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What To Expect From The Elder Scrolls 6 - Luke Reacts 

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Luke Stephens is a Content-Creator and Streamer that co-streams on RU-vid and Twitch. This channel has Live Stream clips and highlights in addition to the streams themselves. Check out Luke's main channel & other content by going to: linktr.ee/lukestephens !!
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7 апр 2024

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Комментарии : 1,1 тыс.   
@loadedsports836
@loadedsports836 Месяц назад
Maybe the elder scrolls 6 was just the friends we made along the way
@squishybuspr
@squishybuspr Месяц назад
Maybe ES6 was just the 16x the detail we had along the way
@user-tp5yb4hr4w
@user-tp5yb4hr4w Месяц назад
0:48 yeah Todd, i hate to be the barer of bad news, but the video games such as thief and splinter cell accomplished this nearly 2 decades ago, this isn't new technology lol, why does everything bethesda do remain so held back in time? what next Todd, are we going to boast about the cassette tape technology soon? lol.
@cooperamsey47
@cooperamsey47 Месяц назад
@loadedsports836 I just exploded yoohoo milk all over my phone 😂😂😂
@richierebolios1813
@richierebolios1813 Месяц назад
The mods we downloaded along the way 😂
@HorribleNimbo
@HorribleNimbo Месяц назад
Stfu with this 2020 a*s comment
@martiananomaly
@martiananomaly Месяц назад
- Outdated graphics - Outdated animations - Emil powered story™ - Bad combat - Outdated engine
@panzer00
@panzer00 Месяц назад
It's ironic that you have graphics up there. The obsession with graphical fidelity is what is causing games to be poorly designed, imo. They're hyperfocused on realistic graphics but the game is boring.
@manassrivastava9816
@manassrivastava9816 Месяц назад
I don't think that it's " obsessive" to expect at least a decent level of graphical Fidelity that is not just embarrassing in the modern day. Luke was right, Bethesda truly is a Lolcow
@panzer00
@panzer00 Месяц назад
@manassrivastava9816 the main reason they strive for graphics is for marketing. Npcs see pretty graphics and buy it. They dont care about us who would criticize them and hold them to higher standards.
@YOGI-kb9tg
@YOGI-kb9tg Месяц назад
​@panzer00 you either have good graphics or a stylised art style Bethesda has neither.
@jhonayo4887
@jhonayo4887 Месяц назад
@@panzer00 It'll still suck even if they stick with 2001 graphics.​
@0o-0o694
@0o-0o694 Месяц назад
Can't wait to be lied to and then disappointed again
@heroicgangster9981
@heroicgangster9981 Месяц назад
elder scrolls 6 is secretly starfield 2
@JamescMichel
@JamescMichel Месяц назад
The Fall-field Red-scrolls 76.
@tacituskillgore7437
@tacituskillgore7437 Месяц назад
@@JamescMichel starfield was the most played single player game of 2023 across all platforms and the only single player game on the list... Spiderman 2 didn't crack the top 50... turns out all you crying sony fangirls had no effect whatsoever
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@tacituskillgore7437Rent free
@JamescMichel
@JamescMichel Месяц назад
My guy… I am poking fun. Starfield is like an underbaked lava cake: Still good but not what I was expecting and needed more time in the oven. I played hundreds of hours in Starfield (the ship building is the best part and wish it was more meaningful) but I still wished it was that awesome lava cake that was advertised.
@Gharon
@Gharon Месяц назад
I'm 44 and i expect to be in a nursing home for the elderly by the time this actually comes out.
@stormsurge24
@stormsurge24 Месяц назад
Me too man. I’m 40 😂😂
@TrilogyIV
@TrilogyIV Месяц назад
Scrolling these feeds until I'm an Elder. They should just call it "Elder Scrolls Forever".
@prestonyannotti7661
@prestonyannotti7661 Месяц назад
@@BigG2G Gamer gramps
@Preston241
@Preston241 Месяц назад
Putting the elder in Elder Scrolls.
@yaboi-sheeb
@yaboi-sheeb Месяц назад
​@@prestonyannotti7661😅😢😮😅😮😅😮😮😮
@AtomicSpaceWizard.
@AtomicSpaceWizard. Месяц назад
Can you imagine talking to an NPC in ES6 being anything more than a camera zoom in to a flat, forward angle, as they stare soulessly into the camera? Can you imagine a single piece of exposition being delivered dynamically, while mixed with game play like any number of modern games? Can you imagine melee combat being anything more than left and right swing spamming? Yeah I can't either.
@jaxsonburch-eo1vz
@jaxsonburch-eo1vz Месяц назад
Boom 💥 you’re spot on bro. Cyberpunk, BG3, and Witcher 3 are the pinnacle of rpgs in my opinion. And is what Bethesda should be striving for. They don’t innovate, they repurpose. I still don’t think they’ve ever told an actually great main story in any of their games. Nor do I think their combat is great either. And the characters are like robots. 🤖 The worlds feel lifeless, like the set of a movie. In regard to Cyberpunk and Witcher, I do think the set protagonist helps a lot with telling a great story. That being said, BG3 let you make who ever. Bethesda needs to innovate, but I just don’t think they will.
@Thorn_416
@Thorn_416 Месяц назад
I agree with you except I'd personally trade BG3 for New Vegas. While Todd, Emil, and their ilk call shots at Bethesda, they'll never reach such heights
@Booby855
@Booby855 Месяц назад
Oof that truth bomb hurt lol
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@Thorn_416Todd and Emil are like the most toxic power couple imaginable
@kreenbopulusmichael7205
@kreenbopulusmichael7205 Месяц назад
It sucks because when skyrims dynamic cutscenes play out in real time and actually WORK, it’s some of the most immersive moments in gaming ever. But yeah I doubt they’ll put that effort into the games again.
@greggeiger7532
@greggeiger7532 Месяц назад
Todd really is the car salesman of video games. I totally see it now.
@ikninja1hd
@ikninja1hd Месяц назад
you are right. he never directed fallout 4, skyrim, fallout 3, oblivion, or Morrowind. just a car salesman. all mid games.
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@ikninja1hdHalf of those you mentioned are mid so mission failed successfully lmao
@King-O-Hell
@King-O-Hell Месяц назад
Hah, so true
@ikninja1hd
@ikninja1hd Месяц назад
@@King-O-Hell LMAO the brain rot is real
@King-O-Hell
@King-O-Hell Месяц назад
@@ikninja1hd Those games were actually kind of mid. They just didn't have any competition. They seemed better because no one makes competing games in their genres. Think what you want though. I'm not gonna judge your opinions.
@kyleroman8762
@kyleroman8762 Месяц назад
Imagine. The year is 2026 And the the next Elder Scrolls VI has released. You open the first door you come across *Loading Screen*
@MrRenanHappy
@MrRenanHappy 17 дней назад
The year is 2030 you mean
@johnicushatch
@johnicushatch 11 дней назад
@MrRenanHappy I can't imagine they will get this out by 2030. Starfield took almost 8 years to finish from the time they started full production. I don't even think ES6 is in full production today. Still pre-production, no? I really hope I am wrong, but I sincerely don't think they can pull it off in the next 2 years.
@aliensinmyass7867
@aliensinmyass7867 7 дней назад
@@johnicushatch Elder Scrolls 6 has been in full production since Starfield released. It'll be 2028, most likely.
@addershadearts
@addershadearts 5 дней назад
@johnicushatch It left pre-production about eight months ago. Still a while to go, but we are getting there, lol
@TheKniteOwl2686
@TheKniteOwl2686 Месяц назад
Bethesda is that person who was popular in high school and still live in that time period
@crandy753
@crandy753 Месяц назад
Literally
@polerli18
@polerli18 Месяц назад
Captain of the chess club (⌐■_■)
@lfmm97
@lfmm97 28 дней назад
kinda like stifler
@user-zh1mn8rn9k
@user-zh1mn8rn9k 25 дней назад
Well tbh I feel like their gonna succeed with Eds 6 but your right they needa up their game
@TheKniteOwl2686
@TheKniteOwl2686 25 дней назад
@@user-zh1mn8rn9k I do too I’m not one who thinks ES6 is doomed. But they do need to do better than they did with Starfield hopefully they are listening but who knows
@jacksoncabrera7236
@jacksoncabrera7236 Месяц назад
Skyrim Modders have proved me time and time again since 2015 that it isn’t the creation engine that’s the problem, it’s the studio/people behind it.
@epicreasav8933
@epicreasav8933 Месяц назад
Let's be honest, elder scrolls 6 will be outdated
@tacituskillgore7437
@tacituskillgore7437 Месяц назад
I'd rather have an outdated game with oblivions graphics that is actually interesting than the slop Sony has put out this generation... I don't know how to tell you this but great graphics don't make a good game as Spiderman 2 has shown us
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@tacituskillgore7437You think we give a fuck about Sony? You are literally spewing the same nonsense all over these comments crying and defending Bethesda and their trash game Starfield as if it was the pinnacle of gaming when it is mid as fuck at best. You just want someone to attack so you label everyone here who doesn't agree with you as a Sony fan, when I bet most people here don't even play on Console 😂 keep crying Bethesda shill
@BhatiHmmFishGuy
@BhatiHmmFishGuy Месяц назад
Gonna be starfield all over again smh
@BhatiHmmFishGuy
@BhatiHmmFishGuy Месяц назад
@@tacituskillgore7437no one even mentioned Sony lol they living rent free bud?
@aaronf4275
@aaronf4275 Месяц назад
It’s be a huge fucking let down and we all know it
@hatakeventus
@hatakeventus Месяц назад
Before I start the vid. Here's what I'm expecting from elder scrolls 6: -Lackluster/Bland main questline -Super simplified stats/skill tree -Good exploration -Retcon on some older lore. - "It just works" -1/2 good major side quest rest lackluster or too short.
@masterpainter78
@masterpainter78 Месяц назад
A ten year wait time for the really good modifications to finally be developed, and lets not forget there will be political drama.
@YOGI-kb9tg
@YOGI-kb9tg Месяц назад
Spot on.
@wobba4436
@wobba4436 Месяц назад
and half the towns replaced by settlement building
@thegreat7878
@thegreat7878 Месяц назад
​​@@wobba4436The only optimistic thing I have is that they (somehow) take that godawful procedural generation tech from SF and put it towards as an actually populated game world.
@wobba4436
@wobba4436 Месяц назад
@@thegreat7878 press x to doubt
@strawhatmikey2391
@strawhatmikey2391 Месяц назад
So sad that recent bethesda titles have basically confirmed ES6 is going to be a flop… Elder Scrolls Oblivion as a kid changed what i thought games could accomplish
@Theson97
@Theson97 Месяц назад
I’m in the exact same boat as you. I’m just hoping ES6 will bring that same sense of awe as Oblivion did all those years ago, but honestly after Starfield I’m not holding my breath.
@kreenbopulusmichael7205
@kreenbopulusmichael7205 Месяц назад
I feel that, starfield ruined my excitement and it was reallly weird. I’ve loved this series for most of my life and have been excited for the next game for over a decade and now my hype is dead and gone
@YOGI-kb9tg
@YOGI-kb9tg Месяц назад
It's going to be a flop not because it will necessarily be a bad game but because Bethesda has been left in the dust years ago
@Theydas
@Theydas Месяц назад
Bethesda is dead. Y'all should seen after fallout3, fallout4, fallout 76. Oblivion was crap compared to morrowind. When I was a kid, I only remember graphics impressing me. But everything else was a let down. Check out Skywind. It's a fans project to revive Morrowind in better graphics. If it's being done properly, it should beat oblivion.
@user-td8nk9si2i
@user-td8nk9si2i Месяц назад
If they don’t update the combat I’d be dissatisfied. After playing dragons dogma the action in other rpgs just doesn’t compare.
@TheForever206
@TheForever206 Месяц назад
At this point, all i feel is indifference for the next Elder Scrolls
@TheHK_47
@TheHK_47 Месяц назад
DLCs include the Burgers of hammerfell and the elvish furniture store
@JanTGTX
@JanTGTX Месяц назад
Modder here, nice of you to mention the strengths of the Creation Engine, but I'd like to add: - While right, that physics don't get unloaded in the open world, it did have some more purpose than just stacking cheese: You can shoot an arrow across multiple cells and have it simulate correctly, even if the model isn't visible... and I think, this system might've actually been used for the cut RTS-style civil war stuff, for catapults and such. Also, the physics have been there since Oblivion in 2006 and since then, Todd has always dreamt of destructible environments... It's as if they want to keep this feature around and updated, even if it was kinda useless for Starfield, just to be able to /maybe/ do more with it in the next game. - NPC scheduling and AI. The later games weren't even that crazy with it, albeit still unique in the sense that EVERY NPC has a "life". But Oblivion knocked it out of the park with its Radiant AI. This game has some of the craziest AI interactions ever. It might be goofy most of the time, but damn, if they just overhauled and reintroduced that, it would be great, but that's probably not happening... - That's maybe not much engine-related, more of a Bethesda thing, but the variety of interactible items and things in their games the player can pick up, or at least move, is through the roof. No other game does this on such scale, probably another reason why the Creation Engine is kinda slow.
@MrMoridinalthor
@MrMoridinalthor Месяц назад
Expect Starfield, but probably worse.
@Silas_Kow
@Silas_Kow Месяц назад
Damn, that would be a tragedy
@casuallyretarded5161
@casuallyretarded5161 Месяц назад
Expect starfield, hope for oblivion
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@casuallyretarded5161goated comment
@AnarickTheDevil
@AnarickTheDevil Месяц назад
@@casuallyretarded5161 I expect it to be worse than Starfield.
@merksmovies25
@merksmovies25 Месяц назад
It depends is es6 is just one province then itll be good. But if its all of tamriel then then itll have the same issues as starfield. A contained smaller province will bring back great exploration.
@CitizenCain1
@CitizenCain1 Месяц назад
They've proven that they don't just ignore the bad reviews, they comment and tell the reviewer that they're wrong while not acknowledging any of the points that were made.
@slimeytoad
@slimeytoad Месяц назад
NOBODY PRE ORDER
@user-ip6wq7vr7m
@user-ip6wq7vr7m 22 дня назад
yeah good luck with that, would be awesome if that happened but you know it's going too.
@PiccoloNamexio
@PiccoloNamexio 21 день назад
There are still a lot of Bethesda meat riders so... no, people still gonna preorder this thing
@tyraelkamh1875
@tyraelkamh1875 Месяц назад
I have no faith in todd
@Luv_Sammy
@Luv_Sammy Месяц назад
He only made one of the most successful games of all time. So much reason for zero faith.
@tyraelkamh1875
@tyraelkamh1875 Месяц назад
@@Luv_Sammy -can you win the marathon? -ofc i ran really fast 20 years ago. Your logic. Smh
@okocha971
@okocha971 Месяц назад
@@Luv_SammyAnd then later made the most boring game I’ve ever played. What side of him we will get next ?
@Thorn_416
@Thorn_416 Месяц назад
He needs to retire
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@Luv_Sammy"Tell me more lies daddy todd~"
@mashed_potatohno7361
@mashed_potatohno7361 Месяц назад
Man, skyrim was the first single player game i ever played and i fell so in love with it. Never would’ve imagined that 6 years later i’d be saying to myself “yeahhh im not gonna bother with elder scrolls 6”
@Izzmonster
@Izzmonster Месяц назад
Yeah it's a real shame. But nothing will change if we all go out and reward their laziness/incompetence. Funnily enough, skyrim was my "last straw".
@crazzy4194
@crazzy4194 Месяц назад
Elder scrolls 6: sandwiches of Tamriel
@Voltraluxx
@Voltraluxx Месяц назад
Personally, if I had to choose between a true open world and… sandwich physics… I’d choose the open world.
@Stayler17
@Stayler17 Месяц назад
Todd loves the idea of picking up everything so I doubt
@ShinjiIkari007
@ShinjiIkari007 Месяц назад
Expect ES6 to be like Starfield. Empty & soul less mess with loading screens. And 30fps. I'm calling it right now, even some Skyrim mods would be way better than ES6
@fgcgaming2530
@fgcgaming2530 Месяц назад
Yeah kinda sad really the only thing that makes me excited for the Elder Scrolls are the mods like Beyond Skyrim and Skywind/Skyblivion.
@jhonayo4887
@jhonayo4887 Месяц назад
​@@fgcgaming2530 mods don't fix these games
@selfaware7617
@selfaware7617 Месяц назад
I wouldn't worry about loading screens as long as es6 sticks to one region but I get why we assume that's the new norm
@merksmovies25
@merksmovies25 Месяц назад
@@selfaware7617yeah i agree es6 will be good if it sticks to a singular province not all of tamriel.
@shaminshaman6254
@shaminshaman6254 Месяц назад
Just like Fallout London will be better than anything Bethesda cobbles together for F5
@cordingdesert9566
@cordingdesert9566 Месяц назад
I came up with a list of all sorts of things that should be added to the game when I was a kid. Improved horse riding, multiple companions, synergy between builds, actual random encounters that aren't just one guy walking, companion backstories, Improved actions, like valuting and climbing. But I know I won't get any of it.
@castleclash2816
@castleclash2816 6 часов назад
As much as Starfield gets hate, it did some decent things. Like what you listed: companion backstory and quest, climbing ladders because new animation system, grabbing ledges/mantling. Jetpacks. Ship building and ship flying/combat. They're also adding actual drivable land rovers in an upcoming update. This leaves the door open for levitation to return, drivable wagon/boats, mount improvements, other new animations and gameplay interactions. They also added traits and character backgrounds as well as dialogue choices(inclusing background or skill dialogue options). It could go either way to be honest. Most people blindly ignore improvements with Skyrim, Fallout 4(or even F76), or Starfield and pretend things ONLY got worse. I understand criticism, but ignorant blind hate is petty. I rarely see people giving credit where its due, only cherrypicking negative things and saying "game absolutely 0/10 bad". That being said, I also want them to double down on what make their games good while also improving their weaknesses. Seems they pick here or there and ignore other aspects. They need to step it up across the board and make an epic game with lots of content and gameplay variety and options(quests, gear, playstyle builds). ES6 is their next entry in their primary legacy iconic franchise. They excel at Elder Scrolls more than other IPs. Morrowind, Oblivion, and Skyrim were each great and unique to their own strengths. I expect them to do the same for ES6. They know ES6 has high expectations and follows Skyrim, unlike the risky new ip Starfield or experimental F76 multiplayer. We'll see in a few years...
@ammo7
@ammo7 Месяц назад
The TES 6 E3 announcement was on the same day that they announced the Elder Scrolls mobile game (Blades). My theory is that they understood that if they announced a mobile game without a console/pc announcement people would have lost their minds. Which is what happened with Diablo Immortal when Blizzard announced it a few months later.
@micnetfet
@micnetfet Месяц назад
I think that the other big item that very few are mentioning is that Jeremey Soule won't be doing the soundtrack for TES VI. Regardless of what Bethesda does or doesn't do in terms of tech, that single guy helped define the Elder Scrolls. It's like saying that Star Wars would have been just as good without John Williams. It wouldn't. Music carries a lot of weight, especially in a genre like this.
@Hoigwai
@Hoigwai Месяц назад
What is obvious about the Creation engine is it does not have a streaming design like RedEngine, Unreal, or any other open-world engine. The newer engines have so much more dynamic loading and take full advantage of NVME drives' blazing speed. The other problem with BGS design is they seem to want to have more of a sandbox these days than a story-driven game. Skyrim had sandbox elements but had far more story. People like me want a rich world if you are going to do an RPG. If it is a sandbox that's fine but the issue is selling an RPG that is really thin on story and leans heavily on the sandbox.
@jccusell
@jccusell 24 дня назад
You know what I think? Where all that Skyrim money went? To Zenimax share holders. I think more than others, Zenimax skims as much profit out of Bethesda and then gives them a tooth pick and a used hairdryer to make the next game
@masster71
@masster71 23 дня назад
I think that is a lot of the problem with Bethesda games, they sacrifice story to ensure that they keep that sandbox 'go anywhere, do anything' feel. You can't have quests with complex moral choice and end results that ripple through the world (or at least you can't without a significant amount of effort, which Luke established they're not willing to do) while maintaining the ability to tackle a quest in any order you want, or to just avoid the main quest line all together and head to the top of that mountain. They just don't mesh. It's the same reason that anytime Bethesda introduces a sense of urgency, such as with finding your son in Fallout 4, it has no impact, because no matter how long I go around collecting every light bulb and wrench in the world and building my settlement bigger, there isn't any negative result, my son won't die or take longer to find. From a story perspective, it makes no sense that a Father or Mother would do anything else but find their son. They either need to make their quests designed around the fact that there will be no real sense of urgency, or build in excuses to have the player go around doing random things, like Morrowind does when Caius Cosades tells you to go out and get some experience under your belt. The main quest builds in a pause so that you have a in world reason why you're going out and doing all kinds of other things. Bethesda needs to remember what kind of game they're trying to make, and design the story around that, not just try and fit the story they like in with the whatever type of game design philosophy they've chosen.
@anonymousanon8412
@anonymousanon8412 17 дней назад
You have both with Morrowind.
@Lampoluke
@Lampoluke 11 дней назад
@@masster71 there is this game called Elder Scrolls 2 Daggerfall that has introduced a revolutionary system: sometimes picking a faction locks you out of other factions. For example if you start serving a deity you can't serve another deity, effectively being locked out of 14 factions. You can join guilds, but the sandbox nature of the game allows you to only have enough time, so you can't follow al quests equally. Pursuing the Dark Brotherhood can usually result in failing the main questline. However, simple game design from 1996 is understandably outside Bethesda's grasp.
@masster71
@masster71 11 дней назад
@Lampoluke Yes, but Daggerfall is a very different type of game with one of the largest procedurally generated game worlds ever made, which is just very different from the more recent hand-crafted worlds of the last 3 games. Additionally, while I agree that there should be restrictions to which quest lines can be completed on one play through, I don't think that addresses or is the answer to a weak storyline that isn't designed around the type of game they're making.
@mikeschaoticgardening
@mikeschaoticgardening Месяц назад
Todd saw Peter molyneux over promise and said "hold my beer!"
@Brian_Sleesman
@Brian_Sleesman Месяц назад
Idk if I’d go that far lmao Peter molyneux was the goat of over promising
@mikeschaoticgardening
@mikeschaoticgardening Месяц назад
@@Brian_Sleesman fair...lol
@tacituskillgore7437
@tacituskillgore7437 Месяц назад
And both made better games than 90% of the industry... I wish Peter was still making games he over promised constantly and still managed to make masterpieces
@gobi7959
@gobi7959 Месяц назад
todd dosent even promise things that crazy, its just that bethesda isnt capable of making even basic features functional
@Izzmonster
@Izzmonster Месяц назад
@@tacituskillgore7437 No.
@TheFuriousMulatto
@TheFuriousMulatto Месяц назад
What should we expect? For TES 6 to, somehow, make Skyrim seem like a deep, involving RPG by comparison. Literally that is it. Because that is what every TES game since Morrowind has done. Morrowind made you appreciate Daggerfall, Oblivion made you appreciate Morrowind and Skyrim made you appreciate Oblivion. Every Bethesda game, but TES in particular, makes their last game seem much more like an RPG than their latest entry in the series.
@driver3899
@driver3899 Месяц назад
"Morrowind made you appreciate Daggerfall" I dont hear this much, played morrowid but never daggerfall, what good things did they take out?
@popispumphouseproductions4243
@popispumphouseproductions4243 Месяц назад
I’m just getting into Oblivion for the first time and playing on series x and I’m enjoying it a lot. Basically no loading too. I want TES 6 to be a highly updated version of this lol more locations and handcrafted areas than Skyrim and great combat and stories. That’s all I need. A great looking game with great stories and exploration. And little to no loading!
@TheFuriousMulatto
@TheFuriousMulatto Месяц назад
@@driver3899 So Daggerfall is a bit of a different situation because both Arena and Daggerfall are FAR different types of games than Morrowind, Oblivion, Skyrim are and how TES 6 will be. Both Arena and Daggerfall were largely procedurally generated games with some handcrafted aspects of the world design thrown in(which was kinda nice for allowing for massive game worlds - Daggerfall's game world being the equivalent of the real world size of the UK - but it also made the game break itself in some cases) and this allowed for the team to focus a lot more on interesting game play mechanics. One of the really neat ideas Daggerfall had(which might have been a carryover from Arena) was the ability to give your character various advantages and disadvantages(such as being weak to a certain type of weapon/magic/element/etc. or giving you the ability to heal when crouched/in darkness) which would change how much XP you needed to level up(the more disadvantages you took, the easier it was to level and the more advantages you took, the harder it was). An important thing to remember about old TES games is, like the Baldur's Gate series of games, they were trying to take the tabletop experience and bring it into a video game, so the experience was geared more towards allowing for total player freedom than anything else. Morrowind was Todd Howard's first mainline TES game with the company as a director/project leader and he RADICALLY changed how the series would be designed. TES went from massive worlds that were largely procedurally generated to smaller handcrafted worlds with minimal procedural generation. They completely removed the advantage/disadvantage system, took out skills like climbing(in Daggerfall you could climb up walls and towers and sneak into/out of places via windows if you were a thief character) and speech related skills(there were 9 languages you could learn to pacify various monster/creature races like Centaurs, Daedra, Dragons, etc. so that they wouldn't attack you - and in some cases you could get information from them that would help in questing) and just changed the general methodology of how leveling up in the game worked. From there, with each TES game, they stripped out fun ideas from the last title. Oblivion removed spells like Mark and Recall, as well as Levitate. It also put a cap on how many potions you could drink at a time and dramatically changed how various skills/attributes affected how you engaged with the game world(for example, in Morrowind, if you had a super high acrobatics skill, you could jump insane distances - in Oblivion, it didn't matter if your acrobatics skill was 100 or 1000, you would jump the same amount; no more jumping halfway around the world map for funsies). And we all know about Skyrim taking out the magic crafting system from Oblivion(and classes, for whatever fucking reason). So yeah, I just anticipate TES 6 barely being a RPG and being a glorified action adventure title with the slimmest of RPG elements, much like Starfield was.
@driver3899
@driver3899 Месяц назад
@@TheFuriousMulatto Damn that was a good read, you perfectly encapsulated the bethesda situation too. I think you are dead right about TES 6. And even worse it seems like its a strong trend in AAA gaming to take anything good, "streamline" it down until there is nothing interesting about what originally made that kind of game a unique experience and put in the barest amount of effort to get return on investment. Its like they are selling the glossy beautiful exterior of a game but with nothing inside it I like the sound of the advantage/disadvantage system, its like something from a rougelike used to create high replayablity, and thats a good thing Also climbing seems like an amazing thing to have in any of these games, wish it had at least survived until morrowind. Thats probably my favourite bethesda game apart from new vegas but of course but we cant count that one So I never knew about the languages thing in daggerfall, was that regarded as a fun thing? Never knew it had hand crafted elements either, was that a good mix, occasionally coming across hand crafted stuff?
@TheFuriousMulatto
@TheFuriousMulatto Месяц назад
@@driver3899 I think the language skills in Daggerfall are super cool and fun because it allowed you to have more varied interactions with creatures that later games ONLY allowed to be enemies that you had to kill. I like the idea of instead of having to kill a Daedra, being able to have a conversation with them and maybe negotiate with them so you can gain passage into a dungeon or whatever. Like many things that got removed by the Howard-led TES games, it was probably one of those things that didn't have mainstream appeal.
@DeShawnMcDonald
@DeShawnMcDonald Месяц назад
Todd is just a Peter Molyneux that is protected by the industry
@joshuatealeaves
@joshuatealeaves Месяц назад
Watching my 6 year old daughter play Skyrim & be obsessed with it gives me more joy than anything Elder Scrolls 6 related. For that I can respect Bethesda. But I’m not looking forward to anything as a fan anymore
@doclouis4236
@doclouis4236 Месяц назад
It's really funny to think that whenever a Bethesda game comes out, most people's immediate reactions are for fan communities to "fix" the game and add content though mods rather than rely on Bethesda to do most of the work😆
@sebastiann.8088
@sebastiann.8088 Месяц назад
Bro the modders are literally the life support of Bethesda 💀
@Blackcatlookingintonothing
@Blackcatlookingintonothing Месяц назад
@@sebastiann.8088cold🤣
@JustMe_Inq
@JustMe_Inq Месяц назад
@@sebastiann.8088 they absolutely are, Skyrim would have died years ago if it weren't for them. But still, we can't expect minimal effort from Bethesda
@lordazurusch.9550
@lordazurusch.9550 Месяц назад
I'll just wait what es6 is then mod some of the shit from that into Skyrim
@smokingbarrels7019
@smokingbarrels7019 Месяц назад
Well you can't rely on Bethesda to do the work can you? Modders are simply more talented and actually care more than Bethesda has ever done in the first place.
@Kat1kafka
@Kat1kafka Месяц назад
After Starfield,it's best to keep expectations low.
@merksmovies25
@merksmovies25 Месяц назад
Regardless keep expectations low. Thats how youll always be impressed haha
@AVWUVU
@AVWUVU Месяц назад
The problem is when it somehow gets even lower than ny already low standards. ​@merksmovies25
@Killerboyh
@Killerboyh Месяц назад
Lots of loading screens and a boring ass story
@itsmatt517
@itsmatt517 Месяц назад
Skyrim didn’t need the amount of loading screens that Starfield did
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@itsmatt517That was also when Bethesda didn't suck ass yet
@martiananomaly
@martiananomaly Месяц назад
​@@itsmatt517 And people actually expected loading screens back in those days since it was 2011 not 2024.
@bluemoon1716
@bluemoon1716 Месяц назад
Todd speak : Ultimate fantasy world = quantity over quality
@misternegative4918
@misternegative4918 Месяц назад
I have to say, the biggest thing I want is updated gameplay. Skyrim is great, but the gameplay is very shallow. This has also only became more obvious as games like Witcher 3, Dragons Dogma 2, and others have released. Otherwise I’ll be excited no matter what
@demiandevile2731
@demiandevile2731 Месяц назад
The creation Engine can make a persistent world, you drop something somewhere and after 100 hours of gameplay it still there. And it also makes the world feel more real, the food an a Table is not just a design you can't interact with, you can take it up put it in your poket, throw it through the room. In some games you drop something turn around go 3 steps turn around again and its gone. This interactivity makes Bethesda games special and let them feel like bethesda games, I think it would help soooo much if they find a better way to cover loading screens, most games use some loading gates, if Bethesda can manage to use Loading gates between 2 instances and a better flow it could help to improve there games a lot, even with the Creation Engine. And there need some kind of Flow cause ElderScrolls 4 and 5 and Fallout 3 and 4 are all open World games so you change instances multiple times if you walk from Riften to Soletute.
@lionsasbirds1017
@lionsasbirds1017 Месяц назад
shut up, todd howard's burner account. a piece of corn staying where it is for 100 hours of gameplay doesn't make it a great game when there is terrible and extremely outdated overall design
@saerbhreathach540
@saerbhreathach540 Месяц назад
You wanna know what TES6 may be like? Look no further than Starfield cause that's where the "testing" of new game mechanics is being done. Spaceship gameplay = testing for watercraft gameplay in TES. A thousand planets all randomly generated= a sizeable chunk of Tamriel. Starfield is a new IP but it's also the testing ground for new ideas that will most likely end up in TES6 or that was the plan all along to test these new ideas with new IP before committing them to an existing one. Either way Starfield is a glimpse of what TES6 will most likely be. 🤷🏼‍♂️
@user-gh6sn3wd7v
@user-gh6sn3wd7v Месяц назад
According to the leaks it takes place in Hammerfell and High Rock so I think you may be on to something here
@thegreat7878
@thegreat7878 Месяц назад
My thoughts exactly. I'm mostly worried about the generation tech that makes Starfield's planets. Seems to me they put too much effort into making it for it to be a one-and-done
@castleclash2816
@castleclash2816 6 часов назад
In terms of vehicles, they work well overall so not a bad tthing really. Could also bring back underwater exploration, which is sorely lacking in Skyrim. In terms of planets and procedural generation, not really a good assumption. Starfield is a vast space game. Es6 will be a set province or two with it all connected and filled with handcrafted towns, npcs, caves, forts, ruins, cities, regions, etc. It's going to be more contained just like Skyrim or Fallout 4. Also, people can say what they want about f76, but one thing it did well was a large map with various regions and handcrafted locations. ES is different than Starfield or even Fallout. Todd even explained in an interview they look at certain things differently for ES games, which is seen in things like dialogue or leveling system.
@AnInsaneTaco
@AnInsaneTaco Месяц назад
Latest season of NMS is actually pretty quick. They designed it to introduce new player and returning to all of the available features, plus they just updated to add procedurally generated space stations and ship customization.
@twizz955
@twizz955 Месяц назад
Cant wait for ES6 to be exactly like a game that’s made from the early 2000s with the same jank
@BasilAbdef
@BasilAbdef Месяц назад
It'll be even worse. Bethesda hasn't made a truly good game since Morrowind.
@user-ip6wq7vr7m
@user-ip6wq7vr7m 22 дня назад
@@BasilAbdef Morrowind was there best game imo.
@jekw23
@jekw23 16 дней назад
I’d love it if they made a game like they did in the early 2000s.
@Hyperion-uv6nq
@Hyperion-uv6nq Месяц назад
I don’t think elder scrolls 6 can ever live up to the expectations l
@omgbutterbee7978
@omgbutterbee7978 Месяц назад
In Bethesda's defense here, they have been doing everything in their power to lower everyone's expectations of them for years!
@sebastiann.8088
@sebastiann.8088 Месяц назад
​@@omgbutterbee7978That's a pretty good defense ngl
@castleclash2816
@castleclash2816 6 часов назад
It easily could. And i mean if they did certain things. Bring back classes, even if they dont hard lock you like before. Have them influence starting early game at least. Carry background and traits from previous games too, Starfield had this, dont see why they wouldn't. Bring back levitation(Starfield has jetpacks already, that lets me be hopeful) and other unique magic. And make magic spells scalable to be viable late game(Skyrim magic fell off late game) Add vertically and water exploration to go with that. Bring back spellmaking, Todd actually spoke about this and wanting to bring it back, but more than just a number slider spreadsheet that both Oblivion and MW were. Improve guild interactions and questlines. Keep racial bonuses but also make them more unique and meaningful, not just early game. Wouldn't be difficult to do most of these. They just have to include them in their overall design vision. Will they, probably not. At least not all of them. But IF they did, easily better than Skyrim when paired with more detailed world, better animations like Starfield had, and possibly more unique world map to explore than Skyrims northern mountains focus. Guess we'll see what they have planned.
@itsmatt517
@itsmatt517 Месяц назад
Backwards flying Thomas the Tank Engine 🤞
@sebastiann.8088
@sebastiann.8088 Месяц назад
Or a randy savage dragon!
@raulalejandro3891
@raulalejandro3891 Месяц назад
@@sebastiann.8088 or that cursed my little pony dragons 🤣
@natedagreat19
@natedagreat19 Месяц назад
After 3 straight flops, who cares what BGS has to offer?… I’m not paying $70 for even Skyrim quality, if ES6 ends up at that level. If I have to wait through a loading screen to get into a castle, or watch a dragon fly backwards, I’m not even going to pick it up. Do better.
@tylerfisher7740
@tylerfisher7740 Месяц назад
Oh, yeah they aren’t even gonna try dragons again and then they’ll blame it on lore.
@thmspayne
@thmspayne 14 дней назад
The loading screens take like less than 1 second on Starfield. The best they can do is hide the load screens with animations but I rather get art work and tips.
@kieran7094
@kieran7094 Месяц назад
lol by the time Elder Scrolls 6 is out Dragon's Dogma 3 will be out😀
@AmeerolisaRa-cw3qg
@AmeerolisaRa-cw3qg Месяц назад
I've been enjoying playing as a Mystic Spearhand.
@joeythegypsy
@joeythegypsy Месяц назад
When the most exciting thing in your open world space game is a ham sandwich 😳 Houston, we have a problem 😑
@silentobserver4425
@silentobserver4425 Месяц назад
Microsoft owns a huge amount of game developers. They can literally now have their own internal GDC and have one massive round table of their best developers. Then they can invest into a new engine they own that can rival unreal engine 5 or decima or RE engine. Essentially they can start making all new game development in their own proprietary engine and even license it out like they do Microsoft Windows, office and game pass. They have too many powerful and legendary development tools, systems and companies to not bring them together in one cohesive way for their game development. They can train all new developers within their fold in the engine and use it for shooters, rpgs, driving games, open world games, and rts games. Or come up with variations of the engine to tailor to those specific gaming experiences. Microsoft needs to truly overhaul what they own into a powerful game development pipeline that is consistent and coherent. Because from an overview standpoint if they own like 30 gaming studios using several different engines and different design philosophy’s your teams are all fractured, when they truly need to be brought closer together to piggy back off each others success, knowledge, experience and overall understanding of game design and development.
@exermousy12
@exermousy12 23 дня назад
Well said. They really need to buckle down and take advantage of all the properties and studios they own. Right now they’re sitting there like a spoiled kid blaring all the toys and not letting anyone else play with them. Whereas if they shared their toys with the other kids and they combine their imagination and creativity they could come up with fun interesting stuff. That’s a terrible metaphor but yea you said it well.
@didicozemuner
@didicozemuner Месяц назад
The only thing i've heard is Todd Coward and thats how i'm calling him from now on
@Brekner
@Brekner Месяц назад
What I'm expecting is a release in the late '20s. But I might be too much of an optimist, given the fact that we've had the teaser release in 2018....
@castleclash2816
@castleclash2816 6 часов назад
That's because, just like they said with that teaser, their current game was Starfield and ES6 would be after that. Now they're working on ES6 and they generally release games about 4 years apart. 2028 is a realistic release expectation. Even if it took an extra year, no big deal, close enough.
@sheriffjbunnell2392
@sheriffjbunnell2392 Месяц назад
Expect Skyrim 2. While also not expecting anything new. I might get excited the day Todd announces they're finally retiring that relic of an engine and moving on.
@tharusmc9177
@tharusmc9177 Месяц назад
I would love if they just made skyrim 2 ngl but in reality what we're gonna get will be just starfield 2
@gustavheinrich5565
@gustavheinrich5565 Месяц назад
It's Bethesta, so you should expect to be lied to and then disappointed.
@merksmovies25
@merksmovies25 Месяц назад
Idk i disagree that modern gamers dont like that style of classic bgs games. If that were the case it wouldnt still be played like it is today. Also, i pondered that question and recommended skyrim to my two younger cousins of 14 and 15. They both loved it and the 14 year old claims its now his favorite game. (He used mods to make it look like a game that came out in 2020 but overall gameplay is the same.) what i think sets it apart is the world and exploration. Starfield got away from that. Go back to the way you built these iconic worlds and youll be fine. Hell, fallout 4 had a ton of issues but it was held up by its world. Even tho 76 blows, it’s world is actually pretty beautiful which is why i believe it still has a solid playerbase and not dead.
@TheCephalon
@TheCephalon Месяц назад
“We are uniquely positioned to make starfield” yeah, uniquely positioned to make it poorly. I sincerely believe Ubisoft and EA would have made a better starfield game than them
@andyguzman6232
@andyguzman6232 Месяц назад
Beteshda is one of those companies we have to let go off already , just like Ubisoft , Blizzard or EA …. they just aren’t what they used to be and probably will never recover
@nunyafuckinbizniz
@nunyafuckinbizniz Месяц назад
Expect BUGS, Expect bad story telling, Expect good graphics, expect 500 versions over the next 20 years
@Grymgar
@Grymgar 23 дня назад
"Great physics" in the creation engine, yeah like how you could stand on top of an object and float in the air as if it was a propulsionless flying machine when FO4 first came out XD
@eicoo2
@eicoo2 18 дней назад
After Starfield I have no expectations for this game. It will come out and I will look at it either a lot or not at all.
@limbicnode3342
@limbicnode3342 Месяц назад
I was impressed by a vid with Skyrim plus VR plus A.I. Watching the player interact with NPCs powered by AI and have all kind of crazy role-playing conversations and outcomes. That is next Gen.
@popispumphouseproductions4243
@popispumphouseproductions4243 Месяц назад
Yes, ai seems like the future of rpg’s. It would make an elder scrolls game last so much longer being able to have infinite conversations with npc’s
@akatsukicloak
@akatsukicloak Месяц назад
Yes I'm having fun with AI in Skyrim right now, but without the VR yet cause haven't finished modding it. It's fun but you really gotta pry the AI to get a conversation out of it. If future games can make the NPC's be more engaging with AI by starting casual conversations or comments it will be worlds of fun.
@detailed_data4PSN
@detailed_data4PSN Месяц назад
Todd is so full of himself lol
@Jaymastia
@Jaymastia Месяц назад
not really. He seems like an imaginative, assumptive and sensitive person to me but not egotistical.
@Jaymastia
@Jaymastia Месяц назад
...
@gecho8848
@gecho8848 Месяц назад
We can talk a lot about what to expect but for the everyday gamers I think it's pretty simple, starfield is a sign that bethesda is not what it once was and cannot be trusted unless they prove otherwise. In pretty much all elder scrolls and fallout games bethesda has released you can explore an exterior world basically uninterrupted. Most load screens are for entering cities and interiors or other large exterior areas like solstheim in skyrim or the far harbour area in fallout 4 which are large dlc zones. Now 22 years after Morrowind released Starfield does not let you explore even nearly an equivalently large exterior zone and they have provided less expansive and less free exploration than Morrowind. Hell Daggerfall too, that was 28 years ago and relied heavily on procedural generation too. Not to mention the decline in writing quality which wasn't exactly stellar in the first place. Loading screens are one thing and have always been in large quantity in bethesda games it's not the be all end all when it comes to bethesda games problems. But it is an example of bethesda blatantly failing to understand core concepts of their own games. Especially when they have never been so intrusive as to break up the main exterior world space so much. How they believed this would be ok is actually mind blowing. Again in 22 years they have managed to regress in one of the biggest most appealing aspects of their games, a world to explore. And it's not just that it's separated by countless load screens like no other prior Bethesda game, it's that there is nothing worth seeing on the other side. As it is even if they have less load screens than in starfield we still have no reason to believe the writing, quest design or gameplay will be any better. It pains me to say it but TES6 is likely going to be BAD.
@IKIGAIofficial
@IKIGAIofficial Месяц назад
- BGS games can thrive. Just keep the story as the driving force for the lore like Skyrim. Not the forefront like FO4 and Starfield. - Its not that people are over BGS open world games, its because skyrim is just an infinitely better game than FO4, FO76, and especially Starfield. Please dont discourage BGS from doing a exploratory sandbox with lore sprinkles. Because that is why Skyrim thrived. Because that scope is where their engine thrives. When they expand that scope in a way like starfield, their engine breaks itself.
@TheGreatSajuukKhar
@TheGreatSajuukKhar Месяц назад
@LukeStephens What you describe at around 24:48, in regards to splitting the game world up into boxes, and then loading/uloading the box as players move between them IS in fact how Bethesda games have worked since Morrowind. Its called cell based loading, and as the player moves around the game world the game loads everything in the cell you are in, and the cells immediately around it, and then unloads it as you move out of the cell/adjacent cell. Bethesda has had this technology since 2002 when they released Morrowind, and has used it in Oblivion, Fallout 3, Skyrim, Fallout 4, and Starfield. The engine has dynamically culled things in the open world for over 20 years. Its a fundamental to how their games function.
@Spill_the_maximum_tea
@Spill_the_maximum_tea 28 дней назад
Yes, ive messed with skyrims creation kit and really had to figure out how these cells load. It seems like exterior and interior are treated slightly different but are often referenced the same way. I didn't realize this was for the physics (havok i believe). So my question is, is the creation engine, at this point, really only built for this system. Could it be modified to limit the physics and focus on more fluid Change of spaces / enviroments. But if the physics is kept, can it be applied to combat, rather than objects scattered around? The combat has no connectivity or real contact, so could that even be handled by this engine without a complete overhaul or reworking? Im pretty ignorant to all things programming and computer wise lol.
@dakedakinson64
@dakedakinson64 Месяц назад
We can expect 100GB day one patch.
@alexandriabrangwin
@alexandriabrangwin Месяц назад
We thought it was going to take place in Hammerfell after the teaser flew over it and the "Redfall" trademark was filed..............yeah, then life happened. And what isn't told in the sandwich lady from Starfield is if she ever changed a module on her ship, even an unrelated one that wasn;t where the sandwich pile was stored...they'd all be gone and deposited in the ships cargo hold for 14850/600 cargo space.
@Jonathan_Sherwood
@Jonathan_Sherwood Месяц назад
It was nice of Honda to allow us to buy a house. Thanks Honda.
@muresanandrei7565
@muresanandrei7565 Месяц назад
A loading simulator 2 🤣
@Duskweekend
@Duskweekend Месяц назад
Bro.. how hard is it to make it possible to enter a building without loading screen.
@kmoov90
@kmoov90 18 дней назад
The way things are right now don't expect anything you'll only be disappointed.
@donwasinger6654
@donwasinger6654 Месяц назад
17:52 honestly wouldn’t surprise me if BGS released a documentary on the making of the making of Skyrim documentary.
@casualsurfing4428
@casualsurfing4428 Месяц назад
I think Todd, at his core, is a compulsive liar mascerading as a salesman who belives he is a developer...
@QwkDrw84
@QwkDrw84 Месяц назад
I'm guessing we should expect a lot of load screens
@ToastandBananas
@ToastandBananas Месяц назад
I believe he said they plan on fixing that for ES6
@Fmakegeo6
@Fmakegeo6 Месяц назад
If they radically change NPC animations and writing. If they radically change side quests and elevate combat they might have something close to these generations RDR2, Elden ring and BG3. But it's like having an iPhone 6 compared to iPhone 15, it's some generations apart, unfortunately
@valentinvas6454
@valentinvas6454 Месяц назад
LOL They wouldn't reach RDR2's even 20 years from now when even GTA IV is better than Starfield at many things. Starfield is insanely outdated at this point. It has better gunplay and better graphics than Fallout 3 but otherwise it's still on that level as far as I see it. And Fallout 3 was already far from cutting edge back in 2008 because games like GTA IV, Crysis, Dead Space and COD World at War already existed by then.
@jackDaddy23
@jackDaddy23 12 дней назад
They could take a page from ToTk's glue mechanic. Once objects are "fused", in this case a desk covered in bullshit, that invisible glue flags all these singular objects as one larger super object, making it much easier to load and render. The glue unbinds when the player interacts with the smaller objects via classic grab or collide mechanics. But hey, i dont know how to code all that so who knows?
@akosiboy3174
@akosiboy3174 Месяц назад
First thing to ask todd is if the game has loading screen
@thegreat7878
@thegreat7878 Месяц назад
​@@Truthforeals😂😂😂😂
@JoesCaribbeanVanLife
@JoesCaribbeanVanLife Месяц назад
I expect load screens, a linear story, ugly npcs, paid mods and glitches.
@castleclash2816
@castleclash2816 6 часов назад
Their main stories have pretty much always been largely linear. Their strength was always the world and overall exploration/gameplay.
@tyrannosaur6265
@tyrannosaur6265 Месяц назад
Cant wait to see what kind of mods have been completed for Skyrim by the time ES6 is done
@jumlee5215
@jumlee5215 Месяц назад
The fact that the Creation Engine is designed so heavily around physics but Bethesda doesn't include boob physics is enough for me to write them off.
@Evil_gumby
@Evil_gumby Месяц назад
I think Todd is terrified of adventure
@DJezdic
@DJezdic Месяц назад
I don’t take anything Todd says seriously. I will believe it when I see it Mr. Starfield.
@markomejac8172
@markomejac8172 Месяц назад
Preach!
@paintballJohn2
@paintballJohn2 Месяц назад
I hope it just works and has 16x the detail.
@richardcreasey9319
@richardcreasey9319 Месяц назад
I think the BEST that we can expect out of ES6 is that it will just be a slightly touched up Skyrim 2.0. BGS has shown, so many times, that they just haven't grown or improved as a dev studio since Skyrim. Fallout 76, literally, re-introduced bugs that were in Fallout 4. Starfield was (outside of looking slightly better and having slightly better gunplay) almost the same as Fallout 4. Almost nothing has changed at BGS, FOR THE BETTER, since Skyrim. ES6 is on the same engine as Starfield. It has the same writers. It has the same directors/producers/managers. BGS would need to have a complete overhaul of their staff, and their management, and their tech/tools for them to be able to get out of this rut they're in, and we haven't seen ANY evidence that this is or will be the case. ES6 won't be terrible, but it won't be good.
@godsoloved24
@godsoloved24 Месяц назад
Endymion just did an interesting video about the community managers in these companies and how they control the discourse between fans and developers and how many of them distort that discourse on purpose.
@domomonstero3077
@domomonstero3077 Месяц назад
I will never buy a single thing from Bethesda until that Creation Engine is dropped.
@ShadowProject01
@ShadowProject01 Месяц назад
I was 31 when Skyrim launched…. I’m 44 now…..
@topy706
@topy706 23 дня назад
you're ancient
@Venator2015
@Venator2015 Месяц назад
Am I the only one that fell in love with Oblivion, thought it improved almost everything from Morrowind, spend hundreds of thousands of hours between my 360 and my pc playing and replaying the game with mods, then thought Skyrim was boring, colorless, less emotional with a too in your face soundtrack and only played it once or twice compared to my MANY Oblivion playthroughs? Did the general public just NOT play Oblivion??
@Gloops01
@Gloops01 Месяц назад
Nope. I replayed Oblivion recently and it's a way better game than Skyrim in terms of writing, pacing and in some aspects of world design. It just feels more alive. Morrowind also had an awful lot of kill/fetch quests which don't exist in Oblivion, for the most part. Even a Fighters guild quest to kill some rats (recalling Morrowind) has a twist involving mountain lions and a disgruntled neighbour in Oblivion. I think Skyrim was just fortunate to land as gaming went mainstream and it hit the zeitgeist. It always felt disappointing compared to its predecessor to me. The UI is horrendous.
@glennismade
@glennismade Месяц назад
With ther physics stuff, the two methods suggested work great in lots of places, but they are limted by the number of objects. lets say you have the "zones" option (like chunks in minecraft), now you have the issue of streaming of objected and pooling from a pool of loaded objects within a given loaded chunck, meaning now, you need to account for the next chunk, so you'll run into memory limits wither way. The other issue you hit is that you have to pre-calculate all those objects and their given position, physics properties and next positions dynamically on the fly for a vast number of physics objects. I've done stuff like this in 2d games before using tile maps and grids to predt the next tile to load.
@missingn0o
@missingn0o Месяц назад
Nothing, as was delivered with Starfield
@thefirebirdman8370
@thefirebirdman8370 Месяц назад
Luke: I wanted to do a video on ES6 but there just isn't much there..... Me: Looks at the video length -> 37 minutes?
@mattbrooks162
@mattbrooks162 Месяц назад
I mostly agree with what you had to say here but i have to disagree with the idea that gamers have moved beyond the original bgs template. Games like tes4, tes5, fallout3 would still undoubtedly be big titles if they were to release today with modern graphics and all that comes with it. I dont think loading screens are that much of an issue. Ofc games like rdr2 are groundbreaking and do set a new standard but i dont think that means just because the new bgs game isnt handling culling in the same way makes it an objectively worse game. Ppl still love the old bgs games not just bc of nostalgia but bc the overall feeling you get in the world the world building and immersion despite the loading screens you still get lost in them. The problem isnt the creation engine or the typical bgs template being outdated its the lower quality of story telling and world building over the years. If gamers really got bored of the same game templates that fast then COD wouldn’t be relevant at all today bc its the same template as doom and quake at its core
@TheTalan
@TheTalan Месяц назад
A co-op mode would go along way, especially if your character could be a friends follower when you were offline
@joeschoppmann2745
@joeschoppmann2745 Месяц назад
What I want for ES6 is Morrowind faction and exploration, with oblivions quest structure, skyrims companion system and combat, morrowinds magic system, in-depth conversations where choices matter, bring back skill trainers similar to morrowind, integrate a better hud and UI, graphics don't matter to me, just don't make it blurry as all hell. Audio should incorporate all the previous games. And so on.
@apuffin9545
@apuffin9545 Месяц назад
"The ultimate fantasy" lol good luck when elden ring and bg3 already exist, not to mention all the games that'll likely come out before es6
@tacituskillgore7437
@tacituskillgore7437 Месяц назад
Absolute delusion...skyrim was played more last weekend than all of those games entire playtime combined... bg3 didn't even beat starfield which was the most played single player game of 2023 across all platforms and the only single player game on the list...elden ring bg3 and Spiderman 2 didn't Crack the top 50
@laigstore
@laigstore Месяц назад
​@@tacituskillgore7437 Why do you compare games that are among the top 5 of their respective years with Starfield, they are on a totally different level
@tacituskillgore7437
@tacituskillgore7437 Месяц назад
​@@laigstorestarfield was better and beat all of them... starfield was next to fortnite minecraft and cod for hours played where these "top 5" have never been anywhere close... you're right though none of those games were on starfields level
@castleclash2816
@castleclash2816 5 часов назад
Depends. Elden Ring is practically only praised or known for its boss fights/souls combat. That's pretty much the game. It was severely hyped up by influencers and game media just like Cyberpunk. BG3 has more going for it in the fantasy world aspect but is still largely focused on narrative choices and turn based strategy. In terms of actually a world where you have a sandbox, ES is kinda the GTA of fantasy. A open world with freedom to explore all over with little limitations. You can practically ignore ES main story and still have an entire fantasy world to immerse into. Thats probably what people mean when talking about ultimate fantasy games, meaning sanbox fantasy worlds you can be whoever and do whatever. Idk, games have their unique strengths and weaknesses and people like different focuses on gameplay aspects
@mosjeffinately7822
@mosjeffinately7822 Месяц назад
I feel, there is nothing to talk about. Y’all will hype yourself for disappointment. 😂
@JakeKoenig
@JakeKoenig Месяц назад
How many more years is everyone going to be desperately optimistic that this will be released soon? In 2016 I predicted that we wouldn't get an Elder Scrolls 6 within the next 10 years. And here we are in 2024, not even close to a release. Sometimes I hate being right.
@aleksandrmikhail3803
@aleksandrmikhail3803 Месяц назад
regarding to "culling" method, this is good method but i feel this is the reason why we need SSD because of the data stream from storage cannot be cut or else the frametime drop because of the storage still trying to read and look for the data.... my biggest question mark is that, are there no other way to do this? because nowadays games especially in PC. we need more storage esp SSD and VRAM yet somehow system RAM usage still around 8GB? is there no way to use more system ram so the read is faster than just taking straight from the storage? to the point where GPU maker now trying to straight up bypass system RAM and just take the data from the storage?
@theoncousland4587
@theoncousland4587 Месяц назад
Is everyone excited to see Californians dressed in fantasy style clothing with the same video game hairstyle and being lectured on the current thing about the US?
@louisbrown3793
@louisbrown3793 Месяц назад
Problem with starfield is that it's too big. I have every faith that elder scrolls 6 will be great because it will be a smaller contained map with plenty if handcrafted stuff to discover.
@donut3110
@donut3110 Месяц назад
You would hope, but what if they release a bombshell of having half of the known world available to explore with additional lands as DLC later on, then it's just a bunch of generic shit and bugs we have to fix for the next 10yrs.
@Balalaika74
@Balalaika74 Месяц назад
Well prepare for AI-generated content and to be disappointed.
@louisbrown3793
@louisbrown3793 Месяц назад
You boys so quick to be disappointed haha I get it! But starfield ain't awful I think it's just boring. But it has some good shit in there.
@Balalaika74
@Balalaika74 Месяц назад
@@louisbrown3793 I just have to go on what i'm seeing at the moment and that is not Good. I'm totally open to being proven wrong although i don't Think that Will happen. Preferences are different but Starfield is a game i didn't even want to install. Looks like California in Space.
@BakeNLikeJake
@BakeNLikeJake 27 дней назад
You can’t even jump while running in Skyrim lmao you would think all of the remasters would fix gameplay but instead they focus on stuff that doesn’t really matter
@And_Rec
@And_Rec Месяц назад
Has Todd claimed 16x times the detailed yet ?
@AlanNoMoney
@AlanNoMoney Месяц назад
The studio that made oblivion and fallout 3 is long dead and I have made peace with that
@Vert_GreenHeart
@Vert_GreenHeart Месяц назад
Some truth into that.. many people refuse to believe that though.
@maofria1452
@maofria1452 Месяц назад
Most of people that make elder scrolls great is not in bethesda anymore. And Emil and todd will work in this game. Dont expect much 😑
@Mjg6633
@Mjg6633 Месяц назад
Just metaphor after metaphor after metaphor. Blow my brains out
@jeffreycoriell9617
@jeffreycoriell9617 Месяц назад
I believe elder scrolls online released in 2014, and in that game you can hear conversions in rooms after you have already loaded into to the room outside of it. So I think that's more so what they were referencing at the time instead of elder scrolls 6.
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