How do you guys feel about the fnaf lore? Still loving it or tired of it already? Thumbnail Artist: / somethinginworl Twitter or X I guess: / kindasubpar1
I still can’t believe how this franchise’s story went from a haunted Chuck E. Cheese, to an endoskeleton/computer-virus from the 80s trying to take over the world.
after a certain point fnaf's lore stopped being a coherent story to me and morphed into an amalgamation of interesting ideas for people to bounce off of and make far more interesting fan stories from
which I appreciate from the community. there's a lot of interesting theories that begin to explain fnaf. but that's a byproduct of Scott's less than stellar storytelling
Literal me when I was a child in FNaF 4. Idk why but I liked to make edgy stories or just imagining a more sad story with idk the characters being a character.
honestly same, anything after ucn became extremely confusing for me, even after playing help wanted but idk the new storyline ai-afton or whatever is confusing as hell
The biggest problem I have with the lore is that it always feels like Scott just doesn't want it to be solved. Like, when FNaF 4 came out, and game theory did that live stream, I think that is the only case where he actually tried to give people pointers to where they were supposed to go. He's not explicitly told us anything since, and just keeps muddying the water with new information. Like, when the books came out, he first said they were in a completely separate canon, then later said that they are in a parallel canon that you need to use to solve the actual lore, then did the same thing for the Fazbear Frights books, and said nothing about the Tales ones. I get he didn't have the story planned when he started, but the constant retcons since have just made it really confusing, and like I said, it feels like he is adding stuff so that it goes unsolved, instead of letting us solve it and giving us clues to existing questions
that's exactly what I think. throwing people off to keep it relevant which he could've done by making the story cohesive, it's so popular I'd imagine it would be relevant regardless. like sure he didn't have it all planned which is understandable. but we don't know what to make of each game and what parts to still consider in the story because of how the story is told
This is how I felt about the lore as well, I just feel like at some point he relied on Game Theory to write the lore or something lol "don't show don't tell" is a perfect description of the fnaf lore.
That’s exactly what has happened the last couple years. Dawko and MatPat have been directing the lore of the series since around FNAF 2, especially when FNAF 4 hit and then everyone immediately put all the pieces together but didn’t like the end result, which caused Scott to untie his already loose bow and add many more unnecessary strings to tie the story together. We went from a guy killing kids bc he was inexplicably murderous to “oh it turned out he was a mad scientist who killed the kids to experiment on remnant and agony so he could be immortal or something like that. Also tying critical pieces of lore into what was called “separate universes” through another form of media is insane. Didn’t Bungie get crucified around its release for telling majority of its lore through Grimiore pages that you had to read online?
Sister Location is when I gave up on the lore. The protagonist (Michael) gets _scooped_, meaning has most of his organs removed for an animatronic (Ennard) to wear him like a suit only for it to leave the body behind... and yet somehow the guy survives and goes on to (allegedly) be the main protagonist of most of the games (FNAF 1, 3 and 6). I never could take that seriously and completely killed the immersion for me: it's heavily implied that while he revived his body was left in a state of putrefaction (it was the reason Ennard left him, due to his body decomposing he was no longer a suitable disguise) so you basically have this zombie around nailing job interviews for security jobs, playing part in mayor events and no one even questions that? Later they tried to explain how he survived with the whole remnant stuff but it was a stretch IMO and just kept adding to an unnecessary complicated story.
Yea I didn’t even touch remnant and agony since it hasn’t been mentioned in the games outside of the blueprints. I hated the transition from paranormal to sci fi
I feel like it went downhill ever since Scott handed the rights to steelwool. How am I supposed to take a horror game about viruses seriously? What made the original series so unique was how scary the concept was. Kids at a family restaurant trusting strangers and suffering the consequences. Restless souls possessing robots and looking for closure. The whole stranger danger vibe William gave off. I could actually imagine being in that scenario. Now fnaf feels like a neckbeard's fanfic about becoming friends with daddy fazbear. How am I supposed to be scared of that? What initially made the robots scary was the concept of kids not being safe around the animatronics. I feel like Steelwool is a metaphor of the fazbear corporation. Caring less about the product and more about the success.
I agree although Scott himself has stated that he tends to lean into sci fi instead of horror so it was probably ending up in that direction regardless of steel wool
fnaf 6 or fnaf 4 should have been the end, now we got mommy toy chica and the glamrocks being hot for no reason, especially chica and roxy to the point where, Did steel wool and the goo goo ga ga baby fanbase ruin this fandom?
@@moniqueperkinsmp Idk I feel like it has always been the goo goo ga ga baby fanbase. Heck, I remember being in 4th grade when the series became popular and my older sister would always freak out on my twin sister and I for being into the series at such a young age. There was always that lingering feeling of the truth comming out about what fnaf was really about and my mom disapproving of it. I mean kids being lured in a family establishment and murdered and having their bodies stuffed into suits seemed like such a dark subject at the time. And then you see today's kids who won't even bat an eye whatsoever when hearing the story. Heck, even the FGTEEV dad admitted at one point that he realised how messed up the story was and somehow had more of a chill reaction to letting his kid be into fnaf despite knowing the dark implications and even was apart of it. Now fnaf just feels like a generic fanfiction in the same vain as those IRL pony videos people kept making in the early 2010s where they pretend to be friends with the ponies, but in reality are just lonely people obsessed with them and desperately wishing they were real. Why should I care about the friendship between Daddy Fazbear and generic forgettable kid who could be replaced by literally anyone?
Scott DIDN'T HAND THE FRANCHISE OVER TO STEEL WOOL. That never happened, nothing ever suggested it had happened. It has essentially been confirmed Scott's the one writing modern FNAF's story. The whole argument that Scott reitred is BS, bc he clearly did not. He wrote the script for the movie, admitted on the movie set to a youtuber he was more hands-on with RUIN during it's development, he's been back to actively making Reddit posts, and hell, he's even recently made a new troll game, Freddy In Space 3
@@anorak3334 he may not have “handed it over” but he’s no longer the sole creator of fnaf like he used to be. He still had a hand in the franchise of course
The amount of mental gymnastics a FNAF fan goes through to act as if the story isn’t convoluted or just become a corpse of itself is hilarious. Remnant and agony and illusion disks etc realllly put the nail in the coffin for me.
Ye they forced explanations that werent needed with that remnant shit (as if that makes more sense than possessed) and didnt bother explaining stuff that actually mattered
The issue with the Crying Child's death being Williams descent into madness is that it doesn't explain why only the Crying Child can see or hear the Fredbear Plush speak, and if we are supposed to believe William is the plush, then why does he gaslight the Crying Child into thinking he saw something but he really didn't? Why does he say Mike hates him or plans to kill him? What does "I will put you back together" mean? We already had a character who tragically lost a child and began a descent into madness. That's how Henry is depicted in the novels. Why are we giving Henry's character art and personality traits to William all of a sudden?
I'd imagine that William says these things to his son to keep him away from the pizzeria and his dangerous creations. I'm not too sure as for the Henry/William comparison. With what we have in the games it kinda makes sense but I personally believe Charlie was the first death and William continued killing out of curiosity for the possessions. but I could be very wrong due to the nature of how the story is told
@@KindaSubpar Yet it's odd for such a "caring" and "protective" father to say things such as: "He locked you in your room again." "He hates you." "He knows you hate it here." "He won't stop until you find him." "What are you doing? Run!" "Don't you remember what you saw? Head for the exit!" "He's here! Hide!" "You know what happens if he catches you!" "Tomorrow is another day." If William knew that his son is getting bullied, why doesn't he tell Mike to stop? Why can't he afford a ACTUAL babysitter? Whatever happened to Mrs. Afton?
@@A.B.-ub9un mrs afton is definitely a topic I’m interested in learning more about. And idk I can’t imagine a child murderer winning a Dad of the Year award
100% agree with your take on multiple media used to tell a story. I shouldn't have to read 8 book epilogues just to understand who the mimic is in Ruin
I really like the theory that every time a theorist came close to solving the lore, Scott changed it. It explains a lot of lore inconsistencies from game to game. And at a certain point it felt like he was trying to make it a puzzle instead of just the story associated with the game, which could be fine. It’s just that he obviously didn’t want it to be lore-heavy at the start until it picked up in popularity DUE TO THE LORE. And so it wasn’t very thought out
The problem with the fnaf lore, is there has never been a set in stone story. Comics with multiple weekly releases in the same canon with many different writers have more coherent story telling
It still annoys me that they haven’t confirmed who you actually play as in fnaf 6. While it could be Mike, there’s so many weird details that hint at it being someone else
it annoyes me when creators will suck there audience dick for saying they did a good job, but if a guy writes a 3 paragraph for half an hour genuinely saying hey i think you could work on these logical flaws, it gets deleted without a single thought. you're whole video was horse shit and misinformation the community has corrected years ago. i take back the last sentence on my first comment. fucking quit if you can't take criticism asshole@@KindaSubpar Click bait only gets you so far you dunce
@@Youarewhatyoueatsonic no do you think Michael would know that going into FNAF 1 2 3 sister location? He's hunting down Freddy fazbear locations it doesn't take an Einstein to see that every time he goes to a Freddy fazbear's there's probably going to be some killer animatronics he would come there because he's still looking for his father and enard think before you say some dumb shit
God, I wished Scott just patched fnaf 3 to give the game better jumpscares and didn’t just make an entirely new game and make the lore way more convoluted. Imo, the story took a nosedive because of the books. Fnaf 4 was unnecessary, but I will admit it added some interesting things, like backstory for Mike and the crying child, but as soon as the series started going in a weird goofy sci-fi direction, it got really bad. I hate sister location.
The way I see it: FNaF has a very overall interesting lore but the way the story is told is mediocre at best. Aside from knowing the animatronics are haunted, and that William Afton killed 5 kids and later became springtrap, other important information like Cassidy or illusion discs are NEVER touched on in the games (at least explicitly/directly). There’s so much info that people need to get from the books in order to actually understand the in-game lore, which just convolutes everything even further. The story of Help Wanted and anything after it is a big mess, no matter how interesting or cool the ideas are. It still can’t be denied that the narrative of this series isn’t as good as it used to be, and the fact that all of the mystery is ruined due to how frustrating it is to actually decipher it. TL;DR: the lore is good but the story is bad. The series should’ve stuck to simpler/different ideas without the need of the books.
all the scifi stuff killed it for me. like why couldn't it simply be just a story about kids' spirits possessing animatronics? FNAF 3 should have been the end.
@@dmitrivologoslavfnaf 6 is where i stopped caring about the lore, henry and charlie charlie characters BROKED appart the lore, you need to read alternative universe books to understand 2 characters 💀
@@Wizardjones69 yeah it's mad. 1-6 is a not perfect, but great story and could've 100% ended there. they shudda make sb and hw js seperate games with their own little story
@@dmitrivologoslav its because fnaf fans treats the mimic character as something new because you need to read the books to understand one character, but pizza sim already has that and no one complain about that 💀
The main reason why I don’t like the lore is because after fnaf 4 Scott was focused on making sure we understood the past games which in turn made a endless loop of “1st game lore to confusing, 2nd game tried to explain it”.
One thing I dislike is sometimes a passing line will just happen and at the time you’re like “Oh okay that makes sense” but then something new happens and you go back to the old games and now the timeline is all messed up. For example Fnaf 2 is in 1987 which is a prequel to Fnaf 1 right? Well if we take what phone guy said on night one literally that the Fnaf 1 animatronics have been there at that location for 20 years, then means they’ve been there since 197X, and if that’s true how are the whithered still the og Fnaf 1 animatronics? But no matter how you try to make the timeline makes sense, sister location always messes it up. On top of that, Fnaf 3 takes place 30 years after the original missing children incident or was it the bite of 87. The game never tells us but it makes things more confusing since sister location apparently takes place before Fnaf 2 possibly since it’s a theory Mike might be Mike Schmidt and Fritz, but the only way he could do that was BC sister location, which left him as a purple zombie, but if he’s been one since Fnaf 2 when the bite and MCI happened, how did he not know it was his dad or why didn’t he tell the police about the murder bots he used to have, the lore is just confusing and every new game just messes up the timeline in about 4 different ways each time
I would’ve liked it more if Fnaf 1 -3 is MCI story. 4-6 is tying up loose ends and the Aftons and everything after should’ve been brand new with referencing the old things without rewriting history each time a new game comes out
the withereds were never the OG ones, even the broken spots on them are different and the way they're built is. you really think the police is gonna trust a guy who's skin is so rotten he's purple ? I don't even know if he can speak like that, besides, police have already tried to do things at freddy's and they failed miserably
@@SansBadTime but didn’t phone guy say they’re gonna take the whithered animatronics and fix them for a new location, I think I saw it on the newspaper too, I think. It’s been too long since I paid attention to the old games
I really feel like FNAF 6 was the perfect end to FNAF. The story wasnt too complicated, and it had a melancholy but sweet ending where everybody found peace. I think it would have just been better for the new games to be more of a spinoff series
Wasn't too complicated? Sister Location is set before everything yet has the most advanced tech (fnaf 3 takes place in 2023 and SL takes place mid 80s) yet SL has remnant and the funtimes and shit. If FNAF 3 was a good FNAF game that's where the series would've ended, but Scott couldn't dissapoint us and released 4. 4 was 100% fine, but SL re opened the lore that had already been closed. SL left tons of plot holes, and purple guy always coming back to life just feels like a money grab to set up another shit game
But I do say FNAF 6 was the best possible way to try and salvage the series, and if it could'nt end at 3 or 4 it wouldve had to end at 6, but it didn't (fuck you steel wool)
@@CaRolBasKin9783 Yes but at that point, the lore was still good. And it felt special to understand everything going on. Now it’s a bunch of AI bullshit dumbed down for any 6 year old iPad kid to understand
My headcanon is that William killed Cassidy by using the Fredbear suit to have them springlocked generating more agony/hatred for him due to being trapped in a motionless suit for days having to look at the other suit which they believed was a character they could trust while being stabbed with animatronic parts and this might also be the reason for golden freddy's supernatural powers.
@@KindaSubpar if Scott ever confirms this to be true that would also instantly prove that Fredbear and Golden Freddy are the same animatronic which I feel like ucn already implied
For me, One of the biggest parts of the FNAF lore going downhill was Game Theory. Nothing against him, But it kinda felt like his popularity and his theories are a part of Scott changing things around just cause he either solve them or he thought what Mat said was a good idea. Especially with it being only his theories that changed stuff around. I'm not entirely blaming him though, it's mostly that sorta rivalry Scott made up with him for no reason. I mean Scott said it himself.
It feels like with Scott's like 'announcement' or post about thebox in Fnaf4 it sounds like whatever "the truth" aka what was in the box was, he realized was complete shit compared to the fountain of fan-theories that exist. Pair that with him obviously wanting to continue/milk the franchise, I think he realized both the mystery being solved AND it creating massive backlash from fans would kill the series completely- so he threw away the proverbial keys to the box and has basically continued to let fans have fun with the never-ending mystery that is only ever being added to and made more convoluted.
Excellent video, I check in on the series every so often because I still like it but I’m not into the new stuff because of points mentioned in your video. I remember during the original run how cool the prerelease content before each game was and how people would make videos breaking it down before releases. I personally think the best thing would have been to finish the original story and then starting a new continuity instead of trying to build on one that admittedly was never completely solid to begin with.
yea i completely agree. it's fun to see what's been going on lately but it's just so off the walls compared to what it was that made it so good imo. different continuities or a brand new disconnected story probably should've been the way to go
@KindaSubpar I like Sega's approach, where they basically have defined eras of merchandise and media for Sonic to differentiate the continuities. I feel like FNAF right now is in a weird place where they want to do new things but keep everything attached to the beginning and I just don't think that works, especially when you had fans of the original games invested in the lore and brush them away by retconing everything they were invested in by saying that those events happened just not to the scale you experienced prior.
The big thing I think ruined the story was the Afton family. The original games were all about the victims of a killer, striking back and getting their revenge. However, 4 kind of ruined this with the introduction of the Afton family now it feels like the mci are kind of irrelevant. I honestly do really like sister location and 6 but I think those games will be 10 times better without that plot line and the sci-fi stuff but that’s the point.
Yea that’s where the lore started to fall but I think it also introduced some of the best parts of the lore Scott just did too much with the sci fi elements and the convoluted story
Scott needs to start confirming things instead of just adding more theory bait on top of it. Don’t get me wrong, it’s good to have theory bait, especially for fnaf, but it’s gotten to the point where we don’t even know 100% what happened in fnaf 1, 2, 3, and 4. All we know right now are theories. It’s like leaving every bit of information on a cliffhanger and then just never explaining anything in the sequel. Theory bait can be amazing, remember how maze runner 1 had a lot of theory bait about what is happening? Pretty much everything was explained later in the sequels, piece by piece. Now we have a movie which was at first thought to be following the games (Mainly saying this because Scott explained it that way) but now we genuinely have no clue because we don’t even know what tf happened. During the time the movie came out, half the fandom was convinced that Mike Schmidt was Mike Afton and was William Afton’s son but now his only child is Vanessa from Security Breach and Mike Schmidt lost his brother and seemingly reflects the Emily family (according to theorists, personally I just want the Schmidts to stay the Schmidts. Not every character in the games need to be part of the Afton or Emily families. It just makes the whole thing unrealistic and annoying) Don’t even mention the new direction this franchise is going in. Fazgoo, The Mimic, Digital Afton, none of this follows the series which was more down to earth and semi-realistic (y’know aside from the ghosts. As said in the video “Paranormal to Sci-fi”). Imagine if in the new Scream movie, Ghostface was unmasked to be an alien or an ultra high-tech robot. It would be horrible.
I love the comparison to Maze Runner. And that’s how it should be. Whats going on? And little by little things are explained (some extra mysteries here and there aren’t bad either). But instead fnaf dumped more mystery while explaining little to nothing The movies can be their own thing story wise I don’t really mind (but it would’ve been cool to have some insight to the games lore) I don’t love the games current direction. Completely wacky and all over the place for the kiddos instead of the paranormal aspects of a restaurant chain which was semi grounded by comparison
@@KindaSubpar Yeah, the idea of the pizzaplex is fine, it’s cool, it’s whatever. However, I believe that it doesn’t make a whole lot of sense story wise for Freddy Fazbears to become whatever the heck a pizzaplex is but it’s fine. The main problem is robotic children, the mimic, and remnants don’t fit the original idea of fnaf. It really makes it sci-fi comedy instead of paranormal horror. It kinda messes with the franchise to the point where the og games don’t make sense and have to be retconned to fit into the base plot which sours the taste of the og games. Back to the pizzaplex thing, I think instead of that mall/pizzaria/arcade/I don’t even know anymore, it could have been an outdoor amusement park. Would have made the story feel more grounded to reality instead of what it feels like now.
I 100% admit the Fnaf lore is no doubt very complicated, confusing, and goes in too many different directions that makes it more confusing for people to solve. Even Scott admitted he wasn't a genius when he made the games lore during Fnaf's golden years. While its story isn't perfect, that's ok. Given that the newer Fnaf content (like Tales from the Pizzaplex and the newer games) are going back into the past, Matpat theorized its supposed to help tie the lose ends to the lore so we can finally move on. Not that its a bad thing, because there are some things in Fnaf's old timeline we never really understood. One example being, we never knew if Fnaf 4 was real or a dream? We learned that in Dittophobia, the nightmare characters (Except Fredbear because he wasn't mentioned), were just lifeless suits on bare metal skeletons set on tracks which looked like real nightmares because of a chemical gas that caused hallucinations when the main protagonist was breathing it. Is the FNAF Lore terrible? Not really Is it convoluted? Yes Could it have been better? Sure Is FNAF a terrible franchise? No Overall, Fnaf is one of those franchises that I love, and it'll still remain as my favorite, flaws and all.
@@Notyouraveragegal69 correct me if I’m wrong but the books never outright explain anything. At best they’re sorta renditions of what we know with different names and whatnot. So there’s nothing we can take as 100% fact. But from a storytelling standpoint why don’t the games provide that information? Having to read multiple books to understand what’s going on in the games is lame imo
@@Notyouraveragegal69but also why make a movie set in the first location but not have it solve the games lore. instead create a thick book that has a few hints or nods to the answers we want again never outright saying it
@@KindaSubpar No? The books explain a lot of concepts, like how remnant works and how agony works, and what happened during the life cycle of the Pizzaplex, what happened to The Mimic? How did we get here? etc etc…
You know you've made an ending sequence to your game just so much impactful and masterful when in a rather surface level video description of games it's getting its own full-on segment dedicated to it
We get to know who the phone guy was in the fnaf movie, it was William Afton (Sprigtrap, Purple guy) cause in fnaf 1 calls he says "Ill catch you on the flip side" and in the movie william afton / purple guy says "so ill catch you on the flipside"
after the movie i’ve admitted to exhaustion and this video explains why perfectly. it’s so sad as someone whose been here from the start it really does feel hallow atp.
You don't know how much I've gone Insane THE FNAF LORE IS SO CONFUSING THAT THIS COULD BE A DREAM EVEN SCOTT DOESN'T THE FNAF LORE HE WATCHES GAME THEORY VIDEOS (Bye matpat) Yeah it is confusing and people believe Jeremy fought william afton and fritz died running and its not canon It doesn't even says it in the games,(including fnaf world ) spin offs, and books, so yeah
I agree with you. FNAF should have ended in FNAF6, though from FNAF SL already showed its flaws. It went from an horror but interesting and mysterious story to a stupid sci-fi that i do not like at all. Agony, Virus, Mimic, Glitchtrap, Inmortality???? What's going on??? It breaks with all the seriousness as well as the feeling of you trying to solve a mystery. Now you feel completely isolated from reaching the truth, and that's what FNAF Security Breach is for me. It's an unnecesary game that keeps expanding the lore while everything that happened before is still unclear. And the DLC didn't make clear anything either. FNAF it has become a game where you just play to get more and more questions; but not that kind of questions that can be related, resolved and aims to what we already know... It's just unanswered questions with an unanswered information. At the end, you just gotta play SB and the DLC and get surprised with the "plot" and let's going on. As you said, keeping things mysterious is so cool. Let the players resolve the story by themselves! But obviously you gotta put the hints cleverly so they can reach it reasonably. By not responding to anything, not giving clear hints, writting 700 books over it.. You're just complicating the process. And this might work for 3-4 games, but when your lore is expanding AMAZINGLY while not even the first questions from the first games are answered, the game is going down completely, because the satisfaction of knowing what's happening is not there anymore. You cannot expand a building if its bases aren't reinforced. It's obviously going to fall down, and that's what's happening to FNAF. FNAF should have ended in FNAF6 instead of making bigger something that never asked for a grow-up. The new games are just a pain in the ass since it gives the feeling of "what was all we've been knowing so far for?"
The funny thing is William descent into madness is the one thing this series portrayed as explicitly Non canon He was in reality an abusive pure evil asshole the whole time. This idea of a grieving father was never real, because he didn’t care about his children as people but as objects
A fair take, but his dialogue with Elizabeth (not a lot to go off I know) seems to show that he did care for her. So it stands to reason that he cared for the rest of his kids until Michael killed his brother Nothing in this series is really explicitly stated but it’s fair to assume William was a caring man at some point to some degree
@@KindaSubpar They’re basically alternate and the fact that William is still an asshole should tell you something And Fazbear Frights specifically calls him pure evil and that shi was made to fill gaps in the games
I like to think of a reimagining for a springlock suit were it’s actually called a mech trap suit cuz that’s what real life animatronic endos are called and the way the locks look are basically long thin metal rods with other smaller thin metal rods sticking outwards of them on the sides looking like they are made out of pieces of chicken wire welded together like a cut up modified contraption made from a cage and if the suit is very old that’s when it actually snaps in on you and the only things you have to wind up are the spring loaded hinges that are connected to them at the very ends of them what do y’all think of this concept :) ???
bro you made a good video how do you only have 281 subs? you earned me as a sub keep up the good work find what suits you best and I bet you can be a big channel in the future. 😁😁
Fnaf hasn’t had a proper story since the third game. It feels like starting with Fnaf 4 every game went back and added stuff to parts of the story that should be complete. It’s like Scott couldn’t move on. It’s a little like the Saw franchise, where each movie tries to froce a new twist that is supposed to change how you look at the entire series, but it just ends up as a mess. It’s only recently with Steelwool that the new games have started to let go of the old lore instead of trying to force themselves into it.
Yea my thoughts exactly. My biggest issue with steel wool aside from the super pg gameplay is how they handled vanny. Hopefully the mimic ends up being decent
Shit, you're good hun. Really well put together video, and as an outsider of this franchise, it's really helpful to see how its fans grew and changed with the passing of time and each release of every new game. Subbed 😊
The series should have ended at 6 because that gave us all the answers and only had a tiny bit of mystery that was unimportant anyway (midnight motorist). 3 also would have made a fine ending to the series and maybe should have been the end, but I did enjoy 4-6.
I like me a good cryptic story but holy shit is fnaf EVER gonna have anything definite? Like come on now man, cryptic doesn't mean completely open ended and never ending
Theres a few things that out right nake me angry. Like what was the midnight motorist game truely?? What were the spring lock failures?!?! And when does sister location take place.
It will be interesting to see what they do on the movie side of things. I'm hoping there will be only two more movies for the FNaF canon. Way too many games and books to go through for those two timelines I feel.
So if I remember correctly, the reasoning for the “Vanessa” crap, and the “virus”, is that when a soul possesses a body, the metal becomes some sort of magic metal… what does it do? Idk, it’s just magic metal, So apparently after springtrap burnt in the end of 6, (apparently he possessed the spring Bonnie suit, which… yeah he’s clearly not alive, idk why people assume so, he’s just stuffed himself in a suit), the game company that made the VR recovers the metal, and somehow decides, and I’m not joking, that they need to make the game better by using the circuit boards of a burnt costume to use for the game, and considering that now the games are canon in universe and where commissioned by the company, this means the following: The company, fully aware of the murders, the name of the murderer, and the souls trapped inside, has decided to salvage the *ONE* known serial killer out of the *ENTIRE* burnt place, and use the circuit board to *MAKE A GAME WHERE HE BECOMES A VIRUS* , than, this is revealed in security breach, BUILD ANOTHER FUCKING BUSINESS ON THE BURNT REMAINS OF THE OLD ONE WHERE SPRINGTRAP IS STILL ALIVE DESPITE ALSO BEING A VIRUS
personally I would have made the one'S you should not have killed and make it a trio of charlie, mike, and CC, NO CASIDY, and instead of william being back in help wanted your playing as will in it and at the end you like jolt awake back to another night at UCN and reveal there who the ONE'S you should not of killed. like maybe like he wakes up and there like "back for another round?" or something. oh and no security breach
Who knows Scott kind of did this on purpose right reasonably because he does not want everyone to figure out easy way he wants to do it in the hard way
I think the story should ended with fnaf world/3, pizza sim ending just feels, empty........ it was fnaf pizza sim that started the trend of putting book characters in game lore, if you dont read the books, you wont understand henr and charlie character, and midinight motorist IS the worst minigame in the series, change my mind
To be honest I feel like the lore kinda works I mean sure it’s weird but that’s what makes fnaf so fun besides matpats bills need to be paid but hay I can see why I mean why very complicated without the theories so that’s just my opinion
I think Golden Freddy's identity was answered in stage 01. Its Fredbear, but withered. Because spring bonnie is next to him. Edit: I hate this by the way, but its probably true.
@@KindaSubpar the only counter is the design in the minigame in fnaf 4, see, this is why I like the return to bloody nights. The designs were on par with the games! Fredbear 1.0 was golden freddy and fredbear 2.0 was fredbear. Why did Scott have to be so petty about that miniscule detail!?
Some other teasers imply it, the “toy” animatronics, the toy Chica beak thing scott pointed out. There’s some solid evidence for it but obviously sister location shut that down
@@KindaSubpar Well my issue is that I don't see the implications really. The toy chica's beak in particular is odd to me because the dream theory explanation doesn't answer the question of WHY it is missing from the toy in the first place. And the solution of that kid eventually possessing Toy Chica always seemed more straightforward and simple? FNAF 4 in general uses more metaphorical and symbolical storytelling which threw a lot of people off
I've seemed freddy Fazbear did not killed all five children dead same other different thing like that. Glamrock Freddy did not killed all five or more children dead . Fredbear did not killed kid dead. Some good or bad robotics, humans beasts furry and other different thing like that.
We gotta stop lumping from 1-6 and Help Wanted- Ruin in the same story/ timeline. IMO, they're separate universes and I just see no way possible to connect the two. I would also lump the books with Help Wanted- Ruin, they just make the most sense theory wise.
Although I agree with the idea that the two are so different in story and tone. it's clear that the games are meant to be one very long series of events
I'm really looking forward to seeing what they do in regard to the movie canon for FNaF. I'm hoping for only two more movies as I think three would be a great way to tell the story for that canon.
11:37 Cassidy isn’t just mad because she was killed, it’s because she was spring-locked. Also UCN is only two souls, TMIR1280 confirms this. Edit: Also she’s not a random kid, Scott was gonna make a movie about her but cancelled it because it was contain too much lore.
@@LeaveMeAlone3omgIgotloggedouta but that doesn’t make sense. He was but he didn’t and hasn’t made a move. Therefore it is not canon, it never happened, and Cassidy is still just a random kid until she’s expanded upon
Minor gripe. You should say you started with the first game and then watched it become a franchise. Not that you got into the franchise with the the first game when it was only a singular game lol I hope that makes sense
11:41 what you said about Golden Freddy makes Zero sense. If it's the "Crying Child" then how could it be "Afton's purgatory" for "The one you should not have killed"? I made a video that answers this discrepancy that I recommend because man a lot of what you said here is odd when you think about it. It's kind of a weird parroting what game theory and friends keep complaining about which I don't agree with in the slightest personally.
@@KindaSubpar "the crying child keeping William" but CC wasn't killed by William? I have an answer for this and it's based in actual things the game does and not calling people incompetent for no reason.
@@hellkrai 11:49 I didn't claim he was killed by william. I feel as though CC could've been angry after being stuck in a suit and witnessing what his father was doing to others kids. makes more sense than "oh no this one's just really pissed, don't mind the others"