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Why creating game levels is hard? And how you can make it EASY 

UNF Games
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🎮Learn to create a game in Unreal Engine 5: www.unfgames.com/action-game
Learn to create Environments in Unreal here: • Unreal Engine 5 Enviro...
Learn to create Materials from scratch in UE5: • Unreal Engine 5 Beginn...
Learn how to model inside Unreal: • Unreal Engine 5 Beginn...
Is creating levels in UE5 easy or hard? Learn the answer from the perspective of a professional environment artist.
Blocktober footage from Shiro Akai Games
Questions? Let us know in the comments!
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🎓Learning Unreal Engine? Start here with complete tutorials: • Unreal Engine 5 Comple...
🎭Are you creating a game in Unreal Engine? Join our community! / discord
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Опубликовано:

 

18 ноя 2021

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Комментарии : 49   
@MZONE3D
@MZONE3D Год назад
When i first got in to Environment art and level design, i used to just copy existing levels from existing games. Once the layout was copied, change the art style of it or change routes to make it your own.
@unfgames
@unfgames Год назад
Thats a great way to learn
@danielzareil2079
@danielzareil2079 Год назад
Ripping from games that's some other level of bad guy🤣🤣🤣
@MZONE3D
@MZONE3D Год назад
@@danielzareil2079 Haha, but the best way to learn, 20 years later, Im still working in the Games Industry ;)
@danielzareil2079
@danielzareil2079 Год назад
Impressive😮🙌🤩 might try it out😷
@MZONE3D
@MZONE3D Год назад
@@danielzareil2079 You do that my friend :)
@benm6861
@benm6861 Год назад
I found this video very informative. I learned a lot from it because you went into a lot of detail about the level design process. Something I’m only starting to grasp right now. Thanks for putting this video up 👍
@unfgames
@unfgames Год назад
Thats great to know! Thank you!
@faris_diz
@faris_diz 2 года назад
Great video, i was searching for something like this
@unfgames
@unfgames 2 года назад
Glad to hear!
@federico2839
@federico2839 Год назад
Dude, that level block out is really amazing
@unfgames
@unfgames Год назад
thank you!
@darkobakula5190
@darkobakula5190 Год назад
The hardest part for me is texel density. My environment assets are too blurry or too sharp. This is why its a good idea to make use of tileable texture first to get a sense of how much texel density is needed to get the results I need. Made a billion mistakes on my environment but I once I am done, I ll will write them down along with solutions I come up with since there is really no tutorial in existence that explains everything in detail. I also didnt do a proper blockout before I started but because I rushed things and now Im improvising and learning by being creative around weird dimensions and angles I did not want. And this in turn makes me figure out new stuff I would ve never thought of. So my advice to anyone interested in 3d: dont worry how bad your creations look once they are finished. JUST FINISH THEM. Learn from your mistakes. Also, never trust your 3d modelling viewport. The sense of scale vs Depth of Field is finnicky thing. Always view your models in engine to get a sense of scale.
@unfgames
@unfgames Год назад
Definitely! Don't get it perfect, just get it going!
@kaustie
@kaustie Год назад
agreed!
@shi1hh
@shi1hh 2 года назад
One question, blockout level is fine, but how to change this meshes to final meshes? export to 3d software for make details? or use model tool in unreal?
@unfgames
@unfgames 2 года назад
Hi! I think this video answers your question ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_aHNaYVO2QM.html
@curioussoul5151
@curioussoul5151 Год назад
thank you so much for this valuable video
@unfgames
@unfgames Год назад
welcome!
@hardcorerick8514
@hardcorerick8514 Год назад
This is awesome!
@unfgames
@unfgames Год назад
glad you like it!
@Gmee_
@Gmee_ Год назад
Final fantasy tactics, what a blast from the past man
@shiroakaigames949
@shiroakaigames949 Год назад
Hey unfgames I think there is mistake of identity in one of your video as StratCurrent didn't work on this project, the correct credit is me😅 nice video btw 0:19
@unfgames
@unfgames Год назад
Hey! Can see that now! Was very small, I will add the credits on the video description too
@Xashe_
@Xashe_ 2 года назад
this is cool. Im planning on making a role-playing story game. Can I ask you how long it took to block out that level to the extent it was at the end of the video?
@unfgames
@unfgames 2 года назад
Maybe a couple of weeks or 3. I can't remember how long exactly but it wasn't a full time thing.
@Xashe_
@Xashe_ 2 года назад
@@unfgames cool. it was a cool result
@CosmicMetallMusic9919
@CosmicMetallMusic9919 Год назад
I'm participating in Blocktober and looking for new methods to prototype quickly, but using primitive BSP is the fastest tool to do it. Do you know any other methods for instant prototyping?
@unfgames
@unfgames Год назад
You may want to take a look at this one ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZF99vhclNeg.html
@Auti3D
@Auti3D Год назад
Heya-! My game is going to have 4 free toam medium sized maps, one of which is a suburbs map and the other one being a city. How would I go about blocking out the map? (City)
@unfgames
@unfgames Год назад
Just use big shapes first, get the general layout and add modular pieces at the end
@manraiderofficial
@manraiderofficial Год назад
UNF Games, do you have a tutorial to make 3D character models that you can link for me or would it be best to hire somebody?
@unfgames
@unfgames Год назад
We don't have, most resources for that are Paid. CGMA is a good option. If you want to hire a character artist it is also expensive so it's up to you
@user-he1dt5uj3t
@user-he1dt5uj3t 11 месяцев назад
pls help, did I understand right - first you need to create blockout level and then replace it to necessary models? just delete grey block and put the needed model?
@himanshudangwal9838
@himanshudangwal9838 3 месяца назад
yes
@Jay-og4yb
@Jay-og4yb 25 дней назад
Yes blocking out is only for composition, scaling and gameplay testing
@memebro3181
@memebro3181 Год назад
Looks good.
@unfgames
@unfgames Год назад
thanks!
@metasamsara
@metasamsara Год назад
Gaea over world creator? First time I hear of this software, any reason you picked it?
@unfgames
@unfgames Год назад
Nothing in particular, personally I prefer to use ue5 tools only like landmass or just sculpting, since the ugly parts will be replaced by meshes anyway
@blackheartgaming6121
@blackheartgaming6121 2 года назад
Oh wow
@rumoredlegend5622
@rumoredlegend5622 Год назад
Only 750 likes and this video helps so much! ❤️ thank you
@unfgames
@unfgames Год назад
you are welcome!
@DreamerRoal
@DreamerRoal 2 года назад
I searched for ue5 tutorials why youtube didn't show your channel the search engine of youtube i dumb Luckily I get your channel...
@unfgames
@unfgames 2 года назад
Welcome 😁
@ArchWorld0829
@ArchWorld0829 2 года назад
What happen
@unfgames
@unfgames 2 года назад
Good question lol
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