@@bobnugget3345 Yep, it's not a bug. It does twice as much damage but you can't really tell. Again, it's because it doubles the cloud count since the fire/plasma counts as its own cloud.
3:32 "Thanks for everything! i'll never forge--" *Gets Torched* dude JUST got saved from being stranded at sea and then was put into the ONLY town in that entire sea that is currently suffering from a plague and a forest fire.
If I saw the move “King’s balls” show up on my chat before getting thrown into a island sized fart cloud, I would just leave the game. I ain’t dealing with all that.
Since you're liking my ideas here, do you want me to show you a build I had planned? (It's not max attack speed since it's supposed to be like an actual good build, but it still has crazy attack speed)
actually, by using the aureus robes and aureus hat with bronze chainmill shirt and have sandy modifier (this might've been released before hand) you bump it up to 482
I think if your performance aint it, dont try this cuz thwts gonna be laggy asf. Somebody gonna hit you with the fire, thats why I also use fire magic.
I'd like some advice as I am a poison/plasma mage. My current build focuses on power and atk spd with a mix of intensity and atk size. Based off your video, should I substitute atk size for intensity? Your poison clouds are huge and I would personally like to replicate that so I can lag me and my enemies for fun
@@cyanthewater8991intensity is having a rework, if it goes through then intensity will increase dot too ( wont increase size anymore however, and the dmg from dot is doubled at 400 intensity btw )