I assume it wouldn't be capable of blocking protect because of the way the move function is to counter priority moves, every other move/ability thst has been described as blocking priority did not have the ability to counter protect, i assume its priority tier would most likely be +3 because quick guard, another move that was meant to counter priority moves, is in that priority tier.
I imagine by priority moves it only means attacks not guarding/supporting moves and stuff, though countering fake out sucker punch and stuff could still be valuable in doubles unless it turns out too prediction reliant
Upper Hand adds like another layer of prediction my gosh. While priority moves are definitely used commonly, I feel like it may be too situational, it's certainly a high risk high reward move though and maybe it's worth it.
While it would be nice to see various Electric types gain access to it, I'm gonna guess that Thunderclap is the signature move for Raging Bolt. That said, seeing Psychic Noise and Upper Hand looks like we'll have Move Tutors in at least the Blueberry Academy. Hopefully this will include the moves introduced in the Isle of Armor as well as moves like High Horsepower, Knock Off, Scald, Iron Tail, and Aqua Tail. It will be cool to see which Pokémon will acquire Psychic Noise and Upper Hand in the S/V DLC.
@@Smashburrogames From what I've heard, Thunderclap is a special-attacking move. Unless it ends up working like Photon Geyser & Shell Side-Arm in that it counts as physical or special depending on the user's stats(after taking into account stat changes), Thunderclap would not be a good move for Iron Hands to use.
I was so confused when you said that Water Shuriken is a special move. Turns out they changed it from physical to special in Gen 7 and I never noticed that.
All these moves will have a HUGE impact on the meta be interesting to see what other moms get Upper hand. Ferigeraff teams with Armour Tail will be very effective against Thunderclap and fake out leads
@@lucifermorningstar8562 technically is a dragon type Pokemon but it looks like it's based on sauropod and you know what's funny we actually got a sauropod like Pokemon it's called Aurorus I'm just sad there make it into the DLC
Yeah Flutter will likely be able to tank one tbf. Rainbow tera is interesting - I'm thinking it makes a super powerful Tera Blast that can't be resisted, but not sure how it'll work defensively...
Anyone else notice that the text in the trailer said Dodonzo couldn't use Rest because of Heal Block? Is Heal Block considered a status now like in _PMD_ or is that just a result of early footage?
@CashoutRenny224 that's a good guess, remember it has to have design details from thr combo fusion picture, there's a bunch of spikes that aren't accounted for in raging bolt or walking wake and it's ribbon like tails aren't on either of them, walking wakes tails are too long and go straight back unlike normal suicune so I'm thinking they belong to entei and the downward part near the face will also belong to entei
I'm so glad we're getting new moves like we did with the SwSh DLC. I hope there'll be one of each type like last time! I'm still holding out hope that we'll get back the Isle of Armor tutor moves, as well as some of the missing TMs from last gen. Surely they can make it up to an even 200 TMs 😅 looking forward to new foo memes with the new Pokemon and moves!
Probably not in VGC, but in Singles I can see it being a solid UU/RU sweeper. Dragon Dance, Sheer Force boosted Liquidation, Crunch and Ice Punch will do huge damage.
I really hope we get a psychical electric move, I expect new tutor moves to be coming back with the dlc And you’ll most likely be able to buy them with the BB points you earn in game
I just want Zing Zap to get a wider distribution, it's not a powerhouse attack but most Electric pokes are fast enough to make use of its high flinch rate.
I think volt tackle could be a cool distributed move to electric types because it’s pretty generic and it doesn’t really make sense why it’s stuck to only the pikachu line
I’d like if certain Pokémon got Thunderclap too maybe next gen(I’ve noticed from gen to gen this happens) Slower electric mins like Rotom, Ampheros, Elektross, Magneton etc. would benefit from this.
I'm hoping we get something useable for Fairies as Misty Explosion sucked and pretty much was ignored by I would say nearly every player? A physical Electrical move would be awesome too.
Not quite everyone. It helped me in SwSh for a Monotype tourney I was in, and used Dynamax Misty Explosion on a Wigglytuff to great effect, paired with a transfered Belly Drum + Explosion Lickilicky.
Maybe more support tools. Fairy is already nuts as a type, has just a better generic type move (flamethrower, thunderbolt, etc etc), and very good Pokémon
@@robbierotten2024I'd like to see it get a physical choice that isn't ass. Imperfect accuracy on play rough, and Valiant is stuck with the OOF base power Spirit Break on the physical side. Or knowing how last gen, DLC moves loved multi hits, I'll take 45x2 BP so long as the accuracy is 100
Jup it's exactly 125 base HP, and Iron Crown has exactly base 90 HP. (with full 31 IVs and 0 EVs) So their base stats do shuffle like their original species.
@@UltraBall23Not really, it fails if the target isn't using a priority move, it makes much more sense to just have have the priority it needs rather than coding a function to change it's priority in response to the opponent.
To the people saying "upper hand" is an extreme speed dragonite counter -> I feel like they're going to try and keep extreme speed as the king of priority. I think what this really is is a suckerpunching chien-pao counter, because I've barely seen that thing run any other dark type move, so it's comparatively less prediction reliant, in that it's more common to see chien-paos than dragonites
Thunderclap is special sucker punch essentially, except I'd think it will be 80bp, Tachyon cutter is special, I'd expect it to be 40 - 50bp, it is a steel type move, psychic noise works as long as heal block most likely, upper hand will likely only hit against other priority attacks and most likely isn't that strong
In the website it says that both raging bolts and iron crowns signature attacks are both special so thats interesting. I think theres more details for the other moves in the website too
This is actually a more important first than you might realize: Thunderclap would be the first ever priority electric type move in Pokemon history. Unless you count prankster thunder wave lol
Which is extremely bizarre, Electric is the speed specialist type so it should've had a priority move since at least Gen 4 when they started proliferating.
If upper hand breaks protect than I think it would probably be pretty important in VGC(Also iron hands would probably be everywhere even more as in the trailer hariyama show so there's a high chance iron hands learns as well). Also also if it only works for priority attack or all priority moves then prankster mon would be pretty badly affected. Like grimmsnarl rarely uses attacks, just double screen, parting shot and protect so yeah this might be strong if it works on all priority.
It definitely won't be fast especially with that size, it'll probably be bulky and hard hitting Giving it a electric sucker punch works in its favor being a slow mon
If anyone remembers the Thunderclap move from the touhoumon game tpdp, that was a non-damaging Electric move that had 1 PP, prio, and 100% flinch chance (like Fake Out, but wasn't limited to the first turn the puppet was sent out). Kinda feels like they split that idea into Pokémon’s Thunderclap and Upper Hand (also Upper Hand kinda feels like another version of Quick Guard, where UH is for when only one foe has prio moves, and QG is for when both foes have prio moves). They've taken a lot of inspirations from tpdp in the last 3 gens. Like the Heal Block effect was a status condition (called Weakened) and there were a bunch of different moves that could cause it, so it's nice to see more of that in Pokémon. There was even a field effect than caused the Liquid Ooze effect for all healing/draining moves while it was active, but idk if they'd go that far, lol.
Upper Hand is definitely gonna be higher priority than Fake out, it's coming at the same time as Incineroar for Pete's sake, also, it should definitely block prankster users because prankster just adds a +1 priority stage to your status moves. I think the biggest thing is to have a counter to prankster tailwind, we just have to see if it flinches through covert cloak and if it works on ghost types because if it doesn't tornadus and whimsicott can just ignore it like that
in the tera meta and upper hand being a fighting type move ppl will run tera ghost like some taulwind mons do to ignore it just like fake out. the biggest thing is like you said countering fake out and adding onto that extremespeed.
I wonder if, with Thunderclap and Uppwrhand with stuff like Sucker Punch and ESpeed already running around, priorty wars will become the meta. So like in doubles you try to Sucker Punch so the other side tries to ESpeed it dead first so you also use Upper Hand to stop the ESpeed. Also would Psychic Noise work on Drain Punch? Because Drain Punch Iron Hands is really strong.
I'm a little confused as to whether Raikou's move is going to be akin to Sucker Punch or something like Extreme Speed? I like that'll be viable alongside both cover legends as a Paradox Pokémon, being terrain boosted as it's an electric type as well as getting boosted by the sun. It'll be interesting to see what its coverage will be. I mean Walking Wake got Flamethrower. As for Cobalion I feel like it'll fill a similar role to what Solgaleo/Dusk Mane did and countering fairy type Pokémon (Like you said in Flutter). I'd hope it's a faster mon to make use of it's offensive capability too.
As a Mono-Fire trainer, I really need Paradox Entei to be announced. For one thing, we’ll finally get a Fire type with Protosynthesis. I hate how the only Fire paradox Mon at the moment is Iron Moth, a future form
@@oddbeebee1960 Now I just need a Drought Mon with access to U-Turn or some sort of switching move, like Peliper. I have an idea for a new one, but I very much doubt it will become real.
I wouldn’t put it past Iron Crown being a pretty versatile mixed attacker. If it gets access to Upper Hand, Swords Dance or Sacred Sword, you can Terra it to either Fighting and get good coverage against Dark types.
Gardevoir does not get seen in vgc right now. Its pikalytics usage stat is 0.04% right now. Mimikyu is viable though which has 2.05% usage right now. It is great at setting up trick room and Shadow sneak can be useful for several reasons
I was surprised Thunder Cloud isn’t a Thunder Steel. Sure it look nothing like a steel, but when I first saw it, I thought they drew inspiration from the giant Map monster in Horizon Zero Dawn. But dragon is very fitting.
If paradox raikou be like scizor, a slow bulky ofensive mon with a strong priority, it might be very good + booster energy s.atk. But inner focus may be better in his case.
I'm really hoping that Upper Hand has some sort of effect if the opponent isn't using a priority move, like how they adjusted Feint to deal damage even when the opponent isn't using Protect. Maybe it's an ordinary 40-50 damage attack normally but if the opponent is using a priority move it jumps up to +3 priority and flinches or something. That would be my ideal scenario. Still situational but at least not a total waste of a turn if it fails. If that's not the case... I guess it could be used to combo with Stomping Tantrum?
@@slaps1455 Even not being able to rest alone shoots the strat in the leg. Now if the thing named noise ISN'T a sound move on top of that, I'll eat my hat.
Bronzong is gonna be raging bolt's best friend, resists all of raging bolt's weaknesses and immune to ground, raging bolt also resists fire to cover for bronzong as well, if raging bolt is slow enough then you could even run it with trick room. bronzong can also easily break flutter mane with heavy slam so raging bolt can do its thing edit: now that I think about it, corviknight is even better as a cover for raging bolt's weaknesses or maybe even skarmory that has been datamined to be coming back
If Upper Hand can stop Fake Out, then I imagine a Fake Out - Upper Hand cycle in Doubles formats. :D So people use Fake Out a lot, then many people incorporate Upper Hand into their teams until it's maybe not even worth it to bring Fake Out. As soon as Fake Out declines, Upper Hand declines again and Fake Out rises, completing the cycle. xD Or pretty much every team could have both because you have a disadavantage if you don't use them: The Fake Out - Upper Hand balance. If the move distribution is very limited or if it doesn't work against Fake Out, then maybe it will be just a gimmick anyway. I see potential for Sucker Punch-esque mind games here. The player could choose to not use Fake Out in the first turn after switching so that the other player wastes their move with Upper Hand. The other player could predict that and attack normally. Of course it wouldn't be that relevant for singles because Fake Out is uncommon.
@@GravityIsFalling Jake the rival from brick bronze is in the loomian legacy wearing brick bronze's evil team suit he had before being swollowed up by the portal hoopa made.