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Why Is 4D Golf So Cursed 

Icely Puzzles
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please spam the comments with gameplay complaints
Oh also, I do wonder how "4d golf master" speedruns are going to go, provided they aren't just exact directions of where to aim. It seems insane to me that someone could get so good at this game in a blind playthrough they hit under-pars frequently, but maybe I suck :(
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21 авг 2024

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Комментарии : 301   
@meadnex331
@meadnex331 5 месяцев назад
i love that half of the frustration in this game is just from minigolf and not the fact that its 4d
@squiddler7731
@squiddler7731 5 месяцев назад
Same, lol. You'd expect navigating 4D space to be the hard part, but nah, it's just classic minigolf things like hitting too soft to go up a slope or hard enough that you go past the hole
@sanoysgamingchannel
@sanoysgamingchannel 5 месяцев назад
@@squiddler7731 hello "22 over par"my old friend, no pity system here
@sargentgullible2794
@sargentgullible2794 5 месяцев назад
@@squiddler7731 Code Parade did a good job with those navigating tools then, huh?
@xjanise2412
@xjanise2412 5 месяцев назад
@@sargentgullible2794 ngl theyre amazing just froom looking at them
@x8c8r
@x8c8r 5 месяцев назад
i can confirm, i keep fumbling basic shots, undershooting, and bouncing off the goal and being sent fuck-all somewhere to another 4d slice entirely
@CodeParade
@CodeParade 5 месяцев назад
Thanks for streaming Icely! It gets even more cursed toward the end, and there may be a certain chess related meme you'll enjoy... 😉
@ichamsakkar4249
@ichamsakkar4249 5 месяцев назад
golf battle advanced
@Marshall.R
@Marshall.R 5 месяцев назад
google 4d passant
@K0nomi
@K0nomi 5 месяцев назад
golf battle advanced
@andrewmacias7080
@andrewmacias7080 5 месяцев назад
So I think I understand- we can only percieve 3 dimensions, and in 'regular' view we perceive 3 axis: up-down, left-right, forward-back. But in volume view we still only see on 3 axis, but we sacrifice being able to see up-down so that we can see ana-kata. So in volume view, up and down are a bit confusing, and in regular view, ana and kata are confusing
@bjorn9875
@bjorn9875 5 месяцев назад
The thing is, that we actually only perceive TWO dimensions due to it being on a screen! "3D" games are already projected down to 2 dimensions, making it even harder to visualize a fourth dimension. Sure, we are used to 3 dimensions, so we "think" in 3 dimensions. We have a really hard time "mapping" stuff from 2D to 3D already in some cases, not to mention from 1D to 3D. This is the equivalent of mapping from 1D to 3D due to screens being flat. (Holographs instead of screens would Really help here!)
@Enderdragon91
@Enderdragon91 5 месяцев назад
​@@bjorn9875And that's why I'm hyped for VR support! I've already played all the base levels and honestly VR would probably make it way easier for me to visualize Anth and Kenth (and super secrets later)
@asj3419
@asj3419 5 месяцев назад
I think the volume view essentially re-maps all the possible positions on a flat part of the 4d green into 3d space. It essentially does this by not showing anything that is higher (or lower) than the specific part of the green you're on. I'm imagining the view as showing you everything within a flat plane parallel with the ground. It does not show anything outside the plane (i.e. above or below it). The colour of the walls of the volume view are just what this ground-level plane is intersecting with. The green walls are brown, and the green slopes become green walls since the plane is intersecting with the green at that point. The regular view might actually just flip the plane 90 degrees so that it's perpendicular with the ground instead. This is really confusing. I hope this comment helps and doesn't make things even more confusing.
@HyperNova808
@HyperNova808 5 месяцев назад
@@bjorn9875soooo… would vr work?
@zackbuildit88
@zackbuildit88 5 месяцев назад
​@@bjorn9875our brains are actually so good at filling in the gaps from 2d to 3d that it literally doesn't have an effect on spacial reasoning
@lirachonyr
@lirachonyr 5 месяцев назад
it’s 4d golf, duh did you expect it to be simple
@hhhsp951
@hhhsp951 Месяц назад
i feel like he got a minor ego
@Rev_Erser
@Rev_Erser 5 месяцев назад
you must understand that nothing is "ceasing to exist" you are in an environment everything is there
@zackbuildit88
@zackbuildit88 5 месяцев назад
Yeah honestly I love watching Icely but he's so, so, so bad at the key concepts of 4d. Like, to me volume view is so obviously helpful but it took him so many levels of using it before he could use it right, and he *still* didn't understand that it's just hecking, the slice perpendicular to gravity. :/
@marcusdaloia2974
@marcusdaloia2974 3 месяца назад
Bro literally lacks object permanence.
@zackbuildit88
@zackbuildit88 3 месяца назад
@@marcusdaloia2974 seems to be a theme with people playing this game but not trying to understand what's going on :|
@killerkonnat
@killerkonnat 5 месяцев назад
Icely doesn't isn't failing at 4d minigolf. He's just failing at minigolf.
@TheAgamemnon911
@TheAgamemnon911 4 месяца назад
Regular golf: Searching for your ball. 4D golf: Searching for the hole.
@wisppandemonium8106
@wisppandemonium8106 5 месяцев назад
Y'know it switches slices when it hits a wall because it deflects in three dimensions when it does that.
@HyperNova808
@HyperNova808 5 месяцев назад
In 4 dimensions but yeah
@bugzilla318
@bugzilla318 5 месяцев назад
@@HyperNova8083, because it isn’t going up or down.
@K0nomi
@K0nomi 5 месяцев назад
@@HyperNova808 just 3d, unless theres a ramp or some upkick or something
@oldvlognewtricks
@oldvlognewtricks 4 месяца назад
@@bugzilla318It is going up and down when it’s a pitch/bouncing off the course.
@bencressman6110
@bencressman6110 4 месяца назад
Yeah, he didn’t really seem to fully grasp that, but honestly that’s fair. If you haven’t spent a lot of time wrapping your mind around 4d the game isn’t just going to magically make you understand. Making lower dimensional analogies is always so helpful. If you were golfing in a 2d slice of a normal mini golf course, and the ball hit an angled wall or angled slop, of course the ball would leave your slice. It’s obvious in a lower dimension. But since the view follows the ball, the slice changes with the ball’s path. If he had his “slice stabilization” feature that he wanted the ball would just disappear and he’d have no idea how the shot went. Unless he wants the ball to be physically unable to leave the slice he’s golfing in, but that would kind of go against the spirit of the game. Also side not, I love how volume mode changed to vortex mode, which changed to vertex mode 😂😂
@adicsbtw
@adicsbtw 5 месяцев назад
I think your main issue comes from assuming that slopes will push you only in the dimensions you can see even if you can't see it, there's always a hidden dimension that slopes will push you in, which is why it seems like the slice you're in suddenly changes in reality, it's just the slope pushing you away it's like if you have a hole that's up a hill and to the right. If you aim straight at it, your ball will end up veering to the right. The same thing is happening in that fourth, hidden dimension as well, so you need to angle off-slice so that you get pushed into the right slice the compass tools on the top right might be helpful for that. Whichever axis is facing you is the hidden axis that you could be pushed along on
@Oscaragious
@Oscaragious 5 месяцев назад
"I like how the hole leaves its slice" is like saying "that parked car came out of nowhere!"
@autumn948
@autumn948 4 месяца назад
me when it isn't directly in front of me: 🤨where'd it go?
@Rev_Erser
@Rev_Erser 5 месяцев назад
"unstable slices" girl. bro. dude. my guy. bouncing is a thing.
@oldvlognewtricks
@oldvlognewtricks 4 месяца назад
And most importantly not only bouncing in three dimensions
@PoomanLore
@PoomanLore 5 месяцев назад
“It makes me face the ball but doesnt teleport me to it” Thats what it does outside of volume mode too.
@throwawwy53
@throwawwy53 5 месяцев назад
don't worry icely, it gets more cursed in later levels like a whole new realm of cursed that you'd never believe
@toricon8070
@toricon8070 5 месяцев назад
Icely talking about "slices" as though they're not just directions probably doesn't help
@JTCF
@JTCF 4 месяца назад
This game shows 4D insanely well. Another one is 4D miner, which had a lot of consideration put into it as well. Tilting the view to get into "Volume mode" is an amazing ability and changes the perception completely, that's awesome!
@buddyisbored2355
@buddyisbored2355 5 месяцев назад
4D Minigolf with 3 Dimensional Volume Mode Display
@zakkymiftahurrahman1665
@zakkymiftahurrahman1665 5 месяцев назад
Should I wait for the crossover with 5D chess?
@D---3
@D---3 5 месяцев назад
Volume mode only really works for flat levels
@darkshoxx
@darkshoxx 5 месяцев назад
rendered onto a 2d screen
@buddyisbored2355
@buddyisbored2355 5 месяцев назад
@@darkshoxx perceived with a 1d brain
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 5 месяцев назад
​@@zakkymiftahurrahman1665it already is
@levibruner7553
@levibruner7553 5 месяцев назад
Here is what's going on: Picture a game of normal golf on a flat, straight course. The ball can move forward, backward, left, and right, it is essentially 2D. Now imagine the same course but with a hill: You can see the slope, width of the course, and distance to the hole, so you know to hit the ball in a certain direction at a certain power to hit the ball into the hole. Now imagine the same course, but you can only view it from the top or side or front at a time. From the top, you would see the ball slow down and roll backwards for no reason. From the side, you would get up the slope but you wouldn't even know where the hole is. From the front (looking from the ball toward the hole) you would be able to line the ball up with the hole but you couldn't judge the distance or slope very well. Now compare this to 4D golf: Each perspective (normal, volume, and whatever other perspectives) can be any one of these three basic views (top, front, or side) at any given time depending on the course and postion of the ball. You might get the distance and width of the course from one, slope and distance from another, and slope and width from a third. With 4D golf, there are way more views, but at least this gives a pretty good comparison.
@dinoeebastian
@dinoeebastian 5 месяцев назад
never thought I'd see somebody turn the first stage of a Menger sponge into a golf course
@lev7509
@lev7509 5 месяцев назад
Ha! Mathematician jokes :3
@JustAnotherCommenter
@JustAnotherCommenter 5 месяцев назад
Icely casually proving that he's a 5D being who can see 4D slices and appreciate them (because 4D Golf is totally a puzzle game that needs to be appreciated) and definitely not complain about their nature
@animanya394
@animanya394 5 месяцев назад
That feeling when you’re subscribed to codeparade and videos titled “4d golf is live!” and “why is 4d golf is so cursed” are basically back to back on your subscriptions page….
@helloofthebeach
@helloofthebeach 4 месяца назад
This game seems like a future AGDQ highlight. The right runner could absolutely make it feel like stage magic.
@JulianBliss
@JulianBliss 5 месяцев назад
"It was nicer when we had the Wii Sports bar" you can turn that bar on in the Settings
@autumn948
@autumn948 4 месяца назад
thank you for this golden sliver of knowledge 🙏
@c33minus
@c33minus 5 месяцев назад
man am i glad i changed the putting option to metered after this ...and glad i read every crystal
@aa01blue38
@aa01blue38 5 месяцев назад
Remember that the volume view is just the flat horizontal slice that your ball is in, so slopes are basically walls in that view
@MrBurntington
@MrBurntington 4 месяца назад
Given the crazy nonsense people made with the Golf It level editor, I'm scared of what maps people will come up with in this game
@trainzack
@trainzack 5 месяцев назад
You can and want to enable the alternative swing mode, which has a power bar that you can reference.
@softpaw6234
@softpaw6234 5 месяцев назад
Vortex: a mass of whirling fluid or air, especially a whirlpool or whirlwind. Volume: the amount of space occupied by a three-dimensional object as measured in cubic units. Which of these seems more relevant to the mode you bring up by pressing V in this game?
@chri-k
@chri-k 5 месяцев назад
consistently misnaming things is just part of the channel's brand at this point
@zackbuildit88
@zackbuildit88 5 месяцев назад
Volume refers to how the "cave" you see looks like just a normal 3d volume where walls of the volume are walls of the level. It's literally just top down view but for 4d
@softpaw6234
@softpaw6234 5 месяцев назад
@@zackbuildit88 I understand that; I copied my definitions from Google in pedantic rage
@Wulfstrex
@Wulfstrex 5 месяцев назад
36:19 Just like it would in regular miniature golf, considering that this kind of slope gets rid of your upward momentum, while your sideways momentum would still persist.
@CanTabOfWisdom
@CanTabOfWisdom 4 месяца назад
I love the idea of this game, and so glad to see it played finally! And I also find it funny that half of icely's struggles were just with mini golf lol - not that I'd be better. So frustrating for me that he kept rushing past figuring out _why_ the ball ended up in the wrong "slice" and I just wanted to yell "you bounced off the *wall* ", or "the slope is *angled* to the side into one of the other dimensions", or "I don't know what the heck is going on but *I bet there's a reason for it* !" or something.
@Erhannis
@Erhannis 5 месяцев назад
Once upon a time I wrote an n-dimensional non-euclidean raytracer. I learned some interesting things in the process - like, in the general case you don't rotate around an axis, you rotate in a plane. E.g., in the X-Y plane, or some plane skew to the primary ones. So in 4d, you can have an object rotating in two directions at once, unlike in 3d. I don't know how gyroscopes would behave in 4d. Similarly, where we have 3 rotation DoF in 3d, I think there'd be 6 in 4d, though you might be able to get away with fewer controls and more steps.
@lev7509
@lev7509 5 месяцев назад
An N-dimensional non-Euclidean raytracer, very impressive. Do you really mean the "non-Euclidean" part though? As in, differing from Euclid's five postulates? (not 3D =/= not Euclidean)
@Erhannis
@Erhannis 4 месяца назад
@@lev7509 Yeah - it was n-dimensional sortof as a byproduct; the non-euclidean aspect was what I was really interested in, and I just generalized it to arbitrary dimensions because I might as well, while I was at it. It embedded an m-dimensional manifold in an n-dimensional space - so like, you could explore the 2d surface of a 3d sphere, or a 3d-surface klein bottle analogue in 6d or w/e. You COULD e.g. embed a 10d surface in 20d, but good luck getting a useful visualization out of that, and also not running out of memory with any non-trivial mesh, haha.
@Erhannis
@Erhannis 4 месяца назад
Here's a video of a 3d-surface sphere-analog; read the description for a few more details. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ooCZIoCdWVQ.html Apparently I switched accounts somewhere along the way.
@lev7509
@lev7509 4 месяца назад
@@Erhannis Impressive! I don't really understand what am i looking at there, though lol (wasn't sure if you still have access to that acc by your remark so respondee here)
@Erhannis
@Erhannis 4 месяца назад
@@lev7509 Imagine taking like, a D20 or a faceted billiard ball, color a handful of facets and leave the others "transparent", and stick an ant on it, and imagine the light of the ant's vision conforms to the surface of the ball, bending at edges etc. It would see a bunch of colored triangles of 2d space out ahead of it, and if it sidled left, would eventually return more-or-less to where it started from. That's what you're seeing, but in more dimensions. If that helps.
@theneoreformationist
@theneoreformationist 5 месяцев назад
1. Just aim the shot in volume view, and adjust the speed of your shot based on the angle of the slope vertically so you don't fall off the course. 2. Keep in mind that when the ball moves vertically, it also enters a new 3D slice, so don't aim strait at the hole in normal view when going up a slope, rather, take it to volume view. 3. The "thickness" of a wall, shows you how tilted that wall is across the 4th dimension. A thin wall is normal, an extremely thick wall will bounce the ball back at you, an in-between thickness wall will send you into another slice.
@brianjacobs2748
@brianjacobs2748 4 месяца назад
thank you this is so helpful
@tonuka6257
@tonuka6257 4 месяца назад
Love how this guy is completely unfazed by the 4d mechanics and just breezes past them, but still struggles because his real problem is that he's just godawful at golf
@leavingleaves3284
@leavingleaves3284 5 месяцев назад
i like how the game shows 4D space with 3D slices on 2D monitor but my 1D brain can't handle it
@creativenametxt2960
@creativenametxt2960 5 месяцев назад
I like how the cubed level literally is a cube wireframe. The only thing changed about it is that the middle pparts of the wireframe are rased up. So you just need like 3 hits, one for each non-gravity direction.
@dzaki8331
@dzaki8331 5 месяцев назад
Cant wait for 5d golf with multiverse time travel
@abnormality00
@abnormality00 5 месяцев назад
"where's the hole?' - icely puzzles
@darqed
@darqed 5 месяцев назад
Icely forgot to cut out a failed intro attempt out of this video xd
@IcelyPuzzles
@IcelyPuzzles 5 месяцев назад
AAAAAA youtube trim wurk
@calcrafts
@calcrafts 5 месяцев назад
Clearly intentional, the intro is also in 4 dimensions
@stardude5608
@stardude5608 5 месяцев назад
its fun watching icely slowly lose his patience the more he plays
@dazcarrr
@dazcarrr 5 месяцев назад
it goes from "here's how to swing a club" to *move through the 4th dimension* really quick
@JTCF
@JTCF 4 месяца назад
You are playing quite well.
@josephprice9739
@josephprice9739 5 месяцев назад
I found it pretty straightforward but I’m just bad at miniature golf
@zackbuildit88
@zackbuildit88 5 месяцев назад
Same
@matirion
@matirion 5 месяцев назад
Now go for all hole in 1s. I believe in you!
@PizzaMineKing
@PizzaMineKing 4 месяца назад
I don't think hole in 1 is possible everywhere, but birdy certainly is, eagle in some holes.
@Kh-ik3de
@Kh-ik3de 4 месяца назад
@@PizzaMineKingbirdie
@4L3K
@4L3K 5 месяцев назад
You, my friend, have up until now shown me 2-3 different games i was actually interested in, and also got me into a game i was already eyeing up. Defo a earned sub, you deserve a subcount in the 100k's at least, imo. Good going and hope you get the recognition you seek, whatever level and type it is. Cheers.
@BiggestBrother
@BiggestBrother 5 месяцев назад
the mechanic of how this works reminds me a lot of 4d miner
@goatsfluffy8254
@goatsfluffy8254 5 месяцев назад
It’s EXACTLY 4d Miner since it’s a forth dimension either way.
@levibruner7553
@levibruner7553 5 месяцев назад
Here's the real brain bender: If you were a fourth dimensional being, you would see all views of all perspectives at the same time. The 4D aspect of the game is only through interaction, not perception. The ball and environment move and change in ways that are "unexpected" because the ball is being affected by all 4D while we only see 3D slices of what is happening to it.
@asdf30111
@asdf30111 5 месяцев назад
You don't actually need to be a 4D being to be able to at least "imagine" 4D space. For one clearly a computer can compute a 4D spaces even though it fully exists in 3D space. Though you likely won't be able to keep up with a computer and will need plenty of tricks to try it even with simple shapes. The easiest trick is to first start with projecting things futher in either direction in 4D space as being redder or bluer. With things with volume being endless overlapping objects getting bluer/redder. Kinda wish that is how they did ghost view instead of making things transparent. If you get good at that you can swap one of the 6 directions pairs of 3D space, with the red/blue trick making the 2 new directions replace the swapped pair. Then instead of swapping back just try to re add the non color directions with out removing any of the 6 pairs of directions. Good luck with the last part though.
@levibruner7553
@levibruner7553 5 месяцев назад
@@asdf30111 A computer performs calculations. It doesn't understand what 4D space is, it just follows the theoretical math we have for 4D space. Since the math is abstract, it doesn't matter what dimension your computer is in, it can calculate any dimension as long as we have the math for it. As for representing anna and ketta as blue and red, that might work, but would be visually confusing since you would have so many things visible on your screen that you wouldn't know what to do with it. Keep in mind that a 3D cube is 6 squares, so a 2D being seeing a 3D cube this way would be overlaying 6 separate views. For a 3D being with a 4D cube, it would be 9 cubes at once (I think). That much visual clutter would make the game a nightmare to play.
@asdf30111
@asdf30111 5 месяцев назад
@@levibruner7553 No it would not be 9 cubes, Just think about it, you will have a cube for each of the faces which is six. Then you would have two cubes connected by the six cubes for a total of 8.
@asdf30111
@asdf30111 5 месяцев назад
@@levibruner7553 Also if two views "ghost" views are too much then have it toggle between three options. Regular view, Ana (blue) view and Kata (red). Though for gameplay it likely would be a good idea to make close objects more opaque and far away objects more translucent.
@asdf30111
@asdf30111 5 месяцев назад
One thing I suggest for the dev, is maybe try to split ghost view to be in red/blue channels. For "ana" and "kata" . respectfully things are in either direction redder/bluer.
@ishanpm_
@ishanpm_ 5 месяцев назад
There is an option for that. It makes it a lot easier to understand the ghosts, even in the volume view.
@AaronAcademyOfficial
@AaronAcademyOfficial 5 месяцев назад
Why does "Ana" and "Kata" remind me so much of warioware
@IcelyPuzzles
@IcelyPuzzles 5 месяцев назад
katakanakatana
@Theblindingofissac
@Theblindingofissac 5 месяцев назад
@@IcelyPuzzles for some reason that translated to funny
@AaronAcademyOfficial
@AaronAcademyOfficial 5 месяцев назад
@@IcelyPuzzles Did that reply have anything to do with it
@MegaMinerd
@MegaMinerd 5 месяцев назад
Nice! Been looking forward to this. Now if only I knew what's up with Miegakure.
@MrTusky
@MrTusky 4 месяца назад
Ah yes, I love playing golf that is completely incomprehnsible to mortal minds
@PizzaMineKing
@PizzaMineKing 4 месяца назад
Not to brag, but I have birdie or better in every hole of the first 3 worlds, including challenge. Took some practice. The settings for metered strokes and for a help line in volume view really help.
@Kh-ik3de
@Kh-ik3de 4 месяца назад
Say birdie, sub-par means worse than par
@DONOTLetHerCook
@DONOTLetHerCook 5 месяцев назад
Now I can watch people play golf and feel less bad about how I play, thank you icely golfing advanced
@darkshoxx
@darkshoxx 5 месяцев назад
Golf has 4D Baba has Headache Chess battle is advanced
@Jonskipvp
@Jonskipvp 5 месяцев назад
icely i am looking for a very *advanced* *battle* game with *chess* do you have recommendations
@mathematicskid
@mathematicskid 5 месяцев назад
chess evolved online
@purple-47
@purple-47 5 месяцев назад
5d Chess
@IcelyPuzzles
@IcelyPuzzles 5 месяцев назад
OldOldCBA
@mathematicskid
@mathematicskid 5 месяцев назад
@@IcelyPuzzles yes
@qawsqawslol3997
@qawsqawslol3997 5 месяцев назад
This is a certified fire in the hole moment ⛳
@Kh-ik3de
@Kh-ik3de 4 месяца назад
Gd referenx?!!1
@MuradBeybalaev
@MuradBeybalaev 4 месяца назад
Speedruns of this are gonna be insane.
@someaccount5200
@someaccount5200 4 месяца назад
Someone should make 5D golf where you jump between timelines to find where the hole is
@lunarkomet
@lunarkomet 4 месяца назад
When you're in line of sight with the hole, I think that the best move would be to go into volume mode, so there should be no way to shoot so hard that the ball falls out of the 3d hole
@bonovoxel7527
@bonovoxel7527 3 месяца назад
I always loved minigolfs, virtuals as real ones. This is the step beyond! Cool to see such a long gameplay/walkthrough of this!
@TheCaregiverSITMOB
@TheCaregiverSITMOB 5 месяцев назад
Okay, that is the LAST thing I expected from you.
@evenaxin3628
@evenaxin3628 5 месяцев назад
You struggling with 4d slopes is entertaining.
@user-zu8vc5ef6w
@user-zu8vc5ef6w 4 месяца назад
Can't wait for somebody speedrunning it
@roxienatura
@roxienatura 5 месяцев назад
This is a really cool concept.
@atomykebonpyre
@atomykebonpyre 4 месяца назад
I think I'm getting it. You can only see three axis at a time. In regular view, you can see x y z, but in volume view you trade the y axis for the w axis. It really is important to actually visualize it as viewing slices of the axis you cant see.
@Yarlor840
@Yarlor840 5 месяцев назад
I hate it when i hit my ball so hard i launch it into the 4th dimension
@AMan-xz7tx
@AMan-xz7tx 3 месяца назад
Icely: "I can do this, I can conquer 4D!" normal golf slope: "it will take you one hundred years of training before you can defeat me"
@-NGC-6302-
@-NGC-6302- 4 месяца назад
Got and played it today I understand 4D well enough, but the thing is I still suck at golf... at least I found the option to use metered swings
@TheBaxes
@TheBaxes 4 месяца назад
I wonder if making it VR compatible would make it easier to understand
@coolguyflex
@coolguyflex 5 месяцев назад
I wonder what the volume equivalent of shooting the ball of the map is
@isaac_shelton
@isaac_shelton 4 месяца назад
this is so hilarious to watch i love it
@Silias06
@Silias06 5 месяцев назад
Oh this is horrifying. 10/10.
@joelhaggis5054
@joelhaggis5054 4 месяца назад
Thank you Code Parade, very cool.
@nolanaubuchon376
@nolanaubuchon376 3 месяца назад
Now we just need 5D golf with multiverse time travel
@SillierPutty
@SillierPutty 5 месяцев назад
I like the vertigo view.
@floppy8568
@floppy8568 5 месяцев назад
this game just released and you've already made a video on this?
@flabort
@flabort 4 месяца назад
Don't worry, one of the forest challenge levels (or back 9) gave me a 30 over par. I hated Ice hole 6,I think that also took me way too many hits.
@raphaelfrey9061
@raphaelfrey9061 4 месяца назад
Cant wait for 5d golf
@r3dp9
@r3dp9 5 месяцев назад
The best speedruns will be the ones where they manage to get out of bounds to take shortcuts.
@CudesniVuk
@CudesniVuk 5 месяцев назад
Bro recreated the glass desert from slime rancher
@PlayMakeReview
@PlayMakeReview 5 месяцев назад
yo another fabled double upload
@godwin972
@godwin972 5 месяцев назад
real recognizes real
@Gr0nal
@Gr0nal 4 месяца назад
Haven't watched the whole video yet so sorry if you worked this out already, but volume view is the most powerful tool imo. If you aim at the hole in volume view you'll be aiming at it in the 3d slice view. edit: I commented way too soon cos I can see you're already working it out xD
@Igorious92
@Igorious92 5 месяцев назад
It looks like you have little difficulties in 4D-space orientation 🙃
@rayzhang3425
@rayzhang3425 5 месяцев назад
Holy golf
@tsjbb
@tsjbb 5 месяцев назад
i liked the part where we got a bonus intro
@theominouspigeon
@theominouspigeon 4 месяца назад
ayo what was that you said at the end
@slavaxkt5997
@slavaxkt5997 4 месяца назад
1:38 Did you know that if you combine Kat and Ana you get Anakat?
@feryth
@feryth 5 месяцев назад
Golfing to breach hyperspace whooooo
@someaccount5200
@someaccount5200 4 месяца назад
Golf battle advanced
@05degrees
@05degrees 5 месяцев назад
What, already?? You’re fast.
@mrvoltem9379
@mrvoltem9379 29 дней назад
At least it is euclidian 4-dimensional space, imagine if it were hyperbolic ontop of this
@zigaudrey
@zigaudrey 5 месяцев назад
Golfin' is Trippin'! The game!
@YT-gv3cz
@YT-gv3cz 5 месяцев назад
Icely! What is it with your newfound interest in games with balls undergoing unpredictable movement?
@Namchok
@Namchok 5 месяцев назад
Golf Fighting Enhanced
@mathematicskid
@mathematicskid 5 месяцев назад
gameplay complaints
@user-hd2xe1ds1n
@user-hd2xe1ds1n 5 месяцев назад
Complaints battle advanced
@islilyyagirl
@islilyyagirl 5 месяцев назад
cool ball action
@Wulfstrex
@Wulfstrex 5 месяцев назад
40:16 Or you could have adjusted your orientation alongside the w-axis before continuing to try the same thing.
@indiegamechris4759
@indiegamechris4759 5 месяцев назад
I see someone else had their eye on this game too!
@DanilaXXL_0
@DanilaXXL_0 5 месяцев назад
no way its released!
@real9270
@real9270 4 месяца назад
cursed pooting in outer space!!!! (real)
@trentonpaul6376
@trentonpaul6376 5 месяцев назад
I hope this game blows up
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