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Why Photoscanned grounds are a BIG deal 

Poliigon
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Read more: blog.poliigon.com/blog/new-ph...
Get the new Photoscanned materials on Poliigon:
www.poliigon.com/search/groun...
In this video you'll discover why photoscanned grounds or "real displacement textures" are so important to environment renders.
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Опубликовано:

 

4 июл 2017

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Комментарии : 154   
@kira_15_R3D
@kira_15_R3D 5 лет назад
i didn't know this was an ad lol, you got me good, the content is actually interesting to listen to, whoever responsible for this kind of execution for marketing, deserves a raise or something
@kennethschaijk8698
@kennethschaijk8698 7 лет назад
and this people is how u sell a product, offer a informative little tutorial and wrap it up with your product.
@hogger3445
@hogger3445 6 лет назад
kenneth schaijk Transparency is the best way to sell product or service.
@shanen9108
@shanen9108 7 лет назад
I know all these videos are ads and I don't even work in this field but they're all still very fascinating.
@JohnAldred
@JohnAldred 7 лет назад
0:26 - best render ever!
@josephlondon8188
@josephlondon8188 7 лет назад
lol
@TyrDrum
@TyrDrum 4 года назад
*In soft spoken voice* "Made in CryEngine 3"
@debilgaming3112
@debilgaming3112 7 лет назад
Seeing this really makes you wanna create stuff
@sarcasmo57
@sarcasmo57 7 лет назад
Go bake a cake.
@luuketaylor
@luuketaylor 6 лет назад
And then scan the cake!
@sambowen
@sambowen 5 лет назад
It does. Then I remember my PC is somewhat slow, lol and takes forever to render stuff. Even still I do work have projects I work on from time to time for fun.
@Kathir.T
@Kathir.T 7 лет назад
What I have gathered from these videos: 1)Photorealistic rendering in CG 2)Whatever these guys at Poliigon have done, "took hours of time"!
@teslacine
@teslacine 4 года назад
hahahahaaaa the number 2 is just like a traditional Brazilian quote: "The baby who doesn't cry, doesn't get breastfeeding..." (bebê que não chora, não mama)
@tyleradams8091
@tyleradams8091 7 лет назад
Is it just me or is it satisfying to look at all the spheres or material
@kathoden135
@kathoden135 6 лет назад
It isn't just you, bruh.
@vblackrender
@vblackrender 7 лет назад
These guys are amazing.
@AttaKru
@AttaKru 6 лет назад
it is an advertisement, but the best i have ever seen ... very useful
@saliadoumouya496
@saliadoumouya496 7 лет назад
Very nice. Could you ad some skins textures on poliigon? Thx
@TheStriked
@TheStriked 4 года назад
hi andrew i followed the donut tutorial and the chair modeling tutorial aswell and all i have to say is Thank you.
@fonzoAhrak
@fonzoAhrak 7 лет назад
looking great,you have tutorial that show how to connect it with maya and arnold?
@firexgodx980
@firexgodx980 6 лет назад
This is the best ad I've ever seen
@MichaelGloger
@MichaelGloger 7 лет назад
Thank you Andrew
@Meteotrance
@Meteotrance 7 лет назад
Substance designer now can process photoscan normal map in some degree but in controled environement light source, maybe i should buy a pro handy scanner to have accurancy, and finish the surfacing with a couple of polarised lens photo. but polygon is a realy good idea to speed up this painfull process of surfacing.
@IagoMotaVFX
@IagoMotaVFX 7 лет назад
This guy kinda sounds like Blenderguru.
@liquidpotato365
@liquidpotato365 7 лет назад
Iago Mota he is. Andrew Price.
@user-dx4rx3bt2l
@user-dx4rx3bt2l 7 лет назад
liquidpotato365 woosh
@IagoMotaVFX
@IagoMotaVFX 7 лет назад
TheMoreYouKnow™
@mwarrensims
@mwarrensims 7 лет назад
whoa, it is. Funny enough, that makes me want to use Poliigon more now
@HimeshAnand
@HimeshAnand 6 лет назад
wait!! wtf! i thought it was him
@monopita
@monopita 6 лет назад
in the future we won't need a backyard, there's just gonna be a VR set by your back door and these textures.
@tainicon4639
@tainicon4639 6 лет назад
Brunoxyz you not imagining hard enough... neural implants enabling you to think any backyard into existence that you want.
@TyrDrum
@TyrDrum 4 года назад
@@tainicon4639 Fuck it, a USB-C connection straight into your brain so you can "jack in".
@IGarrettI
@IGarrettI 4 года назад
Thanks Andrew. ! I'll check out megascans for sure
@lancemarchetti8673
@lancemarchetti8673 6 лет назад
Nice Work!
@josephlondon8188
@josephlondon8188 7 лет назад
Someone's scared of the new quixle megascans release! Don't worry, imma always be loyal to mai boi Andrew Price.
@CGFUN829
@CGFUN829 7 лет назад
Quixel megascans are the best workflow u can have!
@scottlee38
@scottlee38 7 лет назад
Just use them both? lol Theres no way one company or person can have EVERY texture in the world xD
@sireugeneyt
@sireugeneyt 7 лет назад
These guys are doing some really really neat stuff. I know they're trying to sell a product but a lot of these videos are actually cool and I think they should start talking to some big gaming/VFX companies
@Trolleyfox
@Trolleyfox 7 лет назад
OMG IM SOO EXCITED!!!!!!!!!
@romannavratilid
@romannavratilid 6 лет назад
Is there somewhere a tutorial how to make a photoscanned GROUND into seamless textures? (all of the maps, not just diffuse)...? Couldnt find it when i was looking for it few months back
@teslacine
@teslacine 4 года назад
Very nice! Now only the microsurface photoscanned textures collection is missing... (skin, micro dirt, food texture, seeds, circuit boards, simple short fur and others)
@3dpassionate90
@3dpassionate90 5 лет назад
Would you have any tutorial on scanning method and process coz i want to do my displacement map like you have ? To be Original on my self ! By the way I am C4D user ,but I saw your teaching ( tutorial ) and I like YOUR Perspective on 3D and Composition staffs ! Thank you !
@xenovidz
@xenovidz 5 лет назад
That's it! I'm subscribing.
@2016rocklee
@2016rocklee 7 лет назад
How to use PBR maps in 3dsMax+Vray?
@justlotfy
@justlotfy 5 лет назад
Hi, just checked the new textures, congratulations...is it possible to add the real size(dimensions), so we can save the guesswork time?
@SalveMonesvol
@SalveMonesvol 6 лет назад
Can this be used for freely distributed mods?
@GuItArAtHsZ
@GuItArAtHsZ 7 лет назад
those can be used in element 3d?
@GameknightGameknight-us2sq
@GameknightGameknight-us2sq 5 лет назад
cool!
@Z0mbieKaralis
@Z0mbieKaralis 7 лет назад
I have some questions I'm new to this stuff and I wanted some textures and models but I have no skill to make them and I've always wanted to make a video game and hopefully if I think what I've created is good put it up on steam for a fair price I hear mention of a subscription thing or something With that could I use these textures in a game that I am making profit from? I mean of course with full permission but even with said permission would that be frowned upon as I'm not creating my own textures? If I have to learn and make them myself I will but as of right now I'm a one man team and so I'd have to learn everything from coding to models and textures to story and even art by myself
@Radial9Gaming
@Radial9Gaming 7 лет назад
Making your own textures is very difficulty and most of the time someone has done a better job. Big companies use already made textures as well. You are not supposed to do everything in a game by yourself, simply because it's way too much for one person to do. And yes, you can use these textures however you see fit. That's why you're paying for them.
7 лет назад
Nice, what software you use for photogrametrie ? to have the scanned reconstruction ? just curious to test this tech ;)
@kevalshankershreyas9672
@kevalshankershreyas9672 7 лет назад
Matthieu Barbié Agies Photoscan works well.Check out Alex Alvarez the founder of Gnomon School of visual effects video to learn the proper and best workflow of Photoscan.Just Google it.Its available on RU-vid.Its one of the best explanation/presentation ever given on photoscanning techniques.
@JohnAldred
@JohnAldred 7 лет назад
I used to use Agisoft Photoscan, but ended up switching to VisualSFM and Meshlab. It's a more involved process, but I feel it offers me a lot more control.
7 лет назад
Hi John, oki thanks for your answer, I'll test Photoscan ;)
@artman40
@artman40 6 лет назад
Can machine learning be used to extend the captured textures?
@barry_crisp
@barry_crisp 6 лет назад
This guy makes advertising interesting.
@zerotwo5221
@zerotwo5221 Год назад
I thought this is one of Blender Guru's tutorial lmao....You had me in the first half, not gonna lie 😹😹😹😹
@gines6234
@gines6234 4 года назад
Yeah yeah.. But where's the donut texture?
@prafsy
@prafsy 5 лет назад
1:03 which software is that??
@DocWolph
@DocWolph 7 лет назад
You should be able to use video to get your sample images. High quality, 4K, in a big view area should work in most cases and it would be a LOT faster and less prone to altering the scene you are trying to get photoscanned.
@dsofe4879
@dsofe4879 7 лет назад
I photoscanned a log the other day, it took my PC (6700k) 3 hours to calculate the high res cloud in photoscan. I think I'm going to need a seperate PC for this.
@jaromor8808
@jaromor8808 7 лет назад
i rly wanted to go to your website, i starter typing into the browser "po..." #relapse
@AshenTiger
@AshenTiger 7 лет назад
Cryengine compatible or nah?
@deanagar4062
@deanagar4062 3 года назад
You had me at “their capture sizes are far too small”. What use is a 2m x2m texture from CGAxis or Megascans when my ground is 500m to 1km long? Zero use, that’s how much!
@scruffyrodriguez7698
@scruffyrodriguez7698 7 лет назад
Nice
@prithvib8662
@prithvib8662 7 лет назад
How are you guys gonna compete with Megascans when they already offer mats as well as atlas' and meshes?
@Schytheron
@Schytheron 7 лет назад
Price
@Edgard422
@Edgard422 7 лет назад
Andrew?
@shimmentakezo1196
@shimmentakezo1196 4 года назад
@@Schytheron And now?
@nickr5948
@nickr5948 Год назад
"Yep, looks flat to me" 🤣 Buddy....
@FoxBoi69
@FoxBoi69 6 лет назад
do i pay one time for poliigon or do i pay monthly?
@cortana324
@cortana324 4 года назад
Are those scans usable for games? As in, aren't they too heavy for most machines? Or do they like support LOD or any form of optimizations?
@wpp2595
@wpp2595 4 года назад
battlefield 5 uses photoscanned stuff, alot of new games use it infact
@adlerkampf
@adlerkampf 4 года назад
Use quixel they have premande lod and it is free
@saumilsunilshah5663
@saumilsunilshah5663 5 лет назад
Poliigon dialogue "It takes hours and weeks"
@ShashikantGhadge
@ShashikantGhadge 7 лет назад
nice work, more better if use professional drone camera to photo shoot.
@starinsky2873
@starinsky2873 6 лет назад
Oh i got emotional finally got a youtube channel whenre i can get textures😢😭😭😭😭👍👍👍.
@dovahkiin009087
@dovahkiin009087 7 лет назад
Tutorial?
@glenn3646
@glenn3646 7 лет назад
dope
@Baldoxxx4000
@Baldoxxx4000 7 лет назад
good luck finding a job with these!
@entitytriggeredoncrack6697
@entitytriggeredoncrack6697 5 лет назад
This is one of those ads i like
@quinten2083
@quinten2083 7 лет назад
i so want to do photogrammetry...but i dont have a gpu
@ijadenfellow8555
@ijadenfellow8555 4 года назад
Andrew My GOD
@Superiority.mindset
@Superiority.mindset 7 лет назад
I love you.
@MartinBrunswick
@MartinBrunswick 4 года назад
Bouta get acquired by quixel
@ganerot147
@ganerot147 5 лет назад
I FUCKING LOVE YOU !!!!!
@ApexArtistX
@ApexArtistX 6 лет назад
My 3dsmax vray displacement looks really bad
@titan9706
@titan9706 7 лет назад
is this possible in video games?
@DorfDork
@DorfDork 7 лет назад
Yes but would not recommend. Video games tend to have a lot less polygons for maps and characters. Usually characters in next gen games are around 10,000 - 30,000 polygons. Maps which tend to have far less detail than characters on average are like that to save on loading times and taxing cpu/gpu performance. Running a map from this video onto a video game would most likely cause the game to not even load at all or cause extreme slowdown.
@christiansanchez7448
@christiansanchez7448 7 лет назад
TzKetDeath isn't this how the new battlefield and battlefront games do it though? Like the forest maps look stunning, sometimes I don't even focus on the objective and I just look at the environment. The displacement is so nice for every rock, leaf, and branch
@Radial9Gaming
@Radial9Gaming 7 лет назад
Displacement in games is of lower quality
@nightblade178
@nightblade178 3 года назад
With unreal engine 5 nanite now it's possible
@hughadams9703
@hughadams9703 6 лет назад
I’d rather wait for the green bar
@Gamergosu
@Gamergosu 5 лет назад
aight create me an alien world? oh wait
@MrChilliGaming
@MrChilliGaming 6 лет назад
When you realized you just watched a advertisement
@Foxtrop13
@Foxtrop13 4 года назад
drones, drones with 3d scaners
@marciopereira2388
@marciopereira2388 5 лет назад
Greater
@sharif47
@sharif47 6 лет назад
You hide the photographers?
@pstuddy
@pstuddy 7 лет назад
something is wrong with poliigon.com. keeps giving me 404 error saying "You hit and old plaster wall" when i try to download a free texture. so i registered for a free trial. checked my email and it said: "This sender failed our fraud detection checks and may not be who they appear to be." whats goin on Andrew? did your website get hacked? cuz nothing is working.
@bip901
@bip901 7 лет назад
0:58 *Computer renders the guy's legs floating on the ground*
@simonrazer8303
@simonrazer8303 7 лет назад
Why cant I have the money for that : ,(
@cinquine1
@cinquine1 7 лет назад
Evi1M4chine Information is free. Distributing information isn't. Creating information isn't. Content creators wanting to get paid for work isn't organized crime, it's people wanting to get paid for their work. ya naive dingus
@smollbb
@smollbb 6 лет назад
Probably coming from someone who has never done anything worth something in his life. Yeah, I'll look at you buying professional equipment, spending hours on taking pictures,editing them, rendering, and then simply share them on torrent for free. Not gonna happen.
@hogger3445
@hogger3445 6 лет назад
Evi1M4chine That’s the most retarded thing I’ve read in a while.
@LyubomirIko
@LyubomirIko 5 лет назад
To call the creators content mafia only mean you are brain dead. + I use few cracked programs. I just cant afford them right now. But I strongly avoid the use of any illegally acquired assets.
@kenny5355
@kenny5355 7 лет назад
if this is for videogames than my pc is fucked
@HimeshAnand
@HimeshAnand 6 лет назад
Blender Guru?
@shevanvin8648
@shevanvin8648 6 лет назад
this guy sounds like freaking adrian gee
@leojoey6606
@leojoey6606 7 лет назад
Andrew Price needs to be in me. please....
@Erpty05
@Erpty05 7 лет назад
YOU ARE A GOD
@illfaptothis333
@illfaptothis333 3 года назад
3 years later, still too much of a pain in the ass
@theonespot1
@theonespot1 7 лет назад
I don't even know what this is and I keep watching it O..O
@AJ-ot9gz
@AJ-ot9gz 5 лет назад
BECAUSE WE SELL THEM! lol
@LoafEye
@LoafEye 7 лет назад
everything is a BIG DEAL
@aranguez3d261
@aranguez3d261 4 года назад
2:04 here the pattern tile is very visible so...
@hermanskledar200
@hermanskledar200 4 года назад
it isnt
@aranguez3d261
@aranguez3d261 4 года назад
@@hermanskledar200 are u blind? u can see the repeat in the zones that dont have many leaves..
@aranguez3d261
@aranguez3d261 4 года назад
@@hermanskledar200 so nope, is not seamless texture
@mihaelkardum8000
@mihaelkardum8000 4 года назад
In almost every poliigon video he is talking like they are first to make theese kinds of textures or that other are too expensive. But you can find just as good textures that are free
@brekbrek7869
@brekbrek7869 6 лет назад
damn just watched a 3 minute advert
@xl000
@xl000 5 лет назад
it takes hours because you don't have a powerful workstation
@eleftheriostriantafyllidis3012
@eleftheriostriantafyllidis3012 4 года назад
Insanely expensive website, don't even bother.
@Lone.Willow
@Lone.Willow 6 лет назад
Beautiful textures, but I do think you should call it by its industry standard, and scientifically accurate name of Photogrammetry, not Photoscanning. Accuracy is more important than a cool proprietary name here.
@georgefromjungle5211
@georgefromjungle5211 6 лет назад
Your textures are also small and tiling is obvious.
@alexanderpeoplefox7117
@alexanderpeoplefox7117 6 лет назад
Not worth the insane drawcall for games unless you are a AAA studio that shits out gold and can build their own engine.
@alexanderpeoplefox7117
@alexanderpeoplefox7117 6 лет назад
Or if you skimp out on your games core concepts and mechanics in favour of a "pretty" but boring player experience.
@TheLeetfrog
@TheLeetfrog 7 лет назад
I can't tell what's graphics and what's real life anymore. ergo, there is no real reason to go outside anymore.
@johnray854
@johnray854 Год назад
Maybe in Your Life Time we Could Have Photo Scanned The Whole World Like Google Earth on Steroids
@robosergTV
@robosergTV 6 лет назад
what? Photoscanning? Its called photogrammetry, smh.
@megagay6592
@megagay6592 7 лет назад
0:42 Actually looks pretty good until you go into microscopic detail and bitch about it but ok.
@Radial9Gaming
@Radial9Gaming 7 лет назад
It doesn't look good, that's the point
@feartheway5111
@feartheway5111 5 лет назад
subscriptions suck... just do a unity asset one off price tag. everyone drools over trying to get paying subs.... its really sad. Its a rubbish business trick imho.
@monocore
@monocore 5 лет назад
Bullshit. Use RDT or Quixel.
@633r
@633r 7 лет назад
I think you should stop telling us how many hours it takes to make the textures. I just want textures.
@kaneaustin8708
@kaneaustin8708 7 лет назад
I can use these textures for my gam right, no legal issues or anything?
@Radial9Gaming
@Radial9Gaming 7 лет назад
Noodle Tree you can, that's why you're paying for them
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