ADDITIONS/ERRATA:
-Commenter Kirinboy39 makes a good point: the system gives GMs who want to reward natural 20s/high rolls in other systems a ready way to reward them.
-In the "mitigating luck" section, I probably should have mentioned that PF2e departs from D&D and PF1e in making ALMOST all knockouts result in you just gaining the Dying condition. (No instant death at 0 or at negative X hit points) Of course, there is the Massive Damage rule, but it comes up much more rarely than in those systems.
0:00 Intro
1:22 4 degrees of success
4:19 How it helps the game
4:44 More excitement
6:09 More tactics + teamwork
14:15 Balances "save or suck"
16:53 Sense of progression
19:48 More predictable!?
24:26 Protecting PCs
27:37 Closing statement
=============================
LIKE & SUBSCRIBE! I'm a lawyer who teaches and runs tabletop RPGs (Pathfinder, D&D, Starfinder) for kids, teens, and adults, and making videos related to TTRPGs and board games.
JOIN MY DISCORD to chat with our community and/or try the Pathfinder Beginner Box or our drop-in PF2e play system! / discord
SUPPORT MY PATREON for early access to many of my videos and access to exclusive content, and to support me! I do unpaid public-interest legal work and rely on the Patreon and private GMing.
/ theruleslawyer
For PF2E actual plays, SUBSCRIBE to my other channel, "RULES LAWYER DISCORD COMMUNITY CHANNEL":
/ @theruleslawyerliveplay
Follow me on TWITTER at: / theruleslawyer1
Pick up your Pathfinder 2e book on Amazon using my affiliate links below. As an Amazon Affiliate, I earn from qualifying purchases which helps me continue doing what I love!
Pathfinder 2e Player Core: amzn.to/3FIRaAR
Pathfinder 2e GM Core: amzn.to/3FIRaAR
Pathfinder 2e Beginner Box: amzn.to/3eVsUBB
20 июл 2024