Like if you need a session of *Sykoology.* I know, I'm funny like that! Join us on Discord and I'll buy your family one giant cookie: discord.gg/4kRCajN
I really need help... All I am asking for is some instruction to how i become a pro unity dev... Where do I find courses are udemy courses all I need ? Or there is some free tuto that i can dépend on ? I hope you answer to my question
Its cause game dev is probably one of the harder things to get into since it's easy to get discouraged. I know how to program well and it's still a pain for me to try and make a game.
0:00 - Self-intro 2:26 - Opinion on schools 3:08 - Working environment 5:24 - Experience from failing 8:30 - Working for big projects 11:17 - Organizing stuff 13:01 - General advice for beginners
I've also struggled a lot with motivation, I still do. Although what works for me is working in small bursts and work on other projects while I'm not developing my main project. I particularly like gamejams for this purpose, they're a great way to learn new things, get a new perspective or even meet new people. I often find myself having a tons of new ideas for my main project after doing a gamejam, which results in one of those working bursts. I guess my advice would be: If you're truly willing to work on a project, explore other perspectives and look for new ideas through sources unrelated to your project.
@@stupido2535 it should be an indie game. I mean "This game is indie (independent), in the sense that it is not made, published or backed by any of the huge studios in the industry, such as Electronic Arts or Activision. The game is independent from the big players in the industry"- found this on reddit
Yeah. Brakeys and BlackthornPad did it. They're just sharing their journeys in hopes of inspiring others. Yes I spelt BlackThornProd incorrectly on purpose.
I completely understand what you mean by working at home, I study at home (I know it's not the same as work but it's the same concept) and when I'm in school being able to socialise really motivates you and being around people who are doing the same as you. When I started studying at home I gave up within a month and couldn't really be bothered to study my computer science course even though I really enjoy computer science.
My friend once told me he was going to make an amazing game as his first thing. I told him the same advice you told us. You don't start big, you start with making a player jump. Thanks for the advice! I'm a noob-dev myself and I watch these videos for inspiration and help. Thanks!
I am a programmer/software engineer and a web designer and I was like you at the beginning... I was self-taught and I was watching tutorials on youtube and I only wanted to learn what I needed.. but please trust me on this.. learn the basics first if possible and then build up a good foundation before doing "whatever you want". You will feel like you know way more about what you are doing with your code and how you get to your desired result. I don't really know how to describe it but try it and i think you will have a whole new view on programming.
@@djeieakekseki2058 Everything related to basic functions of unity and really basic C# scripting stuff like variables, methods and ifs and elses. If you jump straight into making a game you will find making code troubling.
From what I've learned after few years is don't be afraid to start your projects heavily with graphics if you feel like it. Everyone always says to start with placeholders but what I've found is working on a good looking game is much more inspiring and enjoyable than just moving cubes around.
I also started game development when I was 13 years old but now I am 14 and I hope one day I become like you or Dani :) , and you helped me a lot thanks dear. Love ❤️ you from Afghanistan 🇦🇫
@@philipcapasso667 check out udemy it cost but the tutorials are worth it I’m taking one on 3D game dev and I’m truly learning also wait for a sale there always is one and it’s soo much cheaper
It's amazing how the things you talked about can be used in any creative field. I make music as well as graphic and game design. This video helped me realize how many similarities there are in these fields. I can totally relate to the part about working outside my home, not necessarily working with others but just the fact that I see movement, it gives some kind of energy.
doesnt matter if it doesnt work in 10 years make a video claiming you developed one of the best games released in the current time and hope nobody notices
what I learned after working at home for a year, I'm just bored, everything you said is totally true I need to socialize and feedback with a real human, and most importantly I need a new job
About working from home. I've been working from home for decades. It does get monotonous, and sometimes I need interaction with other people for feedback and just to hang out and have fun. It's important to take regular breaks. Anytime you feel that urge to fix something that's not broken out of pure boredom, it's too late. Take a break before you get there to that point. Go for a walk, go fishing, go hiking. Walk around the lake, get outside, go for a run or bike ride. Get exercise. Go camp out with friend overnight, just a quick trip to a local campground. Or if that's not your thing, go to a gaming party or out to dinner with friends. Unplug. That's the take away. Just unplug for a little while. Your mind is a great thing, but it needs a break sometimes.
I've been messing around with Unity for about 8 months now and I haven't taken it serious until now, because of videos like these. It's funny how we think we're alone in this process, but we're not. These videos do a really good job of breaking down what IS REALLY important for game dev. Thank you, Sam. And to everyone who's new or in the same boat as me, join all the gamedev discord servers and don't be embarrassed to post what you're working on. We got this!
Hi Jeffrey, are you still involved and learning game dev? I'm just starting out. Would love to find Unity discord if you can link it. Any tips for me bro?
I am 12 right now and when I had school,i had like no time to get on my computer and i have been interested in game developing for a long time and right now because of the quarantine I have lots of time to attempt to create a game.
Thank you sir i was really helpful....i m getting started with development process kinda exusting me sometime even i though think that forget is stupid thing but u helped me out with that...
Came here to learn about games, left learning life lessons, thanks mate I'm 16 and now I wont make the mistakes you did, hats off to you i really appreciate it.
Yea I started when I was 11 and I have so many scrapped and failed projects. I'm 13 now and am trying to finish my first big game from what I've learned from those past projects and if I've learned one thing its that the internet is your most useful asset as a game developer so take advantage of it. Don't be afraid of trying to make difrent types of projects and don't be afraid of failing, failing is what helps you learn.
Hey fellow game dev, could you check out this patreon for game devs where you can speak freely without hassle and tell other about your failures and successes https - ://www.patreon.com/GamingIsNotACrime
@@vvill-ga Actually he did the poll soon after this comment. Maybe I gave him a push to create a game? I didn't make my comment trying to put pressure or you in anyway Sykoo!
I’m an artist and no nothing about game development and don’t really know much about video games in general, but this was a great video explaining how failure is essential for learning. I’m at a point in my life where I needed to hear this to help me learn and grow in my “art career”. Thanks for reminding me that it’s important to fail. I’m grateful that what you said can be used for anything in life and not just specifically for game development. Keep up the good work.
Man the working from home part hits home for me (no pun intended). As a freelance software developer working mostly from home: believe what he says, people.
Wow hey this was one of most helpful videos ive ever watched on the topic. Most videos like this pretend its some good info but its really just shallow and surface level info. This video actually covered legitimate useful info. Much love
I'm satisfied. Edit: Watching other people code and program their own games like big games make me both satisfied and real inspired. Make a big game and make profit! Do something nobody did before, and make it count. Love from your friend, Subliminal.
neither are "better" if you'd just ask, because it really depends on the situations though i personally would find working in an office every so often pretty nice you're not required to be in the office though, you can do it practically anywhere
Something I would like to share from experience : don't start making "projects", prototype ideas one by one. That way, you'll get to know better the game engine you are using and what the programming language can and can't do.
Jesus after 4 months of working from home im so ready to go back to the office. Definitely seeing people move around or just hearing conversation makes a huge difference.... and that is coming from an introvert
This applies to a lot. I do music production and this is a habit I have. I get stuck on projects and what seemed insanely interesting to me now turned dull, and it is because I live said project, every single day. And I start to tweak things that weren’t broken. Thanks for this man. Really brings my hopes up
I’m 15 and started recently I recommend udemy. I’m taking a course by ben tristen also known as gamedev.tv great course I’ve learned so much Edit: they also do a blender and unreal engine course
RE; the first point, I think it could be helpful to find like-minded game devs that you can have a discord call with. It's still not "the office" but it provides some of that "working together" feeling
I understand what you meant when you talked about working from home, but I myself been working from home for as long as I remember and never really had any issues. It all depends on your daily routine. I regularly go for a quick run, I try to exercise as much as I can, take breaks, eat healthy. All that sounds really simple, but adding all that to your daily routine is almost mandatory if you want to work from home and not start climbing walls in the process. Just take care of yourself and you'll be fine, if you really want to work from home. For me it's the best thing it could possible be. And for the feedback of my work, I post some updates on various forum threads, Discord servers and similar. Works for me as I get some good feedback most of the time.
My main problem... Why the hell does cryengine 5.5 still use scale form 2.0. Like why. It is the bane of my existence. It is literally the same thing they used for the original cryengine over 10 years ago and it was bad then. Adobe doesn’t even sell flash cs6 so trying to get a copy is pure pain. But in the other hand, IMO cryengine has the best level editor out of all the current gen engines. But if you are currently using unity and thinking of moving engines, choose unreal or stay where you are. TRUST ME. You can pick up the cryengine Just as I did. and make a brilliant game but when you get to creating the UI you too will suffer the wrath of Scaleform 2.0...
I am 12 (almost 13) and I also started game development without school, I'm self-learning and I follow tutorials, I get inspiration from you for the graphics videos and tutorials. I subbed and turned on notifications!
I'm currently a student for gamedesign and we've worked on for almost a whole year with very small breaks. During the last 2 months I've been EXTREMELY burnt out. Due to: 1. Working from home, spending all of my time home. 2. No break whatsoever (we we're supposed to get July off but they made a change of plans) Man, I might need to contact my teachers. Thanks for reminding me about the part regarding my health.
I have been going to school for this for little over a year. Sykoo I need to know,do you have to memorize how to write code in the industry or can you use google?
DUDE! I always wanted to create my own game, but I thought that I need to learn programming at school. But you inspired me, I will start creating a game!
Wow thank you for making this video, I want to start kind of working on games and stuff like that, and I didn't want to get over myself so I started small well technically still working but you know, I've started on a small app for animation and making little games and I kind of felt bad that I was starting somewhere smaller than I probably should, then I realized if I don't start small I might get way too over myself and stop, and even if it's just a hobby it seems like it would be really fun to do something like this thankfully I'm already an artists I have some skill there, I like the style of 2D games but I want to do something 3D one day but I'm going to start 2D, because I think it'd be easier so thank you for making this video it gave me some advice that I probably would need, due the quarantine I'm very bored a lot so I hope I could actually start doing this as like a real hobby and not something small. So yeah thank you^^.
As a music producer, I can tell most things you're saying about working, failing, getting feedback on projects etc applies perfectly to music as well, and to ANY field in general
My dream is make a game and I name it the sun keep us safe which the enemies like a zombie can't go outside because the sun can kill them😅😁😊 I'm not a good grammer why because I'm Filipino
for the backups comment, ALWAYS HAVE AN EXTERNAL BACKUP. Just have it on a neutral USB, that way you only risk corruption when updating. There's also how you can make a copy, put the real version on the USB, and mess around with your copy.
This video was so helpful for me. I always thought that googling stuff and codes meant that I'm a beginner in unity and im not getting better, but thanks to you, i know alot now!
Sad, that you don't answer this kind of questions :( I think, that means, that all information given in this video, is based on none professional experience.
Thx, i was studying for 5 months, like 30min a day, and in the last week i was thinking in give up, so really thanks, you helped me to still on gamedev.
Working from home all depends on the person. If you’re an extrovert, you can enjoy working from home but you’ll probably enjoy working in an office around other people more. If you’re an introvert, you’ll most likely enjoy working from home more than in an office, and if you want feedback you can always join a community on a platform like discord or reddit.
Is it just me or do I watch a RU-vidr and feel like I’m so connected to them and I’ve been subbed to them for a year ( this is the first video I watched from sykoo)
thank you very much. Your videos are amazing. You basically tell me to never give up. I am 12 and i also want to make video games when i grow up. I just started unity and it is so fun. You inspire me a lot.