tbh I think they'll keep expanding on the Diablo 3 they've developed. As an ARPG, it gets repetitive quick, but also gamers are more demanding tbh. I used to love spending hours and hours farming the same things in Diablo 2 (and in LoD), I don't feel the same in D3 (and RoS). The constantly changing of sets and re balancing/tweaking occurs a little to often for my liking also. Keep in mind these are my opinion(s) and might not reflect how you feel about the game. Still glad I bought it, original D3 with ubers was great fun :)
Love what ? That D2/3 players are at PoE ? News flash, PoE surpassed D3 in any possible way. Deal with it. Switched to PoE and I ain't going back to D3. Dying ass trash game.
I played DI and DII for hundreds of hours. DIII, maybe less than 10 hours, and I am currently at 965 hours with POE on Steam. Grinding Gears keeps things interesting, while DIII was a let down right of the box.
Agreed, I have heard some people say that Path of Exile is a Diablo knockoff. I say POE is what D3 was supposed to be. The original Diablo was dark, gory, gritty and had an atmosphere of dread despite the low-res graphics. D3 is pretty, but it feels very "PG-13" by comparison. POE on the other hand is downright brutal in how you can dispatch enemies, not to mention the almost Lovecraftian horror of the environment and lore.
I don't think PoE is what D2 was supposed to be. I think Torchlight (I and II) and Grim Dawn are more faithful spiritual successors than PoE. Even the mechanics (but not the atmosphere or the lore) of Sacred are more fitting in a "Diablo like" game. Sure it looks the same and the combat is very similar, but the character build is another world. The whole passive tree, skillgems bullshit and meaningless classes don't fit in the diablo "scheme". The potion system is a very good evolution and fit very well in the Diablo format. In my opinion the differences are few but make a huge difference! It would be awesome if Torchlight or Sacred would be as much as successful as PoE are to see their evolutions.... implementing good improvements and mechanics like the map system (Torchlight II has one, but without the Atlas) or the beast capture mechanics.
deeper character customization? D3 has the same or more than D2 did instead of wasting points in useless areas you can ignore them etc. So I don't know about that as for a more dark game the game was pretty fucked up it just wasn't as grimy looking because there was no need for something that dark during that period. Also, reaper of souls was pretty dark the thing is the newer 3D graphics is a lot harder to make a good dark scene also most of us have matured looking back at D2 it really wasn't dark as everyone claims it to be. But yes it could have been a bit better there. The only pixelated 2d sprites and textures really add to the dark scene but also d3 jumps quite a bit ahead of d2 I'm pretty sure.
@@zlodrim9284 oh bullshit all you did in D2 was farm gear. There was no leader boards no rifting no anything. All you did was replay the exact same story over and over taking basically set paths to finish and lvl quickly. while D3 has an adventure mode at least, bounties, rifting casual and hardcore players and then also the hardcore more both have. Want it harder put it on t10+ without a good quality set and gear and tell me how you do. Do a grift 90 without a good set or stats and tell me how you do. Causal my ass, they also added seasons and cosmetics and pets. Followers are ok but they have a story that is kinda interesting but cliche.
They added much, I got your point, but characters got muuuuch more boring and when you want running great there are 1-2 Builds per character each season. Its not wrong you like D3 more than D2, but D3 is just an other game than d1 and d2. All gamers that loved D1 and D2 just dont like D3 so much. BUT, gamers that liked 1&2 dont want Blizzar to make another Diablo game, Diablo is dead and the reason is that Blizzard never made Diablo, Blizzard North did.
They confuse cause with effect. The aren't triple AAA Asymmetric ARPGs BECAUSE D3 sold 30 million copies. How many successful FPS RPGs there are, that aren't made by Bethesda?
mix diablo1 and 2 give it updated graphics not something that looks like it was ripped off of wow like diablo3 was. put a lot of different enemies,monsters and demons in, make the dungeons like what they're supposed to be ''dark'' and probably more important a engaging story. Then you'll have what diablo should of been
Idk... I wouldn't mind if Diablo 4 were third person, over the shoulder. It would actually be kind of... awesome to see the hundreds of various armor pieces and spell effects close up in HD. It might cause an uproar from the diehard isometric Diablo fans, but that market is so saturated now... and the gameplay would actually lend itself pretty well to a third person action game.
I don't want any kind of story in a D4 game. The thing that made 1 and 2 so great was the absolute minimum amount of time I had to listen to assholes prattling on. Why does there have to be an engaging story? D1's story was "Hey, there's a portal to hell under the church. Clean it out, please" and once every 4 levels a book with some text. D2 had like 25 minutes total of cutscene. ARPGs, especially the diablo sort are intended for the gameplay, not for a riveting story. Just my opinion, of course.
Because it is a technological necessity of the past. The graphics hardware and software are now way beyond that. It is still fun to play tetris but no one is going to pretend it is ground breaking or genre defining.
I really hope they DON'T get rid of the top down/isometric view. That's one of the big reasons I play Diablo 3 still. Technological necessity or not. There are so many other games if you want third person camera etc. Sometimes a top-down dungeon crawler, crushing hordes of hellspawn is exactly what I'm craving. And personally I think, yeah, it is kind of genre-defining. You take one look at Diablo and you KNOW it's Diablo (same goes for other ARPG's going for the same experience Diablo offers). Make it like every other 3rd person fantasy game and it becomes not so recognizable. It then just becomes another Bloodborne/Elder Scrolls. And I'd be pretty disappointed if that were the case :/
Deckard Cain was supposed to be dead in Diablo 2 when Tyreal said he would be protected in heaven. He was already old and decrepit and in D2 it was insinuated that he'd already passed or was going to pass of old age. The dialog in D2 was more mature. D3 dialog was blunt, dumbed down, and just cheesy. All the characters talked way too much and it ruined the Diablo style suspense.
@@largeboy5577 are you fucking kidding me? So you're telling me the introduction of loot crates, DLC and buying things instead of grinding to unlock them ISN'T a money grab. Get your hand off it moron
My opinion on diablo? As an oldschool fan.. In d2 they're were way more abilities that had major impact and felt more natural and less like a world of warcraft cop out of Diablo. The weapons actually mattered and had a different attack style based on what you equipped. In d3, what weapon you use is quite irelevent. I like some of the cosmetic things they added, i like the adventure mode with rifts and such. But, i dont much like the base game. I liked the rising difficulty in d2 where once you finished it started over and got harder, repeat until you reach hell difficulty. I know diablo 3 has normal expert hard master and the torments but it's not the same. I feel like this type of difficulty should be saved for an Adventure mode ( which I do like ) and the base game difficulty should be like it was in d2. Aswell as further completion of the base difficulties being how you unlock further torment difficulties for adventure. i also miss the mmo aspect of d2's multiplayer, including being able to fight other players and take their ears nd shit as well as an actual trade system instead of the drop trade thing we have now. Also runes were cool. Its like they cut away and forgot the best aspects of the originals... Not to mention the story isnt as captivating. And, to reiterate.. It plays and feels more like WoW than diablo.. >> And wow, to me, feels like a mostly empty, soulless game
You do realise that the top down view is a part of the franchises basic mechanics right? And that it isnt and was never 'genre defining' as the diablo franchise is quite unique and always has been?
No, it is not. Everything was top down in that era. Nobody was making truly 3D games because the technology was just not there yet. So you compromised with this top down view. Continuing with it (which is a technological relic) will mean Diablo will get stuck in the past.
Except that Path of Exile and Grim Dawn, two other well-made ARPGs that are similar to Diablo, use this top-down perspective with no issue. The top-down perspective doesn't hurt Diablo, and is, in fact, part of what makes Diablo what it is. Not to mention the fact that the way the controls work wouldn't work without said top-down perspective.
It is never about having issues. Controls can be changed and updated. You do know that WoW borrowed some of the controls from D1 and D2, and expanded on it right? They are not handed down by God that you can't change or etched in stones. Jezuz ...
Mrfiufaufou lol did you really just say that twitch numbers are the only thing that matters, and then "be realistic" lol. Way to contradict yourself bud
"updated relic from another time". This need to be "modern" is what destroyed diablo franchise in the first place. We wanted a LOD like game with better graphics and new quests/items/etc. The only people who want to see diablo 4 are people who love the "relic from another time'. Diablo may not be a game changer anymore but we don't want gamechangers, we want DIABLO
"Blizzard won't accept anything less than perfect".... Err Diablo III is not perfect. It was buggy as hell on launch, had atmosphere removed, had little to no player choice in build for each character type (too many essential BiS) . The terrible real money auction house, beloved characters removed. Simplified gameplay and a pita crafting system that served no purpose for high end characters. I play Grim Dawn, Titan Quest, Path of Exile and Torchlight 2 ahead of Diabo 3... Because they are better games.
Agreeing on the crafting system and RMAH, but I completely disagree with "No player choice in build for each character type". In the ORIGINAL release, you could do and try anything with any character. It's later on with big updates that a meta came and changed all that, IMO. I honestly feel like early D3 was better than late D3, which is a reason why I quit playing it without actually noticing it. But yes, D3 isn't perfect. Blizzard isn't Blizz anymore. It's just a pawn for Activision now. Starcraft II was also pretty much a perfect game. They truely incorporated well known veteran tactics from SC1 and made them more managable in SCII. However, they literally broke that game with heart of the swarm (Which literally made Korea go back to SC:BW, lol)... they have been fckng everything up since those times.
"Blizzard wont accept anything less than perfect"....ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-EaShirOaNfw.html It was a sad day for blizzard when they got outdone by a indie developer...its even more sad that all they have put out has been crap (still is too)...necro is just one embarassment after the next
How many variations of prime evils do you want to fight? Where's the room for expansions? The lore of diablo is just to narrow to lend inself to making a long running MMORPGs. And if the can't make it long running why would they make it at all?
Had they not fucked up that’s what they could have done. Can you imagine if they incorporated the RTS aspect of Starcraft/Warcraft with the MMO/Raiding aspect of WoW? Instead of this bullshit linear design that made sense with D2 (because of technology limitations), you run with an actual 24 hour war between sanctuary and hell. They fucked up the storyline and eventually we have a better shot of getting back to the allure of Diablo as we have of getting the Detox album.
Wraithflaire that’s because they fucked up. Diablo has many more aspects to the story than WoW. That’s why they’re milking alternate dimensions and time travel. Diablo is a quintessential good vs evil tale and you can create an endless number of campaigns because evil exists, good exists, and chaos is the force that governs good and evil. The primes didn’t always have to be the end game, just constricting their influence.
The moment i realize i couldn't choose where to put atribute points and were forbidden to use " other class weapons", Diablo 3 died for me. In Diablo 2 you could make a " dagger thrower" barbarian, a tank Amazon, a spearman paladin... D3 sucks in customization.
As long as they don't go past patch 1.09 I'd take this. Bringing in runewords (mostly Enigma) killed the game. That said, my fury balrog ww baba will murder your ass.
So, they will release Diablo 4? Why would you pick such a dumb title for your video? You yourself said in your own video that they are working on it haha.
Erm, Diablo is meant to be isometric. That is why the old school fans love it. Your comment is more than ignorant, you can still make modern successful games using a isometric camera.
It took nearly 10 years because the studio who developed Diablo and Diablo II (Blizzard North) closed and it's staff left when the had almost the entire game done. That's why Blizzard had to redo the game from scratch and take that much time to release it
Meh Malthael was pretty dope and Leah being a vessel for Diablo was pretty interesting/sad too. I sorta agree with the mediocre champs thing tho because none of them seem fleshed out. They are just walking stereotypes of their class.
Isaac Howe where do you go after scrapping the last two lesser evils, made Diablo’s only “soulstone” his daughter, and eradicated the other prime evils? They had to corrupt an angel and send you to heaven to keep the game going. They fucked up the story. Period. Warcraft does not have as linear of a story. That’s what made Diablo as capable of doing things that WoW couldn’t do, but they didn’t realize that. They fucked it up.
Well, Azmodan and Belial are merged into the soulstone with Diablo..... neither are "Dead". Im going to guess that the next Diablo game will have us kill more and or the rest of the evils and transfer them into the soulstone and when they are all combined they are either going to break out or someone is going to let them out and release THE prime evil. The prime evil was the original evil being in the form of a 7 headed dragon but was seperated into the multiple evils we have now. Diablo, Baal, and Mephisto were the main 3 heads and the lesser evils were the remaining 4 heads. I'd say diablo 3 is setting up for a fucking epic story to fight THE prime evil.
Only reason Diablo 3 sold so much was because of Diablo 1 and 2. Diablo 3 was like 90% in the wrong direction. Real reason they have trouble with Diablo 4 is because they dont know what to add as lootboxes for people to buy, they only make games where you can sell ingame stuff now.
But what would you sell in those boxes? Personaly I couldnt see people buy a box in hope of skin for some boots you can barely see. Also have to keep in mind alot of people play Diablo solo.
Don't forget that it was also given as a freebie during a promotion to get WoW players to buy up a year-long sub commitment at a time when Cataclysm was winding down
Demon Posessed D3 is too fast. You can complete all acts in an hour. Diablo used to be more scary when you couldnt ju stvexplode 100 demons at once. They made a dungeon crawler into a hack and slay
Here are some realistic answers to the video's questions. 1. Waiting has become synonymous with video gaming in general. It’s taking longer to develop anything these days. 2. Based on number 1, we also have the “delay” game that is plaguing the gaming industry. Why release a game that doesn’t meet your publicity standards when all you have to do is delay the game, watch the public go ape crap defending your delay, while they use every cliché line in the book such as “take all the time you need,” and “polish!” 3. Based on number 2, know that delaying a game has become the new business model. Companies have figured out that delaying games creates hype, the public will do all the PR work for you and all you have to do is delay a game…even if it’s ready to go. 4. People have on some level, become schizophrenic about what they will support and won’t support.
I'm new to Diablo 3, only bought it a month ago! It's absolutely brilliant. I'm happy. No rush for D4 imho. Get it right, I agree. But those that have been around for years might disagree lol. Good video. Gonna spend the weekend playing this 👍🏻
Except for the fact that Blizz has been recruiting for "an unannounced title in the Diablo universe" for quite some time now, and said title is most likely to be D4...
I've been a diablo fans from the beggining , I was excited when they released diablo3 but after knowing what they have done to the system , I lost all my respect to blizzard and my spirit for the diablo franchise is gone . I dont expect anything from them again with the diablo franchise .. its been years but I still pissed about it . It breaks my heart what the game turn into . It becomes like EA games kind of vibe .
well D2 came right off the heels of a mysterious man that hunted his way to the bottom of a cathedral and defeated the prime evil, then in a state of disarray of what to do with the dark blood red crystal left off the kings son's dead body, stabs himself in the forehead in an attempt to end the chaos, the soul stones were the primary way for the 3 brothers to resurrect through a mortal vessel. D2's story started grim and ended tragically, while the run of the story was hearing of a man chasing "the wanderer" from one terror to another. I loved the chance to use up to 4 abilities in D3, it was a nice change. Everyone else can insert their complaints as they want.
Really creepy? Its an unpainted linear mess. Oh a few tortured bodies..OOOH so scarry Basically a church filled with demons OOH so efin spooky . I am sorry but even as 7 the design was unimpresing as hell is even more dissapointing now..
Blizzard won't release because they want a game perfect? Thanks for the laugh on that one. You guys (SVG) don't remember how broken the game was at launch (and I'm not talking about Error 37 or the Auction house). It was impossible to play with friends while playing a melee based character in the beginning because of how much damage ramp up there would be as more players were added to the game. I remember a friend that was playing a Barbarian that was putting every possible skill towards survivability and all of his items in that direction regularly being one shot by normal creatures in 4 player games. Then there was the clear bias towards the Wizard that Blizzard had (it took at least two to three game play based patches to tone down the Wizard). In the first few iterations of the game, Wizards face rolled over all content once they reached an appropriate level (somewhere in the 20s or 30s) and could solo everything even in a four player game. So, to state that Blizzard will sit on something till perfect is a complete misnomer.
Sure, but Kriparian isn't your typical ARPG player, nor did he do it in a 4 player game (he was in a two player game). If you look at the list of players at that time that were high on the ladders, they were all Wizards showing how OP the class was in the beginning. The biggest problem is that Blizzard didn't do any beta testing past level 15 (they had only in house beta testers, no externals) and it showed when the game launched with how badly the game was tuned.
Oh, I know wizards had it the easiest. I felt a little jealous with my DH who had to use a shield at the time to survive hits in Infernal but I don't think melee had it the worst out of the classes. The game had some serious flaws in it at release, and it took them a good year and changing the vision to get it into a better place.
Did you ever play with 3 other friends during the early days with one of them being a melee class like a Barbarian or Monk? Even the DH had better survivability in four player games because DH didn't have to be in melee to really work. For each player in the game, damage ramped up by ludicrous amounts (which shows that Blizzard's internal beta testers never tested multiplayer beyond two people in the game and it wasn't noticeable in the public beta of up to level 15). A four player game was just not possible with melee classes for the first few months after launched.
Yes, I did. I played through the game with 3 other friends all of us playing a different class. Monk, Barb, DH, and Wizard. Once the melee were able to do the tornado build they did way better than me as a DH. Eventually, I had to adopt a life on hit build with grenades and a shield to not get one shot by everything.
Yup I remember this. Crusader was so damn bad and I was surprised at how low my damage output was. Basically you were stuck playing DPSs or no one wanted you.
the funny thing about d2 is that its so old there are now 2nd generation players! my dad started playing when he was in his mid 20s, im 19 now and ive been playing for over 10 years.
Blizzard that aimed for perfection and quality no longer exists, that part of blizzard is sold and the new blizzard is just like all the other gem developers, don't expect anything as grate as the good old clasics from this company any more.
I hope they don't make anymore Diablo games. D1 was perfect. Black and White. Heaven and Hell, God and Satan. Hell opens up behind a healers home in a lonely little town. Desecrated church that literally leads down to hell btw.... D2 kinda lightened up the mood, went from scary to fun and adventurous. Loved the graphics and art in that game. Diablo 3 literally destroyed the lore. Entities that are higher than God and Diablo, some weird sect of sci-fi angels and non-angels and weird... it's just dorky. Too much in the realm of warcraft. At least in D1, you almost felt like it was at one time in the distant past of our actual world. With D3, it's just another 3D video game. D4 will only build on top of D3 and it will become unrecognizable. The whole barbarians wielding giant hammers fighting orcs that are purported to be demons is just stupid.
A lot of d3 is original lore I'm pretty sure , just fleshed out nore and presented horribly .. As well as brunging back the half demon Angel beings. Also there is nonm god in diablo world. Alllso even as far back as d1 you knew it wasnt our world at all.
God and Satan dont exists, not really. Demons and angels, from i suppose the remains of 'satan' and 'god' but they we're never the classic god satan types. And they didnt create us. Angels and demons did by getting it on together. Which made nephalem. Then all that shizz happens that weakens them into mortals. Which they never should have gone back on. Or atleast it shouldn't have been our character. Or like, maybe u could learn some nephalem magic but not to the op god levels. Diablo is better when your just some dude fighting demons.. If you pay attention to lore books and people talkin in 1 and 2 u learn a lot of this but overlook it as myth.. But its there. The game itself just didnt show these aspects as strongly. D3 ober incorporates them. It feels better if it plays like it could be our world IF YOU DONT PAY ATTENTION. That much I agree with.. The past and myths and stories shouldnt entirely be incorporated, only parts of em... Like remenants
The reason behind "WarCraft Adventures" and "StarCraft: Ghost" not being released reminds me of the reason the Maxis game "SimsVille" never got released: they all weren't "special" enough to deserve release. I have a feeling that Maxis may have had a point when it came to "SimsVille" (which would have been a spinoff of "The Sims", and would have combined the idea of "The Sims" with "SimCity"). For starters, players would not have had full control of his or her Sims. I believe this means that players would have spent most of their time in "SimsVille" passively watching their Sims go about their business.
"" wont accept anything less than perfect "" , WOW seriously ???? Because Diablo 3 is something more of a huge repetition with a killer rng on top of that !
The RNG is atrocious, it took me 10 hours of speed farming rifts in 2 mins just to find the last piece I needed for my set, then I spent the last 6 hours of that farming for In-Goem which I never ever got until I stopped farming and pushed a higher GR and got it instantly but I already wasted every single resource looking for one damn piece of gear. That's why I keep leaving DIII over and over and over again. Stupid RNG and stupid game balance. Probably the most infuriating thing is invincible elites and wallers and the stupid scaling on ranged units doing more damage than melees.
I disagree with the point about "Times changing" if anything the crazy success of games like Path of Exile shows that people will always have a spot in their hearts for isometric dungeon crawlers
Why are you all flipping out? .. Diablo 3 is in fact still popular. It doesn't have millions. But it has PLENTY of players still. Popularity doesn't mean it has to be Top 10. Also, Blizzard confirmed a few Diablo games or projects are in the works and will be announced at Blizzcon this year. They have the Switch now. And I bet they will make a mobile game of some type, and then finally announce Diablo 4 this year.. Which we will see in 2036.
Because they wont hook millions into the cash grab scheme again that's why, only reason. Diablo 3 is the biggest piece of shit possible, Blizzard is just desperately clutching on to its old fan base that enjoyed the genre, meanwhile Blizzard is focused on feeding the WoW machine and making shooter moba crap. Fucking sad times for gamers these days, we are literally in the "well more and more people are playing games now and most people are bad as fuck so lets balance so hard that everyone is treated the same, like a fucking bad player" Age of gaming.
I still play d3. Buuut My opinion on diablo? As an oldschool fan.. In d2 they're were way more abilities that had major impact and felt more natural and less like a world of warcraft cop out of Diablo. The weapons actually mattered and had a different attack style based on what you equipped. In d3, what weapon you use is quite irelevent. I like some of the cosmetic things they added, i like the adventure mode with rifts and such. But, i dont much like the base game. I liked the rising difficulty in d2 where once you finished it started over and got harder, repeat until you reach hell difficulty. I know diablo 3 has normal expert hard master and the torments but it's not the same. I feel like this type of difficulty should be saved for an Adventure mode ( which I do like ) and the base game difficulty should be like it was in d2. Aswell as further completion of the base difficulties being how you unlock further torment difficulties for adventure. i also miss the mmo aspect of d2's multiplayer, including being able to fight other players and take their ears nd shit as well as an actual trade system instead of the drop trade thing we have now. Also runes were cool. Its like they cut away and forgot the best aspects of the originals... Not to mention the story isnt as captivating. And, to reiterate.. It plays and feels more like WoW than diablo.. >> And wow, to me, feels like a mostly empty, soulless game
Yeah, sorry this video has it wrong. Blizzard won't release anything but the best. Blizzard : Hold my Beer; Here you go fans, Diablo Immortal, for your phones! Top down is outdated is inaccurate information. It's what defines an actual action RPG game. Shoulder cam games seriously blow.
does anyone still play diablo3? I envy you... I got really upset when I realized game got repetitive and boring in very short time. I expected a long term relationship with it after D2....
adrian9822 Yup, i realized that one night after playing EP monk for about a year. Now if i play, it’s all about farming death breaths. Play for an hour and the re roll a few items.
I hope they go back to basics on D4. Worst case scenario would be they try to make it more epic than d3. The subtlety of evil is what makes it so frightening, not in your face explosions.
So you're saying the need for perfection is what delayed Diablo 3 and that's why they started it from scratch in 2005? Did you guys completely miss the whole thing about Blizzard North being shut down or something?
NEWS! They said that they work on not ONE but many Diablo products at the moment its official they said that they will reveal most of the things on Blizzcon.
Hiring and firing, it seems. Also, who said anything about "next Diablo game"? Might as well be that Nintendo Switch port everyone was memeing after a tweet.
Money is the reason. Money is always the reason. The other games have a continuous revenue stream coming in with minimal upkeep. Diablo only makes money when they sell another expansion. That was pretty much the point of the paid auction house and they're not in a hurry to make something less profitable than other titles.
D3 selling numbers are caused only by the fact that fans of D2 did not know what they were going to get. D3 was more or less dead in 3 months after release. Hell, D2 has more active players now - basically 20 years after its release - then D3.
Really? The tittle says why Blizzard wont release D4 but during the video you keep saying it will take a while to get released. Decide yourself. You also dont know anything about D1 and D2 to say that D3 is better. It may have better graphics but not gameplay. The negative impact that D3 got in its release was that Blizzard was "Warcrafting" Diablo. Thousands of players claimed to change it because it didnt look at all with Diablo series. Thats why their first director got fired by Blizzard at the development stage. Also, another very bad thing was that there was no reason to build a new char because you were able to change your skills anytime you want. Hardcore players of Diablo 2 had many chars from the same class but with different builds. Thats was the fun of it, build a skill tree and then create another char to try a different build. D3 may have sold a lot and have many active players, me included, but one of the main reason is that Blizzard "crossover" their customers between their games. They create a special pack (mount, items and stuff) where you also are gifted with items from another game, making you want to buy that game to try it. Thats how they got thousands of players from warcraft to D3. Not mention all the power of their marketing, off course.
well considering that their perfect D3 fell short, very short compared to a F2P, then came the awesome 15$ for one character vs 6 complete new acts... free, and also that it cant match the variety of possible builds, skills and so on... ya perfect.. To me D1 planted the seed, D2 nourished, D3 was the plague that nearly killed it, PoE was the savior. D2/D2+ Zy-El/PoE >>>> ..............................D3
I don't know what the hell you're talking about, DIII is old and repetitive, of course people eventually got bored and left. But there's no way that PoE is even close to beating DIII in sales right now.
Delimon007 Mate POE does have better sales and a better player base than D3 that’s just the truth. Poe is waayyyyy better than D3, in every possible way.
+Mukund Gwalani Got proof of that? DIII sold over 30 million copies YEARS ago. If PoE doesn't even have 30 million accounts create (with many of those accounts being doubles for stupid stash tabs) then there is no way in hell that it sold better than DIII so stop lying. Bring proof to the table or shut up. What you stated was an opinion, not the truth. The truth is that Diablo III is one of the best selling games of all time and people are waiting for D4 which will come out in 2019-2021
LOL "STFU POE IS FOR BEST NERDS , D3 FOR NOBS" ye, poe has decent skill cap but hey...saying its better cause of preference doesn't make it better. d3 did sell a lot more than poe ever will. i'll enjoy pressing my 2 buttons and winning t90's ez while u level forever and get sick of it eventually like u did d3 xDDD