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Why The Ratchet & Clank Soundtrack Is A Perfect Fit 

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The original Ratchet & Clank's Soundtrack is amazing. That much can be distilled from comments on RU-vid alone. But after listening through the Soundtrack countless times I noticed that there's more layers to this OST that deserve praise. In this video we'll take a deep dive into the inner workings of this Soundtrack and find out what David Bergeaud did to make it so unique.
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Links n stuff:
Big thanks to Full Playthroughs for letting me use their gameplay footage, i'm sorry for slighty butchering the quality. Check out their channel at:
/ @fullplaythroughs
Also i'm sorry about all the other short clips i ruthlessly stole but i have no capture card pls don't sue me aahh
Listen to the Soundtrack on RU-vid (cause they still didn't officially release it smh)
• Ratchet & Clank Soundt...
Or David Bergeaud's other work
musipolis.com/index.htm
• David Bergeaud - live ...
Check out these videos showcasing the Transitions and Samples in this OST
• Ratchet and Clank - Mu...
• Video
Interview with the goat himself, Max Martin
• Video
Listen to Tasha's Jungle DJ set
• Tasha (All Vinyl Jungl...
People smashing speakers, if that's something you want to watch
• SPEAKER SMASH PARTY
Why is Aurora into violent pomography?
• Aurora is doing the Au...
________________________________________
Timestamps:
0:00 - Intro
1:34 - Mono Audio Disclaimer
2:06 - Part 1, How to Videogame Soundtrack
4:09 - Part 1, Multiple Soundtracks per Planet
5:25 - Part 2, Structure
8:09 - Part 3, Blending Genre and Style
10:09 - Part 3, Samples and Loops
11:03 - Part 4, Same Planet Same Style
14:32 - Part 5, The Devil's Interval
15:46 - Part 5, The 3 Flavours of Tritones
18:59 - Part 5, Soundtracks Should Fit the Visual Material, duh
19:20 - Part 6, Patched Together
22:44 - Outro

Игры

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14 июл 2024

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Комментарии : 1,2 тыс.   
@Ratclan024
@Ratclan024 2 года назад
After lord knows how many years, finally someone gives a true interesting analysis of this game's legendary soundtrack! David Bergeaud was a huge influence on my music back in middle and high school. Heck he's the reason I got into music and fell in love with producing! And now I can finally get a more music theory based and production based insight into how he made this iconic soundtrack. No amount of likes will be enough to express my gratitude for you taking the time to make this.
@Willllow
@Willllow Год назад
Is R&C why your music account is called Afrolizer?
@BigBoyz33
@BigBoyz33 5 месяцев назад
Gemlik base is so damn good, that beat drop just activates all kinds of satisfying emotions
@Rocketeir
@Rocketeir 2 года назад
This analysis was fucking amazing, the whole Ratchet and Clank fanbase needs to watch this.
@LeahKizzyPeirson
@LeahKizzyPeirson 2 года назад
That subtle detail of the Sly Cooper thieves in time, popping up on screen only to get immediately pushed aside was brilliant, got a big chuckle out of me
@aster6000
@aster6000 2 года назад
Hah and to think i almost left it out cause i thought nobody would notice
@TheMightyNim
@TheMightyNim 2 года назад
Yeah that cracked me up too 😂
@isaaccooper862
@isaaccooper862 2 года назад
Thieves in Time might have suffered storywise, but I think the game still played pretty good. I wish people wouldn't dump on it so much
@aster6000
@aster6000 2 года назад
@@koen632 i actually had a great time with Thieves in Time, but i just knew if i didn't comment on that someone would point it out :p
@Loker22
@Loker22 4 месяца назад
where? i lost it lol
@amy-rose7090
@amy-rose7090 2 года назад
12:50 I don’t think you’re overanalysing. The Veldin soundtrack has always been one of my favourites, but it’s the one planet you can’t visit twice. I was always really glad they included a variation of it, and I also figured they picked Pokitaru because Ratchet really wanted to go there. It had to be intentional, it was a nice touch IMO
@Velindian
@Velindian 2 года назад
You could see it as a home away from home. like a vacation... which is the theme of pokitaru.
@dark_nightwing_xl2797
@dark_nightwing_xl2797 2 года назад
In size matters?
@jacobobobo4404
@jacobobobo4404 2 года назад
veldin and pokitaru were always my favorite tracks as a kid, and twas until more than 10 years later that i realized they were the same. They probably made it for veldin, realized it was a CERTIFIED BANGER and couldn't use it for only 2minutes which is the tutorial and then you can't come back, so they reused it for a long level in the game (one of the few unskippable ones to make sure you hear that masterpiece)
@Rebelgoose
@Rebelgoose Год назад
@@jacobobobo4404 they actually made pokitaru first. I see it as pokitaru is, at least in comparison to the other planets, like a second home. therefore the theme is similar to veldin hehe
@cgmaster2
@cgmaster2 5 месяцев назад
If you wanted to make thematic reason for sounding the same then you could look at it as polar opposites in ratchets journey. Ratchets home was a barren desert but at least it was peaceful, there was no signs there was fighting or any sort of trouble outside a few pests at home. Meanwhile pokitaru is what ratchet must've dreamed of going to when making his ship, it's a paradise world but when he gets there it's under attack and instead of lounging on the beach he's fighting on land and air every second he's there.
@Zzzlol94
@Zzzlol94 2 года назад
I’ve never thought that the heavily sampled music is actually a direct reference to the big plot point of the game… That’s fucking genius if that was intentional.
@hoolopee
@hoolopee 2 года назад
this was a great video man. hope to see more!
@wujekdymn3810
@wujekdymn3810 2 года назад
Holopee? Oh shit
@hondozed9953
@hondozed9953 2 года назад
It’s about time someone talks this absolute BANGER of an ost. I listen to this shit all the time in my car
@meyearsago-lc8bq
@meyearsago-lc8bq 2 года назад
That's sad. When people are saying they listen to games soundtrack on regular basis instead of something on a level of music, not soundtrack, and don't even see a problem in telling people they do.
@hondozed9953
@hondozed9953 2 года назад
@@meyearsago-lc8bq damn bro who hurt you?
@Mclovin4Life
@Mclovin4Life 2 года назад
@@meyearsago-lc8bq Huh, I had no idea people could be so bitter towards others based on their own short comings in life. Pretty crazy
@swagi6174
@swagi6174 2 года назад
@@meyearsago-lc8bq what's wrong with you? Lol
@corporatelegstrong4523
@corporatelegstrong4523 2 года назад
@@meyearsago-lc8bq Then what about the case of soundtracks that are mainly played by singers from other games like Kingdom Hearts, Final Fantasy and Sonic the Hedgehog as an example? you might not like these soundtracks, but how are those pieces any different from music at all?
@InsanityPrevails
@InsanityPrevails 3 года назад
Me who understands nothing about music and is just enjoying the beeps and the boops from one of the best games ever made
@flippyflapperson872
@flippyflapperson872 2 года назад
It isn't just the soundtrack, the sound design in RAC is phenomenal all the way through. The enemy sounds, the sound effects the weapons make when you pull them out, the menu sounds etc. Everything just sounds so satisfying.
@juripfeifer7970
@juripfeifer7970 2 года назад
"This drop is just to good to cut" I felt that 100% ♥
@Djacob_
@Djacob_ 2 года назад
I believe, the first R&C I played as a kid is the reason I love drum n bass and jungle so much as an adult. Revisiting the soundtrack with a better sound system gives me goosebumps.
@AldenDoble
@AldenDoble 9 месяцев назад
Interesting... I played this game when it was first released as a kid, and I now too have a huge love for dnb 😅
@xPhrenzy
@xPhrenzy 4 месяца назад
Wow. Didn't even realize that... Grew up on the PS2 R&C games and I also love Jungle/DnB
@noahhyatt
@noahhyatt 2 года назад
Finally, someone is talking about the R&C soundtrack! These games have the most under-the-radar top-tier soundtracks ever!
@slimcognito5327
@slimcognito5327 3 года назад
Man you are hilarious. It's crazy how you have managed to be so funny yet still so informative, really good flow. Definitely subscribing!
@aster6000
@aster6000 3 года назад
Lmao didn't expect to see those eyes here! Thanks so much!
@hennyzhi2261
@hennyzhi2261 2 года назад
"Put it in the slot... the weapons you need upgraded... put it in the slot"
@diggitydog998
@diggitydog998 2 года назад
@@hennyzhi2261 “I can take your puny little weapon, and turn it into a powerful piece of equipment…”
@memorizedvisions
@memorizedvisions 2 года назад
Just make sure you ask for ID....cant be selling deadly weapons to a minor.
@diggitydog998
@diggitydog998 2 года назад
@@memorizedvisions Listen I swear the kid LOOKED 18…
@ThaRixer
@ThaRixer 2 года назад
Watched this video right around when it came out but decided to properly rewatch it with my full attention and leave a comment for the algo. Great vid my man, hope you make more.
@richardchicken923
@richardchicken923 2 года назад
hey wait a minute I know this guy
@creepyguy9082
@creepyguy9082 2 года назад
12:30-13:00 I’ve always noticed that when I was little when playing the game. Apparently from what I’ve heard, Pokitaru was the first planet the R&C team created, so Veldin’s soundtrack paid homage to their first creation.
@zNoteck
@zNoteck 2 года назад
We can only hope that one beautiful day, Insomniac will finally bring David back... The series just isn't the same without him. Really good video tho, hope you make more of these!
@norsborg2379
@norsborg2379 2 года назад
unfortunately insomniac wants more of cinematic music
@zNoteck
@zNoteck 2 года назад
Yeah, I really don't get it... It just sounds really generic
@Sub_2_SKARGUT_on_Odysee
@Sub_2_SKARGUT_on_Odysee 2 года назад
@@norsborg2379 well isn't that am bitch! Dave has really kickstarted this series with a boom. Shame that he doesn't do them anymore
@whodatninja439
@whodatninja439 2 года назад
i fall asleep to the new games soundtrack. it's so boring.
@Sub_2_SKARGUT_on_Odysee
@Sub_2_SKARGUT_on_Odysee 2 года назад
@@whodatninja439 I know right!?
@Patacorow
@Patacorow 3 года назад
i love how you sprinkle in so much music theory!!!! can't wait for the going commando vid!
@aster6000
@aster6000 3 года назад
oooh you're gonna have to, i don't even know where i would start with GC haha
@aster6000
@aster6000 2 года назад
@@otspect yes that entire second soundtrack is filled with super interesting rhythmic ideas, it's super fascinating!
@PsychadelicoDuck
@PsychadelicoDuck 2 года назад
@@aster6000 I look forward to hearing it when you finally get your head around it!
@thesaddestdude3575
@thesaddestdude3575 2 года назад
@@aster6000 You have earned a subscriber, dude if you wanted to make videos like this you could. You are really good at it. You could become a youtuber if you wanted to.
@lucymay4031
@lucymay4031 2 года назад
Those early games had *such* good and memorable soundtracks, it's downright criminal they phased out this early style in later games. ...I think. It's been a few years since I played any of the more modern games and I only started replaying the games I have a little while ago, so who knows, maybe I'm just forgetting something. Anyway, great video! I'd love to see more on the soundtracks of later games!
@aster6000
@aster6000 2 года назад
Absolutely, for A Crack In Time they brought a new composer on board, Michael Bross, replacing Bergeaud. I also feel like the soundtracks haven't been as memorable since, but it's a little bit more complicated because i suspect it was a concious decision by Insomniac to go for a different style. I wish he was brought back though, even just once every other game or so
@SlyJak2
@SlyJak2 2 года назад
Bergeaud still composed the soundtrack until Quest for Booty, but after that they've had various composers. One thing I love about A Crack in Time is the radio stations. There's so much good music there! I love Pirate Radio and Deep Space Jams the most, since rock/metal and jazz/swing are some of my favourite musical genres, so I still give ACiT some credit. But aside from that... it just hasn't been the same for so long.
@ryeguy7941
@ryeguy7941 2 года назад
@@SlyJak2 my 2 favourite are Zolar Forrest and Clank's Subconscious.
@PhantomSavage
@PhantomSavage Месяц назад
I'm sure most people watching this video are already well aware, but someone DID upload a complete version of the Rachet & Clank 1 OST and converted the whole thing to stereo. I don't know what black magic they pulled to make that possible, but its sounds incredible.
@HoodoHoodlumsRevenge
@HoodoHoodlumsRevenge 2 года назад
This video is absolutely top notch! Really funny, entertaining yet informative at the same time. Great work!
@DolanDuking
@DolanDuking 3 года назад
Really good video ngl, I was expecting another “I played this as a kid and that’s the reason I like it” video where you just describe each track. but you went about making a point and backing it up with examples which is what a lot of RU-vid essays fail to do
@aster6000
@aster6000 3 года назад
Thanks for the kind words! I tried being as objective as possible, anything else would almost be a disservice to all the work that was put into the soundtrack, but i'm afraid being objective about the third game's gonna be a challenge
@jerrodshack7610
@jerrodshack7610 2 года назад
I agree. Getting pretty tired of "video essays" that are just people gushing about something they like and making surface-level observations about it rather than actually talking about anything in-depth.
@diamond_dogs
@diamond_dogs 2 года назад
@@jerrodshack7610 "WHY X MOVIE IS A CINEMATIC MASTERPIECE BECAUSE IT REALLY GOOD"
@DeadBedSpread
@DeadBedSpread 2 месяца назад
I literally can't NOT watch this video when it comes up in my recommended - it's too good!
@PsclKmn
@PsclKmn 3 года назад
15 minutes in, this video is both informative and honestly hilarious. I was listening to the music yesterday, so seeing this post on reddit today was quite a treat
@aster6000
@aster6000 3 года назад
Glad you're liking it! Yea i personally keep coming back to the soundtrack aswell whenever i need to focus
@normietwiceremoved
@normietwiceremoved 3 года назад
I never realised that there is such a large use of tritones in Ratchet. You're right in that totally explaining why it all sounds cohesive. Rift Apart's main theme I felt captured the Ratchet And Clank sound and I didn't know why, I think the main theme uses tritones.
@aster6000
@aster6000 3 года назад
I'm really looking forward to hearing how the Rift Apart soundtrack holds up, sadly can't get my hands on a PS5 atm so i'm trying not to spoil anything big :/
@normietwiceremoved
@normietwiceremoved 3 года назад
@@aster6000 If you were to listen to the soundtrack on it's own, it doesn't spoil anything. It's much better than Michael Bross' work, but it doesn't hold a candle to the PS2 era.
@aster6000
@aster6000 3 года назад
@@normietwiceremoved Alright! I was a little scared there could be tracks called "Nefarious kisses Clank" or something spolery haha
@Hengagenga
@Hengagenga 2 года назад
I always think of the soundtrack in Jak 2 where it gets a bit more intense with effects whenever you draw a weapon
@aster6000
@aster6000 2 года назад
Yes or lego star wars, that's the first game i noticed it in
@lauruspocus
@lauruspocus Год назад
I’ve said it before and I’ll say it again.. all of the soundtracks, and I mean ALL OF THEM are ABSOLUTELY AMAZING ! There’s no game like Ratchet and Clank, it will always have a special place in my heart and will always be my favorite game 🥰
@b13cw53
@b13cw53 3 года назад
Well, this is officially my favorite video on the internet. I'm so glad that someone has finally stuck up for this OST and sang its praises. Kudos to you, man - looking forward to seeing more of your stuff! 👍
@triledink
@triledink 2 года назад
The PS2 games had such bangers, the soundtrack is amazing. Everytime I replay the ps2 games at some parts of the ost I just stand still in the games and listen for my favorite parts then continue playing. The ps3 games also had a good soundtrack though I prefer the ps2 games, and Pirate radio in Ratchet and Clank A crack in time is one of my favorite soundtracks in the whole series and my favorite RaC game in the series. I also love the hints of the Kerwan theme in the other ps2 games as well. you can hear the little jingle from Ratchet and clank 1 in Ratchet and clank 2 and 3, and I love that ''wink wink'' detail in the music. Like the Planet Daxx from RaC 3 plays the Kerwan theme in the middle of the song.
@TheVirtualWarlock
@TheVirtualWarlock Год назад
It kinda makes sense. Ratchet & Clank (2002) was literally cobbled together in a few months after "Girl with a Stick," Everything in the game was sampled and stitched together within months! David's music definitely reflected that, and it is beautiful!
@HE13272326
@HE13272326 5 месяцев назад
I always describe the OST of all Ratchet & Clank games in 4 words: Unique, Fast paced, Futuristic
@DamageXcaling
@DamageXcaling Год назад
Bergeau was a genius, through and through all interactions of R&C franchise he composed for.
@kubak5463
@kubak5463 3 года назад
Been waiting for someone with some knowledge of music theory (I have none) to ACTUALLY analyse a R&C soundtrack, to see, if it would stand such a test. I am happy how its uniqueness was finally put into words. It was really nice to hear about its "patched up" nature responding to the game's visual aesthetics. Despite the disclaimer at the end, I am subbing, just in case you do get around to take a look at the other titles, perhaps even the PS3 ones. Despite the general "R&C music went to s*** after Bergeaud left", I think some of them would make nice essay topics - I wonder if ACiT, with its more traditional approach to instrumentation (though it's not all typical orchestra) and narrating the story, is hiding some nuances I never noticed. Or maybe something about Bross, combining his own style and influences with DOZENS of refrences to both Bergeaud and Salchow (from instrumentation to actual character themes). I'd be happy to see something about later games' soundtracks even if you were to explain to me why there's nothing actually good about them. Nevertheless, great job, you've already done much with just this one video. Cheers!
@aster6000
@aster6000 3 года назад
Yes, i'm still shaping my opinions on the later soundtracks because just saying "it's bad" isn't the whole story, there's a lot of good there and i think many just dislike that the direction changed. Different doesn't equal bad though!
@kubak5463
@kubak5463 3 года назад
@@aster6000 A lot depends on the context, and thus the discussion about the musical direction of the series becomes inherently connected to the subject of the direction of the series as a whole, making it more problematic. People often seem to ignore the shift in tone and storytelling and just complain that they don’t have a funky beat they can put in their mp3 library. If the music of R&C lost some of its identity, it’s because the same thing happened to these games in general. And yet, in the works of Salchow and Bross (haven’t played Rift Apart yet) I can hear these composers took time to familiarise themselves with the Bergeaud soundtracks (for example, Salchow uses not only the theremin for Nefarious, but also a slightly modified Qwark theme from the UYA vid-comics and ToD). Despite all the changes, there is a sense of continuity to me and that’s why I’m waiting for a “fair trial” of Salchow and Bross - their works might not be the greatest masterpieces of video game scoring, but I’m tired of the discussion that pretty much limits itself to “generic orchestra bad, funky PS2 beats good”. I don’t want to seem, like I’m putting some pressure on you in regard to the future videos, this essay just inspired me to try and voice my opinions on the R&C music as well, to the extent that my non-existent musical knowledge and vocabulary allow ;)
@aster6000
@aster6000 3 года назад
@@kubak5463 You make some very good points! The funny thing is, for me the style of the music started shifting around ToD already, while Bergeaud was still the composer. To me that indicates that Insomniac themselves wanted to push the series and its soundtrack into another direction, and it wasn't any composer's fault of "not knowing how to make good Ratchet type beats" or something like that. I feel like it also explains why Bergeaud left, Insomniac was just looking for something else and both parties were fine with that. In the end, the composers job is to realize the director's vision and not to make memorable songs. (Unless that's the vision, of course!) The question if i LIKE that change in direction is a different one.. Perhaps i'll really have to make a video some time ;)
@kubak5463
@kubak5463 3 года назад
​@@aster6000 Oh yes, you can definitely hear the shift in ToD, though it is seems to me that the major changes are in the instrumentation (more heavily focued on the orchestra) and the cutscenes receiving more music. The approach to the in-game music seems to be pretty much the same as before - there's a bunch of looping tracks for different sections of the level, but not an abundance of them. They are pretty much a collection of "gamey Ratchet tunes" similar to those from the PS2 games, only now they aspire to be more "epic" thorugh the instrumentation. At the same time, the soundtrack doesn't really tell a story any more than the previous osts did - it only goes as far as a puzzle section receiving its puzzle section track, a boss receiving his boss theme and so on (at least that's how I remember it, maybe David did sneak in some nuances that went over my head). I think that is what makes the ToD one of the weaker of Bergeaud's scores, if not the weakest one - he strayed away from the style that made his soundtracks so beloved, but the "cinematicness" we got in return was basically superficial. While the music of Ratchet 1 managed to reflect the game's "patched-up" aesthetics, the music of ToD (to me) reflects the game's uncertainty with how to blend the traditional Ratchet formula with the whole "playable Pixar movie" concept. So yeah, I certainly agree that Insomniacs and David Bergeaud parting their ways was a natural consequence of the franchise's evolution (and, of course, you don't have to like this change in direction). That's why I think that in the context of the game Boris Salchow's score for ACiT really deserves more appreciation. While on the first glance it had a similar approach as the earlier scores (just different looped tracks for different sections of the levels), the devil's in the details. The ACiT score had a bunch of recurring themes/leitmotifs/musical ideas/whatever that it didn't use caresssly - they appeared in appropriate conexts both in the cutscenes AND the gameplay. With my friend (though we both have no real musical knowledge) we actually tried to dive into the recurring elements of this score. Next to the obvious musical representations of Nefarious, Clank or the Fongoids we actually managed to identify the leitmotif of Tachyon, a character that doesn't even appear in the game! You can hear it when he is mentioned by Qwark in the prologue and then when Alister talks about his rise to power on Lumos. In the first situation it is played quickly with some high-pitched synthesisers, in the second one it's slow, quiet, arranged for brass and strings. This is some pretty standard film scoring stuff, but shows AT LEAST the competence and actual care that was put by Salchow into the project. This comment turned out much longer than I intended it to be, but hey, maybe some of this rambling will prove useful to you xD
@aster6000
@aster6000 3 года назад
@@kubak5463 Wow, sounds like that's just your topic! I've listened to Bergeauds soundtracks up and down but sadly can't say the same for the others, so making a video on them seems like quite a daunting task, for now at least! If you like we could talk a bit more in depth about the soundtracks when i get to making a vid about those (hoping that won't be in like 10 years or so lol). I think that would be a great help. At the moment i think my next topic would be the GC soundtrack, and how the formula's been changed up, so kinda doing it one step at a time atm
@agentmorgan487
@agentmorgan487 2 месяца назад
The first thing I did with R&C 2016 was play the RAC1 music as a replacement and it was so enjoyable, and that's not nostalgia talking! It is nothing without David :D Some talent.
@bourkey1567
@bourkey1567 11 месяцев назад
Given that I'm such a big Drum n' Bass head it's all starting to click. I grew up on the R&C games past the second entry and started my first playthrough of the original today. Having sat through the video I can finally put a genre to my love of the soundtrack. I liked the punchy combat orientated soundtracks of 2, 3 and Gladiator (Deadlocked) but the original just has more variety. I would even go as far as to say it has rapidly become one of my favourite OSTs ever, it's just so evocative of the early 2000s. Banger of a video, can't wait to see more.
@juripfeifer7970
@juripfeifer7970 Год назад
5:20 the sound of collecting bolts after he smashes the Stereo 🔝🔝🔝🔝😍 The detail of editing in this Video is as awesome as the Soundtracks and skill of David Bergeaud 💯
@velhi2989
@velhi2989 2 года назад
20:19 The "We gonna get this place" is sampled from Adrenaline by N-Joi, where it is sampled from the live version of Hotter Than Hell ( Alive! 1975 ) by KISS. The full line in the original is "We're gonna get this place Hotter Than Hell", which is quite fitting for Umbris considering the fact that you fight the blargian snagglebeast in a volcanic environment that resembles hell.
@nchldmn
@nchldmn 2 года назад
Yes
@kindasomeviews
@kindasomeviews 2 года назад
This man's work was simply masterful and you can tell he had a ton of experience as a DJ to make all these great tracks. I remember most to this day
@LordRaptor
@LordRaptor Год назад
You've just described why the first game in the series is my favorite, as much as I love the smooth overall experience of playing RAC 3 or think the weapons/system of Deadlock is brilliant, or believe the RAC 2 upgrades of the first game's gameplay are revolutionary, the first game is just such a beautifully crafted and designed game, both visually and audially that it cannot be denied.
@kurtmill9080
@kurtmill9080 2 года назад
I too, went absolute nuts over this soundtrack since I was young. I go out of my way to find every single track and listen to the whole damn OST several times a year. I love it. Ratchet & Clank defined my childhood, and I'm very happy you touched on that heart string. Happy to share the love of it.
@Califlower-official
@Califlower-official 2 года назад
Ratchet and Clank was one of those prominent franchises I remember playing throughout my life. My parents have all the Ratchet And Clank games on the Playstation 2. That and Downhill domination.
@hunterm4188
@hunterm4188 2 года назад
Gladiator “ghost station” will go down in history
@ethosaur
@ethosaur 7 месяцев назад
I have been listening to the ratchet & clank OST for almost every day since 2008
@joshuastucky
@joshuastucky Год назад
I have such a special place in my heart for this game. It's my all time favorite, and I still go back for a 100% playthrough roughly once a year. This was a phenomenal analysis of what is easily (at least for me) one of the greatest video game soundtracks of all time. Thanks a lot for making this; it's awesome to see others reflect on, analyze, and appreciate this game as much as I do. In addition to the content, the editing is stellar. This video is masterful, and it deserves a lot more views than it has. Man literally makes this one video and then peaces out of YT. Absolute legend.
@aster6000
@aster6000 Год назад
Glad you enjoyed it, this really put a smile on my face!
@CloudShepherd
@CloudShepherd 2 года назад
This is literally the best music analysis for a game I have ever seen. Such a great feeling of eureka when you tied the music aesthetic to the aesthetic of the rest of the game. This is without a doubt one of the best videos on R&C and a testament to its greatness. I never realized how much influence this game has had on my musical taste until now. Thank you for making this.
@DolanDuking
@DolanDuking 3 года назад
12:44 It's likely because the tutorial levels were always done last thing so they probably got David to just remix the Pokitaru theme similarly to how they reuse the final level for the tutorial.
@aster6000
@aster6000 3 года назад
Hmm that's an interesting point.. I just realized, Pokitaru was the first Demo they put together right? So maybe you're on to something.
@joshualee5473
@joshualee5473 2 года назад
I'm glad someone else gets how hard the Gemlik Base music goes
@nickdanger12345
@nickdanger12345 8 месяцев назад
I think I watched this video years ago, but damn does the soundtrack never gets any less impressive. Truly a masterpiece imo.
@Ockeroid
@Ockeroid 2 года назад
Been a huge fan of the PS2 era Ratchet & Clank music and SO HAPPY to see someone give it some respect and analysis!! Also interesting looking at the different sounds of tri-tone! So much you just see it talked about one way! Loved the vid!! Would love to see one on R&C2 and I would be ALL FOR that longer video dissecting how he got back to the home key you mentioned at 7:40 ;)
@andreszarmach554
@andreszarmach554 2 года назад
This game was absolutely my childhood, and seeing video essays about it now as an adult is just such a special feeling. The soundtrack ha stuck with me through the years, and now your video has given me a new appreciation for just how incredible the soundtrack (and the game as a whole) really is.
@claytondykstra3301
@claytondykstra3301 Год назад
Coming back to watch this a year later. This is probably my favorite video on the entire RaC series, even rivaling The Golden Bolt's retrospectives. The level of expertise and skillful deep analysis just blows me away. And your humor is just absolutely on point. Also, pro tip: the ps2-era RaC game are a goldmine for music-based games like Audiosurf 2. These tracks are so layered and complex that the algorithms create some really nice layouts.
@wingsofzero5732
@wingsofzero5732 2 года назад
R&C1 and 2 rank as some of the best soundtracks I ever heard in any video game ever. Nothing will beat the feeling of landing on Gemlik Base and having the music and the wide shot showing you how vast the station is. It's a space adventure, but it's dangerous and it let you know shit has gotten real. I miss that sort of downtime and atmosphere in the newer games, even 2 and 3.
@Plain--Jane
@Plain--Jane 2 года назад
"videogame music youtube essay" is a keyword salad that sounds dreadful but this was legitimately insightful even as someone who listened to the soundtrack to death, adored that samples video in the description, etc. etc. - really great work here dude
@gnbman
@gnbman 2 года назад
These tracks are so complicated in the best of ways. And yes, I've absolutely noticed the similarities between Veldin and Pokitaru. And I would love for this to become a series, even leading into what may have gone wrong with the music in games that David didn't work on.
@Wuzah
@Wuzah Год назад
Deserves way more views, an incredible view of David Bergeaud’s work. Just wish you’d focus on more on of the later games and Size Matters.
@Y.C.I_Productions
@Y.C.I_Productions 2 года назад
Ratchet & Clank's soundtracks inspired me to become a composer at the age of 7. Thirteen years later and I'm still fascinated by David's techniques.
@Max-lw3ul
@Max-lw3ul 2 года назад
Man i was 8 years old when i saw this game the first time and what catched me at first was how incredible the music and the gameplay matched together! Thats ratchet and clank
@123deserted
@123deserted 2 года назад
This channel is extremeley underrated. Funny and non-forced jokes with actually great flowed informative stuff, plus interesting topic easily a gem on youtube
@feehn3071
@feehn3071 2 года назад
When I was young I did not payed attencion to the music at the time But with time I realize how good it was Even now Gemlik base themes makes me feel alone, exactely how I felt the first time when I heard it
@bahazbz
@bahazbz 5 месяцев назад
20:18 "Gonna give it to ya!"
@redhaze9765
@redhaze9765 2 года назад
Damn this was dope. You explained it pretty well ;) I've always loved the ratchet and clank soundtrack it's been a big inspiration to me with the music I make, even sampled a ratchet and clank song once the tracks are just groovy and filthy as hell
@DavionGonzales-yy7bm
@DavionGonzales-yy7bm Год назад
After i'd watch this I went to the soundtrack instantly and I could not stop bopping! I even took it to school every day! Somebody help me!
@aster6000
@aster6000 Год назад
Those soundtracks got me through an embarassing amount of assignments..!
@BenG420
@BenG420 2 года назад
Straight speaking facts rn I literally replay this game for the vibes the nostalgia and for the INSANE AUDIO
@countertop5952
@countertop5952 2 года назад
Ratchet & clank 2 going commando was my first game for the PS2 when i got it. I remember spending months to conquer it, as i didn’t get as a child what i was supposed to do over half the time. I remember wanting r&c 3, but it was nowhere to be found in stores. That was until one day my father picked me up from school, and to my surprise pulled out a brand new copy. Apparantly our local game store had exactly one copy laying in the storage. I went straight home and played it nonstop.
@sevazakharenko8176
@sevazakharenko8176 2 года назад
God bless the algorithm for sending me here, and god bless you for making this video. I'm glad someone else appreciates the music of this game as much as I do!
@marshalltrogers
@marshalltrogers 2 года назад
This is the best video on this site and I've watched it at least 5 times already, good work
@LupercalRising
@LupercalRising 2 года назад
Man i played the demo of R&C 1 on repeat for a year until i got Going Commando and it blew my mind
@TopicalUsername
@TopicalUsername 6 месяцев назад
Nostalgia is always a factor, but you are so right when you say part of why the new games don't hit the same is the soundtrack. The new soundtracks are meant to be unnoticed in the background like most standard film/game scores. The original game had soundtracks that got your attention, added to the alien ambience, and made each planet feel like a whole new world (because it was). And people like us still listen to it to this day. Spyro also had a banger soundtrack by Stewart Copeland that I still think about and listen to often. Insomniac should be commended for consistently making great games across decades and console generations. But I miss the heart in the music.
@BawesomeBurf
@BawesomeBurf 2 года назад
Awesome breakbeat, I mean breakdown of why this soundtrack is so damn good. I enjoy some of the music in the later games, but this game's OST is by far the best in the series. Every single track is great and memorable without ever getting annoying. Best tune in the game for me is Gemlik Base, Oltanis Orbit. It has such an awesome, chill vibe to it.
@pussydamn7161
@pussydamn7161 2 года назад
Finding people online who also loves this masterpiece soundtrack such as me is SO satisfying. And also expressing it in a video so perfect edited, even more. Man, old Ratchet games are my fucking favourite childhood games, thanks so much for this video. Please do more of the franchise. Greetings from a spanish fan!
@aidan9958
@aidan9958 Месяц назад
I have loved the R&C OST since I was a kid, and I mean really, really loved it. If it was an album, I would have bought it. I’m really pleased to see someone go into the details of this awesome musical artwork. This video gives the music, the art, and the artist (David Bergeaud) the credit and recognition that’s been needed on popular media for so long. Thank you so much for making this.
@Mega_Xenomorph
@Mega_Xenomorph 3 месяца назад
You should be given an award for managing to use so many licensed songs and to not get flagged! You've threaded the needle very well to avoid the bots. Bravo 👏
@wibe1n
@wibe1n 2 года назад
Finally! Someone who gets it! I've seen so many people who say that the feel in the old games is better without being really able to explain how, meanwhile I'm basically yelling that the music is out of this world
@HibiTeamQueso
@HibiTeamQueso Год назад
Why aren't you making more videos? 😡
@trxpmetal
@trxpmetal 2 года назад
The Ratchet and Clank trilogy is my childhood man, I love the soundtracks so much it perfectly fits to every planet!
@mason8909
@mason8909 2 года назад
I wish I could pay you for how great this video is
@goldendevereaux
@goldendevereaux 2 года назад
The game’s soundtrack really gives it so much character. For the longest time UYA was my favorite one, but it’s a close tie between this and GC
@THA_FinalBOSS
@THA_FinalBOSS 2 года назад
This was One of the most well orchestrated videos on this topic that I've seen. A pleasurable revisitation on such iconic music. WELL DONE!
@SeRiOuS1675
@SeRiOuS1675 2 года назад
this game was my childhood
@FlipsterLombax
@FlipsterLombax 8 месяцев назад
I had every soundtrack David Bergeaud made for the PS2 R&C games downloaded on my old computer (now stored away on a flash drive I have no memory of placing). After watching this, it made sense how there were always bits & pieces of the music found throughout the planets. It all blended so well, very catchy and coherent with the game. R&C 2002 will always be a favorite of mine and the music is a huge factor of that. Awesome analysis, super enjoyable and well thought out!
@redulex
@redulex 2 года назад
I absolutely adore this series and its soundtracks but have next to no knowledge about music theory. So you can imagine how blown away I was by your analysis of all the different elements Bergeaud incorporated into the soundtrack to give it its unique personality. I'll never get tired of people singing this OST's praises and you've done so in such a funny and informative way. I'll definitely be there for more R&C content down the line if you choose to make it, amazing work!
@SumoCurtain
@SumoCurtain 2 года назад
I'm glad the soundtrack of this game (and these games) gets the recognation they deserve, you put it into words so well what makes the music of R&C so special.
@nubplaisgaims8250
@nubplaisgaims8250 2 года назад
The bee showing up whenever you mentioned the B-Part is gold.
@T.J
@T.J 2 года назад
Spyro year of the dragon’s soundtrack was incredible too.
@philipkelly7369
@philipkelly7369 2 года назад
"I apologize for the memes" How DARE you sir. You will do NO SUCH apologizing!
@axiocean1081
@axiocean1081 2 года назад
High key that big band metaphor was perfect.
@huntrayisabeast16
@huntrayisabeast16 2 года назад
this hit me right in the nostalgia center. what a masterpiece of a game and the soundtrack is a HUGE reason i played these games so many times as a youngin. im now 27 and having a hard time enjoying video games the same way i did when playing RAC alone for hrs after school and all weekend. thanks for this. im gonna fall asleep to RAC themes now
@aster6000
@aster6000 Год назад
It feels like nowadays that games are everywhere, real gems are harder to find.. I'm in the same boat.. few games got me hooked in the same way R&C could but perhaps the 3d platformer resurgence can bring that back. If there's any industry where pure passion can change the landscape it's Gaming, so i've definitely not yet lost hope.
@Appleooza
@Appleooza 2 года назад
one of the most important parts of the feeling of a game is the music. ratchet & clank got it so right! unforgettable experience 😩
@theramenshamen9599
@theramenshamen9599 2 года назад
its a shame you don't upload more, your editing is absolutely amazing, love the vid
@ahrims7
@ahrims7 2 года назад
A well edited, musically literate analysis of the RaC ost; oh boy, I can’t believe how good this is.
@Blackskies-b1z
@Blackskies-b1z Месяц назад
Probably the greatest music for a video game series I've ever heard.
@TheBLBShow
@TheBLBShow 2 года назад
This is the best video ever dont ever apologise for the memes I LIVE FOR IT
@TimeVortexGames
@TimeVortexGames 2 года назад
This is exactly what I love about my favorite games. The music. And you did a fantastic job at breaking it down. It is genius to have all of these genres expertly mixed together instead of samey "epic" scores like most games have now. Nothing is very interesting about a brass section and an orchestra if that's all they are. So to make good use out of them you gotta make it interesting. The bottom line is be creative, think outside the box, and be original. Sly cooper with Ashif hakik, and ratchet and clank with David B. had creativity and originality in spades. Thank you again for making this wonderful video. Rip Ashif Hakik
@lausonic11
@lausonic11 2 года назад
I just love so much to hear people talking with this passion!
@Boltogenta
@Boltogenta 2 года назад
Indeed the idea of how Bergeaud reflects the junky style of the game is brilliant. It takes you into a whole new level of appreciation. English is not my mother tonge, so I shall listen to your analysis a couple of times more to get the idea in depth. Thank you so much!!
@ryaiariot
@ryaiariot 2 месяца назад
Ngl bro, I could sleep like a baby listening to this video. It's just THAT good.
@hotdog6431
@hotdog6431 2 года назад
man this game was a masterpiece, every part of it was just perfect.
@jexendo
@jexendo 2 года назад
When I heard that stereo version from the Beta at the start I feel like I've been robbed, to hear some of my favourite tracks in more dynamic way made me ascend - I'd never would have known this existed without this video, thank you so much ❤️
@aurum7695
@aurum7695 2 года назад
20:19 after digging for a long time, I found out it's from kiss performing "hotter than hell" live in casablanca in 1975 and its saying "we're gonna get this place hotter than hell!" Was very relieved to have found the sample after so many years lol
@MannWithNoPlann
@MannWithNoPlann 2 года назад
Someone has probably already said but a channel called ntdk beats has now released a vid where they've widened the vst of the game audio files to basically make it stereo (obvs not the same as having the original stereo files but still good) it's called "Ratchet & Clank - Original Soundtrack in Stereo (David Bergeaud)"
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