In this game dev interview I chat to my good friend and former Tech Design colleague about: 🔸Tech Design Responsibilities 🔸How it differs from Design/Programming 🔸Required skills to get into the position & more! How does this align to your understanding of what a Technical Designer is? Are there any questions we left out that you'd like to know? Comment below! ❤Become a Patron to watch another HOUR of this interview that was cut for this vid: www.patreon.com/posts/103195450
Great video! Some thoughts about some of the questions discussed: 1. As it was said, when trying to come up with solutions for designs problems sometimes we end up overcomplicating and create solutions for solutions. A different approach is doing the opposite - start removing stuff from the game to figure out what really the core of the problem is. 2. For some aspects of the role, you don't need to know how to code I can understand that, but even so, since Technical Designer is such a communication-based role, knowing how to code also improves your communication with the programming team, as in, you understand what they did and why they did it and how that limits the design of the game or how it opens up room for different design approaches . Also you can always offer a different perspective in terms of programming(even if you are not as much of an expert as they are). 3. High-Schools Maths are most of the times enough and don't forget to light a candle for Quaternions 🙏. 4. About the design logic question while a bit broad, I think it heavily depends on the game we are trying to create. A good rule of thumb is following a player-centric approach, in which, all the Rules and Interactions are created in service of the player and the fantasy of the game. Too often, have I seen aspiring game designers wanting stuff in a game because it sounds cool and flashy and forget what the game was really about. (This includes myself in the past 😅 )
I've been looking to learn more about how technical design diverges from game design (my domain) so vids on this subject are particularly helpful. And the way the chat was segmented into different topics made it all the more easier to jump into the the relevant topics. I'm curious about how transferrable are the skills from game design to tech design. As long as one is proficient in scripting, would a game designer easily qualify for tech designer openings?
As someone who's studying Games Design currently, but finds the programming and development side of game dev deeply interesting too, this was such a cool vid! I think I want to push for Tech Design roles because they seem super interesting and involved. 💪💪
Very cool, had no idea tech designers were a thing. I'm a software engineer with a background in UI/UX design. Though I'd worry about the job security and loss in pay. Although tech is also going through layoffs atm
Yup we certainly are! It's still quite niche from what I understand. Absolutely, entertainment industries aren't the most stable of places and the game industry is going through many issues at the moment so its always a choice between passion and money/comfort which can be very difficult. I hope for a better future for us all in game dev and beyond 🙏