sports games are filled with pay to win microtransactions and mediocrity , In this video we explore why sports games are bad and how to fix them, what can we to improve them ?
Love this video. Spent the entire year building up a dream team NBA2k21 myteam - I am not going to do it again in 2k22. Instead, I will continue to play 2k21.
I just don't get why people buy every game and put money into something which will be outdated in some months, and paying full price for a cash grab? It's insane to me
we would either need to all agree to not buy these games annually or if there was a serious competitor to them, maybe then they would bother to fix their games
Very fun for me back to youtube and see I have to watch 5 video from the best youtube channel in the world , It was a great video 👌👍. And as for the packs in fifa they do it so well that you get addicted and buy more .
See, the annualized title thing just makes no sense to me. Technically it is a viable strategy for business, but it comes off as very predatory. It relies on fans being shown hype packages as well as making use of their excitement for a respective season. So, this stings a lot when you have to start a new MyPlayer for each game. Then, you look at say the other things, such as most AAA Sports games requiring a player sign a EULA. In my opinion, this is very much a contract. In fact, it does make it seem like the player is an employee and 2K or EA Sports is the employer. And what do you know? The online modes like Online Career or My Team modes require some grinding to keep up with the stale meta. When it comes to them trying to get the realism, they certainly get better with the looks and presentation. However, in terms of play? No way. It is impossible to perfectly replicate realistic motions of any kind in a video game without it turning into some exploit, which is increasingly similar to how players would run exploits. Even worse is the algorithms. Plenty of people make videos showing such issues and I have not seen enough proof that these games fix the problems. Also, I often hear "There's no other basketball game out," or "This is the only soccer game out now," or "We don't have much hockey games." While in some way true, it's also false. There's other basketball games technically out. Those are usually older iterations you can find in store, which has its value so weak that it's chump change at the local store. There's also older games like NBA Hang Time, NBA In the Zone, NBA Jam, NBA 2K Playgrounds, Mario Hoops, NBA Live 2005, and many more from other time periods. And if you need something newer, there's always indies like Dunk Lords and Basketball Classics. Those games, I think would probably be more enjoyable for casual fans especially, since they're more fair than the sim heavy games. And fun, which is important. The same goes for other sports too. However, by that same token, there's the issue that such games are fewer in number and reach. Some of those games are on one console, and others are only on one PC platform, which does make accessibility a huge issue. The key thing is that sports games who do complain about 2K, EA Sports, or Konami (for eFootball) shouldn't just limit themselves to getting the current sports game before it's outdated in a couple of months. That's basically complaining about issues without trying to find a solution. Heck, this is just like Pokemon fans who are grumpy but refuse to check out other games because they don't have the name "Pokemon."
Imagine if this applied to real sports. For example, imagine the NRL with new rosters every year and mostly the same commentators or some new commentators and refreshing the stadiums every season. As for players, new lineups so... "Sorry Mr. Cleary, the Panthers are cleaning the slate this year. Say g'day to your NSW Cup successor..." Also, how would one implement Ultimate Team in real life?