And to add "SpIcE," the rules are: "Do not use the closed toilet stalls. You do not want to know what's inside. Do not keep the lights off for too long. They [The rest is scratched out..]. And don't bother breaking the mirrors, 7 years bad luck. . . Unless you WANT to no-clip to a level that does god knows what."
@@Blind_Eye046 i feel like there should actually be a public restroom level and its entire premise is no monsters, no harm, no violence, just you and needing find a open restroom to take a shit after eating tacobell
I think that a creature that is scared of YOU in the backrooms is a genuine good idea. Reminds me of another person that has gone insane to the point that they don't trust ANYONE but himself. Another good idea that leans more on the "psychological horror" aspect of the backrooms is an entity that looks like it's chasing you but was never really there in the first place. Like it appears around corners & you Swear that you saw it but once again, never really there.
Yeah, the whole "Everything you see in the backrooms is your brain playing tricks on you, trying to make up for the loneliness and silence" is honestly better than the "scary monster is actually something real"
Like a horror game where the monsters are actively horrified of you sounds super baller. Fitting for pokemon too, a bunch of scaredy cat ghost types sounds fun enough.
@stupid rat actually the entities existed even in the first post of the backrooms, but the entities that were created after we're just bad, the first ones were cool but the rest are basically random shits
I hated that they started adding monsters and levels, the simple premise of a never ending plane of existence where you might be alone with no way out is engaging on its own
@@ErrorEditzIraq It implies creatures, you never get to see them or know how likely you are to encounter them. I just saw them as the one way for you to die, otherwise it’s aimless wandering for existence
For me, it is much scarier to think that there is absolutely nothing there with you at all and you're just completely alone in an area that is so huge, it would probably take decades to explore all of it, if that's even possible.
I prefer the idea of the backrooms, without levels, but instead an infinite crawling space with no transition between the different "places". And, there is absolutely something, somewhere, in there, that would hurt you, or something, somewhere, in there, that wouldn't, but no way of knowing where, when, how, or if you would come across it.
I think the back rooms are honestly still a great idea where the idea of just random liminal spaces as rooms is already really cool and scary with the idea of nostalgia and familiarity is what made it good, but I think when they added monsters is what just made it so *SNOREEE MIMIMI* stupid The Backrooms was just fine as it was before the idea of monsters because just psychologically scary kinda?
The levels ruined it. The nostalgia concept is also kinda mid, because you're not supposed to feel comfortable. Same thing with the levels, factions and entities bullshit.
@@4bloxstuff nah, the levels are fine- up to a point, anyways. I do think it’d be somewhat stale to be just some piss yellow room the whole time. The entities too- to an extent. Like not knowing what’s around the corner makes it interesting, that is until the entities become demigods that can track your location from miles away and warp reality and stuff. And the nostalgia stuff- i’m not gonna sugarcoat it man, the backrooms is a concept free to be interpreted by anyone as they please, it doesn’t have to follow your exact philosophy and design and the backrooms isn’t “ruined” just because you personally don’t like what other people are doing.
@@apersoniguess_ Which point, specifically? Also, i would rather not call them levels if that was the case but instead what they look like (e.g. the poolrooms), i generally think it would be more fitting. Also i agree with you on the most part. As the backrooms is, as you said: a concept free to be interpreted by anyone as they please, i'd say my headcanon is that the entire backrooms fandom wiki is bullshit.
@@4bloxstuff Up to the point where they add a bunch of gimmicks like being non-euclidian and entities that can warp space time and know your exact location even if they're a million miles away from you- pretty much, levels with outlandish gimmicks and overpowered entities is where I draw the line
This more or less happened with SCPs too. The constant need to explain everything, of having a lore, a whole bestiary of monsters, freaking spec ops, instead of leaving uncertainty, mystery. Even if Kane Pixel's content is really well made, I'll give it credit for that, I don't think backrooms need a monster, nor scientists exploring or studying it.
I agree with the general sentiment but isn't the entire point of the scp website to be a bestiary?? If it's not a list of various creatures, then what is the scp foundation??
I mean at least scp isn’t yt kids garbage yet; though I don’t know where you consume scp content so I wouldn’t know but I feel like as a pure wiki reader plenty of the good ones like 5000 for example keep a sense of mystery while still telling a story.
The Horror of the backrooms came from the existential dread of being alone. The feeling that something’s there but not quite. The infinite wandering in a desolate area is much scarier than some murderous entity
@keepitsecret-dl1pr I guess “scary” was the wrong adjective for this. But the actual horror element of the concept shouldn’t be a direct and immediate fright, but from the whole idea that you’re potentially alone, that there **may** be something there but you’re completely in the dark about it. That’s the appeal of the backrooms imo. You yourself may not find it frightening, I don’t find it particularly scary, especially this monster-filled shitshow, but I think it’s a really neat concept that this more modern take on it utterly wastes.
As someone who left the Backrooms today, I can truely confirm that meeting Pensive Paul was the most terrifying experience of my life. I mean, he just be thinkin’!
Every popular thing eventually gets too popular and turns into an overrated kids thing. It's common at this point Edit: Woah, thanks for 1k likes, I love the opinions you guys have in replies, you're all amazing! 👍
The original backrooms post was the furthest this should’ve gone. One level, no change of scenery, no sense of exploration, just infinite isolation and emptiness
It had one impelment of terror (yes terror) and that was that it got hotter and hottter the deeper you went with some lights being turned off and going insane because of the buzzing sound
As someone who wrote on the Backrooms Wiki and made things from my own imagination yeah i can kinda agree with you lmao I don't think it's inherently bad. There are people who don't like the new stuff, and there are people who eat up content as soon as it comes out. I enjoy making new things because it's just fun. It's fun to use my imagination and make something people enjoy reading, as writing is a forte of mine. Sure, none of my works are liminal by any means, but I still loved writing them. Though I will say that there is a large divide between the Wikidot (the place I wrote on) and the Fandom websites. The Wikidot is much more professional/has a higher writing quality than some of the works on Fandom. This isn't to throw shade, it's just objectively true. We write some really good things on the Wikidot, and about 80% of the articles I see people make, while not inherently liminal, still have a huge mystery factor and keep me hooked. But hey, to each their own. Everyone's got opinions :)
@@ethanhawksley9097 I am. I haven't been on for quite some time, but from when I last made an article the quality was high, and from skims I've done over the past couple weeks the quality is higher than before. Of course, there are always bad eggs. No site is free of bad articles, low quality, or half-assery, but to me it's good stuff.
I love the backrooms concept with different levels as long as they are completely empty of people and any living things. Just endless corridors, rooms, shopping malls, streets, water parks without any hint of living beings besides you. just silence, the feeling that people were gone literally a second after you appeared here, loneliness and fear of the unknown
Backrooms then: "where am I? what is this place? I'm all alone... does this place ever end? am I the only one here?" Backrooms now: "OH NO! it's Chuck, aka SCP- I mean, level 69691273's entity! luckily I found a blue crayon (he loves blue crayons but hates purple ones) so the worst he'll do is open a wormhole to level 275420 instead of shoving a firecracker up my as-"
The Backrooms were still good in concept, as it played into the human fear of isolation. But somehow, the internet either misunderstood that concept or completely ignored it entirely when taking this horror concept at face value
It's mainly young kids who think dying is the scariest thing ever, so they throw in a bunch of murderous monsters. When the true horror of the backrooms is the potential of NOT dying, of being stuck in that endless loop of the same corridor over and over for potentially eternity or you eventually starve to death.
And I literally have just.. A misty field. It's endless, and literally the 2 entities are: "Just black tendrils from the sky. They literally do nothing, they're just there." And "Mum, the cat's bones are poking out of it's skin, it's cracking every time it moves, and it is eating a human corpse-"
It makes me happy when someone vocalizes what I've been thinking in a far more cogent manner than I ever could. The backrooms is great, there's a ton of great concepts that come from a simple concept and I think that simplicity is what keeps it intriguing. A lot of questions come up from the premise of "You've fallen into the backrooms.". How far does it go? Is there an end? Can I go back the way I came? Can I make myself a place to sleep? How far can I go before I start getting thirsty? Will dehydration kill me first? Or will I give up? What was that noise? Adding fifty bajillion things to that premise kinda kills the desire to think about what you would do, there's too much to process, too much to know. When you have nothing, and no idea what is happening. I feel like the urge increases to at least try to figure out what your next steps would be.
In all honesty, this is why I usually just go with what Wikidot has to offer about the Backrooms. They made it far more interesting than whatever kind of cringe a lot of others have made about it(though there are some funny memes about it like with Peter Griffin being found in there & randomly telling you about car insurance).
About the memes, I always found funny when, in a videogame, a character clips through the floor or a wall, and then there's a 'footage' of them in the backrooms.
I like the backrooms but this tends to happen to internet horror, people twist it in weird ways until you think of cringy fan made versions instead of the creepy original
it's honestly weird to me how the internet at large seems to be wholly dominated by minors. where the fuck are all the adults. are we really that outnumbered by kids lol
I think that the Backrooms would be fine if it wasn’t trying so damn hard to be the SCP Wiki. The Backrooms shouldn’t have a list of what you can find, the horror is the fact that no one knows what is possibly in these rooms and you could possibly be trapped forever without meeting a single thing. Though then again, what was I expecting. It’s essentially a community project with no guidelines, quality and quantity control is going to be vastly low standard if it’s not a downright parody.
yea, they are so scarey that when the smiling guy™ said ''its smilin™' time'' then proceeded to smile™ all over the room, i shitted my pants, truly horrifying
To be fair, the idea of something dangerous in the Backrooms with you was part of the text associated with the original photo. What I don’t like is making the Backrooms ENTIRELY about that, instead of focusing on the space it inhabits. It’s why I like Kane’s videos- regardless of what other elements he introduces, he still takes care to focus on the Backrooms by itself and just how CREEPY they are, even devoid of said elements.
I think that SOME extra levels work, like poolrooms, playrooms, and most of the first levels because they fit the desolate liminal feel, but then there is a level where you’re in an intestinal track, one where you’re on the fucking moon, those don’t fit the backrooms feel at all.
Yeah. The whole point of the backrooms is the normal and common areas that feel off. I mean, the original backrooms feels like an common place until you realize that it's liminal and empty.
@@uligallardo8110 yeah, then you have people coming up with cartoon towns, spooky forests etc, only levels besides the OG 3 ones i like are the arcade and the infinite city thing
Kane is not the only one doing it right, Mark, Matt Studios, Lost in the Hyperverse and many others still do a serious and great job depicting the Backrooms, go check them out!
I remember playing 2 random backrooms games in vr and it was fricking terrifying The first one I thought there were no entities so when something came to me I was really scared for some reason Next was a much more well made game, and this one had footsteps playing behind you. I felt like I was going crazy, the buzzing lights were very loud, and I was always scared looking at any corner. I was silent. I take a turn, look around, and see something. I took a picture but soon afterwards, it chased and I just went in a ball. I’ve literally never been so scared of something in my life. Good concept, people ruin everything.
The moment I saw that people are adding "levels" and "lore" to the creepypasta (and numerous 5-hour videos documenting it) I knew it's going to be ruined at some point
Wow. You’re editing and random memes mixed in are so amazing. I love these videos and your type of humor. I feel like you and odyssey central would be great friends
In my opinion I think the poolrooms is one of the only custom made “other backrooms level” that actually has the same feel as the original. The thought of being all alone except an ongoing pool of water - to me it’s slightly scarier than the piss yellow waiting room we’re used to. For people that are afraid of water, or what lurks in it, and the whole “omg there’s a monster in the backrooms!” thing - it’s really not terrible.
I think about this a lot- I love liminal spaces and am absolutely fascinated by them. For me I like to think of types of "backrooms levels" as something I call the "liminal planes". It feels more open sounding, and I like to think of it as even more liminal/ few monsters. I'm also fascinated by weirdcore and like to think certain areas of the liminal planes are centered around that
3:20 glad someone's saying this, cause this annoyed me for ages It feels like anything that people thought of as a liminal space, or just a weird location had to be a "level" of the backrooms and I was so confused, cause I thought shouldn't it just be the yellow place? It feels like people really wanted more excitement from this concept, but in return, that initial feeling died with that
i think that a cool concept would be levels, but undocumented. instead of knowing everything about them, you get the same amount of info as you got with the yellow place: it exists, you can accidentally get into it, god save you
I think one of the more interesting ideas for it is just being isolated all by yourself, somehow unable to die. Unable to really do anything for all eternity but wander its halls. Just stuck there with only yourself.
Puppet combo made a great backrooms game before Kane pixels, it’s the first time I was exposed to the backrooms and it scared me, the fact it was infinite and you go insane
I hate the inevitable fact that kids will be out there to go to any community/fandom on the internet (New tv shows, games, movies or already existing franchises) and just ruin it. What makes this worse is that you can't fucking do anything about it.
Pensive Paul is by far the spookiest Backrooms entity. The way he mentally torments you by just exponentially looking at you whilst in a thinking position made me have nightmares for weeks.
Backrooms then: you are alone forever in a liminal space Backrooms now: LOOK ITS LEVEL 48383883867674848382822348474745656657377327181818848494999494884755657757575885883399595040000, WHERE YOU HAVE TO ESCAPE BY PRESSING THE COLOURFUL BUTTONS TO GET TO THE WACKY SLIDES WITH SHREK, HUGGY WUGGY AND LIGHTNING MCQUEEN
What killed my interest in the back rooms for me was when they tried to make it an SCP clone and added creatures and dedicated research teams to it. Suddenly this mysterious dimension becomes less mysterious and more like “this is a place that exists, but don’t worry, it’s no longer mysterious since we know exactly everything there is to know about how these rooms work.” To simplify, I don’t mind there being multiple levels, but a catalogue of creatures and a whole dossier of research factions within these back rooms killed the concept for me. Stuff like ‘almond water’ also makes me cringe slightly because that makes the back rooms feel slightly less dangerous. If this drinkable water is able to be found all across the back rooms, you got a way to survive and thrive in this dimension that is supposed to be a special insanity inducing hellscape of inescapable, unsurvivable, yellow madness. Don’t get me started on the not scary idea of creatures with the name of “The Party Goers”. They’re the main reason I hate the idea of having hundreds of different creatures that inhabit the back rooms, why have hundreds of different species when you can only have one main threat that stalks you through the dimension. There’s also the idea that people WANT to visit this dimension and research organizations being like “Against our better judgement and our professional responsibility, we are going to give you tips and tricks on how to visit and survive the back rooms.” What government run organization willingly help people find ways to go into dangerous dimensions instead of warning them not to? This organization don’t give a crap about random people visiting this dimension despite the consequences and ramifications it could bring with it, and it makes it sound like people willingly want to visit the back rooms and never leave. Like this place is supposed a hell.
The Scariest part of Backrooms is the unknown. However as more people started to add levels and entities with detailed descriptions and detailed lore n stuff, it is absolutely not scary anymore because we know most of the stuff about it now.
I will say, there are some "levels" that are good (Like, 6-7 out of 1000s, but eh) its just that it would be *much* better if they weren't implemented as levels. Especially not with defined paths to each. If they were instead random spaces that you would have no control ending up in, there are some areas that could work. Maybe when one no clips out of reality, they end up in the poolrooms instead, as a mild example. Or maybe just when you're getting used to the yellow rooms, and they don't have the same effect on you after several days, you're pulled away from where you are starting to feel safe. The next time you wake up, you're somewhere completely different, like a dream. Stuff like that.
I never thought they were scary, I always thought they were Intriguing. Something that I do find scary AND intriguing is the entire SCP IP which unlike The Backrooms didn't rely on one gimmic or trend to be relevant which made it pretty hard to ruin if you were deep into it. I mean yeah like The Backrooms, you get cash grabbers making the most brain dead content to feed to children in the SCP community, but not all SCP content is under the Horror Genre. So if the Horror part gets oversaturated, you still can enjoy SCP content.
SCP has become the most elaborate circlejerk ever since they let writers become unanimous. At this point you have people like the guy who wrote 049 absolutely shitting their pants over old shit. Like yeah I get it, your SCP you hamfisted into the forum so no-one else could get popular off the wiki is badly written, but you can't retconn things you wrote 10+ years ago. Now 049 is apparently a hulking brute who just kills people for fun. Do I even have to explain how that defies everything the OG lore implied? SCP was never about random-ass entities killing people 'cause fuck logic - people told outstanding stories in the same wiki you and I can visit now. But hey, you gotta have Backrooms writers peeling off the SCP wiki's back fat for bragging rights. Creating one-dimensional characters like the Shidfard Cumster, an entity in level 103383929282 only seen if you equip a condom at 6 PM. And also he kills you. And has a smiley face. He's also tall. He has no face. Oh yeah, and he's insane. Don't even get me started on his kitchen knives that he consistently shits out. SCP and The Backrooms both suffer EXTREMELY obvious telltate cliches and overall shitty cataloguing.
@@sparrowanon I didn't hear shit about 049's writer besides the Interview he had with Dr. Cimmerian, and even If he tried to retcon SCP-049, he really can't as SCP's canon is essentially either democratically agreed upon by the entire community or each individual can have their own canon as each story written can and will retcon a story written by someone else. And what do you mean by "unanimous" exactly?
@@TheMagnumDon Did my reply not go through? I said I disagree with retconning, which means I totally agree with 049's retconns being absurd. I believe I meant 'unanimous' as writers being in agreement with one idea or the other since as we all know, SCP has a ludicrous amount of alternative worldbuilding and conflicts in regards to the canon. No-one should be allowed to flip the narrative or fit a certain canon. That's just kinda dumb in my opinion.
I feel like the best example of média that’s scary while also staying true to the backrooms concept (aside from Kane pixels) is probably the videogame the complex, no monsters no scary bs just you and a seemingly endless amount of liminal spaces seen through a vcr
Okay, that beginning was fucking golden. Satirical moments that use modern comedy are stupidly funny for some reason. Maybe it's just the overuse of the cartoonish sound effects, but regardless, great video.
Really surprised how little subscribers you have, your content is really funny, stay on the grind and I think you'll really grow big, great video bro ♥️
As the former backrooms veteran i can agree that backrooms content nowadays are getting really questionable and not scary like it's should be before. Now it's the completely mess but as the times goes on it's will get less popular and hopefully everything will recover.
why is it that these people who say putting a monster in the backrooms is stupid, but then they all praise kane pixel, they guy who has a monster chase a dude through the backrooms...
I don't get how something can be ruined by it's popularity. It doesn't matter matter what the fans do, the original is still there unchanged and can be enjoyed just as much.
Because when you try and go back to that original thing, you can't help but think about what the fans did. How they ruined it. It's impossible to enjoy the original without thinking of how it got ruined in the future.
@@JaxonElzinga That's where you are wrong, it is possible to separate fanfic from source material. I stll love undertatale and deltarune even after years of seeing the insanity of the fandom and I still feel the fear of being stuck in the (classic) backrooms even after seeing Spongebob and Shrek twerking for the monster.
@@creativename2567 Then you're naive and stupid. My earlier comment applies to pretty much everyone. It takes a special kind of stupidity to be able to do as you do.
@@creativename2567 Yes, it takes an incredibly slow or naive mind to be able to do such a thing. People like me, people who're smart, we can't help but think of things like these asinine fandoms when trying to enjoy a certain kind of media.
Like you said in the video “In don’t like the idea of multiple levels in the backrooms,” maybe a good middle could be instead: Having the “different levels” being their own “backroom,” where each level is their own separate area with no connection other than being an infinite maze of a liminal space. Ex. The pool rooms
I saw the image at random at some point, and I got the unsettling aura. I thought it was appropriately scary. Now I groan at every backrooms video I see.
The yellow hell is pretty eerie but I find it kinda boring. take that description you mentioned and apply it to say, a snowy village. Or a dark rotting hotel. There can still be good concepts they just need to be written well.
I feel like having different levels and monsters just defeats the whole purpose. I mean, if some random kid decides, "hey, I'm gonna add a new level/Entity!" The fandom blindly follows and makes it canon. The whole purpose of the original concept was simple. You no clip into a yellow room. Different rooms as levels is interesting in a way, but I think it'd be more terrifying if it was just the simple, plain yellow rooms. that way you don't know if you've made it any farther, or if you were just running in circles. All the different entities are hard to keep up with too. I'm not gonna get into the whole RU-vid kids backroom saga (that'd make this comment longer then it is/has to be) the only real good backrooms/backrooms content is Kane pixels