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When Ripping out your Messy Metro is the Best Idea in Cities Skylines! 

Biffa Plays Indie Games
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25 окт 2024

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Комментарии : 263   
@PhtevenTheDuck
@PhtevenTheDuck 3 года назад
Since watching all of Teaport and Teaville over the last couple weeks, my passion for this game has come back in a big way! And now, whenever I'm playing, I'm hearing your voice like flippin Jiminy Cricket on my shoulder, "lane mathematics ... hugo there ... you give way ... one coming off ... bish bash bosh" Thank you for the wonderful inspiration and all the amazing advice!
@thebestspork
@thebestspork 3 года назад
Note- to avoid paying full price for "new" larger metro stations, just move the smaller ones (using the game tool, not moveit mod). They automatically change to the new ones as soon as you move them.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Good tip :-)
@665hp
@665hp 3 года назад
This worked for me
@TS_Mind_Swept
@TS_Mind_Swept 3 года назад
@Blitzen well maybe if they weren't texting everyone tree death people wouldn't be so inclined to try to cheat about it
@krasnamerah1926
@krasnamerah1926 3 года назад
@scoopsmagoo, keep yourself together, bro. We are in this together.
@watsonelijah9693
@watsonelijah9693 3 года назад
I realize it's quite off topic but do anybody know of a good site to stream new tv shows online ?
@jorn7321
@jorn7321 3 года назад
Finally, he did it. The underground bothered me since the beginning of this fix. Such a relief.
@Vespuchian
@Vespuchian 3 года назад
I've seen far too many cities in his 'fix it' series that have fairly reasonable road network layouts but a ravenous subterranean spaghetti monster beneath. It really makes me wonder how many players use subways (and public transit in general) as a bodge job to 'fix' traffic without putting any real planning into it.
@matthewparker9276
@matthewparker9276 3 года назад
@@Vespuchian the fact that the metro is usually underground and invisible probably means that many players don't really care if it looks horrible since they won't see it. That'll probably change with the above ground metro now as players will get used to thinking about it as if it were a road or train line.
@hvymtal8566
@hvymtal8566 3 года назад
@@matthewparker9276 The biggest problem is that an ugly metro is an inefficient one. Underground, surface, or elevated, they _need_ to be built like mainline railroads with smooth bends or their usage potential is wasted because they slow down to a crawl for every turn
@Vespuchian
@Vespuchian 3 года назад
@@bleeb90 I get very happy when I click on a transit line and the 'car trips saved' percentage is above 55%. It tells me that, for the folks living near the line anyway, I've laid it out well.
@mikehartz2430
@mikehartz2430 3 года назад
I am absolutely loving this city redo! It's really inspired me to revisit some of my old cities. Thanks Biffa!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Glad you enjoy it! :-)
@Phineapoo
@Phineapoo 3 года назад
Your gameplay has single handedly helped me reignite my love of this game. Might have to see how bad I can make traffic for you!!!
@showbitz1
@showbitz1 3 года назад
100% for me to. Love watching this during my break 🤣
@DieEneNoah
@DieEneNoah 3 года назад
I'm sorry to break it to you but biffa doesn't accept cities that are purposely made bad
@Phineapoo
@Phineapoo 3 года назад
Then I shall make an amazing city to the best of my abilities and then send it in when it inevitably fails :P
@TS_Mind_Swept
@TS_Mind_Swept 3 года назад
There is a channel called "a city planner play city builders" and watching him really helps understand how roads work and build a city on your own that works properly; if you want to achieve success on your own (which is really the best way to try to do it), I highly recommend his channel
@johnathanhodskins5820
@johnathanhodskins5820 3 года назад
He doesnt take cities designed to be bad
@SuperSpatman
@SuperSpatman 3 года назад
Yes! That's satisfying; the old metro was just begging to be replaced!
@wschmrdr
@wschmrdr 3 года назад
Sometimes I wish there was a "perpendicular underground metro", where the track runs cross-wise to the road the station is along, rather than parallel to it. It would solve a lot of the wacky turn-around tunnels.
@matthewparker9276
@matthewparker9276 3 года назад
There probably is an asset on the steam workshop for that, but having it in the base game would be better.
@astromec6303
@astromec6303 3 года назад
U can use the metro overhaul mod for that. U can have full control of ur metro network (angle of station, bend, length, depth etc) as well as adding 4 tracks stations.
@pepinlebref7585
@pepinlebref7585 3 года назад
there are assets for that, even 45° metro. You can also find combined stations with parallel or perpendicular platforms
@jmgirard7
@jmgirard7 3 года назад
Ive watched so many of these videos now that on my 23-mile one-way work commute on 98% highway, all I see is lane mathematics and hear your voice when traffic gets heavy and "horky borky" . Thank you sir!
@alockewrites7587
@alockewrites7587 3 года назад
I love that you revisit old cities you’ve built and fix them up! Revision is a very important part of art!!
@olympia019
@olympia019 3 года назад
The traffic-fixing in this video had me internally screaming... The highways in the middle... for the love of god, just delete them and do it all over. I beg you!
@daddyleon
@daddyleon 3 года назад
Yes, I fear this is the only rational option. On-ramps at every junction isn't necessary.
@vexx80000
@vexx80000 3 года назад
I started playing this game a week ago, and found it so frustrating playing unmodded. Your videos have been a godsend for smoothing out the learning curve. Cheers!
@ShadowWolfTJC
@ShadowWolfTJC 3 года назад
1:30: That spaghetti mess of redundant on-ramps, off-ramps, and overpasses could be trimmed down to just 1 or 2 each, so that the traffic is better organized, and so that there's more space in-between junctions for the vehicles to switch lanes.
@thebestspork
@thebestspork 3 года назад
Yup easiest to just connect the two halves of the industrial area over the highway using bridges and then give highway access with two junctions, one at each end. He's also still got two massive four way highway junctions next to each other that connect to the same areas/roads in the city which are just belching traffic everywhere.
@JMWZ_E
@JMWZ_E 3 года назад
21:04 Hey, just an idea for the T-junction so close to the roundabout. Your standard-setup is giving the 3-lane-roundabout one exit lane. But two exit lanes could work better. I invent the word "prededicated turning lanes" - one exit lane sends vehicles right and then [lane-connectors] right again, the other one right and then [lane-connectors] straight on. Oh, and you once said, roundabouts should have one lane more than the biggest road going in (highway 3 ... so 4 lanes) - which would still give you 2 straight-on lanes.
@Grumpy_old_Boot
@Grumpy_old_Boot 3 года назад
When you have those junctions near a roundabout, it really helps making the junctions a bit larger with Node controller. The AI seems to have an easier time handling them when it has a bit more room.
@NATM462
@NATM462 3 года назад
Glad to see you uploading a lot again, hope everything is going well.
@Valthalin
@Valthalin 3 года назад
I was worried for a bit there, i almost thought that the episode would end without a roundabout being added to the city. Its not really a Biffa video without a roundabout after all.
@fruitcake3615
@fruitcake3615 3 года назад
Thanks for using my tip of adjusting the road to add priority signs from a few episodes ago
@TS_Mind_Swept
@TS_Mind_Swept 3 года назад
0:33 it makes me so happy to finally hear you staying "road hierarchy"; I know we both watch the city planner guy and I've seen you implement some of the things he's talked about, but carrying over the verbiage just feels like a more complete Bridge :p 19:22 *when you put in three turning Lanes to go to directions 😂😂 (wonder when he's gonna notice SuperVinlin) 20:55 oop 👀
@jonathanmarsh8119
@jonathanmarsh8119 3 года назад
I recently removed all of my metros and lines and rebuilt everything. I built small metro hubs by using a metro for an area and then a second/third metro to run express tracks to other areas. Each metro can have two stations, so probably the biggest one is at my international airport which has the three metros and runs express routes to each of my 6 residential areas. This helped a lot with regards to the numbers of passengers, especially once I got new cars for my metro. I have the standard 150 passenger and a 900 passenger once for the heavy duty lines. Only issue I run into is the MOM mod which has a station which needs to have access to each line in each direction to provide the cars.
@e1123581321345589144
@e1123581321345589144 3 года назад
Biffa "there's *a* 4 way junction there" Me: they're all 4 way junctions
@C99631
@C99631 3 года назад
I always grow my cities organically. Meaning I just keeping adding stuff with zero planning. Then, when the city grinds to a halt I fix it. Only once have I had the city keep on moving and growing with awesome pedestrian access and a mess of subways but I still don't know why it worked. If I could work out how to use some of these mods I think I would have a more satisfying experience.
@krasnamerah1926
@krasnamerah1926 3 года назад
Well, simulating real-life cities growth, eh? I love that too. Organic initial residential-commercial areas, and then try to specifically design the industrial areas (because of its more modern-oriented period), and finally build grid-like CBDs with high-density residential and offices in a new area, slowly integrating it into the Old City with suburbs. Also, respecting the terrain, just like what Czardus does. Mixing those grid-like design in the flatlands and organic build in the highlands are a good thing to do too.
@wschmrdr
@wschmrdr 3 года назад
That first one just screams Texas frontage road in my mind. I know you build European cities, but it just seems set up for it.
@CriminalStorm62
@CriminalStorm62 3 года назад
you say that, but how often are those areas under construction in RL
@tsusai
@tsusai 3 года назад
Some of those stations looked prime for Cyterion's multi platform metro stations. I've kinda struggled connecting loops together, and those work multi platforms (Cross for instance) worked great for connecting them.
@louie-laur
@louie-laur 3 года назад
Thank you again Biffa for another video to watch! You hard work is appreciated.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Thank you Balloonerina :-)
@Tchelow
@Tchelow 3 года назад
It's good to see some metro love ☺️ I just think it'd be used more often if the lines were connected to different neighbourhoods, not just loops in the same area. But good progress regardless ☺️
@dondiezel
@dondiezel 3 года назад
This was very productive. I like the timelapse. Can you make this city grow to 500k? Good job Biffa!
@TCR_TheKnulk
@TCR_TheKnulk 3 года назад
Remember to keep your court house close to the prison for a more efficient justice system 👍
@BadDayLp
@BadDayLp 3 года назад
All bout cost cutting and helping the enviroment Transport is made by foot, not by car. GG for this great idea
@LarrySkylines
@LarrySkylines 3 года назад
Those Industry areas have no cross streets so all traffic has to go to the outer ring roads, thereby increasing traffic there at every junction. I think if you just added three east-west cross streets across the industry area, or maybe even stagger more to avoid many 4 way junctions across the middle, then traffic can navigate within those industry areas without having to go back out to the main ring roads. Plus those four lane roads with medians don't allow traffic to turn across them so trucks being able to just go around the block would help. Your city probably could do without the extra fish stick factories anyway :)
@chichichuchi
@chichichuchi 3 года назад
YOU HAVE INSPIRED ME TO START MAKING MY OWN RU-vid CHANNEL THANK YOU SO MUCH BIFFA.I LOVE YOU 😍.I WISH YOU CAN BE THE BEST RU-vidR OUT THERE!!!
@jagnes632
@jagnes632 3 года назад
I have noticed that if you treat the tunnels like highways (make sure the curves are sweeping not blocky and angles the smallest possible on intersections) you can increase the efficiency of the metros, trains, monorail etc....
@kimlightfoot
@kimlightfoot 3 года назад
Bless you Biffa, Loving new Biffington series redo's. Excellent job on the metro
@stevengalloway8052
@stevengalloway8052 3 года назад
Yep, those crazy looking roads HAD to be replaced! 😏 Back then Biffa, it seems to me that you had TERRIBLE layouts! 😆 Good thing you evolved into the great traffic manager you are today! 😆
@IceHot247
@IceHot247 3 года назад
The music during your timelapses is 🔥🔥🔥
@kingyboi1
@kingyboi1 3 года назад
If you go to traffic manager and use the priority signs tool . Ctrl +Shift and click on the road it makes it a main road and also does the dedicated turning lanes.
@reneschneiderAustralia
@reneschneiderAustralia 3 года назад
Hi Biffa, 23:14 you have the road the wrong way around! you need 2 in and 3 out :)
@Sdjejdijdjxudhd
@Sdjejdijdjxudhd 3 года назад
15:17 time stamp. The T junction should CLEARLY BECOME A ROUNDABOUT!
@Sdjejdijdjxudhd
@Sdjejdijdjxudhd 3 года назад
Love you did this 5 minutes later. This probably suggest Ive watch too many videos on when you put in a roundabout!
@zeken4792
@zeken4792 3 года назад
Biffa, City Planner Plays City Building Games Phillip is proud to hear you use the phrase "road hierarchy" at 0:35
@DerBeppone
@DerBeppone 3 года назад
I think I am inspired to put my knowledge, I learned from you to a test and will try to fix up my old cities, before I dive in to a new one, with all the DLC magic, that has happened during the last years! I just hope I find some old saves. :D
@RushDelight
@RushDelight 3 года назад
I think you should try and fix a city without adding roundabouts and then one without lane mathematics. That would be interesting!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
I think you should make a bacon sandwich without bacon ;-)
@matthewparker9276
@matthewparker9276 3 года назад
At 19:25 you didn't need to use asymmetrical roads as the 4th road at the junction was one way into the junction. Two lanes was enough for dedicated turning lanes on the rest of the roads.
@jsonattard2179
@jsonattard2179 3 года назад
The exit to the cargo termininak is one way, so the assyemtical road will not use dedicated turning lanes
@Renagede77
@Renagede77 3 года назад
It would be cool if there were a button you could press and it does dedicated turning lanes for the entire city.
@rkaov5478
@rkaov5478 3 года назад
hello I'm Brazilian and a lot of us like to see your content so people that you put subtitles and Portuguese for us to understand you. thanks
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
If you want to sped the time putting subs together then please feel free to submit them :-)
@marrs3312
@marrs3312 3 года назад
That Yorkshire Tea is starting to work
@Bambi298_LP
@Bambi298_LP 3 года назад
Oh my godness...this metro was horrible...but you made it look nice and smooth😄 I think the people in your town will love it...you need to give them just a little more time, so they recognize, that they now have a cool new metro👍🏼
@williamfife1476
@williamfife1476 3 года назад
The reason you have less people using metro is walking between metro instead of metro between loops
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Pretty sure I said that in the video, you are correct :-)
@jayzo
@jayzo 3 года назад
You should definitely use the metro overhaul mod as you can rotate and bend the underground stations to a suitable alignment which would help with rebuilding the entire network.
@anigoesirish
@anigoesirish 3 года назад
I discovered City Skylines last summer when it was a PlayStation Plus game and loved it instantly! But since I've came across your videos, I am waiting until I can afford a gaming PC to have access to these amazing mods 😍 (Sorry for grammar mistakes. English is not my first language)
@Bluewhalebig
@Bluewhalebig 3 года назад
I'd love it if this was included in the game or if someone could create a citizen mod that makes the citizens react to the changes you've made in their area, just for a bit of 4th wall breaking humour. For example, if you clicked on citizens in an area you just totally changed, their status would be "pissed off", and their reason would be "I stepped out for half an hour to grab some ice cream, and when I got back, my house is now a park and my entire neighbourhood no longer makes any sense."
@lordfaladar6261
@lordfaladar6261 3 года назад
looks like its time for another subscription Drive! lets see a half Million !
@93ahalsey
@93ahalsey 3 года назад
Anyone else like the video as soon as it starts because you know quality content is about to start?
@keithrowley7381
@keithrowley7381 3 года назад
Always a treat to see you implying your knowledge.
@sintramdragonis4794
@sintramdragonis4794 3 года назад
I really like the music in this one.
@riccardozanotta518
@riccardozanotta518 3 года назад
19:30 you don't need asymmetrical roads because the road coming from the cargo terminal is going one-way out
@tylerm.9408
@tylerm.9408 3 года назад
Oh man, these episodes go by too fast!! Love this series! Well, I love all the series you do! Drinking from my Biffa mug while watching!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
👍😁
@erikschiegg68
@erikschiegg68 3 года назад
Magister magnum architectum Biffa, is there a way to create terrain with real Google Earth or NASA height data?
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Not easily, best check the forums or reddit on how to do that, beyond me :-)
@Frizzoo
@Frizzoo 3 года назад
Hey Biffa! Maybe check the metro lines to see if they all have updated correctly and maybe help them if they don't. That could be why the numbers are lower at the end.
@TheBigblue1090
@TheBigblue1090 3 года назад
Noticed when you made the roundabout t-junction you set the give way signs on the left but not the right side. May cause some issues coming off the roundabout
@dycedargselderbrother5353
@dycedargselderbrother5353 3 года назад
I've occasionally had "cannot find path" when I'm 100% sure I've connected everything. It happens with buses, too. It goes away only when I save and reload (quitting the game if using mods). In this case I wouldn't be surprised if the game is confused over the different sized stations and the rail assets may have been updated as well, even if they appear the same.
@thebestspork
@thebestspork 3 года назад
"cannot find path" is common with the metro stations and lines brought in with Sunset Harbour. They changed the rules about how sharp a bend can be - so it won't find necessarily find a path if you change the lines on an old save. This caused me a major headache when a tsunami hit and I was trying to rebuild collapsed stations (which change to the larger size and different depth) and the bends on my old metro were too tight.
@thejgally
@thejgally 3 года назад
1:19 "This is good, this is a good idea... sorta"... No, Biffa, no it is not.
@andrewmay9927
@andrewmay9927 3 года назад
With the corkscrew thing on the north side the lanes going off should be 2 way because the bridges going across are going over to the other side.
@milokojjones
@milokojjones 3 года назад
Well as I can see, I have tuned in to check on the chanel in exactly the right time.
@rosemarydodds7665
@rosemarydodds7665 3 года назад
When you have a T-junction right next to a roundabout you could disconnect the T-junction and connect both roads to the roundabout separately. So even if someone wasn't heading towards the roundabout from the T-junction you'd force them on to it, but at least they wouldn't be getting in the way of people coming off the roundabout.
@ApemanMonkey
@ApemanMonkey 3 года назад
Doesn't that crowd your roundabouts too much? I usually just disconnect the road entirely. Cars will then have to drive back to the next junction, which is further away from the roundabout. That usually does the trick.
@rosemarydodds7665
@rosemarydodds7665 3 года назад
@@ApemanMonkey it probably would crowd them a bit, but roundabouts can handle quite a bit of traffic flow. Your solution would be better than mine when there's a definite grid (so an obvious diversion) and the in-game tool says most people on the side-road want to turn away from the roundabout, or where the roundabout is small. If you've got a large roundabout where there's plenty of spaces for additional connections and there's a heavy demand for traffic flow between the side-road and the roundabout then mine would be preferable. I think we're both in agreement that junctions near roundabouts are problematic and there's not a one-size-fits-all solution.
@ApemanMonkey
@ApemanMonkey 3 года назад
@@rosemarydodds7665 100% agreed. I'll try your solution next time, see what it does. Another thing I sometimes do: keep the t-junction close to the roundabout, but only allow traffic coming from the roundabout to go onto it. With dedicated lanes things go rather smoothly!
@aaronkafka2051
@aaronkafka2051 3 года назад
Love your videos man! Honestly your vids have helped me get so much better at the game and making my cities function well and have a good aesthetic
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Glad to help!
@中国杨
@中国杨 3 года назад
19:32 Biffa you actually don’t need to asymmetricize(not a word maybe) those three sections other than the bottom one because of the one way system
@torskforce
@torskforce 3 года назад
Always thought you'd replace that mess between the industry with a nice, big ovalabout.
@PauxloE
@PauxloE 3 года назад
19:28 This is only a three-and-a-half-way intersection, not a four-way one - your new street is a one-way road, nobody should be turning into it here. So you only need the three lanes on this road, the others can stay 2+2. Your metro usage statistics might have gone down, because previously people had to use multiple metros more often, and this counts twice.
@derHutschi
@derHutschi 3 года назад
@17:43 you might have enabled the "go through"(?) while disabling the traffic lights on the crossings?
@jlcgaming8178
@jlcgaming8178 3 года назад
I think this video is trying to tell me something, i added my metro last night 😂😂😂
@takumi2023
@takumi2023 3 года назад
I hoped you'd delete the junction into the highway in your industry and put in an elevated roundabout on/off ramp. Again thanks for the video biffa
@GustavSvard
@GustavSvard 3 года назад
So the metro is 8 or so loops with connecting shuttles? Make it 8 loops with a megaloop connecting them all! Never more than two transfers between any pair of stations :)
@sebastian_berlin
@sebastian_berlin 3 года назад
Whenever you're doing these Public Transport Fixes, it really itches in my fingers to buy the game and get your city, to try to make it better then you :D do you upload your cities or is there a way to get your safegames? Maybe that could even be a challenge, where people could try fix your cities and in the end you compare them in a video? I still love these projects obviously, your fixes are fix for me :)
@MircoWilhelm
@MircoWilhelm 3 года назад
Still thinking replacing all the ramps between the three industry areas with two propper junctions would solve a lot of internal traffic issues there.
@PerfectAlibi1
@PerfectAlibi1 3 года назад
I wonder if Biffa ever wants to do a full vanilla playthrough again ^^'
@victormn47
@victormn47 3 года назад
I can't speak for everyone else, but personally I find it more interesting if you fix cities that don't have such odd maps or highways everywhere.
@MS4E
@MS4E 3 года назад
It's been MONTHS! these longer episodes and a few changes in lifestyle meant I wasn't able to see all of them on time. but finally, I have caught up! next up: check out Oxygen not included.
@e1123581321345589144
@e1123581321345589144 3 года назад
12:34 metro line count 29 12:52 metro line count 40 I think you need to go over your lines again Biffa, it appears you've missed some. could be the reason for the decreased passenger count, your relative numbers seem to point into that direction.
@georgeheld1901
@georgeheld1901 3 года назад
You need to make a playlist for Biffshireton, I want to watch them
@RockBand2Freak78
@RockBand2Freak78 3 года назад
Instead of removing lanes, I add the exit lane before the interchange as a 4 lane highway, that way it's down to three and then back to 4 for a merge. More like actual US highways to me.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Sure thing 👍
@milktar2182
@milktar2182 3 года назад
8:57 H-How could you Biffa?
@guillaumegaudin694
@guillaumegaudin694 3 года назад
noone : Biffa : woops, jumpy game
@weirdalfan1980
@weirdalfan1980 3 года назад
Lol when I do Island Hopping scenario, I try fix on traffic it changes traffic elsewhere, 57% traffic on easy mode is horrendous.
@AshforkusMichau
@AshforkusMichau 3 года назад
I died a little inside when you didnt double check the Giveway signs as they were causing issues before the roundabout was put in. I believe there is still some issues with the signs that need checking. Still like the video though :)
@朱雨齐
@朱雨齐 3 года назад
Hi Biffa! What LUT are you using right now in this game? I'm struggling to make my game look as comfortable as yours!
@charlieinsingapore
@charlieinsingapore 3 года назад
I've got a city (81 square mod) thats bouncing around 300,000 pop, and have to despawn traffic every hour or so because I keep hitting the 16384 vehicle limit :( Metros and heavy rail, bicycle policy, etc but there's still a lot of tourists coming in.
@alexsegers5175
@alexsegers5175 3 года назад
Loving your channel. Good quality work. On this Vid i was just wondering now that the number of users of your metro is less. How is your Budget on Metro? because you were like losing 10K on that.
@TeaAddict
@TeaAddict 3 года назад
Earliest I’ve ever been 😅😅 hey Biffa, hope you’re well!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
All good thanks :-)
@MrEufemia
@MrEufemia 3 года назад
I think you should fix the industry crossing and highway road so it works well
@sezmaze5250
@sezmaze5250 3 года назад
Just the at moment I grabbed my lunch and warm cup of tea :D By the way Biffa, I believe you are underusing the heavy traffic ban option. That might cause some trouble in the city as well. Maybe you should create separate highways with and without heavy traffic just you have done with cargo and passenger train lines.
@dlwatib
@dlwatib 3 года назад
@ 13:22 All those slip roads! And that humongous double trumpet interchange! You really need to rethink that entire mess. Whatever made you think that this could possibly be a good idea?
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 года назад
Inexperience 😁
@BKPrice
@BKPrice 3 года назад
When the only tool you have is a Biffa, every problem becomes a lane mathmatics.
@corbetdumas
@corbetdumas 3 года назад
😆😆 you should rename the channel, "dedicated turning lanes." You have proven how essential that feature is to the game.
@maskedgymnast9699
@maskedgymnast9699 3 года назад
Biffashireton: comment Teaport: like
@djdewaal289
@djdewaal289 3 года назад
Biffa the Ripper in action!
@karloskliemann
@karloskliemann 3 года назад
Love this so much, don't even know why! Thanks universe!
@Magickyaaron1987
@Magickyaaron1987 3 года назад
Whenever i try adding crossings in the road it comes out as an other worldy blue. It works fine but it's very recognisable as being separate from the map
@pokergeniusordonkey6517
@pokergeniusordonkey6517 3 года назад
Biffa, you had an episode where you showed how to change the angle of the metro stations. You could have done that with these.
@miles-tails-prower7156
@miles-tails-prower7156 3 года назад
Its looking like you started this game with left hand traffic enabled, thats why half the roads on the highway are looking backwards
@shdwmage24
@shdwmage24 3 года назад
Happy Tuesday Biffa!
@LadyLexyStarwatcher
@LadyLexyStarwatcher 3 года назад
The devs need to add a vanilla metro station that has the tube at 90 degrees to the road.
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