Also another point is that she effectively makes at least 30+ champions useless and is the only champion capable of that. So by picking fiora you basically ban half toplaners. Very cool Riot
@@franconunez925 And Tryndamere has to perma ban Malphite/Jax? Just because someone counters someone, doesn't mean they're broken. I'm 100% on the side of she's broken, but, that's not a valid argument.
Hey guys, Sion main here If fiora likes parrying your Q, remember that you can hold the second stunning part for a whole second while the parry only holds for .75 of a second. As such switch between slamming the axe down immediately and waiting for her to parry early. You'll know you're screwed if the fiora goes without parrying your Q and just dashes out immediately.
you can also hold just long enough to stun then walk sideways to dodge the W, since it has a cast time(and if she casts W before the stun timer, you can hold it till its finished)
YES YES! As a Sion main I can relate. You can play mind games with Fiora's parry, normally they will parry you at 1 full second and just keep charging the axe. Next time you do it you do a swift swing and then just keep that pace and she will most likely not parry your Q. Rush thornmail, try not to take as many free Q, if you see the marker in front of you, just back off to reset it and come back. You can win against her in early. Mid game she becomes a natural tank killer. The catch is to stall her, which you can easily do. Then if you jungler comes to help, you can easily kill her by stunning her. In TFs she WONT have more utility than you. Finally, as good as HP items are for Sion, against Fiora I would either Ice gauntlet or Jaksho for extended trades.
@@Roach2137 why, because what I said is true? If anything is cancer about Fiora in lategame, it's not the ""OP"" max hp true dmg. It's her splitpushing power. she does about 30% true dmg throughout the whole game, it's plenty but it's not 100% as people make it out to be and building armor works against her for the most part.
Its not even a quick time event. You can parry too late or too soon and still hit the stun because of Riot servers. Since when failing a quick time event in games gave you a bonus?
@Alry FireBlade which is pure luck. Ss have no cast time or animation. So it's either luck, guessing game, or knowing they only need 2 more aa's and you know they have ignite up so educated guess.
There's this one memory burned in my mind about the time I went nasus against fiora in solo q. I was obviously fearing for my life until I beat her a couple of times. Then she spoke in all chat saying how my champ is broken for having high health and vamp for free. I have never laughed so hard in a single game of my life.
It is hilarious when someone complains about your champ when they're playing a more ridiculous one just because you've outplayed them. I main Urgot and that happens to me quite often when I stomp Illaois, even against good Illaoi players as long as I play safe and patient I either outscale them or they start making mistakes out of frustration, one over-ambitious E while in a bad position and you can really punish her. Then comes the "wtf is that champ" when they get meat grinded :) I can sympathise with that Fiora though tbf, I don't think he's broken or anything but he's incredibly frustrating to face, really hope he gets adjusted to be a bit more modern sometime
@@99temporal he is correct tho. Rank 5 Wither is basically a 5 seconds stune for auto attackers and a root for spell casters. What do you think why after the W buff Riot did a year ago or so Korean SoloQ and ProPlay started to spam Nasus support with W max till they figured out that in return they have to spam Heimerdinger and Zyra.
@@bohomazdesign725 and yet Nasus top has a 51% wr and Nasus sup has a 40% winrate Fiora's W is literally a better Nasus W for the majority of the game, since until Nasus starts putting points in it, fiora W slows for more, slows more attack speed AND BLOCKS ALL DAMAGE while she's casting Fiora W attack speed slow is equal to a lvl 3 Nasus slows, without her having to spend points in it
She's not useless when behind, as soon as she gets Divine Sunderer she's ahead, even if you have 2+ items, that's just it, to nerf all the toxic and broken counter pick champs in toplane you just have to remove Divine...
It sucks because there also cool items. Something I've noticed though, is that Riot has removed nearly all activatables in the game. Bork used to be an Activated Item, so you had to choose when you needed to use it, making it a more skill-based decision rather than automatic. Personally, I think its lame that Riot has moved into nearly every Item being a Passive activation; its removed a lot of interesting items that I really enjoyed using.
Fiora is by far my most played champion. With that said, I acknowledge her design is an absolute nightmare. With the exception of bramble+tabi as well as a few horrible matchups, she has more upside than most champions. The reason everyone plays her is simple: If the Fiora plays better (sometimes “better” means perfect), she wins. She is one of the only champions where it isn’t about playing better than her; it’s about hoping she plays worse than you. Her astronomical skill ceiling comes from the very fact that you are at the mercy of whether or not the Fiora you’re up against is better. I can’t think of any other champs where, at nearly every point in the game, you are at the mercy of how THEY play rather than the street going both ways. That’s the fancy way to say she gets to “remove counterplay” as many people clamor. Sure, she gets to “remove counterplay” but I wish more people would appreciate how immensely difficult it is to pilot her in a way that is as oppressive as people make her out to be. It’s privilege that needs to be very decisively earned.
I think it's really funny in the K'sante gameplay trailer when Fiora tanks like 8 tower shots, misses half her abilities and STILL almost fucking wins. I personally think her Q should have like a 12 second CD at max rank but reduce it's cooldown like evolved Kai'sa W if she hits a vital. This allows her to keep her absurd sticking power, but makes it so she doesn't have a massive dash on a 2 second CD making catching her basically impossible.
Yeah that tanky part is so bullshit. Like she actually used to be squishy. But now after Item rework and Durability patch? That bitch is tanky as hell.
With that precision and confidence you have when you talk about game design, you should really make some "How to fix..." videos or something like this where you imagine and give ideas that could improve the game (Even new champion designs why not).
honestly a lot of his proposed fixes when he talks about certain champs is a good show he isn't the best voice in that regard. He declared that hearsteel was broken when it is rarely run and has never been changed. Further his takes on fixing kled are sickening as a kled main. His suggestion of making W a normal ability is horrible and would lead to kled needing massive numbers nerfs in exchange for him never losing a single trade. Laning vs him would be a hide under turret until 3 items game and that would be downright miserable.
As a Fiora onetrick I gotta agree on all of your points. I started playing her because the first skin i got was soaring sword fiora and i loved it, didnt know the champ was so good back then.
My favorite moment of the Fiora mains subreddit was when a top Fiora player did an AMA, and every main in that subreddit was shocked to hear that she was broken. They like to pretend that their champ is purely high risk high reward when in reality, she's low risk, high reward considering her strengths and versatility. When played well you get shat on with little counterplay other than to respect her in lane and still get outscaled anyways. If played poorly, she can choose to play passively with no risk to herself, sidelane all game quite effectively and destroy towers fast with her empowered autos and resets and then still tank your hp once she has 2 items under her belt.
She’s ridiculously strong. I’m a support main who has never played PC LOL, but yesterday I got my first pentakill during an ARAM game on Wild Rift using Fiora. I’ve only used her twice before (also during ARAM), but getting the pentakill was surprisingly easy?? I ate a fair amount of damage from the enemy Kassadin, but I still managed to kill his team before duelling him. Felt bad about bulldozing the enemy team after, because what *can* you do against a fed Fiora? ;-; Edit: not to mention how much stuff she can parry with riposte. I completely negated the enemy Fizz’s ultimate at least twice during the match. How is it fair for a basic ability to counter an ultimate?? Gwen’s hallowed mist and Yasuo’s wind wall have same problem of being basic abilities which can completely nullify other champions’ ultimates.
@@selinaliu5948 i have also witnessed an ARAM pentakill by a fiora who admitted to never playing fiora before. "hard to play" is not that much of an argument
@@d4s0n282 she’s nothing like Irelia, irelia is way harder to pilot, has a far worse mu spread, and gets giga fucked by tanks (the complete opposite of fio besides Malphite)
I think another important thing is that her scaling is not really conditional. Like if you look at the best scaling toplaners for example, Nasus is useless late game if the enemy has cc and your team doesn't, Kayle scales a lot worse if the enemys outrange her or have a lot of cc. But Fiora doesn't have that which is really unique
Nasus can be cc and kited, Kayle is a glass cannon she get more than 1 sec of CC she would waste her flash and R, fiora will use her W parry all shit and slow u down and take a lot of ur AS
False, Fiora has two major flaws. The first one is that even though she escales well in late game SHE DEPENDS A LOT ON THE MARKERS. She also loses ultra hard against real late game threats like Yi, Jax or Trynda. There is no way you are soloing them. Just to tell you, Yi is inmune to her counter slow and attackspeed slow. If there is a Leona or hard CC in the enemy team you are only countering one or 2 cc at most. It's not the enemy is gonna use all of their cc on you and you "W Biatch" no, that is not how real matches work. Once you CC fiora or interrupt her movement SHE DIES. It's the same principle as Irelia basically and unlike Irelia, Fiora can't stun you while she is stunned.
@@Yokai_Yuri First off her depending on markers doesn't make him weak against a class of champions. Markers aren't significantly harder to hit against one type of champion than another. Second I don't understand how her losing to Yi jax and Trynda 1v1 in the late game is a knock on her when literally every single champion loses to them. And third cc is a universal counterplay every champion (not named olaf) is countered by cc at different extends and Fiora gets countered less than normal because of her w. While other scaling champions such as Vlad, Kassadin, Kayle, Nasus get countered a lot more. Also her being 100% dead if she gets cc'd is just not true. With her building bruiser items she can survive for a long time and heal back to full in seconds. She also gets double tenacity in her runes and can even build merks, a luxury which most of the afro mentioned champions don't have. Then there is also the fact that she goes GA most games if they go far enough.
Actually very good analogy. Thought I'd argue the meta never favours having two rocks. Taking a comp that counters a fiora 9 times out of 10 will leave you open to getting counterpicked in more lanes.
@@taylorwilson6655 just saw another video about a toplane champ "just ask your jungle and shut her down pre six" yeah. by that logic everychamp can be countered just come with more champs.
I would be fine if her passive either dealt Max HP Physical or just flat True dmg with no Max HP or scaling except levels. + She makes half the cast of top useless.
you literally have to ban her as a tank or a character with slow hard CC. In the footage used the multiple parries of a kled q kinda show how she can just remove certain characters.
@@greyser6007 Morde does well into Camille, and GP isn't that bad. The main problems for Morde currently are Fiora, Jax (broken, needs nerfs), Olaf (also broken) and Vayne.
I have a great topic for you: modern or yesterday power creep: New Asol rework strong or what not, it’s another topic but his new E and R2 just made all other scaling mages a joke, Riot has to buff each one of them to compensate, Azir Veigar and now Kayle. The recent other two mage reworks Taliyah and Syndra look like a joke in front of new Asol.
"percent max health true damage obliviously have counters. it can obviously be mitigated by health regen and life steal. I don't care whether that not everyone have access to this but this is a counter to percent max health true damage and that is good enough to be the only counter against an ability that can proc very easily and have no cooldown" ------ modern champion designer from riot
basicly a vayne with max w can kill you in x shots, doesnt matter how tanky you are you die in x shots. imaging being a ultless malph vs a vayne. gg your 450 armor and 5k life means nothing.
If you think about it Champs that can deal max% hp true damage Always have an extra movement speed attached to their kit or dash No matter how you run or engage They can always close the gap or create a gap Just for them to fully deal that true dmg as they wish
Both champs you are mentioning are squishy short range autoattack champs. If they don't have the mobility that makes up for how squishy they are you create two useless champs.
I wouldn't mind champs like Fiora existing if other toplaners shared the same privileges she does. Top needs to be less of a matchup check than it is, and you shouldn't get put out of the game completely because of a bad matchup and an enemy jungle camping you. Top needs more agency.
Fiora has been my permaban since her rework. Percent health true damage is a crime against game design in itself, but her parry is just straight up making her unbeatable. Sure, her numbers in the early game are fairly low and she is incredibly mana hungry, but I just hate the idea of playing against a champion that takes away my entire agency and I am basically at the mercy of them being terrible at the game. I mean, if you think about it, Fiora's parry is technically an infinite value ability as well, since she can block literally everything during the .75 seconds. Her matchup spread is way too good as well, considering that she is arguably one of the strongest toplaners in the lategame. I'd just remove her from the game, pending a rework. If I could remove 3 champions from the game there is no doubt that they would be Fiora, Vayne and Yuumi. Yone may be incredibly privileged, but at least he is very squishy and all skillshots. The other 3 however, they take privilege to a whole other level (in my opinion). Fiora and Vayne basically being full point and click without any means to itemize against them and Yuumi taking away the main counterplay against their entire class.
Vayne takes a very high amount of skill tho (not necessarily in toplane). Fiora did too but she's so overtuned ATM that is kinda gone out of the window.
100% agreed. Fiora literally cuts down the available picks top by like 60% if you don't counterpick her, than prepare to have the worst lane of your life.
true been playing her since s3 she was really ass back then until everyone found out you could stack tiamat and just press R and kill everyone but once that was gone she went back to being ass
@@nishu4406 %max health true damage + dash + heal + can be completely invincible to everything for nearly an entire second and turn your CC against you within that time frame = "fair and balanced" champion
She's been giga buffed to compensate for her "weak teamfight", but then they allows her to splitpush with the Q+E changes anyway and refuse to undo those "weak teamfight" buffs. Moronic balance team as always.
Play support or jungle then where tank actually takes skill and doesn't try to skip the laning phase being a stat ball. Easy problem solve. Leave toplane for people who want to showcase their laning skill and want to live up to the fantasy of toplane which is dueling either it's Fiora vs Camille, Darius vs Aatrox or Kennen vs Jayce, etc. Toplane tanks wet noodle fights against each other or trying to not interact with the duelist opponents is giga boring. Fiora is not perfect but at least she fits the role thematically much more than tanks.
@@lunacy5510 top is for big boys like tanks and juggernuts. people could pick champions like Camille for jungle or irelia for midlane but since they abuse big boys for some reasons they prefer to play them in top cuz it's easier for them. also jayce and kennen are range so that's a big yikes
@@pikminologueraisin2139 Well not really, a lot of Tanks also have way better clear than a lot of those "duelists". Theoretically, Camille could be really good at ganking, but her kit is more for single-target damage and as such, doesn't kill camps very well.
@@pikminologueraisin2139top lane is for basically any champ with dueling ability, tanks work in any role minus adc and juggernauts only work in top you can take any champion top as long as you know what you are doing, druttut is an example taking shit like samira top
10% max hp true dmg+heal+movementspeed on vital with no cd ON A PASSIVE, can block EVERYTHING, one of the best split pushers, good early game and scales. Rito: yeah this is balanced.
Playing VS Fiora as a Tank just feels unfair. Yes she isn't easy to play, but this doesn't make %MaxHealthTrueDamage fair. Like he mentioned, it has 0 Counter. Of course it needs a lot of practise to Proc the Vitals consistent, but when someone learns it, it is so hard to keep Fiora in check. VS ALL other Champ you can Build COunter items. But the only thing you can Counter is the heal she recieves. Yes Antiheal is good against her, but in Late Game as a Tank you don't care about her heal, thats the Job of your Damage dealer, you care about how fast she can kill you. In my Opinion they Should increase the Value and change it to Normal or Magic Damage, or at least only 50% as True Damage. Currently it just feels unfair to play against her.
I think something that needs to be mentioned when talking about splitpushers is how over the years macro has become so much less effective and thus people don't understand it thus making splitpushers a lot stronger
@@trolltroll4557yeah idk what this guy is talking about as the game has evolved so have players, the average plat in 2013 would be divisions lower in 2023.
@@trolltroll4557 i think the idea is that, since fewer understand good macro play, fewer players know how to counter splitpushing. in other words, those who do bother learning macro get more reward out of it
Against a Fiora, I'm not even remotely sorry for picking Vayne and auto auto Qing her every 5 seconds until she presses B. But thankfully (kinda ?), I have to deal with even more degenerate champions to bother a good Fiora player. Yes, I'm watching both of you, Olaf and Jax.
I used to have lots of trouble with fiora, but a random friend told me a seemingly obvious weakness that everyone overlooks - she pushes slow as shit. And if she buys Tiamat then she just fucks herself and I farm under tower. She’s harasses and pokes well in the middle of the lane but not well under your tower. I’m a d2 singed main and I used to play stupid and she’d freeze on me and try to prevent proxy. What I do is sacrifice my life bar early take the hits and gas a few waves. Then back. If I do manage to proxy it’s game over. I also always have time to run back to lane before she can crash her wave and get plating because she pushes a slow as shit. Another weakness - she’s not THAT strong in team fights, she only seems strong if you manage to Int her or get bullied into being behind levels. If you manage to play a high wave clear champ that excels in teamfights she really doesn’t do shit. People are so scared of her parry ability but really that’s her only real defense, then you can fuck her up real easily.
You can't tell people that they need to learn the weakness of the champion and how to abuse it, you have to jump the bandwagon and say that she is turbo broken and should be deleted.
*Fiora takes very little skill to use at a 'competent' level, however has an EXTREMELY strong early, mid & late game with no discernible weaknesses besides her lack of team fighting capability (which I wouldn't argue isn't even as bad as people make out.). Tanks can't play vs her at any point in the game, Bruisers get outscaled, Juggernauts have about 10 minutes of time to do anything against her. Dualists/split pushers only equal her in a best case scenario. Which is honestly crazy to thing the best case scenario in ANY situation is a literal coinflip. In my opinion she is the worse champion to play against, since there is literally ZERO counter play if they have any idea what they are doing.* I feel the same way about riven/irelia, however the play rate of these champions is very low, and even lower is the amount of people that can actually play them to a good degree. I can safely say a riven/fiora needs at least 100-300k mastery points to be at the very least competent. You can play 10 games as fiora and abuse her quite easily. She is my only top lane ban, without fail. I really couldn't care otherwise. If i am filled jungle, or support, she is getting camped all game. Sorry fiora mains, i really do not care. (p2 player, not great, not terrible)
"Tanks can't match her at any point" Except they all win after bramble until 1 item, and some do beat her after 1 item. And even then fiora can't really shut them down hard, they will still be fine
The Fiora match-up is always interesting for me as an Illaoi one-trick. It is probably the biggest mind game right up there with Mordekaiser. Maxing Illaoi E gives it a faster cooldown than Fiora's Riposte (about 2 to 1) and so it becomes this dance between baiting her parry, seeing if she holds it after a Q, or tries to bury the W animation inside a Q dash. The fun, for me, is the mental chess of throwing terrible E's at the Fiora player for a few rounds, making them commit to this muscle memory, and then completely flipping the script, lol. Nothing is more satisfying then having a Fiora all in me and complain about 'counterplay' when I put myself against a wall and just thrash her with Illaoi, lol. What's so hilarious is that the 'Four Horsewomen' can all find themselves absolutely bodied by a patient Illaoi, because each one of them want to all in and that's literally where all of her power lies.
I used to parry Illaoi e, but now i usually just q out of it which is easy enough most of the time, although i get hit now and then. I save my w to parry the ult which not only neglects dmg, but also does some psychological dmg. Or i parry when im about to get slapped by multiple tentacles. The wallhugging is something that makes me want to cry sometimes though.
@@bywiweit yeah any good fiora will just bait the ult and q out then reengage but the smart illoai will just sacrifice cs knowing she will lose after that. slow push etc
I always find people complaining about illaoi funny because I've played with those people and they simply refuse to walk sideways from her. Illaoi ults and all thought leaves their brain and they try to stand still and stat check their way out of it
Yeah, too many things... She can dash, has MS ( she needs otherwise opponent could just walk away with every second vital, which is still somewhat doable RN ) and has uno card and... And does damage! Would be much better if everyone was just next copy of garen. Tho Garen also does quite few things. ( HP regen, MS, slow cleanse, silence, Shield, innate resists, tenacity, dmg reduction, armor shred, aoe damage. Massive true damage. ). Lmao.
1: Hey you know how max health true damage is basically uncounterable? Yeah let's give it to a ranged character 2: Right but they have low mobility to compensate that massive power right? 1: No but to make it fair the dash will also make them invisible
honestly, i would not mind seeing a "why everyone hates" series. he could either do like he did with shaco and take champs who rated highly on the "most hated champions" poll, or take champs who have a reputation for being frustrating to fight (ex: vayne, teemo, karatina, master yi, yasuo, akali). it could also help cover champions who are not rare enough for a "why no one plays" or common enough for a "why everyone plays"
She is turbo broken, and everytime you win a agem with her in soloQ you should not forget to pay your respects. To the devil of course, who knows what he will do with your soul-contract......
Her abilities are cool and fun to use, but together they function a little bit too well. I actually thought she was difficult to use but actually no, she's really easy to pick up and learn
In short. She is broken. She beats you in lane AND outscales you. She is just like Riven or Irelia. Once you are Good enough the enemies only counter play is you as the Fiora screwing up
one thing you really should go over is how mechanically fun a lot of these champions are. no one will argue that fiora isn't broken by design. But she does require a lot of skill like you said to meet that broken requirements. Fiora, like thresh in support, has an answer for almost every situation in the game. she doesn't win by default, you do have to outplay your opponent and that feels really good. using W at the right time and dancing around with Q to proc vitals feels extremely good and fluid. and that's moreso what it comes down to. all the other things you talk about I would argue are an important secondary. People look for a fun champ first, and viable after. Fiora is popular because she's extremely fun and fluid AND she's broken. as a counter point, look at Vayne. no matter the meta she has a huge play rate. and despite popular belief she does not scale that well in every situation. her dps is unreal, but good luck getting that off if the enemy giga out ranges you. But at the very least Vayne, like fiora, feels like she has the tools to outplay anyone even if its not on the level of a fiora.
>no one will argue that fiora isn't broken by design I will and I have good reason. Every champ can just fkin hug a wall at worst case. Every commonly played toplaner has either mobility or range big enough to not let Fiora close to the vital and/or ability to play around her riposte. Be it that he can easily give up the stun and sit on it or even better drop it and then dodge the riposte or the stun is instacast. At early, she does practically no max hp % true damage and isnt that strong and at lategame, juggernauts do the same level of damage regardless whether its physical, magic, true or its directly mental attack. They are one of the strongest champs, while also being pretty beefy, so in order for not so beefy champ to go toe to toe with them, he gotta have that much higher damage, which coupled with how agile she is, she would be nightmare for any ADC, Assassin and honestly any non juggernaut champ. And therefore, to tune her damage based on who she is facing, there is max HP true damage. Work bit too well against someone like tanks and not so much against full damage melee gods like Yi but against anyone else works splendidly, which is what matters since tanks arent even supposed to face her lmao. And as you say, she is about outplaying you. She isnt about skillfully abusing broken wombo combo you can do nothing about, cuz comboing isnt outplaying. A combo, she could just learn in practice tool. Moreover, hard to learn doesnt equal to hard to use. Riding bycicle is just as easy as walking but harder to learn. Again, she is about outplaying, so if you get outplayed, its on you first and foremost for not being better, for getting outplayed.
@@nechocat1234 Juggernauts are one of the strongest champs, while also being pretty beefy, so in order for not so beefy champ to go toe to toe with them, he gotta have that much higher damage, which coupled with how agile she is, she would be nightmare for any ADC, Assassin and honestly any non juggernaut champ. And therefore, to tune her damage based on who she is facing, there is max HP true damage. Work bit too well against someone like tanks and not so much against full damage melee gods like Yi but against anyone else works splendidly, which is what matters since tanks arent even supposed to face her. In short, its not there so she can always beat everyone, she would be tuned to do that. Its there so that there isnt collateral damage, when she is doing so.
I despise rush down champs because there is no champion who's actually effective at truly being a rush down counter I honestly think if they rework singed it should be to absolutely destroy rush down as a counter pick, enhancing the punishment for chasing him
Totally agree, also Fiora is very abusable on low elo because players don't use basic attacks and if you start making short trades in between enemy coodowns its a winable lane and potentially snowball match from there on.
I disagree only for the fact that that is true only if you are super ahead. Or just ahead but team is even. You cant do shit as a top in low elo if enemy bot is super fed without you being super fed yourself.
I remember thinking I could take a Fiora once because I was fully upgraded and super fed on Viktor. The movement speed I gain and the slow she dealt with were not enough and she ran me down 🙃
Can you please do a next why everyone plays/no one plays on Shen? I'd really love to hear your views on Shen as he's a champion a lot of people love to play but a lot of people find boring. Love your content and would love to see your opinion on Shen 🤗
I once got in a full build 1v1 with pre nerf S10 rav-hydra on both of her and my red Kayn. Only reasons i managed to win after a long as hell 1v1 was the ungodly healing and 5 second cd of W of full build red Kayn allowing me to CC her on every other W
Top laner here, despite it being a coin flip lane I'm very heavily against dodging for me personally. The only 2 situations I actually will dodge are when I am forced to first pick a tank and my laner goes Vayne or Fiora I have no issue with tough match ups hell loosing matchups are a part of a top laners balanced breakfast bc 9 times out of 10 you just play back its really that fuckin simple. You scale, get to a solid point, and then you can atleast contest the lane no problem But with those 2 nightmares, you could play your lane absolutely perfectly, have insane farm with 0 deaths and you will still be in a hopeless position 40 minutes in. For the entire game you and your role are rendered completely worthless as in team fights the one who is supposed to protect their team and carries become nothing more than a free gold generator for the Fiora/Vayne and I absolutely refuse to play that
i still remember that game in ARAM where vayne was decimating our team, and i, the cho'gath, was the only one who bothered to actually focus her. not a fun game
What exactly isn't mitigated via shields? Even if using things like Sterak's Gage it wouldn't be at all useful since Fiora has accessible %max health true damage everytime
If they really want Fiora to have a duelist theme, they need to make her DUEL, not just win 1v1's. Of course she should still be a strong duelist, but it should be the better 1v1'er wins, not the one with max health true damage
Oh yes, just make a champion that can only 1v1 people and isn't even that good at it. Like what is the idea behind that? Fiora has an incredible amount of skill expression that you can work around. All the parry mindgames and all the positioning mechanics.
I know this is gunna sound obvious as fuck but there is actually one way to mitigate her damage and it’s called… not letting her hit your vitals. If you’re out of her q range? She can’t hit her vital. If she’s stunned? She can’t hit the vitals . If you walk back like 5 ft and reset the vital? She can’t hit her vital. If you stand against a wall? She can’t hit her vital. If you kill her? She can’t fucking hit the vital… There are ways to avoid taking damage that don’t just include right clicking an armor item in your shop tab…
Can yorick theoretically counter a fiora? Modern yorick build focuses on keeping distance in lane and using ghouls to long range harass. With w you can create terrain to block vitals, force fiora to dash in or out of it, and it should be able to take her q auto targeted attack. Yorick doesn't have any hard control for her to counter either, and while she can attack fast enough to deal with his ghouls the fact that maiden won't have vitals and attacks from range would force her to split her attention in combat.
If you get a lead, yeah. But a good Fiora will zone you away from the wave, use her dash to dodge your e, dash out of your cage, etc. Fiora doesn’t have a true counter, other than maybe wukong or tryndamere,
It’s not terrible but against a good Fiora it’ll still be rough. HOWEVER, Yorick does have a higher winrate in general vs Fiora so clearly not completely terrible
@@rexravsten2626fiora does have true counters. Malphite is unplayable, rammus is super annoying, irelia is super hard to beat if she knows what she is doing...
Ahhh fiora, i remember when in the K'sante gameplay trailer she almost kill him under tower and took like 10 tier 3 tower shots and he was like with 5% Hp... and that was his trailer was suposed to make him look good and almost gets humillated in his trailer
Personally I feel like doing percent true health damage shouldn't be a thing. You can be a 10,000 hp chogath and do nothing about it. Teams can often times be varied enough to where you can't build to counter everything as is. You either go hard on one or balance a few maybe but with so many anti tank items already and true damage being impossible to build against it seems nuts to me. Then you add fiora to the mix and well...
@@reallybigrocketship That's an issue with heartsteel right now. Heartsteel is absolutely busted as shit on some champions, and riot needs to take a look at it.
@@alihorda %max health physical or magic damage is fair since it still hurts tanks but they still has options about how to itemize against it, good luck trying to deal with Fiora/Vayne/Camille AA-ing you to death with %max health true damage
@@jotasso21 I played as cho againts vayne on top lane.. Absolutely miserable. But also not normal that as a tank I can walk around with 10k+ hp and just looking at people,deleting them. Not sure how to balance it
Best way to counter MaxHP true damage is sheilds. Get Steraks for example instead of her needing 5 vitals for 20% HP true damage each she will need 7 to break the Sterak sheild.
That is why i play camille more often into fiora, camille has good ability to keep up with her and thanks to nuke of true dmg is only ability that keeps with fiora's passive Camille has abilities and passive to keep her healthy in that match up It is free win in lane if fiora goes for conqurer because in trades, you dont proc it almost at all and vs camille, it is mandatory to get grasp 90% of time
Fiora's the type of character who you feel dirty for playing... She's so broken that winning with her feels unsatisfying to the point of being almost hollow.
ever considered making a vid on "Why no one plays Eve?" Surprsingly her pick rate is actually lower than nocturne (5.1% pick rate and abt 98k games played for noc and 4.1% pick rate and 78k games played for eve as of 29/4/23). Found this especially interesting since she's considered meta right now with a 13.7% ban rate lmao. Some reasons off my head as an eve main are: - reliance on team to survive her weak early game - niche playstyle