Max rank Veteran here! Scientists are the staple of definitive gameplay. Depending on how you play them will tell a lot about who you are. Are you an angel of salvation, or a demon of death? The normal scientist has if I'm not mistaken 6 shots When fully upgraded. He does the most work when he is in front of an enemy's face. Only go for ranged enemies if somebody else is shooting at them. When it comes to using your heal station, You should consider placing them in random intervals because you never know who might need them after capturing a zone. Also be mindful WHERE You place it. When you were fighting the sunflower and Rose in dinolands, you've placed the station completely exposed and easy to be destroyed. I would have placed it behind the trees personally so that way engineers could go there, anybody else coming out the caves can see what's going on and naturally inclined to help you. With your choice of energy warp, you have an opportunity to become an infiltrator. Energy. Warp is good for burrow dodging, but more importantly, you could slip behind enemy lines Undetected. As players, we're trained to shoot zombies, and the game will naturally give us an icon to shoot at from a distance. With the energy warp, it's highly unlikely that your icon will show, and people will not associate an energy warp with a Target. When using the energy warp to infiltrate and flank, choose the path less traveled, or wherever the enemy is hyperfixated on, go the opposite way and flank from behind. When gunning down opposition, prioritize healers first, Chomper second, and everybody else third. When dealing with plasma peas max rank or no, experience plasma peas often find thrill in just randomly shooting their Max charge at groups of zombies. A good way to deal with them is to preoccupy them so that way your team does not get bombarded. With all their focus on you, you'll save your team a lot of headaches. Plasma peas also have a unique weakness: they're single shot. You'll notice that when he was firing at you, he was having a really bad time aiming without his splash effect. This is because their muscle memory is trained on splash damage. In order to compensate, he had to use the beans to survive. If you're in the case of a pogo pea, try and bring the fight to a more concealed area like under a bridge or in a tunnel so they can't jump high to get. You. Also, don't hyperfixate on how high they jump up. Try and aim for where you think they're going to land to begin scoring hits. It's common for dark bean bombs to be paired with this guy for maneuverability, and quick DPS in a pinch. If given the chance, they will control the battlefield because they'll be hyperfixated on you to add to their toll. DO NOT GIVE THEM THAT CHANCE. Instead, when you hear the first initial Bean, go off, warp away and reposition yourself. With the pea having to pursue you, You can control his motion having expended his arsenal Save for the Gatling.