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Which Flag Pattern To Level First | Hero Wars Dominion Era 

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24 мар 2024

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Комментарии : 22   
@CapFu
@CapFu 3 месяца назад
At the moment I can't say that patterns have any influence on the game, when I consider GW, arena etc. It's everywhere the same win rate...
@HeroWarsCentral
@HeroWarsCentral 3 месяца назад
100% agree.
@BillA-pj4ze
@BillA-pj4ze Месяц назад
So many You Tubbers go into these convoluted discussions on which flag is better for the million different combinations of teams that can be made, but not one explains for new players how to get the damn flags to begin with.
@TammyPlay-sv9wh
@TammyPlay-sv9wh 24 дня назад
you need to find it on mysterious island
@wisedragon5757
@wisedragon5757 3 месяца назад
how do you get flag at first place?
@SimonAsmusArt
@SimonAsmusArt 3 месяца назад
Pet flag improves Khorus % chance to block significantly.
@blauwalaudio9809
@blauwalaudio9809 3 месяца назад
but the "Dodge"-patterns decreases the enemy dodge, it does not increase the dodge of your own team
@piergiorgioascani4598
@piergiorgioascani4598 3 месяца назад
HI ! I have a question for you, I've been thinking about it for a while. I'm on server 52 team level 130. Could I backtrack servers to 198 or further? I know they have max squad level 120 could I do it or not? Going forward, both I and they see up to server level "1". Maybe it's the same going back?
@DavidChurchillRocks
@DavidChurchillRocks 3 месяца назад
If you have a tank-heavy team defending the Clash of Worlds Foundry, the blue flag is very strong!
@aav199
@aav199 3 месяца назад
What about flags for defense? I think the defense is more important than the attack because in attack, you can achieve victory in many different ways, so the in attack it is less important to do it in an optimal way. In defense, on the other hand, it it harder to achieve victory because you do not know the attacking team, so the flags and everything else should be more universal and optimal.
@HeroWarsCentral
@HeroWarsCentral 3 месяца назад
I disagree. Defense ONLY happens if the attacker doesn't have the correct heroes. If an attacker is missing the necessary heroes, you *win* the defense. If they do, then the attacker wins. Defense doesn't matter in this game, especially when people only level the "popular" heroes. Please please PLEASE let me see Dante on defense =) The flag boost is not greater than the correct team synergy/combo.
@u79979
@u79979 3 месяца назад
@@HeroWarsCentral Ya, synergy matters more!
@pablodanieljiang961
@pablodanieljiang961 3 месяца назад
@@HeroWarsCentral which heroes kill Dante easily?
@n-da-bunka2650
@n-da-bunka2650 3 месяца назад
If someone has three orange their teams with decent power (over 1,000,000) are nearly un-beatable by my 1,000,000 teams in Arena battles. I can slice through a 1,000,000 team using the right combination of attck vs. their defense but once that same EXACT player has orange or red... 4get about it!
@zanyah6110
@zanyah6110 3 месяца назад
Thank you very much for these helpful tips and tricks
@OliverFace
@OliverFace 3 месяца назад
Interesting, I thought most of the damage done by Iris was Pure, not Physical.
@HeroWarsCentral
@HeroWarsCentral 3 месяца назад
Iris actually does zero pure damage; her ultimate ability creates a debuff on the enemy 1st hero that converts all damage done to it into pure damage. Her green and blue abilities do physical damage, modified by magic attack (but it's a really LOW modifier) which is converted to pure damage if they hit the split soul. A magic attack pattern would boost her green/blue abilities somewhat, which is a nuance I didn't mention (but applies anyway, since I'm suggesting to use the MA Pattern!)
@viking3860
@viking3860 3 месяца назад
Thx Charlie
@SamuelHDyga
@SamuelHDyga 3 месяца назад
In my opinion, for patterns, you only need dodge reduction if you use physical attack teams. If you use magic or pure damage, it doesn't matter how much they dodge, you will hit anyway. Magic defense, if I remember correctly, also has the biggest potential. I believe it has like 25% potensial in magic defense boost. With the influx of Amira teams, I believe armor and magic defense should be your priorities IF you use magic or pure damage yourself. Increasing your magic defense by 1/4 might be helpful, especially since intellegence heroes(which are the main magic and pure damage dealers) usually have pretty good magic defense already However, if you use Dante or Ish or Karkh (or any other physical attacker without Iris), then dodge reduction is pretty much a must have pattern to level
@HeroWarsCentral
@HeroWarsCentral 3 месяца назад
This is a great point! A huge downside of Amira is that she's not a mage, so she struggles to have enough natural Magic Penetration. The Magic Def pattern would certainly help!
@mrlilik1
@mrlilik1 3 месяца назад
👍
@sayantan1645
@sayantan1645 3 месяца назад
😮
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