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Who's the BEST Anti-Large Infantry in Warhammer 3? 

Zerkovich
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Which anti-large unit is the best at its job? Let us find out in this Who's the Best! Some of the strongest anti-large units across many factions in Total War: Warhammer 3!
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13 фев 2023

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Комментарии : 607   
@Zerkovich
@Zerkovich Год назад
Borked it on the Slayers. I made the assumption without checking that Dragonbacks had AP, but yeah they don't xD Went with them as they had the charge defence over Giant Slayers. Meant to test Giant Slayers but totally forgot. But I done did it now and the results: vs Bloodcrushers - 0:35 vs Butchers - 0: 33 vs Dread Saurian - 6000, 5500, 4000, 4800, 5100 1 - 1 - 6 maybe? So perhaps 2nd place. Some strong lads! But I'm definitely going in the book. Balls. Is it obvious I haven't played Warhammer 3 for awhile xD Apologies for the bork. Shit happens.
@cobrazax
@cobrazax Год назад
yea i also thought they would be pretty ideal for this contest! scary unit if it ever touches your large... i just send chaff at then like skeletons. extremely efficient vs them! also summoning zombies :D also why did u talk about charge bonus? Basically all these units have charge defense so the charge bonus should always be 0!
@SofaMuncher
@SofaMuncher Год назад
One wrong righted, but the great book of grudges remains full.
@sisyr5615
@sisyr5615 Год назад
should probably pin this comment!
@odding3472
@odding3472 Год назад
No worries lad!
@jari948
@jari948 Год назад
What does AP mean? New to the warhammer jargon
@Search_In_Google
@Search_In_Google Год назад
Tzeench Chosen Hallbirds not only routed most of the enemies but remained half health. That mean you could use them further in battle, so they're the best anti large unit.
@justinvlaun
@justinvlaun Год назад
Yeah I would consider health remaining to be a more important factor than kill time in most situations.
@Zigzf
@Zigzf Год назад
I'm in a Tzeench campaign with Lizardmen endgame, and those Chosens are an absolute godsend. Hold forever and routinely outdamage stuff like exalted flamers.
@DJCannon1107
@DJCannon1107 Год назад
The ROR aspiring champions are absolute monsters as well, upwards of 6-7k damage in gold value in my Archaon campaign every battle
@thegammabear
@thegammabear Год назад
The regiment of renown version is the best anti large in the game by far
@projectblitz7290
@projectblitz7290 Год назад
I actually would say the depth guard is best because from what I've noticed playing with them, because they're low entity their health losses look larger but they are more tanky per entity so their entity numbers is what is important after a fight, which is true of chosen of tzeentch as well but more so for depth guard cuz they have the hunger and 20 less entities. For example there are many times where I've had a unit of depth guard lose 25 to 30% of their HP bar but only lost 5 entities. Then sent them into combat with archers or weaker enemies and they regen to near max. I think depth guard would also out last tzeentch chosen if they survived this first charge then attacked a large unity that wasn't charging at them. And I think they would definitely out do tzeentch chosen in terms of HP lost in a test where the large enemy unity wasn't charging or if the depth guard was charging the large unit.
@jamieict
@jamieict Год назад
For reference, the cost of each unit, in order of appearance: 1300 - Black Guard of Naggarond (Dark Elves) 1200 - Dragonback Slayers* (Dwarfs) 1050 - Celestial Dragon Guard (Grand Cathay) 1300 - Phoenix Guard (High Elves) 1200 - Temple Guard (Lizardmen) 1350 - Council Guard* (Skaven) 1600 - Chosen of Tzeentch, Halberds (Tzeentch) 1200 - Depth Guard, Polearms (Vampire Coast) 1400 - Chosen, Halberds (Warriors of Chaos) Their foes: 1500 - Bloodcrushers of Khorne (Khorne) 1500 - Butchers of Kalkengard* (Beastmen) 3100 - Dread Saurian (Lizardmen) * = Regiment of Renown
@nergigante.
@nergigante. Год назад
For the depth guard price that’s very good. Frenzy, and regen. 1200 not bad.
@sionbarzad5371
@sionbarzad5371 Год назад
@@nergigante. only 60 toons tho, they are good in certain situations but against cheap numerous infantry they easily get surrounded
@nergigante.
@nergigante. Год назад
@@sionbarzad5371 usually ur vamp coast fire power, with obliterate anything before they do reach ur front line. So I only use like 2 on the flanks. But yeah low model count. But good thing vamp coast has insane ranged units.
@Sovann_the_Mighty
@Sovann_the_Mighty Год назад
Dread saurian feels a little weak, it's a 3100 cost anti infantry monster, and it gets routed by a single regiment of infantry. Also the temple guard did surprisingly bad here. I thought they were much better.
@krankyboi4484
@krankyboi4484 Год назад
@@Sovann_the_Mighty tempel guards are really bad😢 A shame cus i love lizardmen. I bet a boosted saurus spears Could almost do the same damage, with a lot cheaper cost
@spoonyofsalty1167
@spoonyofsalty1167 Год назад
Would be interesting to see how celestial dragon guard do with harmony added.
@skeith1543
@skeith1543 Год назад
That's what i was thinking, they were likely designed with harmony boosts in mind. otherwise they're kinda shitty. despite this in my cathay campaigns they hold the line like no other.
@tomxu1890
@tomxu1890 Год назад
Yeah, the setting of this competition cripples the unit by removing the harmony buff completely.
@Casimir2811
@Casimir2811 Год назад
They also cost much less than the others, to the point that for the same price as the other factions, you could have 6 units instead of 5, which would make an incredible difference. Considering this and the addition of the harmony, I really think that they could actually end up being first !
@josephdoria5237
@josephdoria5237 Год назад
Yeah it would be a cool test to see how much of a difference the harmony boost makes with Cathay units. Especially since “Harmony Amplifier” is supposed to be a big selling point for some units.
@neruba2173
@neruba2173 Год назад
This is a chaos channel.
@sithlord7m
@sithlord7m Год назад
Would have been interesting if you parked an idle ranged unit behind the Cathay boys so they had their bonus. The faction pretty much relies on that synergy.
@sbirchsbirch6232
@sbirchsbirch6232 5 месяцев назад
Agree. I think the test for them is not representative.
@SpookSkellington
@SpookSkellington Год назад
Depth Guard have a smaller regiment size (at only 60) so them killing things this fast is actually pretty decent.
@IllustriousCrocoduck
@IllustriousCrocoduck Год назад
They got their buff before I heard about it, so I remember my first battle against them and being shocked at how easily a few units of them slaughtered most of my army. Very eye opening. Depth guard are sick looking too.
@Nickelback8469
@Nickelback8469 Год назад
Would Giant Slayers have performed better than the DB Slayers due to their AP?
@johnpupkin509
@johnpupkin509 Год назад
also more hp and higher anti large bonus
@HiddenEvilStudios
@HiddenEvilStudios Год назад
Giant Slayers are an upgrade to regular Slayers in every way except regarding their miniscule missile resistance.
@eewweeppkk
@eewweeppkk Год назад
You're supposed to fax that question to the bin I thought.
@alexs_toy_barn
@alexs_toy_barn Год назад
@@HiddenEvilStudios he's using the RoR slayers tho, that may make them better overall than giant slayers
@HiddenEvilStudios
@HiddenEvilStudios Год назад
@@alexs_toy_barn I believe those are still behind regular Giant Slayers in terms of stats, but provide other benefits and come with Physical Resistance. Giant Slayers really should have been the pick here.
@therealdoomsage
@therealdoomsage Год назад
It's the Dave-Games; to find the greatest Goliath slayer, every dave in the old world is rounded up, handed a Halberd, drilled in infantry formations and melee technique and finally, pitted against an assortment of cavalry, bipedal cow-valry and a Bread Sore Ian, with only the survivors going on to become full fledged Dave Guard, as the dead ones have actually died already.
@johnd2058
@johnd2058 12 дней назад
Dave Guard ;p
@mchunter2266
@mchunter2266 Год назад
Great video as always but why you didn't take giant slayers for the dwarfs?
@willfrancescofini
@willfrancescofini Год назад
I think it was a rare Zerkovich mental slip
@xPureAndTheTaintedx
@xPureAndTheTaintedx Год назад
I feel like you should have used the Dune Dragons RoR. Done the celestial dragon guard dirty only being 1050 cost unit and no harmony. I know its hard to have cost for cost units against eachother, but putting a 1050 CDG vs a 1600 chosen is savage.
@Maliothemaster
@Maliothemaster Год назад
chosen with halberds is basicly my favourite unit in the whole game! they so solid in like every melee battle.
@MisterGreenw00d
@MisterGreenw00d Год назад
When I played Khorne I loved those units. They're tanky as fuck
@hebermatute6393
@hebermatute6393 Год назад
@@MisterGreenw00d does khorne have chosen with halberds?
@amandag.6186
@amandag.6186 Год назад
@@hebermatute6393 Khorne has Chaos Warriors with Halberds, but I don't think he has Chosen with Halberds
@neruba2173
@neruba2173 Год назад
@@amandag.6186 Nope, only chosen with axe/shield or axe/axe.
@Indigoism96
@Indigoism96 Год назад
@@hebermatute6393 nope, but there is a mod called “Patron Gods” that gives the chaos rosters the missing chaos/chosen units with their respective roles. So you can recruit Chosen of Khorne (halberds).
@Pemmont107
@Pemmont107 Год назад
Despite losing, I'd still say the Celestial Guard did pretty well: Considering they're significantly cheaper than most others, and they were fighting without harmony. Good show by the Cathayans! \o/
@florians9949
@florians9949 Год назад
Plus they are not actually design to kill things, but rather hild the line.
@olafthemoose9413
@olafthemoose9413 5 месяцев назад
Also the only shielded infantry on the list.
@samzhao6662
@samzhao6662 5 месяцев назад
​@@olafthemoose9413Temple guild are shielded as well,they were both design to hold line.However, lizardman doesn't have a line to hold, so they pretty much gets ignored.😅
@olafthemoose9413
@olafthemoose9413 5 месяцев назад
@@samzhao6662 Temple guard are so irrelevant with saurus doing their job just as well I completely forgot about them lol
@dominikk3643
@dominikk3643 Год назад
9:50 no, they give them weakness to fire, but they don't have fire attacks.
@spellbound1875
@spellbound1875 Год назад
Yep the result comes about from the low armor of the minos and the extremely high base damage of the slayers. No damage increase necessary to explain the result.
@crazyshak4827
@crazyshak4827 Год назад
As a high elf main, it pleases me that the Phoenix Guard did so well. Visually one of my favorite units in the game, so I'm glad they back it up by being good at their job. I'm quite surprised by the Depth Guard though. I thought they'd be near the bottom, that was a standout performance
@arcotroll8530
@arcotroll8530 Год назад
Asuryan protects and for the Phoenix King my brother! As for the Depth Guard, well they are vampires, they are always full of surprises, especially nasty ones, aren't they? (Ditto if they are wights I don't recall exactly)
@JB-xl2jc
@JB-xl2jc Год назад
Their lore is pretty cool too, knowing when they'll die and vow of silence and all. They should be unbreakable realistically.
@borgCube100
@borgCube100 4 месяца назад
@@JB-xl2jc Bit late - but tbf they basically are. Never understood why they AREN'T unbreakable.
@JB-xl2jc
@JB-xl2jc 4 месяца назад
@@borgCube100 Yeah, always seemed a bit strange to me. Especially since they have very high leadership, so they typically don't flee until they're down to a few models anyway. Wouldn't have been THAT much of a buff to just give them unbreakable at that point.
@borgCube100
@borgCube100 4 месяца назад
@@JB-xl2jc That's exactly it - they don't route till they're near dead ANYWAY so it wouldn't have been too much - IDK if you play/keep up with The Old World, but their rules on TT now really suck so it's still nice to have them be awesome here lol
@callumcochrane7759
@callumcochrane7759 Год назад
I'd have loved to see how the Severed Claw would fare in this type of comp given their very low model count
@tssb7
@tssb7 Год назад
Yes please someone test it!
@Mincecroft
@Mincecroft Год назад
Don't they have perfect charge defence as well? Can't remember how good the normal Halberdiers' defence is but I'm sure the Severed Claw has a special buff to themselves.
@dac314
@dac314 Год назад
I really really love halberds, both in-game and conceptually, so this is the video I look forward to most.
@odding3472
@odding3472 Год назад
Always love the "Who's the best" videos you make. May I ask what made you chose these anti-large units from factions over other factions? is it purely because they are all some of the best?
@ME-ki7vq
@ME-ki7vq Год назад
For example empire halberds wouldnt hold a candle to any of these so there was no reason to include them, same for great weapon grave guard etc. The units in the video are all in the top bracket of cost for anti large infantry, bringing a unit from a roster that doesnt have anything anti large that isnt half the price of these wouldnt even have been competitive
@sassyviking6003
@sassyviking6003 Год назад
@@ME-ki7vq what about asrai speardancers. Those seem like they would be at least on par with slayers in this sort of fight.
@ME-ki7vq
@ME-ki7vq Год назад
@@sassyviking6003 Dragonback slayers are still solidly more expensive than them and were themselves the cheapest unit
@somber8233
@somber8233 Год назад
@@ME-ki7vq Yeah. He seems to have made good picks with the exception of using the Dragonback Slayers over Giant Slayers.
@borgCube100
@borgCube100 4 месяца назад
@@sassyviking6003 Far too squishy IMO.... which seems weird to say when you've got Slayers on the field lol. But they just don't compare.
@doktarr
@doktarr Год назад
No surprises here. I played an Archaon campaign and despite access to a massive roster of potential units, I quickly realized that Tzeench chosen with halberds (and, to a lesser extent, Tzeench Chaos knights) were the most reliable option.
@IllustriousCrocoduck
@IllustriousCrocoduck Год назад
Same with marauder horsemen. Magic missiles, and the barrier helps against those breath attacks and magic, especially when you aren't microing them well. Makes them more forgiving.
@doktarr
@doktarr Год назад
@@IllustriousCrocoduck yes, Tzeench marauder horsemen are excellent as well. You can upgrade them to Chaos Knights if you want but both options are great.
@TheMagicalPinata
@TheMagicalPinata Год назад
I have been running around with stacks of Aspiring Champions. Bad in autoresolve but amazing in manual fights.
@PuellaMagiHomuraAkemi
@PuellaMagiHomuraAkemi Год назад
@@TheMagicalPinata I was playing Radious and Festus had them WITH regeneration and the mod making elite units stronger as well as Festus buffs and oh my god 2 regiments slaughtered like 10 of mine and I had to micro really hard to win that, my units were of course far lower tier as well but yeah it was crazy I renember back then in WH2 times how terrible of a unit they were though, used to be the absolute weakest garbage on the planet so im glad that they are now proper
@enriquegd2977
@enriquegd2977 Год назад
Giant slayers would be a better fit, and dragonback slayers don´t have fire attacks, they give -20% fire resistance, so they didn´t have advantage against minotaurs
@marcusbrutusv
@marcusbrutusv Год назад
Your cat is worried about you. Alone, sitting in the dark at your computer, AND you were talking to yourself. It had to do something to get your attention. Your cat is the real hero(or heroine), here.
@torontokid2727
@torontokid2727 Год назад
I love that you had them go against what they are meant to fight. Can't wait for you to redo all of your other best unit videos ;)
@Antidragon-nl7by
@Antidragon-nl7by Год назад
Good job with the creativity. I didn't think I'd ever see a competition like this, but you proved me wrong!
@TheRealKevbot
@TheRealKevbot Год назад
YES! Thank you dude! So pumped. Love this series
@Stadno
@Stadno Год назад
This was so great!! Would love to see more tests like this.
@lostnumber08
@lostnumber08 Год назад
Awesome vid. Really fun to see this play out.
@barrywise7185
@barrywise7185 Год назад
Would’ve been cool to have a graph for avg HP remaining for the units as well. Would help knowing if they’re going to have enough HP to help in the rest of the battle Fantastic video as always
@mrbouncelol
@mrbouncelol Год назад
Nope, your opinion can be thrown in the trash apparently
@henrykbanach2246
@henrykbanach2246 Год назад
I love this type of content. It reminds of my medival 2 and rome 2 custom battles sending units against each others just to enjoy the slaughtering and to see who is better. Wondering how the bretonian beastslayers of bastonne would have performed. Please more olympics
@StoicGoat.
@StoicGoat. Год назад
Good video. Harmony bonus aside, I'm not surprised to see CDG underperform in a contest of damage dealing, since their only job is to hold the line while their factions ranged units handle the damage dealing.
@xPureAndTheTaintedx
@xPureAndTheTaintedx Год назад
They have decent damage, but they are a cheaper unit costing 1050. Putting them vs chosen which cost 1600 and not giving them harmony is why they look bad. The Dune Dragons should have been used, seeing as tho he decided to upgrade dwarfs and skaven.
@dameshi279
@dameshi279 Год назад
I wonder how doing this test with some archers sitting behind the celestial dragon guard to give harmony buff would change their performance. Harmony buff is pretty huge for Cathay.
@ChrisOsberg
@ChrisOsberg Год назад
I was hoping to see this sort of thing. Thanks!
@silverseer573
@silverseer573 Год назад
Very informative. Thank you, Zerk.
@THECOD3Y
@THECOD3Y Год назад
This is what I’ve been waiting for. Purpose driven testing.
@andrewkinsey8754
@andrewkinsey8754 Год назад
Great vid and commentary, game graphics are looking sweet on your setup
@Indolthir
@Indolthir Год назад
Finally, I was waiting for this video. Great job. Although, you forgot to mention that the Phoenix Guard have a good amount of physical resistance as well, which is probably why they did quite good.
@dumptruck_
@dumptruck_ Год назад
It's a good day when Zerkovich posts
@akselbentsen3683
@akselbentsen3683 Год назад
I’ve been waiting for this!
@charleslister8465
@charleslister8465 Год назад
Nice work :)
@thesqueaze6509
@thesqueaze6509 Год назад
Hate to be that guy, Bloodcrushers*. Skullcrushers have mortal riders!
@arthanor9631
@arthanor9631 Год назад
Indeed! And in the case of phoenix guards who have physical resistance, fighting skullcrushers would probably have gone better. I guess I'll write "use units with physical attacks" on a piece of paper ready for the recycling.
@brianleslie6335
@brianleslie6335 Год назад
It actually matters a lot. Tzeech had a 20% damage bonus
@DDT1482
@DDT1482 Год назад
I would have liked that you could elaborate more in the end how unit size, frenzy, charge reflection and physical resistance affects the results. I was quite impress with the Skaven
@nuadai
@nuadai Год назад
I guess the Cathay unit did worst, cause they got the Harmony bonus working for them in an actual battle. Would have been curious to see how it goes with a Yin unit standing nearby
@danfish300
@danfish300 Год назад
Great content, also excellent commentary, Zerkovich seemed to be in a good mood lol The only change I reckon is the dread saurian test could be done by averaging out the numbers, just to make it clearer. I will go chuck the notes in the bin :P
@Zokraytz
@Zokraytz Год назад
Just picked up TWW3 on sale and then found your channel. I really enjoy your vids, insights, tactics, and humor. This is by far the best Royal Rumble vid. The amount of time and testing is great. Bless your cotton socks (if you wear any.)
@tc63132
@tc63132 Год назад
No harmony bonus really puts the dragon guard at a disadvantage
@user-ps9dg9ww8p
@user-ps9dg9ww8p Год назад
Thank you so much for this comparison. Even when the TWWH 2 was released, I wrote under the videos where RU-vidrs compare units that it's stupid to pit anti-large against each other, and they should arrange a competition to kill monsters. But you're the first one to do it all this time. The only remark is that it would be nice to show the remaining HP units to better reveal its effectiveness. Let's say the temple guards are slowly killing monsters, but maybe they have a lot of hp left, which makes them a good defenders? Perhaps even better than others? Or can they fight longer and take on more large units? Showing the remaining amount of hp would help answer these questions. Google Translator helped me with this message.
@grantd165
@grantd165 Год назад
I love seeing the Dread Saurian
@baloneyandfunk5234
@baloneyandfunk5234 Год назад
I figured Depth Guard would do well because those ocean encounters show you who's who. DG always stands last. Great vid! Maybe my fave so far in this genre.
@JustinFike
@JustinFike Год назад
I've always loved this series! Since the anti-large role is often more about screening and holding vs pure killing speed I personally think that how much health the unit has remaining is overall more important than time to kill. Especially for SEMs where you just need the unit to hold while your ranged blast them down, etc. But then I realized that's partly reflected in the results since the units that keep their models alive longer (like Tzeentch chosen) also output more damage in general so it's probably balanced out somewhat. Also, every time I see Cathay in these test I think it would be great to see their harmony bonus accounted for by parking a sky junk overhead without firing since that really their "ideal" stat line. Not that it would have made much of a difference, I just feel bad for the poor gits 😂 Great stuff as usual!
@IllustriousCrocoduck
@IllustriousCrocoduck Год назад
Good points though. It worked out pretty well this on all these, but yes you definitely need them to make it through with plenty of health. Most of the time, these elite units will be outnumbered by the enemies you need them to kill, so you want them to make it though multiple units. I just spent quite a while with Be'lakor cutting through the Sylvanian end game crisis and those halberd units are critical against all the big stuff the vamps bring. Plus, in that area you also have to fight the dwarf crisis and some of the wood elves all at the same time. Halberds are only slightly less important against the latter, and aren't useless against the stubbies. Better to have if it's halberds vs. great weapons in your armies. If you can take both then great.
@kallemort
@kallemort Год назад
I mean, it's a 1v1 test. If we adjusted for cost the Celestial Guard would often get a sixth unit etc for being so cheap.
@starstreakalex7372
@starstreakalex7372 Год назад
Fell in love with the black guards of Naggarond on my first ever campaign which was malekith on wh2.
@donleno2018
@donleno2018 Год назад
IMO it would have been more meaningful to see how much damage the units sustained rather than looking at how fast they got the job done. Most of these are defensive units by design and staying power rather than killing power is what you want out of them first and foremost. But I get that adding up the remaining health dividing by the initial amount would have been super tedious. Great vid either way.
@kubaGR8
@kubaGR8 Год назад
Tbh if you just want to hold the line against Large stuff you might be better off with cheap spear infantry instead. The way I understand it, you send the elite spears/halberds to kill big stuff. Using them as your line, while quite effective, might be just a tad inefficient.
@Aethgeir
@Aethgeir Год назад
This was awesome! Total War is a game of asymmetric warfare so this is actually a way better way to ascertain relative unit strengths. I'm curious what determined the final time in each engagement. Is it the unit with the longest time, shortest or an average across all 5 engagements?
@TheTurbanatore
@TheTurbanatore Год назад
I love these types of videos
@Olav_Hansen
@Olav_Hansen Год назад
I recently found out that there is a hidden mass multiplier with regards to the amount of ranks that a unit has. You can see how few council guard get knocked back compared to the depth guard, depth guard are heavier. I believe the mass cap is at 8 ranks deep, so if you have to take a charge, getting a thick unit is recommended.
@Astroman10
@Astroman10 Год назад
Thank you for the vid
@barker505
@barker505 Год назад
I think having a versus competition 'in the traditional style' would be a good supplement to this test. It would help show which units are more versatile and which are the most situational and only good versus large.
@anvos658
@anvos658 Год назад
Agree with this given there are many times you antilarge will have to fight regular infantry. Chosen of Tzeentch probably still win though, since barrier is that strong.
@noahandrulis9077
@noahandrulis9077 5 месяцев назад
Thank you for saying the explicit length of time a charge bonus lasts. It’s surprising how hard it is to find that out.
@toobin8r
@toobin8r Год назад
Was genuinely surprised at how well Depth Guard did against cav. They might be my new go to for fighting Brettonia as the Vampire Coast
@mmorkinism
@mmorkinism Год назад
Elite halberd unit is good agaist cav, crazy right?
@hammermanceryt3223
@hammermanceryt3223 Год назад
I would love to see losses/ damage taken in these as well, not that it should change the competition outcome but just that it's fun to think about Love your stuff
@stu4576
@stu4576 Год назад
I'm still learning warhammer and videos like this are very helpful for noobs like me.
@stu4576
@stu4576 Год назад
Are things to far gone to take an old fool under ones wing?
@Mabujold
@Mabujold Год назад
I actually wonder how much better the Celestial Dragon guards would have done with their harmony bonus activated
@Moodoo20
@Moodoo20 Год назад
I love this method way more than the previous one
@EJFreelancer
@EJFreelancer Год назад
I'm really glad they had to deal with a daemon and a mortal unit to see whether units' magical attack made them more valuable overall.
@Unknownmonkey13
@Unknownmonkey13 Год назад
It sure makes me happy to see so many staunch lines of spears.
@MOUKIAZOUIZ
@MOUKIAZOUIZ Год назад
I admit I didn't expect any Dread Saurian to rout, that was a very nice surprise there, kudos also to the rattos who did better than I expected
@sbirchsbirch6232
@sbirchsbirch6232 5 месяцев назад
Love the Sports Saturday presentation :)
@kottadragon
@kottadragon Год назад
3:39 I love how they fuckin' leap at the chargin Skullcrushers. Godspeed you little madlads.
@cyborgrhinofromspace1108
@cyborgrhinofromspace1108 Год назад
My most expensive large fighting unit is always the siege engine I forgot to protect.
@Kalleboost
@Kalleboost Год назад
Can we get a list of the units? Comparing the recruitment and upkeep cost, while seeing how well they did in the tournament.
@krzysztofkohlman3124
@krzysztofkohlman3124 Год назад
YES Please more these videos!
@chretienthibault7122
@chretienthibault7122 Год назад
I loooove this kind of videos :)
@joelalsum9695
@joelalsum9695 8 месяцев назад
Love the video Zerkovich, but I do think another measure of BEST would be how much health the anti-large has at the end of the fight, the way you're doing it favors units with high attack slightly. Obviously for the fights where the anit-large don't survive, then it's clear the attack is important to finish the target (can't just be 100% defense).
@jacobrigby3172
@jacobrigby3172 Год назад
Props to the Depth Guard for doing better than I thought they would
@Shimatzu95
@Shimatzu95 Год назад
I want to point out 2 things in this test. 1. The dwarven giant slayers have more Ap as far as i remember so they would probably do better overall in these tests. 2. Choosing a regenerating large unit is somewhat unfair to the infantry with lower attack/damage as they have to fight longer anyway and the regen just drags it out further.
@aickavon
@aickavon Год назад
cavalry test: I'd like to adjust the ranks with some opinions, Celestial Dragon Guard are by far the cheapest of the units here which makes their lower performance far more acceptable considering their foe's almost 500 gold difference. They're more valuable than the video suggests. The Depth Guard on the other hand almost had a complete leak, and in unisolated conditions this would've caused their foe to easily dump into the backlines where their damage matters while the depth guard were able to tank it, and spank it. They were not able to stop it. Which makes them far less valuable. Council Guard performed... about as well as a Skaven unit can be expected... terrible performance but the best Skaven will be able to give. Slayers are garbage. With Squad monsters it seems that the ones that can deal the most damage (since it's easier to surround) Pair off better defensively. The more attack, the better the outcome.
@jollyjungler3166
@jollyjungler3166 Год назад
22:36 "Archeon wills it!" LMAO
@obesechicken13
@obesechicken13 Год назад
When I tested celestial dragon guards with harmony right after formation attack was buffed, they beat elite bloodthirsters charging headon. It was just regular harmony too, no lords nearby. Before the nerfs to formation attack 2 peasant spears would beat skarbrand due to harmony and formation attack.
@stevencarmody1755
@stevencarmody1755 Год назад
The council guard suffered the in the first 2 rounds purely due to the fact their numbers can't be utilised properly in a proper fight they'd surround their enemies and attack from all sides
@halwakka504
@halwakka504 Год назад
16:41 Slayer in the lower right side of the screen got yeeted into orbit.
@ausniellerhyleededios4651
@ausniellerhyleededios4651 Год назад
I like to see how regiment of renawn temple guards do in this competition
@Sentinel2k6
@Sentinel2k6 Год назад
lizard on lizard action... my favorite :D
@SusaVile
@SusaVile Год назад
Dude, ty so much, can we have the mid and low tier vs mid and low tier cav/monster too? Please...:)
@goduntouchablegoduntouchab3976
would love to see the giant slayers and the ironbreakers, giant salyers have more bonus vs large and ap and ironbreakers have the best charge defense i guess?!
@domokun845
@domokun845 Год назад
But no harmony buff or ror for Cathay? I cry foul!
@walter1383
@walter1383 Год назад
Temple Guard definitely aren't living up to their tabletop and lore reputation, they just take too long to kill things, sad as a LM player. Celestial Guard seems a bit weaksauce as well, though they probably are meant to be given the whole combined arms shtick Cathay has across the board.
@dyer4677
@dyer4677 Год назад
Not to mention all of their weird buff alignments in campaign. How they're technically saurus but get access to none of the heaps of saurus bonuses the game gives you. Honestly I feel like they should be a bit beefier and have at least a melee attack buff. Like I know their attack cycle is faster than other units and their stats being lower is an attempt to compensate but it doesn't quite work.
@walter1383
@walter1383 Год назад
@@dyer4677 Right? I've pointed out those sorts of issues when discussing the TG on the forums multiple times. Besides them being lowballed in general, I think a big contributing issue is the way anti-large and anti-infantry units have their base attack values nerfed to account for the bonus they receive, just makes them artificially weaker than they should be in non counter match-ups and only serves to mitigate whatever bonus they do get in the first place. Inconsistencies like this plague multiple other unit types in the game as well and coming from the perspective of an older TW player as well, I hate it.
@FrenkieWest32
@FrenkieWest32 Год назад
@@dyer4677 it's because they are in between normal and anti-large, whereas almost every other faction has elite normal infantry and elite anti-large infantry seperately.
@FrenkieWest32
@FrenkieWest32 Год назад
@@walter1383 How else would you do it? Giving a matchup-specific bonus without nerfing base stats just makes them unbalanced.
@walter1383
@walter1383 Год назад
@@FrenkieWest32 Base stats intact with a smaller overall bonus for the relevant match up. Keeps them just as viable in their role as a counter without artificially nerfing them in all other situations. Polearms in general are done incredibly dirty in modern TW iterations.
@Mithguar
@Mithguar Год назад
I would love to see how all of these hold against war Mammoths. I think they are bigger threat then Dread Saurian. But it was nice to see Big lizard as well.
@darrenpaxson9835
@darrenpaxson9835 Год назад
Cathay should be done again...their Yin/Yang balance with an archer class will make them do so much better!
@Kingiron37
@Kingiron37 Год назад
Great video!!!!!!!
@Phoenix-sc6di
@Phoenix-sc6di Год назад
Blood! BLOODCRUSHERS! Skullcrushers for the Skullthrone, BLOODCRUSHERS FOR THE BLOODGOD! Ahem.
@Gigas0101
@Gigas0101 Год назад
I wouldn't mind seeing anti-large vs anti-large with your commentary, but I just like watching your vids so I'll take whatever you put up.
@guffi00
@guffi00 Год назад
the best of "Who's the BEST" videos
@CIA_ACE
@CIA_ACE Год назад
The celestial dragon guard needs to have ranged units near them for the harmony maybe. The harmony stuff is a huge part of the faction so I’m not surprised the units underperform in isolation. Maybe you could have some ranged just looking the other way nearby to give them that buff…
@the_dropbear4392
@the_dropbear4392 Год назад
Given them an external buff wouldn't be a fair test
@dac314
@dac314 Год назад
@@the_dropbear4392 no, but it would be a more accurate test of their ability in battle.
@CIA_ACE
@CIA_ACE Год назад
@@the_dropbear4392 the dark elves got the external buff during the last test so I don’t necessarily agree but to each is own.
@spellbound1875
@spellbound1875 Год назад
CDG didn't really underperform though. They're the cheapest unit by a fair margin at 1050 so doing the worst here makes sense.
@the_dropbear4392
@the_dropbear4392 Год назад
@dac314 By that logic, lizardmen use monsters so a true test of a temple guards ability is while attacking in pair with a dinosaur
@eliah8896
@eliah8896 Год назад
Your who is the Best videos are always great 👍
@tiktikboom2371
@tiktikboom2371 Год назад
Damn the dwarves grudge is strong. That wee slayer that get decapitated at 3:50 still had enough in him to do a final sweeping attack as he falls dead 🤘
@OceanM3K
@OceanM3K Год назад
Muscle memory, literally. 🤔
@darksombrerehorus
@darksombrerehorus Год назад
intresting ! juste sad you did not include a flying cavalry / monster charge. I wounder if the flying part does any difference in a charge deffence !
@auronunsent2209
@auronunsent2209 Год назад
I do have to ask, what about the wood elves, greenskins, empire and vampire counts? I know not as amazing normally as the high and dark elves but still useful. I've used the last 2 to hold lines against several foes and typically didn't do too bad. I do wish Cathay had some better infantry. The celestial dragon guard are the top unit and the best sword infantry are jade warriors. I know they are a defensive faction and thus have amazing ranged option, celestial Crossbows and crane gunners, but still we need good infantry.
@user-fu2tx9hp4r
@user-fu2tx9hp4r Год назад
Answer simple - cost, they have not chosen anti large units that cost like others candidates.
@kubaGR8
@kubaGR8 Год назад
"Infantry units that suck" seems to be a common theme among all the human factions in Warhammer.
@callumcochrane7759
@callumcochrane7759 Год назад
@@kubaGR8 Tsar guard are pretty elite, but when most of the human factions are prissy simps for ze Lady playing hide the lance or rely more on gunpowder than a strong right arm it makes sense there's only one human faction that has good melee soldiers
@kubaGR8
@kubaGR8 Год назад
@@callumcochrane7759 Ah, that one always made me wonder How come Kislev is the only human nation that can afford to deck their troops out in armour I stg
@IllustriousCrocoduck
@IllustriousCrocoduck Год назад
On a meta level, I think part of the reason Empire, Brets, etc. Are underwhelming compared to others is they have always meant to be "vanilla" and give us (players) perspective of having to fight literally any battle in Warhammer. It makes for easier drama if the odds are against you by default. If there were Imperial Chosen fighting against marauders all the time, it's not as exciting. You see it in 40k with Astartes. Fighting against anything that isn't another atsrates is often boring, or to just show how badass they are. I think the main reason good humans are weaker has most to do with the aesthetics of the cultures they are based on being rooted in reality, vs. The various fantastical enemies they encounter. You put the best Landschnecht in the worls against a 7 foot tall semi-immortal brute in chaos armor, and we probably don't need to bet the outcome.
@akasunanosasori6385
@akasunanosasori6385 Год назад
Btw what about the aspiring champions of tzeentch? Doubt they do all to well but would be interesting to see
@Gabryal77
@Gabryal77 Год назад
This sort of video is very pleasing to my OCD
@dnaseb9214
@dnaseb9214 5 месяцев назад
Where is beastmen ? Wood elves, empire etc. ???
@thirstyboi7706
@thirstyboi7706 Месяц назад
Ha, funny one
@princemapping9123
@princemapping9123 6 дней назад
This is only the units that are completely new in tww3
@brettanderson7780
@brettanderson7780 6 дней назад
Are you trying to do say that high and dark elves are new faction in TWW3? Cause last time I checked they were definitely in 2
@princemapping9123
@princemapping9123 5 дней назад
@@brettanderson7780 I said units, not factions
@fenix5422
@fenix5422 Год назад
I'm interested to know where the Aspiring Claw RoR (Aspiring champions with halberds) would end up in these rankings.
@luke8205
@luke8205 Год назад
It’s not the most common unit but I’d be interested in seeing how giant slayers would stack up in this test.
@RonOnTheWay
@RonOnTheWay Год назад
I love the dwarves chasing the minotaurs.
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