain games where its possible to achieve 1st place by multiple players, the one who achieved it last is favored.
@OG-jc2vl
@OG-jc2vl 3 года назад
Ку писмейкер
@pphrph
@pphrph 4 года назад
damn now every one has a valid case on why they died
@naufalr.9521
@naufalr.9521 4 года назад
Nice profile pic
@Nugcon
@Nugcon 4 года назад
lmao
@witchhunter7709
@witchhunter7709 4 года назад
*I am your 100th like*
@pphrph
@pphrph 3 года назад
I think this is the most likes on a comment before
@pphrph
@pphrph 3 года назад
On one of my comments*
@benjakill
@benjakill 4 года назад
fun fact: built sentries are managed server side completely (that's the reason the wrangler has a small aimbot), and maybe that's why the sentries destroy each one at the same time
@prototyp60
@prototyp60 4 года назад
Yeah, that's the reason why I play engineer when I have shitty internet
@bakery3471
@bakery3471 4 года назад
Benjamín Riquelme hmm good observation
@DewaKrishna_
@DewaKrishna_ 4 года назад
@@prototyp60 wasn't the engineer actually built around people who had poor connection back in the day? (Early quake-tf)
@mahbubmaleksyed5301
@mahbubmaleksyed5301 4 года назад
David Jenne also the sentry auto aims so you don’t have to
@lev7509
@lev7509 3 года назад
@@DewaKrishna_ Engie was for people who want to be helpful and get kills without having the typical FPS abilities. Pyro was for poor connections.
@neoxenoz3262
@neoxenoz3262 4 года назад
Bots were harmed in the making of this video.
@ImJustJAG
@ImJustJAG 4 года назад
Then a RU-vid bot had to review the video before uploading... Watching it's own kind being slaughtered over and over.
@connordlthegamer2980
@connordlthegamer2980 4 года назад
"the first zoo keeper" "the second zoo keeper" "harambe" lol
@Krcun774
@Krcun774 3 года назад
*You have been invited to join the harambe club*
@LuckyStarTF2
@LuckyStarTF2 4 года назад
It's not like something useful in the game, but still interesting for curious ones. Like for bots naming!
@shounic
@shounic 4 года назад
oh god please stop looking at them i literally spend more time researching through wikipedia and current events trying to come up with interesting names than setting up the bots to slam into each other ;___;
@loserx8910
@loserx8910 4 года назад
Well the demo charge might be useful
@pandananda8220
@pandananda8220 4 года назад
So many times ive heard my sniper go off at the same moment i end up dying, but the person o shoot at doesnt die. Is this the same thing as the video?
@loserx8910
@loserx8910 4 года назад
@@pandananda8220 no theres a delay between you hearing things and things actually happening.
@Manuel-ek2cf
@Manuel-ek2cf 4 года назад
Weeb
@kozlorog
@kozlorog 4 года назад
2:55 "Sometimes he eats from the left, sometimes the right" *WHOLESOME*
@N.06
@N.06 4 года назад
hungrey boi
@SurnameName
@SurnameName 4 года назад
heavy is a nazbol confirmed
@whalesoup8914
@whalesoup8914 4 года назад
“in tf2” was put at the end of the title, so at first I thought it was about real life
@Kebbab.213
@Kebbab.213 4 года назад
Same
@70sman
@70sman 3 года назад
I wonder what would happen if 2 people killed each other at the exact same time irl. Would nobody be prosecuted since the culprits are both dead?
@titansjojo1445
@titansjojo1445 4 года назад
That demo charge behavior is actually useful to know.
@bruschetta7711
@bruschetta7711 4 года назад
I agree, but why it works in such a strange way the sorce engine
@Thornskade
@Thornskade 4 года назад
I'm pretty sure whoever has the longest charge on impact is the one who deals damage so it's no more or less useful to know than hitscan credit. You're very unlikely to charge at each other at the exact same server tick.
@indeepjable
@indeepjable 4 года назад
Wait Really?
@Preposter
@Preposter 3 года назад
@@indeepjable Yea. Two demoknights going at it
@wolfcl0ck
@wolfcl0ck 4 года назад
"In classic source fashion, I found 4 possible outcomes." God what is wrong with this forsaken engine
@colinhays3456
@colinhays3456 4 года назад
EVERYTHING
@colinhays3456
@colinhays3456 4 года назад
we're cursed with this
@apollogeist8513
@apollogeist8513 3 года назад
Nothing wrong with the engine per se, just inconsistencies with TF2. I'd say it's likely that stalemate handling was implemented separately for both hitscan and projectile weapons and since these kinds of situations rarely ever happen they probably didn't concern themselves with checking.
@jacplac97
@jacplac97 3 года назад
It's old
@gh0st555
@gh0st555 3 года назад
Spaghetti
@iLxdySanaz
@iLxdySanaz 4 года назад
"killing you is full time job now" - heavy
@Xeller_real
@Xeller_real 4 года назад
proceeds to snap pyro necks
@Arslan35
@Arslan35 4 года назад
@@Xeller_real tf2 - taunt fortress 2
@humanbean9370
@humanbean9370 4 года назад
“Sentry guns built at the same time will cause them to die together” That’s kind of poetic ngl
@CJ-ji5mc
@CJ-ji5mc 3 года назад
"If you look at which sandvich isn't consumed by Gaben" I love this sentence so much
@shrekanator122
@shrekanator122 4 года назад
Player's 1 wallet > Player's 2 wallet Gaben: Player 1 wins.
@chickennuggetman2593
@chickennuggetman2593 3 года назад
"Everything about this is completely equal" *scouts are flipped from each other*
@davidparsons9361
@davidparsons9361 4 года назад
...if two flares hit a target simultaneously, do both flares crit, neither, or does the flare of lesser priority crit?
@silverblue73
@silverblue73 4 года назад
You enter a hidden mini-game against the other pyro
@agilitykissa
@agilitykissa 4 года назад
I think that the flare of lesser priority crits, but since we are talking Source Spaghetti, idk
@wrpen99
@wrpen99 4 года назад
Both would make no sense, since at least one is definitely hitting a non-burning target. Most logical would be least priority, but it could be neither too, depending on how the game checks for whether someone's on fire. Actually it's probably whoever has the first name alphabetically.
@Tomxai
@Tomxai 4 года назад
This actually explains why my friend always beats me on fair 1v1 melee
@jakobknecht7654
@jakobknecht7654 4 года назад
It doesn't, though. You can't consistently hit this timing, no matter how good you are. It's more likely that it's ping related or just one person being better than the other.
@LuckyStarTF2
@LuckyStarTF2 4 года назад
@@jakobknecht7654 It was a joke dude :D
@Thornskade
@Thornskade 4 года назад
@@LuckyStarTF2 Are you a mind reader?
@LuckyStarTF2
@LuckyStarTF2 4 года назад
@@Thornskade no, but I do have a bit of logic :)
@Thornskade
@Thornskade 4 года назад
@@LuckyStarTF2 You don't. It's not logical to assume that everyone who makes a silly/stupid comment was only joking.
@chell854
@chell854 4 года назад
Maybe the random ones are because of air drag randomness, kinda like the slight difference between stock pipes and iron bomber pipes
@thetarr2
@thetarr2 4 года назад
Once, someone killed me, and I got dominated. But I killed him at the same time, which resulted in me getting revenge on a domination that didnt even last for 3 seconds.
@lev7509
@lev7509 3 года назад
How long did it last? Less than 1 second?
@R0hban
@R0hban 4 года назад
One the other note, cave story’s birthday was just yesterday. (For me at least.) I like how you used music for it.
@doomerrose7509
@doomerrose7509 4 года назад
I cannot stop playing that game on my DS, I think I've completed it like, over 20 times now.
@eenspammailspam7285
@eenspammailspam7285 4 года назад
My guess is that the server loops through all players that shoot whenever they shoot, the ones that joined first just happened to be closer to the start of the list of players so their hitscan shots will start and instantly resolve before other players. Because projectiles have to be checked every tick they go into another list, because the player who joined first will resolve his action first he will have his projectile added, then the second player will have his projectile added to the front of the list and they just check everything in the list front to back every tick.
@thunderspark1536
@thunderspark1536 Год назад
Fascinating, source spaghetti truly is a terrifying thing.
@SioxerNikita
@SioxerNikita Год назад
@@thunderspark1536 This isn't "source spaghetti" frankly. This is a relatively simple way to handle hitscan and projectiles. Of all the videos, this video showcases pretty decent game design frankly.
@thunderspark1536
@thunderspark1536 Год назад
@@SioxerNikita we do a little whooshing
@ivanbarancev4646
@ivanbarancev4646 4 года назад
What if we have 2 bots: a scout and a medic bot from opposing teams. What decides which action will be taken first: Uber pop or scout scatter shot?
@epicxiphos8269
@epicxiphos8269 4 года назад
honestly from the amount of medics who die saying they clicked, im gonna guess the scout
@opi2869
@opi2869 4 года назад
I actually do some practice mode on easy difficulty and the medic pops the uber frame perfectly if you deal less damage then 150 hp or just simply 150 hp. It can be annoying ngl
@dashyz3293
@dashyz3293 4 года назад
It's the same as mvm bot pop,
@ivanbarancev4646
@ivanbarancev4646 4 года назад
@@dashyz3293 not exactly what I asked about. My question is about 'Who gets a priority from the server'
@9another632
@9another632 4 года назад
Idk, but i remember that in degroot we both killed each other with sword and sandman
@Senku05
@Senku05 4 года назад
This teaches me more about physics than any class I've ever had
@RamkrishanYT
@RamkrishanYT 4 года назад
*programming and computers
@maxine3978
@maxine3978 4 года назад
@@RamkrishanYT AKA how NOT to code a game engine
@thekidsatno80
@thekidsatno80 4 года назад
Don't you mean you found 5 answers? 1245.
@B----------------------------D
@B----------------------------D 4 года назад
Gaben would be proud.
@taltoskieron
@taltoskieron 4 года назад
1! 2! 5! Three, sir.
@Blendedasian
@Blendedasian 4 года назад
That would look great on an april fools patch note! "-fixed alyx clipping through the cell doors -optimized models for combine hunters -updated all number inputs and outputs to the new valve numeric system"
@illusoghiaccio
@illusoghiaccio 4 года назад
Don't you mean ?
@Buccarado
@Buccarado 4 года назад
actually it's 1,2,Alyx,4,5
@antknee0
@antknee0 4 года назад
I love how quality and interesting this is, the editing has such a nice aesthetic and keeps me watching, i wish I could edit like you
@TheAfricanRedHead
@TheAfricanRedHead 4 года назад
Perfect now I have more to complain about in the game.
@CHEH_tf
@CHEH_tf 3 года назад
By viewing the video again, I found a secret that no one paid attention to: at 3:03, it's not the regular Heavy-exclusive that is used, but the 199$ one with the robot instead of the pot. That's a nice touch there shounic, saying that gaben is fat and rich :D
@trashcant1522
@trashcant1522 4 года назад
Summary: First joined: hitscan, taunt, sappers, demo short range charge and manntreads Last joined: most projectiles and long range demo charge Random: sandvich, cleaver and wrap assasin ball All: sentry
@insertnamehere6096
@insertnamehere6096 4 года назад
1:11 "fire1" and the red pyro's name is "amazon" I love this channel now
@colinhays3456
@colinhays3456 4 года назад
tbh i do too , was going to comment on it
@notlone7721
@notlone7721 4 года назад
What if hitscan weapon and huntsman hit at the same time?
@yoelc6009
@yoelc6009 4 года назад
That would be difficult to calculate. Also because of the way math works in computers, it would be sort of random (floating point numbers, look it up its interesting)
@everydaysniper9390
@everydaysniper9390 4 года назад
It takes a screenshot.
@dustinbrueggemann1875
@dustinbrueggemann1875 4 года назад
Race condition in computing basically guarantees that the hitscan would occur first. Hitscan weapons perform their detection logic on a pure raycast and only need to detect intersection with a single face of a single hitbox. Projectile weapons have to determine the intersection of two hitboxes before damage can be confirmed, which is an inherently slower and more cumbersome calculation. By the time the huntsman arrow had confirmed detection, even on the same simulation tick, the hitscan weapon would've already applied its damage.
@bobbyferg9173
@bobbyferg9173 4 года назад
The best part about these videos are the bot names (my personal favorites are at 1:22)
@Sillybutts
@Sillybutts 4 года назад
This was a very informational and interesting video! I liked the editing too.
@Yikes_YT
@Yikes_YT 4 года назад
1:19 “fire1” killing the amazon. Interesting choice
@MiloWildfire
@MiloWildfire 4 года назад
5. They both die and their forgotten brother steps in and takes over their company
@imallsoupedup
@imallsoupedup 3 года назад
Simple explosion radiuses were probably among the first code added, along with simple projectile physics, so I think that that may be why stickies are category 1. My theory is that Valve is made up of 3.5 developers (Jeremy made some of the code, but ever since the air blast bug, they stopped trusting potted plants).
@EmApex
@EmApex 4 года назад
I'd guess the reason stickies fall into the hitscan category is because explosions in source are basically just short range hitscan lines being fired out from the point of detonation in every direction, it's really interesting to see that everything that is hitscan based falls neatly into one category and (almost) everything that is entity/projectile based falls into another though
@MrBump2
@MrBump2 4 года назад
This is great, reminds me of 3kliksphilip but for TF2 instead of CSGO, and I mean that in the best possible way.
@literallyafuckingspoon8801
@literallyafuckingspoon8801 4 года назад
3kliks also made a video on the same subject but on csgo
@doomerrose7509
@doomerrose7509 4 года назад
*I hear that cave story song in the background of the whole video.*
@JacobKinsley
@JacobKinsley 3 года назад
2:04 blu team be like "what bot?"
@sagacious03
@sagacious03 4 года назад
Informative! Thanks for figuring this stuff out!
@Talon323
@Talon323 3 года назад
So THATS why I always loose sniper duels. The enemy snipers joined the server first!
@bukachell
@bukachell 3 года назад
I like how you give the bots creative and funny names
@vvccrr
@vvccrr 4 года назад
0:57 "s1mple" "blyat2" i died
@toaster9922
@toaster9922 4 года назад
I like the (in tf2) disclaimer in the video.
@adampatterson1197
@adampatterson1197 4 года назад
I don't think the "random" group of weapons are actually random, i think it has to do with how the source engine calculates drag, and unlike the pipes and rockets, the balls and thee guillotine start at a different offset each throw
@ethanhampl1520
@ethanhampl1520 4 года назад
Yes... that's what makes it random Adam Patterson
@LincolnWiseDidMyMom
@LincolnWiseDidMyMom 3 года назад
This is both wasting my life, and answering questions I never new I had, at the same time
@spagootest2185
@spagootest2185 4 года назад
A straight to the point video with little to no bullshit. Thank you.
@jmlee737
@jmlee737 4 года назад
Definitely that there will be a chat as following: “We traded”
@mahbubmaleksyed5301
@mahbubmaleksyed5301 4 года назад
your channel is scenarios that dont matter but everyone wants to know the answer
@camphorwood
@camphorwood 4 года назад
Nice touch to add the (in tf2)
@junkyardjoe1419
@junkyardjoe1419 4 года назад
You're a legitimate scientist, I am very impressed.
@timothyjacksondrake4454
@timothyjacksondrake4454 4 года назад
most thorough explanation I've seen, thx.
@itaybron
@itaybron 4 года назад
What if source is really a platform for observing quantum mechanics? 🤔🤔🤔
@liptonicetea1813
@liptonicetea1813 4 года назад
Actually, quantum mechanics forbids this
@able_archer01
@able_archer01 4 года назад
Consistency must be a difficult word to spell for Valve employees.
@GetOffUrPhone
@GetOffUrPhone 4 года назад
Woah. Fascinating answer to the question we all had at some point
@missingp4alt
@missingp4alt Год назад
2:36 the scout just a-posing while fading lmao
@TarotVylan
@TarotVylan 3 года назад
Very fascinating, thank you!
@oneistheloneliestnumber7026
@oneistheloneliestnumber7026 3 года назад
I can see why sticky dets are in option 1, because it kinda goes along with hitscan in that you press a button and it instantly does a thing
@JustNatan
@JustNatan 4 года назад
i love how he puts (in tf2) at the end of the title
@black4halo
@black4halo 3 года назад
I will say the first one makes sense for why late joiners seem to stay in the back until more new people
@snakeboy2017
@snakeboy2017 4 года назад
What about Assist Kills? Like when someone is killed by a Heavy pocketed by 2 medics, or a guy getting killed by someone else after getting Mad-Milked by two Scouts at once?
@asuna9162
@asuna9162 3 года назад
2:56 shounic just made a simulation of whats going on at valve
@sojjjer
@sojjjer 4 года назад
god I love this type of gaming science stuff, I’m still subbed to pannenkoek for that same reason
@zxopink
@zxopink 4 года назад
Makes sense, the server has a list of players and runs it in order of the list, taking care of the first one who joined each frame. Physics picks a random player cause it takes care of the projectile and not the player actions, it takes care of all the physics at once and not player by player using (what I assume) threads to take care of players by when they've joined and filled the player list
@snifey2233
@snifey2233 4 года назад
Valve is like apple they revolutionised our everyday living into what it is and also Valve is the OG of 00s revolutionised tech..
@williamamory6358
@williamamory6358 2 года назад
3:52 Stickybombs are hitscan confirmed
@Eric4bz
@Eric4bz 4 года назад
If you join a server early, play hitscan. If you join a server late, play projectile. If you join a server, just have fun.
@Goldenleyend
@Goldenleyend 4 года назад
I swear these priorities fuck me over every time
@epicxiphos8269
@epicxiphos8269 4 года назад
pugs are gonna take forever to start now as all the soldier mains wait as long as possible. what have you done
@snottytoe6957
@snottytoe6957 4 года назад
i love the quiet screams of the scout being smacked by two bats at the same time.
@phoenix7646
@phoenix7646 4 года назад
mfw i get out of a game with shounic and I suddenly get videos recommended from him, nice.
@account_name5500
@account_name5500 3 года назад
Those small name jokes on the kill feed are nice
@syncde_
@syncde_ 4 года назад
Love the references in the bot’s names lmao
@wojtekpolska1013
@wojtekpolska1013 4 года назад
demo charge is something most realistic to happen in real game i guess, nice video
@simplymaxi9630
@simplymaxi9630 4 года назад
Nice refrance there with the fire and amazon
@powheadshot7766
@powheadshot7766 4 года назад
Dude trying to destroy the universe again with his cursed questions
@Nugcon
@Nugcon 4 года назад
Lmao the title got cropped out and I didn't read the tf2 part
@fourtears_
@fourtears_ 4 года назад
I thought this was gonna be a joke video but now I'm enlightened.
@triggerhurt
@triggerhurt 4 года назад
okay youtube deleted my comment before i could post it so i'll give you the short version of my thoughts: physically simulated projectiles like grenades, cleavers, stunballs, jars, etc. draw some properties (and likely code) from DT_BaseProjectile and DT_BaseGrenade. grenade launchers seemed consistent, but bear in mind that you fired them point blank, where the hitbox of the target is already in contact with the projectile as soon as it spawns. i would suggest doing the same thing with the other projectiles, as well as firing the grenade launcher from a distance. i'm pretty sure you fired the grenades point blank because you know they tumble randomly, but most projectiles do that as well. additionally, i would be interested to know the entity indices of each projectile in all of these tests because the entity with the lowest index usually wins. entity indices could be applied in a seemingly random order if entities are being created or deleted idly around the map or by the server.
@TarotVylan
@TarotVylan 3 года назад
Oh boy, i've always wondered what the answer to this quandry would be!
@lordsaveme643
@lordsaveme643 4 года назад
Maybe similar with the sentries, maybe making 2 bots spawn at the same time in spawnpoints right next to eachother would be what you’re looking for. Or maybe im just stupid lmao
@shingshongshamalama
@shingshongshamalama 3 года назад
Shounic is dominating Harambe
@TheGreenTaco999
@TheGreenTaco999 4 года назад
This actually greatly impacts Demo Knight-only servers
@PepperoniMilkshake
@PepperoniMilkshake 4 года назад
Gotta love Gaben clips at the end
@TheStygian
@TheStygian 4 года назад
So in general, for hitscan you want to join first and for projectile you want to join last.
@DeaDaR03
@DeaDaR03 3 года назад
Your bot names are glorious.
@keineangabe4434
@keineangabe4434 4 года назад
In all my years I had actually a match where this was relevant. A enemy sniper hit me with the conscientious objector while I hit him with the huntsmen at the same time. We both died at the same time.
@BitTheByte
@BitTheByte 3 года назад
Thats.... not relevant. The only reason why both of you died was because the projectile was ALREADY in the air when his melee hit. Of course, hitscan will be faster than projectiles, even at point blank. You both didnt fire at the same time. You fired first, he fired less than a fraction of a second later. In reality, feel free to set up a test on a private server, and you will see hitscan does indeed win, before the hitscan person can die. Notice in almost ALL cases, only 1 players actions get read if that happen at the same time.
@keineangabe4434
@keineangabe4434 3 года назад
@@BitTheByte Might be but unfortunately I won't be able to check it out. I had to stop playing TF2 after the last bot-wave hit. Made the game impossible to play. Especially since I can't get my F2P friends to join anymore, the whole "can't talk" stuff is just too much.
@BitTheByte
@BitTheByte 3 года назад
@@keineangabe4434 Bro. Community servers are more alive than ever. There is no reason to play casual.
@Collisto2435
@Collisto2435 4 года назад
About the stickybombs. You detonated them after they stuck to the surface, which might change how the source engine views them. I get the feeling you'd get different results of detonated mid-air.
@ViIvaNunner
@ViIvaNunner 4 года назад
dangit the "downgrade to satellite internet' line got me
@HumblestBumble
@HumblestBumble 3 года назад
I like how he put (in tf2) at the end
@dieseld261
@dieseld261 3 года назад
One time I was in a match as scout on last in Badwater as the cart was nearing the end. I encountered an engie in an isolated corner of the map and we fought for a bit and during the fight, each made a retreat to try and outplay each other. We rounded the corner and fired at exactly the same time, killing us both. I don't have any record of this event sadly but it will always stick with me.
@probrobosnian
@probrobosnian 4 года назад
Gabe aged a couple of years But it looks like he aged 20-30 years
@ProtoForte
@ProtoForte 4 года назад
i once got a kill with a sniper riffle after i died, and it gave me the huntsman achievement of killing someone posthumously.
@LockheedC-130HerculesOfficial
@LockheedC-130HerculesOfficial 4 года назад
I wasnt paying attention but i got the information as if i payed attention
@vipuldass2318
@vipuldass2318 4 года назад
the bot names are gold.
@ktoma36
@ktoma36 3 года назад
Instantly recognized the cave story music, ahhhhh good song
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