@@Sleepy0173 yeah, but it's not just that guy in the archetype. Older ones like Aquarian Alessa, and Evocator Chevalier had a condition and a cost respectively. Given the hoops of gemini, neither should have had to do anything but activate the effect. Give them a hard once per turn; or given their age a soft once per turn maybe and they would have been fine, even good.
I think that title should’ve been “Why Konami doesn’t remember Chemicritters.” Because I swear, JUST MAKE A SECOND WAVE OF SUPPORT! They got killed off and were never given a chance!
@@radianzero And Digital Bugs. And to be fair, Chemicritter never even *was* born, they only have like what? 7 cards? You can't compare them to other Deck when they're not even fleshed out.
@@paulolucero9864 Union Carrier is no longer enough to carry Union decks. They're outdated again, just nowhere near as badly as Geminis. At least Unions had their time in the meta spotlight courtesy of ABC, but that time is long, long over.
I'll always remember chemicritters beacuse of how crazy thier field spell is. Like imagine if it was for dragons instead of geminis it would be a better version of mausalium of white.
I'd never heard of chemicritters before, but I had heard of Catalyst Field. I just thought it was generic gemini support. Which I guess it kind of is, but it's also thematically connected to the archetype. Kinda weird. It's like if Ice Barriers fell even further into obscurity and only Trishula remained.
The last time I remember hearing about chemicritters was when I saw someone talking about the field spell and how it "syngergized" with King Pyron burn
Just old Konami experimenting with Main Deck stuff. I think after Gemini they realized that it's pointless to have an actual sub-type in the Main Deck.
Chemicritters may not be a good deck, but still one of my favs, it was one of the first decks I bought and built on my own when getting back into the game.
Gemini's are such a cursed mechanic, like compared to all the other niche mechanics in the game like counters and unions, gemini's just feel like they don't need to exist. Unless you give them super broken effects they may as well just be regular effects monsters. That being said Chemicritters are extremely cool and it's a shame they never really took off even as a casual deck.
@@Deadhead-kq4hr yeah, I love the archetype but they splitted it into two different play styles without making either of them relatively competitive. That sucks.
New Gemini Concept: make them effect monsters with effects that can be normal summoned again to gain additional effects. i think this should be the natural evolution of Gemini monsters. Like they did with the new LV monsters (speed up the mechanic) without a doubt Gemini are probably the current worst sub type
@@kotkafer2292 Maybe make an effect non Gemini monster that becomes a normal monster after using its effect? Possibly with the ability to special summoning a itself from hand and a Gemini monster from deck.
@@frogsby996 it's debatable. There are probably worst individual LV monsters, but as a mechanic i would say Gemini is worse. and im letting (LV's) the slide a little cuz the new Armed Dragons are bonkers compared to anything Geminis currently Have.
I absolutely remember Chemicritters and wish they were better. Would definitely like support for them, because while the Gemini gimmick is bad (really bad), I do want more for them as THE Gemini archetype. It's not like it would be impossible.
One of the best ways they could fix Gemini monsters is to change how there 2nd summon is treated, make an effect Gemini monster treated as 2, e.g. An effect Gemini monster can be used as 2 link material or 2 xyz or even 2 tributes. Also some Gemi-dulums that have their pendulum effects be like catalyst field.
A concept for gemini: a link 1 that takes 1 Gemini monster and allows you to summon some other kind of gemini monster from the deck with a different name or like the same level, and its considered an effect monster but cannot use its effect until Gemini summoned. This way gemini decks that open 5 geminis can at least go into anaconda/dragoon or halq or something
Never heard of Chemicritters. At first, when you mentionned Gemini monsters, I thought you were going to talk about an archetype from the fusion or synchro era. I was then completely taken by surprise when you indirectly said that they focused on Xyz summoning rank 8 monsters.
@@iceinmehveins6487 You're half right; Neos Alius was good, but he was really only good outside of Neos decks. He let Heroes go into Shining and Koga, and he let Light-type beatdown decks use Gemini Spark. In dedicated Neos builds, he's pretty useless, and there are plenty of strategies to get Neos onto the field that don't involve blowing through your Normal Summon.
Some of these cards are in Duel Links, used by Bastion Misawa, which makes sense because he was the scientist guy but personally I think that's kind of a insult for the guy, but then again if the anime treated him like trash why not the game too? I really hope they add more cards to make the deck more playable, something that could be broken in any other deck but not for chemicritters
gemini have /effect on their rule text, so they can activate effects in hand, graveyard, banished and in the deck or extradeck, problem solved, you can actually print gemini cards as hand traps and graveyard effects, make good extradeck monsters, cards like supervisecore, a monster able to search for supervise discarting itself, i dont know, konami should know how to break geminis.
I first and last thought about them when they showed up in one of Hard Leg Joe's Deck Build Challenge episodes. Now I kind of want to try building them.
Geminis need better support, simple as that. I hope we get some more support similar to Catalyst Field, as well as new monsters that actually have Quick Effects instead of the current slower monster effects....... Day 704 of waiting for Good Pyro/Volcanic Support to arrive in the OCG/TCG..........
All the deck needs to become playable would be a Link 1 with these conditions: 1- Requires a Gemini monster to summon (offsets the risk of opening only Gemini monsters in your starting hand while fitting the theme) 2- Sets Burnout from the deck and makes it usable in the turn it's set 3- Lets you shuffle Gemini monsters from your hand into the deck to draw the same amount of cards +1 All of this as a hard once per turn
Maybe give it the ability to Gemini Summon/Normal Summon a Gemini monster? Honestly, it seems kind of dumb that they don't have an easily accessible Extra Deck card that supports them. Hell, maybe a Brilliant Fusion kind of card that summons that one fusion would be nice.
Geminis need a card that reverses the downside of geminis to regular effect monsters. So your opponent will play with the restrictions of geminis and you will play normally
I have a soft spot for them, what I wish is that they just give Gemini monsters just a boost. Like let them have an effect that is based off of how it is summoned, with no this is treated as a normal monster that just hurts geminis in general. Like a Gemini monster that if it is normal summoned normal summon a Gemini monster on the field/hand, with an added bonus effect being that if it you control a Gemini monster special summon if from the hand. Just give Gemini two effect, no treated as a normal restriction, because I think that is what is holding back Gemini monsters so much especially Chemcritters. Another think like you said is they need xyz to only need one Gemini as material to summon. But one thing I thought of is give them a rank two xyz that on destruction/removal from the field normal summons Gemini monsters used as material or in the graveyard like how in science matter can not be created or destroyed.
I'm a chemical lab technician. Just recently started getting back into Yugioh through Master Duel. One of the first sets of card packs I drew was a Chemicritter support card and the idea of the archetype just resonated with me. My Chemicritter deck doesn't win games all that often, but I enjoy using them nonetheless.
If I could redo the boss monsters effect or make a new one it would be something like this. Effect- “When a Gemini monster is Normal or special summoned it gains its effects, while this card has XYZ Material Gemini monsters cannot be destroyed by battle or card effects. Once per turn you can target 1 Gemini monster in your banished pile and Special summon it and if you do you can detach 1 XYZ Material from this card and Special Summon 1 Gemini monster from your deck to the field. Once per turn you can detach 1 XYZ Material and banish 1 Gemini monster from the graveyard and if you do you can destroy 1 card on your opponent’s side of the Field then if you do that you can attach 1 Gemini monster in your banished pile who’s effects have been activated to this monster. This monster gains any Gemini effects that are attached to it that have had their effects activated during the duel.”
Last time I thought about chemicritters was when "Chemicritter Carbo Crab" fell out of my hands while I was sorting my bulk and I preceeded to accidentally step on it for the next 3 days before I finally bothered to throw it out.
Chemicritters were my first ever deck I built and I took to a locals so they have a special place in my heart. In the middle of zoo true Draco format I remember beating a true king Dino player while Denglong was legal and feeling really good about myself to then immediately lose every round following.
Rata's Red-Eyes Archetype Archive is probably the most recent mention, but you can't really ignore Chemicritters when Catalyst Field is the best Gemini support we've ever gotten. We could even get a Thunder Armed Dragon scenario where maybe the gemini monsters have hand or Graveyard effects to double normal summon one on the field
I really liked the Chemicritter Archetype ever since they came out, shame they weren't good enough to revive Gemini, maybe one day we'll get a Nekroz like deck for Geminis
Maybe Gemini Monster should be effect monster that can be treat as normal monster. However when their Normal Summon you can access their hidden effects. IDK they need something move flexible.
What that card theme really needed was a method to let you special summon them from your hand using maybe a continuous spell or a field spell. Like maybe it was where it was you can special summon one gemini monster from your hand or graveyard by discarding 1 gemini monster. That would of helped them by a decent margin. Just having a way to special summon them initially would of helped them.
If Gemini monsters couldnt have their effects negated, say through a field spell, and simultaneously negated the opponents monster effects? They still wouldn't see play, I think.
I built a chemicritter deck when my friend group did a super budget deck tournament, where we could only spend $7 on a deck. This was around 2 years ago, but I still have the deck.
When Synchros were early in Duel Links, I dabbled a bit with Chemicritter Oxy Ox just as a not-terrible-stats target for my Junk Synchrons. That was the first and last time I ever thought about Chemicritters.
I love chemicritters... not enough to build a deck around them, though. I also love Hydrogeddon; in fact, I have so much nostalgia for that card that I AM willing to make a deck around it.
duel links, i have a gemini deck that i really like to use because the supervise dark valkyr combo allow some quick board removal and if you are playing second 6/10 times you can fusion summon using a card equipped with supervise as material and deal exactly 4000 direct damage still bricks like crazy and you can't get past gold with it
I will never forget Chemicritters. I bought the set in search of cards like Dimensional Barrier and Toadally Awesome. Instead I ended up with Catalyst Field, the Vola XYZ and something like 3 Burnout.
Considering I've been out of the game for years and just recently learned about this archetype through Legacy of the Duelist, this marks the second time I've thought about these cards in my entire life.
I was a Fire/Gemini player when the SD first came out (and still have that deck) so I was pretty hype when the rebirth of Gemini was announced... only to then be forgotten pretty quickly once again. Exact same thing happened with Magnet Warriors and the other decks I love so pretty sure I'm cursed now.
I recently bought some Invasion: Vengeance boosters that were lying around at a card shop and pulled one of the main deck monsters. Had to think really hard until I remembered them lol
There's a fusion monster which turns every Gemini-monster on the field into an effect monster. I've always wanted to try it out in Duel Links, but I never did.
I remember Chemicritters every day that I try to make a Red-Eyes deck using Catalyst Field. Sadly Konami ditched Chemicritters in favor of tying to Gearfried and FIRE Warriors with the SD-R.
i remembered being excite about Chemichritters because it would be like that guy from gx who had an alchemy themed deck. then when they came out i stopped caring that was the last time i thought about them