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Which character can go the FARTHEST (2022) - Super Smash Bros. Ultimate 

PJiggles
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23 сен 2024

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@PJiggles
@PJiggles 2 года назад
Hey guys thanks for watching, I wanted to wait a bit with commenting this, but if you want the rankings in text form, here you go! I have already had a tiny handful of recoveries shown to me on Twitter where I could've gotten a little bit further, but this list is still 99% correct! Obvious spoilers for the video: ====================[F tier: -7 - -1]===================== #40: -7 - Shulk (Monado Shield) -7 - Hero (Small, No MP) #39: -5 - Min Min* #38: -4 - Kirby (Shulk's Monado Shield) -4 - Ganondorf -4 - Hero (Small, Woosh) #37: -3 - Little Mac (No Jolt Haymaker) -3 - Simon & Richter* -3 - Hero (No MP) -3 - Byleth* -3 - Mii Brawler (26/81) #36: -2 - Mii Swordfigter (9/81) -2 - Dr. Mario -2 - Mii Gunner (Forwards start, 6/81) -2 - Pyra (Solo) -2 - Robin (No Thunder, 0 Elwind) -2 - Chrom #35: -1 - Cloud (No Limit Break) -1 - Shulk (No Monado Art) -1 - Link (No Rune Bombs) -1 - Mii Gunner (Forwards start, 6/81) -1 - Squirtle (Solo) =====================[E tier: 0 - 4]====================== #34: 0 - Mii Gunner (Forwards start, 15/81) 0 - Mii Brawler (10/81) 0 - Ice Climbers (Single) 0 - Little Mac (With Jolt Haymaker) 0 - Hero (Woosh) 0 - Shulk (Monado Speed) 0 - Hero (Small, Kaswoosh) 0 - Robin (With Thunder, 0 Elwind) #33: 1 - Wario (No Waft, no Bike) 1 - Joker (No Arsene)* 1 - Marth & Lucina 1 - Robin (No Thunder, 1 Elwind) 1 - Mythra (Solo) 1 - Sephiroth (No Winged Form) 1 - Terry (Backwards start with Crack Shoot) 1 - Zero Suit Samus (No Flip Jump)* 1 - Young Link (No Bombs) 1 - Pyra (Teamwork) 1 - Corrin (Backwards start, 1 back air) 1 - Hero (Big, no MP) 1 - Hero (Small, Swoosh) 1 - Ivysaur (Solo)* 1 - Roy #32: 2 - Ryu & Ken 2 - Mythra (Teamwork) 2 - Incineroar 2 - Banjo & Kazooie (0 Wonderwings, no Rear Eggs) 2 - Terry (Forwards start with Burning Knuckle) 2 - Mii Gunner (Backwards start, 27/81) 2 - Wario (Half Waft, no Bike) 2 - Mario 2 - Robin (With Thunder, 1 Elwind) 2 - Mii Swordfighter (45/81) #31: 3 - Hero (Small, Acceleratle, no MP) 3 - Wolf 3 - Palutena #30: 4 - Mii Brawler (12/81) 4 - Corrin (Forwards start, 2 back airs) 4 - Kazuya 4 - Hero (Big, Woosh) 4 - Mega Man 4 - Toon Link (No Bombs) 4 - Mii Gunner (Forwards start, 18/81) 4 - Hero (Kaswoosh) =====================[D tier: 5 - 9]====================== #29: 5 - Mii Brawler (6/81) 5 - Ice Climbers (Together) 5 - Hero (Swoosh) 5 - Mii Gunner (Forwards start, 36/81) #28: 6 - Ness 6 - Kirby (Shulk's Monado Speed) 6 - Captain Falcon 6 - Hero (Small, Acceleratle, Woosh) 6 - Ike 6 - Dark Samus* 6 - Joker (With Arsene) 6 - Samus* #27: 7 - Zelda 7 - Bowser 7 - Mii Brawler (12/81) 7 - Olimar (3 Purple Pikmin) 7 - Inkling (No Ink for Splat Roller) 7 - Mii Gunner (Backwards start, 27/81) 7 - Luigi (No Misfire) #26: 8 - Wii Fit Trainer (With Deep Breathing) 8 - Mii Gunner (Backwards start, 27/81) 8 - Olimar (1 Medium, 2 Purple Pikmin) 8 - King K. Rool 8 - Wii Fit Trainer (Without Deep Breathing) 8 - Sheik 8 - King Dedede 8 - Sonic #25: 9 - Wario (Full Waft, no Bike) 9 - Sephiroth (Winged Form) 9 - Cloud (Limit Break) 9 - Olimar (2 Medium, 1 Purple Pikmin) 9 - Banjo & Kazooie (1 Wonderwing, no Rear Eggs) 9 - Hero (Big, Swoosh) 9 - Bayonetta (1 After Burner Kick) 9 - Hero (Big, Kaswoosh) 9 - Olimar (1 White, 2 Purple Pikmin) 9 - Robin (No Thunder, 2 Elwind) ====================[C tier: 10 - 14]===================== #24: 10 - Donkey Kong 10 - Shulk (Monado Jump) 10 - Olimar (3 Medium Pikmin) 10 - Ridley 10 - Mii Brawler (15/81) #23: 11 - Greninja 11 - Zero Suit Samus (With Flip Jump) 11 - Olimar (1 White, 1 Medium, 1 Purple Pikmin) 11 - Hero (Acceleratle, no MP) 11 - Robin (With Thunder, 2 Elwind) 11 - Kirby 11 - Piranha Plant 11 - Hero (Small, Acceleratle, Kaswoosh) 11 - Falco 11 - Hero (Small, Acceleratle, Swoosh) #22: 12 - Olimar (1 White, 2 Medium Pikmin) 12 - Inkling (With Ink for Splat Roller) 12 - Kirby (Banjo & Kazooie's Breegull Blaster) 12 - Olimar (2 White, 1 Purple Pikmin) 12 - Kirby (Sora's Magic, Firaga) #21: 13 - Lucario (No Aura, 0%) 13 - Duck Hunt Duo (No Trick Shot) 13 - Wario (No Waft, with Bike) 13 - Kirby (Greninja's Water Shuriken) 13 - Young Link (With 1 Bomb)*** 13 - Hero (Acceleratle, Woosh) 13 - Fox #20: 14 - Olimar (2 White, 1 Medium Pikmin) 14 - Olimar (2 Purple Pikmin) 14 - Kirby (Kazuya's Devil Blaster) 14 - Pit & Dark Pit 14 - Hero (Big, Acceleratle, Woosh) 14 - Pichu 14 - Charizard (Solo) 14 - Mewtwo 14 - Squirtle (Teamwork) 14 - Lucas 14 - Hero (Big, Acceleratle, no MP) ====================[B tier: 15 - 24]===================== #19: 15 - Olimar (1 Medium, 1 Purple Pikmin) 15 - Bayonetta (2 After Burner Kicks) 15 - Wario (Half Waft, with Bike) 15 - Olimar (3 White Pikmin) #18: 16 - Olimar (2 Medium Pikmin) 16 - Rosalina & Luma 16 - Ivysaur (Teamwork) 16 - Banjo & Kazooie (2 Wonderwings, no Rear Eggs) 16 - Olimar (1 White, 1 Purple Pikmin) 16 - Bowser Jr. (No Mechakoopa) #17: 17 - Snake (No C4) 17 - Olimar (1 White, 1 Medium Pikmin) #16: 18 - Diddy Kong 18 - Kirby (1 of Snake's Hand Grenades)** 18 - Sora 18 - Lucario (Half Aura, ~95%) 18 - Mii Swordfighter (27/81) 18 - Hero (Big, Acceleratle, Swoosh) 18 - Hero (Acceleratle, Swoosh) #15: 19 - Pikachu 19 - Toon Link (With 1 Bomb)*** 19 - Hero (Acceleratle, Kaswoosh) 19 - Olimar (2 White Pikmin) #14: 20 - Hero (Big, Acceleratle, Kaswoosh) 20 - Olimar (1 Purple Pikmin) 20 - Wario (Full Waft, with Bike) #13: 21 - Mr. Game & Watch (Full Oil Panick Bucket) 21 - Olimar (1 Medium Pikmin) 21 - Banjo & Kazooie (3 Wonderwings, no Rear Eggs) #12: 22 - Mr. Game & Watch (Empty Oil Panick Bucket) #11: 23 - Lucario (Max Aura, 190%) 23 - Olimar (1 White Pikmin) #10: 24 - Villager 24 - Steve (Empty Inventory) 24 - Isabelle* 24 - Banjo & Kazooie (0 Wonderwings, with 2 Rear Eggs)** 24 - Meta Knight ====================[A tier: 25 - 29]===================== #9: 25 - Yoshi 25 - Link (With 2 Rune Bombs)** 25 - PAC-MAN #8: 27 - Olimar (No Pikmin) 27 - Kirby (Meta Knight's Mach Tornado) 27 - Kirby (Duck Hunt Duo's Trick Shot)** #7: 28 - Kirby (2 of Snake's Hand Grenades)** #6: 29 - Banjo & Kazooie (1 Wonderwing, with 2 Rear Eggs)** ======================[S tier: 30+]======================= #5: 35 - Duck hunt Duo (With Trick Shot)** 35 - Banjo & Kazooie (2 Wonderwings, with 2 Rear Eggs)** 35 - Bowser Jr. (With Mechakoopa)** #4: 36 - Steve (Starting Inventory, not placing Blocks) #3: OS - Kirby (Shulk's Monado Jump) OS - Banjo & Kazooie (3 Wonderwings, with 2 Rear Eggs)** OS - Peach & Daisy #2: KO - Banjo & Kazooie (4+ Wonderwings, with 2 Rear Eggs)** KO - Jigglypuff KO - Steve (Starting Inventory, with placing Blocks) KO - R.O.B. KO - Kirby (Steve's Create Block, Starting Inventory) ================[SS+ tier: Snake with C4]================= #1: Almost infinite - Snake (With C4) (Technically also Link with enough %) ===============[SSS+ tier: Hero with Zoom]================ #0: Infinite - Hero (Zoom) ---------------------------------------------------------- *Does not utilize the character's Ledge Tether move **at 70% damage ***Both disclaimers above apply
@foolishcanadian2186
@foolishcanadian2186 2 года назад
10:12 wolf with bike no waft
@thesuspiciousace715
@thesuspiciousace715 2 года назад
Robin can get 14 blocks rather than 11 if you utilize the little hop they get for using elwind while it is on recharge. Very niche, and requires a small bit of timed setup but so are some of these other recoveries.
@zacelder7004
@zacelder7004 2 года назад
How long did this take you
@sir.capper2657
@sir.capper2657 2 года назад
Terry was done durty
@raptorclaw1505
@raptorclaw1505 2 года назад
Steve can stall infinitely in the air by putting down a block, putting down an anvil on the edge of the block, mining from the anvil a little to get back the resources used for the technique, and then repeating the process. Even if you can only do it within a limited area on the game's stages, it's still more of an infinite recovery than Snake. Still considering how far he can get even with a starting inventory, it's no wonder you left it where it is.
@Kriskirby1992
@Kriskirby1992 2 года назад
Everyone knows Marth’s final smash is obviously the best horizontal recovery, it even kills you in the side blast zone
@zernek9199
@zernek9199 2 года назад
You can end it early actually so u really can go as far as you want
@gamerzgames
@gamerzgames 2 года назад
What
@knoxville6445
@knoxville6445 2 года назад
@@zernek9199 that's some really good information, i should have known this before dying like 1827272881 times because of that final smash
@AmRosary05
@AmRosary05 2 года назад
pac man actually goes the farthest horizontally with his final smash if you think about it
@zernek9199
@zernek9199 2 года назад
@@knoxville6445 lmao yeah I didnt know for awhile either. Just press the special button again and he'll slash early, which will sometimes hit enemies he would have originally gone past. Kinda funny how bad that final smash can be
@Sabagegah
@Sabagegah 2 года назад
I love how the bottom tiers have characters with a bunch of conditions on them and then there’s just normal Ganondorf.
@limerplaz8208
@limerplaz8208 Год назад
Are you even surprised?
@limerplaz8208
@limerplaz8208 Год назад
I thought the same thing.
@LuigiSmashGamer
@LuigiSmashGamer Месяц назад
And shulk
@LuisRodriguez-ux7yx
@LuisRodriguez-ux7yx 19 дней назад
And Dr. Mario
@LuigiSmashGamer
@LuigiSmashGamer 13 дней назад
And chrom
@ImaginaryNeon
@ImaginaryNeon 2 года назад
Can we talk about how this man -Included all the Mii movesets -Included all of the Pikmin combinations -Included every Hero recovery under the sun -Included all of the applicable Monato arts -And included the Kirby copy abilities
@ChargedBonsai98
@ChargedBonsai98 2 года назад
Monado* Appreciate the fact that you called them arts though
@Miriam_J_
@Miriam_J_ 2 года назад
This is standard for this kind of video though? These types of videos with everything you said have been made for years now.
@theillusionist1494
@theillusionist1494 2 года назад
@@Miriam_J_ Which other videos do this sort of thing? I genuinely haven’t seen another one that takes this many character states into account other than PJiggles’ own videos on this topic.
@Hugo-yz1vb
@Hugo-yz1vb Год назад
Also all of Banjo-Kazooie's Wonderwings
@mi1key
@mi1key Год назад
technically he didnt use every copy ability, he just used the ones that helped here.cause i dont think people need to know where dedede or jokers neutral b are
@bonegem2989
@bonegem2989 2 года назад
I love how in F tier, all lot of fighters have restrictions and Ganon’s like: *Don’t mind me!*
@TheDeathMare
@TheDeathMare 2 года назад
as a Ganon main for years as long as we have height on launch we have very decent (thought a bit too predictable) recovery. But you launch us far enough out and low and we have very little chances of ever getting back without comboing up specials off of someones way too greedy edge guard
@manupm9161
@manupm9161 2 года назад
Also there's Dr Mario...
@johncatalanotto6248
@johncatalanotto6248 2 года назад
@@TheDeathMare I also main Ganon. His recovery is a lot better than people give it credit for. Like you said, most of the time he can recovery from the side blast-zones by air dodging. He also has a few mixups such as down b (if he has enough height), and he has huge aerials that can protect him from the opponent and lead to reversals. I never really understand it when people say that he has the worst recovery. I main Doc as well, and in my opinion (and from my experience) his recovery is far worse than Ganon’s.
@ezeeze7274
@ezeeze7274 2 года назад
Ganon mains rise up!
@DiegoG2004
@DiegoG2004 2 года назад
And then in C tier, instead of restrictions it's a lot of buffs and Pichu is like: *Piiiiii...!*
@bogusWasHere
@bogusWasHere 2 года назад
As a mii main, I highly appreciate all the effort you went through for us
@huddled_up
@huddled_up 2 года назад
people dont give the miis enough credit, although most players make the most hideous costumes or sans
@StandUpConorDy
@StandUpConorDy Год назад
@@huddled_upI use JetStream sam
@maxleavitt8199
@maxleavitt8199 2 месяца назад
I'm a sans main, like most mii players
@Alexander050101
@Alexander050101 2 года назад
The format of them and editing of showing each character going one by one and then running across the screen is weirdly wholesome. Just makes me imagine they’re all off screen waiting in one massive queue lol
@Alexander050101
@Alexander050101 2 года назад
Omfg and then jigglypuff clearing the path moving wario’s bike trying not to mess up the others that is cute as hell
@KojoBailey
@KojoBailey 2 года назад
when in reality they’re running to their deaths, SDing and the blast zone
@enigmatic3194
@enigmatic3194 2 года назад
@@KojoBailey who knows, there might be some sort of bunker to hide under when they're done. It is off screen after all
@KojoBailey
@KojoBailey 2 года назад
@@enigmatic3194 anything is possible
@roaringthunder115
@roaringthunder115 2 года назад
Lmao
@LuigiDaPROGaming
@LuigiDaPROGaming 2 года назад
Luigi might be really good if he gets enough missfires in a row
@johnstevenson3628
@johnstevenson3628 2 года назад
Potentially, but that’s very unlikely and unrealistic. It wouldn’t be fair if he tested Luigi’s recovery x amount of times to get the most misfires so he wouldn’t do the same for other characters. It’s based *mostly off a real match so using mods to make him always misfire would be impractical and unfair.
@LuigiDaPROGaming
@LuigiDaPROGaming 2 года назад
Counter point first I wasn't talking about using mods I was just saying that the chance of Luigi getting at least one miss fire is nearly definite and if in the video other rng is being taken into account (Like literally all of hero's moves) then we should take some of Luigi eng with his miss fires into account.
@bigpapamanman1550
@bigpapamanman1550 2 года назад
Perhaps, but since this video measures every possible scenario, the possibility of Luigi getting 5 misfires still exists within the possibilities of vanilla Smash Ultimate even if unlikely. It may not be totally fair to include 5 misfires, but it also isn't really fair to include Kirby with Duck Hunt ability having a can at where his recovery ends. If this includes Hero having (specific status dependent on RNG) applied, misfires aren't out of the question
@memeboi69-k3v
@memeboi69-k3v 2 года назад
He could have used the items menu for hero, peach and daisy but yes he could've used an always misfire mod for a what if scenario
@beybl7869
@beybl7869 2 года назад
@@bigpapamanman1550 the Kirby can one is fine. You can be hit off stage with the duck hunt ability, and also be able to hit yourself with the can off stage. It's just that p jiggles isn't a duck hunt player to do it consistently
@froakieguy1116
@froakieguy1116 2 года назад
Wow, this is incredibly well done. The little fun details like picking up Wario’s bike, and the layering to increase the pace, really good work. Love it.
@FletcherReedsRandomness
@FletcherReedsRandomness 2 года назад
I still love how Mario, known for his jump, is outclassed by all of his Mario co-stars when it comes to jumping, both vertically and horizontally.
@TreekoTribe
@TreekoTribe 2 года назад
I love the fact that characters went for warios bike. It adds such a feeling of dedication to the time it takes to record and edit and think of all of these combinations for a video
@Moss_Dude
@Moss_Dude 2 года назад
27:44 I KNEW IT!!! EVERY TIME I BRING THIS UP IN A RECOVERY CHALLENGE PEOPLE ALWAYS SAY I'M WRONG!
@ssbucombos5570
@ssbucombos5570 2 года назад
You also fall faster
@Moss_Dude
@Moss_Dude 2 года назад
@@ssbucombos5570 I know that
@ssbucombos5570
@ssbucombos5570 2 года назад
@@Moss_Dude ok thanks for letting me know that you know
@StickMaster500
@StickMaster500 2 года назад
This is probably one of the most intense games of Long Jump I've ever seen!
@owenliao
@owenliao 2 года назад
stop
@justaveraeg
@justaveraeg 2 года назад
11:34 I love how jiggs goes and grabs the bike and then walks offscreen
@muno
@muno 2 года назад
link's bomb KB direction isn't random - it's based on where the bomb physically is in relation to him. e.g. it sends him backwards if he's holding it in front of him (and spin attack makes it go behind him during some frames of the animation)
@sealvain6810
@sealvain6810 2 года назад
Thank you I came down here to reply this. Up B spins him around so when the bomb detonates if he is in his 180 degree position it sends him forward. Also if you get launched facing away you can do Up B, then it will launch you forward simply because you are facing away
@arth00r72
@arth00r72 2 года назад
yoo muno didn't think I'd see you here
@paraneutral
@paraneutral 2 года назад
@@sealvain6810 Couldn't you just always reverse Up B to face away and drift in?
@Chmmr
@Chmmr 2 года назад
woag
@MeowModeFGC
@MeowModeFGC 2 года назад
Also you can DI it to go higher/lower/further/less far/etc
@Scouthedog1
@Scouthedog1 2 года назад
Heheh Listening to you talk about your upload schedule hit me really close to home. Great video as always love your deep dives into smash
@thegr8leo5theunfunnyman44
@thegr8leo5theunfunnyman44 2 года назад
You were the last person I expected to see here
@tqanims5795
@tqanims5795 2 года назад
@@thegr8leo5theunfunnyman44 that’s what I was thinking
@TBeaulan
@TBeaulan 2 года назад
About Robin with no Wind Tome...Robin can do an "Empty Elwind" with make Robin do a little hop and doesn't put him in freefall which help him Recovering horizontally (Not Verticaly because it's non existent) so it can get one or 2 block further
@JooshReact
@JooshReact 2 года назад
Jigglypuff helping out Bayo with her recovery and then turning around to pick up Wario’s bike is the cutest and funniest thing I’ve seen in months
@FranXiT
@FranXiT 2 года назад
10:11 damn, Wolf sure as hell got fatter and ate a TON of garlic if this is how he looks like nowadays
@Uhhhhh1188
@Uhhhhh1188 2 года назад
I hope this means we'll see other videos get updated. I feel most excited for series represented video (that's gonna be a pain for PJiggles).
@pigeonleader
@pigeonleader 2 года назад
I hope the video about how many series' are represented in smash gets updated
@mjdevlog
@mjdevlog Год назад
still waiting :)
@pokkenwolf5985
@pokkenwolf5985 2 года назад
The amount of time and editing this must have taken is *insane!!* The research needed to make this as accurate as one can as well!!!! Massive props to you for creating this, cuz I can't imagine how stressful this could have been!
@MarcusAlder
@MarcusAlder 2 года назад
Appreciate the extra effort of all the Mii combinations this time, can't wait for the updated vertical version!
@CrimsoniteSP
@CrimsoniteSP 2 года назад
I already see this in a few comments about Mac, but they're all talking about his D-air, when it's his N-air that allows you to preserve momentum for more horizontal distance. It's actually insane sometimes.
@jumper2149
@jumper2149 2 года назад
What is the difference between down air and nair? I always use down air
@CrimsoniteSP
@CrimsoniteSP 2 года назад
@@jumper2149 More than likely less lag and different air properties. I've had Macs recover from the edge of the blastzone, nearly straight horizontal, and it always caught me off guard.
@ChargedBonsai98
@ChargedBonsai98 2 года назад
Lol I literally scrolled down one comment and saw someone talking about mac's dair
@actuallyandy05
@actuallyandy05 2 года назад
There are a lot of these you coudlve done more optimally, like mii brawler or captain falcon, but I can really complain because this is an amazingly high quality video and I really appreciate the work you put into your videos and improving the smash community as a whole
@kocophony5540
@kocophony5540 2 года назад
Great video, just wanted to add something I found for K. Rool. If you use his up-air after his first jump, K. Rool manages to reach all the way to square 10. If you are able to squeeze out two up-airs, one after the first jump and one after the second, he makes it to square 11, but he might touch the ground between when his up-air ends and his up-special begins. I honestly couldn't tell, because the controller vibration for K. Rool landing doesn't occur, but the poof of smoke does. Either way, it bumps him up a few spots. Keep up the great work!
@mattguy1773
@mattguy1773 2 года назад
These kinds of videos are neat because they are a good way to compare certain aspects of characters
@dextra_24703
@dextra_24703 2 года назад
The items exploding isn't random it's based on where you're holding it during the explosion, so you have to manipulate you're animation so that the arm holding the bomb explodes behind yourself and then you can recover
@frozenover_exe
@frozenover_exe 2 года назад
As a Mii main, it cannot be underestimated how much I appreciate the effort you put into these three characters, especially considering you’ve probably given us more attention than the entire rest of the Smash community combined in this one episode lol
@elliotanderson324
@elliotanderson324 2 года назад
Amazing video! I’m sure 90% of the comments are going to say that while also complaining about something you did they felt like they could’ve done better so I just want to say I appreciate your effort unequivocally.
@tomattosmash8304
@tomattosmash8304 2 года назад
INCREDIBLY well made! I'm so happy that you included all of the recovery boosting copy abilities too!
@dyll_pyckle
@dyll_pyckle 2 года назад
This is really really well done holy crap. I LOVED the little touches like all the different icons, "upper thirds" describing each character and their placements, and especially how wholesome it was that some characters walked off with Wario's bike like they were cleaning up his mess. Great vid. Can't wait to see you finally take a break and then come out with another banger!
@ConnortheGonnor
@ConnortheGonnor 2 года назад
Little mac can go much further horizontally if while gaining hight from your double jump, you imput down air.
@Point5_
@Point5_ 2 года назад
you forgot mac's d-air. It gives his up-b a small horizontal boost. It may still not be better than airdodge, but if so, you should have showed it in the end if you knew about it
@oshahott2532
@oshahott2532 2 года назад
Okay but he literally said at the beginning of the video to wait for part two for any "inaccuracies"
@ABC-ik9vj
@ABC-ik9vj 2 года назад
Mac falls on the same place so doesn't matter
@muno
@muno 2 года назад
@@oshahott2532 he means the second half of this video, not a separate “part 2” video
@kellyfein6558
@kellyfein6558 2 года назад
There is also Ryu and Ken's focus cancelling. That happens when you hit left or right twice quickly while charging their down specials
@passiveagressivemaskman1730
@passiveagressivemaskman1730 2 года назад
@@ABC-ik9vj most likely this is the case, however little mac down air significantly increase Little Mac’s forward momentum. Enough to maybe get to D tier (emphasise on maybe)
@videogamahagain
@videogamahagain 2 года назад
Can't wait to see the return of 18 olimars
@fanofindiegamesunpopulargames
@fanofindiegamesunpopulargames 2 года назад
3x5 is 15 why is there 18?
@videogamahagain
@videogamahagain 2 года назад
@@fanofindiegamesunpopulargames every combo of pikmin weight comes up to 18: 1. 3 heavies 2. 2 heavies and 1 medium 3. 1 heavy and 2 medium 4. 3 medium 5. 2 medium and 1 small 6. 1 medium and 2 small 7. 3 small 8. 2 heavies 9. 1 heavy 1 medium 10. 2 medium 11. 1 medium and 1 small 12: 2 smalls 13: 1 heavy 14. 1 medium 15. 1 small 16. 2 heavies and 1 small 17. 1 heavy and 2 smalls 18. No pikmin Welp I forgot two, not figuring out which two cuz laziness
@videogamahagain
@videogamahagain 2 года назад
Slight add on: purple are heavy, white are small (light) and red, yellow and blue are all medium weight
@jordandillardthememeboi
@jordandillardthememeboi 2 года назад
@@videogamahagain You actually did every Pikmin combo
@rgprosucctions1704
@rgprosucctions1704 2 года назад
@@fanofindiegamesunpopulargames I made it up
@thebananaspeedruns9275
@thebananaspeedruns9275 2 года назад
Next “how meany franchise are represented in Super Smash Bros Ultimate” should get a 2022 updated video
@herothecrow994
@herothecrow994 Год назад
10:11 as a wolf main, this is very helpful. I oftentimes find myself not being able to recover when I don’t have waft, even if I do have bike stored up.
@lilharm
@lilharm 2 года назад
my guess for the Link bomb launch is that his up special makes him spin, moving the bomb in his hand to the other side of him, making it launch him in another direction
@KadenzJade6447
@KadenzJade6447 2 года назад
Robin can actually do empty Up B and then still do Elwind Up B if it recovers in time after the empty one, which still gives somewhat of a boost
@potmagica5881
@potmagica5881 2 года назад
10:11 Ah yes, my favorite Mario character, Wolf.
@issabino9903
@issabino9903 2 года назад
10:11 Ah yes, Wolf from Wario Land On a real note, great vid man! Looking forward to see more in the future!
@mbot1901
@mbot1901 2 года назад
31:25 This mechanic actually has to do with where the bomb physically is when link is holding it. During up b, links dominant hand moves behind him for a bit which is why sometimes it sends you forward, but when he’s just holding it he will always hold it in-front of him which will send him backwards.
@ReTranslated
@ReTranslated 2 года назад
I can't get over how good this editing it. The way you had Wario abandon his bike only for another character a few spots later to pick it up. Beautifully done.
@Diego-Solano
@Diego-Solano 2 года назад
I know this was probably made before it but there's a trick with Steve where you can stall in the air pretty much forever By placing a block, then doing down air and mining the Anvil, then repeat Dunno how this would qualify since technically that means Steve never falls down but isn't really moving much either
@carterbennett7528
@carterbennett7528 2 года назад
for little mac, similarly to snake, he gains a very small horizontal boost from using his down air, and his fall speed slows REALLY small with neutral air
@willbellows3993
@willbellows3993 2 года назад
Piranha plant has a recovery tech where if you spit out poison, double jump, and use poison again while double jumping, plant will rise in the air a bit. Plant possibly could have gone further with this.
@HottieTobby
@HottieTobby 2 года назад
10:20 premature comment here but i just saw this and it made me unreasonably happy. i love the little things, and the amount of effort put into your videos so much. one of the highest quality content i regularly watch edit: 11:18 it got better. that was beautifully done. i wont update this more unless i feel like i have to but know i appreciate these things so much as a viewer. great work
@lickilicky64
@lickilicky64 2 года назад
the extra details/effort like having some characters go back to pick up Wario's bike is just incredible
@T101G
@T101G 2 года назад
I am SOO HAPPY you remade this video because the original was how I discovered your channel and when you teased "ill remake it when all the DLC fighters are out" I was so hyped! Can't wait for the vertical version
@josephgaming2056
@josephgaming2056 2 года назад
Im gotta be amazed of this remastered versión also big fan
@yasu9690
@yasu9690 2 года назад
For Robin, when he has no Elwind, he can use Up b and still not go into freefall. This means you can use it high in the Air to stall after your jumps and then airdodge (improving the distance of the no-elwind versions) and that if you get the tome back midair, you can Up B once without Elwinds, then Up b again. Combine this with thunder and you'll get a new version of his recovery that covers the most horizontal distance
@zvorakfan2023
@zvorakfan2023 2 года назад
robin can make it a tiny bit further if he uses an empty elwind tome to get a slight boost (doesnt put him in freefall) and then the elwind recharges mid jump for another up-B. great vid tho
@kestrel7493
@kestrel7493 2 года назад
With links bomb timer, the bombs launch angle is omni directional. It always sends him I the same direction: away from the bomb. But Link can spin with spin attack to make the direction correct which is what you saw happening
@PalpitoadPlus
@PalpitoadPlus 2 года назад
Hero, Mii Gunner and Olimar must have been the most fun to do right? I mean look at all those different takes with different up-b's and fair's and pikmin. You totally were not losing sanity doing that. All in all thou, this is very informative and fun to watch 👍
@raighteous7165
@raighteous7165 2 года назад
I'm always impressed by how much polish your videos have, it really feels like something a big company like Nintendo themselves would put out if prompted to. Great work, as always! :)
@YaHomieScooty
@YaHomieScooty 2 года назад
PJiggles is a gift we don’t deserve. The amount of sheer, tedious work and effort put into this video is incredible. Thank you for the content you make!
@buggsterr6812
@buggsterr6812 2 года назад
Something that could help with rng elements is working with people who mod the game to say make it so that hero has 4 constant spells and hocus pocus only give you big/small form. Other things could be giving peach a bob-omb infinite Luigi misfires etc also maybe a larger map/better map could be possible.
@8Pit
@8Pit 2 года назад
Thank you for always putting so much effort into these, Jiggs! Your Videos are great and they always make my day!
@ShattRd
@ShattRd Год назад
10:14 I love wolf’s bike and waft moves, they’re great parts of his moveset
@user-1mc0n4us.ed-_-
@user-1mc0n4us.ed-_- 2 года назад
You’re a god damn legend with the amount of work you put in your videos. It’s INSANE and… also kind of inspiring. If I had the resources and the knowledge to support you on Patreon, trust me, I *would!* Hopefully when I’ll get my shirt (- the r) together… someday…
@aykay8917
@aykay8917 2 года назад
“You have a 0.40% chance of pulling anyways” PJiggles out here talking shit about my love life
@adamdinar376
@adamdinar376 2 года назад
35:30 the difference between samus and dark samus could possible be because samus is slightly taller than dark samus
@HylianKirbo
@HylianKirbo 2 года назад
There's actually another variation for Robin recovery. That is, you use it without Elwind when it's without charge- and then, as soon as that happens, (timing matters) it regenerates, and so you can use the full elwind. Perhaps you already did this, but it's interesting to note nonetheless.
@NeichoKijimura
@NeichoKijimura 2 года назад
27:54 Bayonetta has Two optimizations to make 1) An extra Up-B. Do an Up B then Jump and Up B again and then double jump. 2) a Triple jump. Go Airborne and then Double jump and within 4 frames of Double-jumping use your Up-B and then Double jump and within 4 frames Up-B and Then just jump. (This First tech actually buffs this tech.
@thegr8leo5theunfunnyman44
@thegr8leo5theunfunnyman44 2 года назад
I usually don’t comment on videos but holy shit I have to applaud you PJiggles, this video must have taken forever and was extremely high quality, great job!
@alexshafer7374
@alexshafer7374 2 года назад
Dunno if people will say anything, but I appreciate the cute little touch of characters going back to pick up Wario's bikes and carry them off-screen.
@dylanparisotto1084
@dylanparisotto1084 Год назад
man i love how you make it look like their doing it all at once and it looks so real too
@celestinmorel-vuillemin1268
@celestinmorel-vuillemin1268 2 года назад
10:15 it's not wolf but wario, apart from that very clean video, as usual
@absol-utezero2942
@absol-utezero2942 2 года назад
You put in a lot of work for this one! So I hate to do this, but I think my 2 characters have a slight bit extra. Bayonetta jump cancelling on a witch twist *does* give her more height (Not much, but makes a massive difference for combos), meaning that if you were to do one on the second twist, and still preserve the jump, you could probably get *maybe* another block. Will be more important for the vertical one. If Robin's wind tome is about to come back, you can use it before it recharges for the tiny hop it gives, which doesnt send you into free fall, then when it recharges, pop the elwind. Might make a slight difference. Figured these are good info to have, wonderful video!
@rageapple
@rageapple 2 года назад
I found it cute whenever Young Link went back and grabbed Wario’s bike to bring it out of the way. Same with Jigglypuff omg AND WHEN WARIO EVEN GOES BACK TO RIDE IT TO THE SIDE BRO
@TheLobsterCopter5000
@TheLobsterCopter5000 2 года назад
About the "coyote time" thing, this mechanic already has a name for smash: softhopping.
@BlazingShadowSword
@BlazingShadowSword 2 года назад
I'm gonna be honest, I prefer coyote time just because I grew up with the older looney tunes and like the reference.
@TheLobsterCopter5000
@TheLobsterCopter5000 2 года назад
@@BlazingShadowSword Eh, too long and goofy sounding if you ask me. "softhop" is a nice smooth name for it.
@ShurikanBlade
@ShurikanBlade 2 года назад
I just wanted to say I've always loved this series and I can't wait for the highest recovery video
@comedyking343
@comedyking343 2 года назад
Dude this was so much more extensive than it needed to be. I respect, admire, and appreciate all the work you put into it
@SK-df1iw
@SK-df1iw 2 года назад
Snake’s recovery without c4 may also be infinite. Snake has a way to grab his own grenade while recovering. This is done by light tossing a grenade, using up b toward the grenade, and then an aerial or airdodge in order to catch the grenade which then allows you to repeat the process once the grenade explodes. I think that it starts to not lose height at around 100-110% but before that, it should be possible to make it so that Snake to get Snake to that percent without hitting the ground. I’d do this by starting with Snake holding a grenade before using his first cypher off the plat, letting the grenade explode and then a double jump cypher (cypher gains more vertical speed based on Snake’s initial vertical speed so double jump cypher goes farther). After that, start the light toss grenade -> cypher -> airdodge/dair nade catch loops. If you can get at least 3 loops without hitting the ground, subsequent loops should allow you to gain height which would make it infinite.
@substitutedoll5224
@substitutedoll5224 2 года назад
this goober didn't watch the video
@SK-df1iw
@SK-df1iw 2 года назад
@@substitutedoll5224 his execution of it was pretty far from perfect and nair is worse than dair/airdodge up to conserve height and he can start off with a z nade into cypher to get height at the beginning.
@ImaginaryNeon
@ImaginaryNeon 2 года назад
In his defense though, he doesn't main every character.
@SK-df1iw
@SK-df1iw 2 года назад
@@ImaginaryNeon yeah, that's why it's understandable, it requires a lot of tech skill and precise spacing in order to pull it off really well.
@SK-df1iw
@SK-df1iw 2 года назад
Just tested this in training room and got it to the blastzone
@Lyra_dragonal
@Lyra_dragonal 2 года назад
I love the score display, clearly a lot of effort was put in and it pays off!
@TheKobraKnight
@TheKobraKnight 2 года назад
I noticed with King K Rool you can get as far as block 11 with using his Up-Air, which gives him a slight upwards boost
@tehquiper6796
@tehquiper6796 2 года назад
aight, as for other stuff, Robin can regain his wind tome during his recovery, allowing him to use 2 el wind blades after using an empty version. So, I conducted my own very rough experiment using this knowledge and timing the recharge so that it comes almost immediately after the empty elwind. Without charging Thunder, but while using an empty elwind and a full elwind use, I was able to get Robin on the line between blocks 12 and 13, which is 4 blocks further than with only 2 blades of elwind. Since I'm not well versed in using Thunder to recover, I can only assume how far Robin will go with this condition, which requires you to be out of recovery, but have the perfect timing to get it back after an empty elwind use
@paddythelegend1671
@paddythelegend1671 2 года назад
Unironically was really looking forward to this ever since Sora released. Didn't disapoint.
@LostSoulSilver
@LostSoulSilver 2 года назад
So much work went into this and it shows. Thank you so much for your findings and efforts
@LARAUJO_0
@LARAUJO_0 2 года назад
10:20 11:32 13:22 Young Link, Jigglypuff, and Wario running back to pick up the bike is hilarious Also, almost all of the ranks are wrong since these are measured to the pixel and ties skip ranks anyways, but that's kinda nitpicky and doesn't make the video any less impressive
@not_DJ_Ender
@not_DJ_Ender 2 года назад
I absolutely love these kinds on videos when they are amazingly well done as this, I really like how you even used the style of the character's games when making the title cards.
@arinodonichi7928
@arinodonichi7928 2 года назад
Dark Samus has less traction when actually landing. It's the animation that makes it that way. That's why Samus goes a lil farther
@andreazhab
@andreazhab 2 года назад
She does not. Their traction is identical, it looks different because of their animations
@TheBananaOverlord
@TheBananaOverlord 2 года назад
for the characters that can go to the blast zone being tied, what about seeing how far back to the start they can get after going off screen
@nintendope8837
@nintendope8837 2 года назад
Sooo.. we just not gonna talk about how pit can literally just hop on his bloody chariot
@pablosilva3345
@pablosilva3345 2 года назад
im impressed with this video's editing and overall presentation, you really went the extra mile and it shows, amazing
@Antonio-is2cn
@Antonio-is2cn 2 года назад
Imagine using a Down Special to recover (Terry)
@flinch2440
@flinch2440 2 года назад
meta knight
@Hyperdal
@Hyperdal 2 года назад
Link, toon Link, Young link, Banjo, Bowser jr, pikachu (vertically), pichu (vertically), Meta knight (outclassed but still), ivysaur, squirtle (skill required) and of course snake.
@magk2524
@magk2524 2 года назад
@@Hyperdal well meta knight when in range of and above the ledge can avoid 2 frames with down b so
@BlAckvOid1001
@BlAckvOid1001 2 года назад
I like how Puff just decides to grab Warios bike at 11:32
@supersonicmadness760
@supersonicmadness760 2 года назад
Nice! Now do one with final smashes
@supersonicmadness760
@supersonicmadness760 2 года назад
I started to do things like this but with final smashes too in training
@bigdave7648
@bigdave7648 2 года назад
34:11 if you use the COIL technique you can maintain full forward momentum in the air with Terry while having the command version of Rising Tackle ready to use.
@lumapcat
@lumapcat 2 года назад
little mac should be #1
@bumblebee8903
@bumblebee8903 2 года назад
Nah, it’s definitely going to be Chrom.
@poppycars213
@poppycars213 2 года назад
its EASILY gonna be steve with no materials and no elytra
@IvanRG_
@IvanRG_ 2 года назад
Loosers, obviously is gonna be shield shulk
@poppycars213
@poppycars213 2 года назад
@@IvanRG_ nananana its obviously gonna be magikarp
@IvanRG_
@IvanRG_ 2 года назад
@@poppycars213 I failed, you guys are cheating
@ihateroads7926
@ihateroads7926 2 года назад
Seeing Kirby, Olimar, and Banjo and Kazooie keep returning was the best part of this for me
@ihateroads7926
@ihateroads7926 2 года назад
Also the miis I guess
@ihateroads7926
@ihateroads7926 2 года назад
Oh and hero
@thelonleygengar
@thelonleygengar Год назад
I love the little details like young link and Taking warios bike at around 10:18 and g Jigglypuff dying from a hit from bayo, I like it
@Maroof_64
@Maroof_64 2 года назад
Amazing video with great explanations at the end! Though I want to point out that similar to Snake Down Air and Fox Forward Air, Mega Man Down Air lets Mega Man stall a bit midair as well and is best used immediately after inputting double jump, letting him cover more horizontal distance
@lincolnscater8907
@lincolnscater8907 2 года назад
Dedede has this “movement tech”, that if you gordo in the opposite direction via a smash special, he receives more momentum. I think he’s C tier with that strat
@Jacob0506
@Jacob0506 2 года назад
You have a lot more time to set up Link’s bomb recovery if you DI up after the explosion. I was able to go from the left blast zone to the right blast zone with only 55% to start me off.
@aidenvega6306
@aidenvega6306 2 года назад
I really like and appreciate the quality and detail of this video. well done PJiggles! You went out of your way to make this super easy and quick to follow while still being packed with information. Big fan :)
@PeculiarPumpkin07
@PeculiarPumpkin07 2 года назад
This must have taken so long, and I think it deserves a like :]
@chancetheunrapper144
@chancetheunrapper144 2 года назад
Mii brawler's burning drop kick goes more distance if you b-reverse it in the air. Probably not that effective, but would change some of his placements
@summitsun1121
@summitsun1121 2 года назад
I think ROB technically can go further using a burner boost to get more beginning momentum, but it doesn't matter too much anyway holy hell the editing must have been insane to do, amazing video
@giddeonjames9551
@giddeonjames9551 2 года назад
i like how every single time kirby is on screen, its like they tried to ban him from a tournment but he just keeps coming back with different hats.
@amoura39
@amoura39 2 года назад
I was so worried that the whole video would just be silent demonstrations of recoveries ... Thank goodness the second part is filled with your voice explaining a bunch of interesting things
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