Saints ethos of not making “builds” but instead characters in these games, has allowed me to play these games, and make saves after saves, for years now, and years to come. So thanks for that.
PSA for anybody who sees this: Phantom bloody finger (the one where u respawn in invasions) is bugged. It'll take off the downscaling you receive from over-leveled phantoms. So if you are sl25 and you are fighting a sl600, you'll take like 900 damage from an ultra , whereas normally you'd take like 300 or something.
Used the level range calculator and it looks like 166 might be what you'd want. Can invade levels 150-202 at that range so you can get that range of activity from people that hopefully aren't just standing in front of boss fogs. If you want to avoid the 150 meta folks entirely, rl 167 would be your best bet since the lowest they can invade is 151.
If you ever see a winter halo in person it's beautiful, especially if warm days had recently turned the top layer of snow into ice. It makes a full moon light everything up from the reflection. It also happens around the sun.
Saint idk if you heard but the phantom bloody finger is currently bugged. It makes it to where the damage you take from overleveled phantoms isn't downscaled.
@Captain_Morgan Still doesn't stop the fact that not only did they fuck up downscaling phantoms even more in this game to make the handholding max LVL butt buddies every host and their mother has even stronger than in DS3, but they really fucked up in such a way that makes a really big tool for invasions (the ability to reposition and recover your footing in a fight) basically worthless because of having to gamble on "If I use this, will the phantom just fucking one-shot me next time?"
@Captain_Morgan true but at that lvl they’ll definitely take meds dmg but also have optimal stats in what ever that want and can go full heavy armor at that point it’ll definitely be much more difficult
@@mememachine559 see I’ve been saying the same thing, not only does the stupid downscaling need to be fixed for this glitch, but it just needs a rework in general. It’s the one tool we have as invaders and half the time you use it and just spawn in the exact same place
My Husky/pitbull Rambo heard you ask for a woof and started woofing. Then he heard Bear and is glued to the tv watching you stomp people at Volcano Manor 😆 loving the vids, man. I've been invading at 175 recently after 10 months at 160. 60% of invasions are average Joe's just playing the game together 🙂 15% are easily instant fog wall entries 15% first step gankers 10% are Taunters tongue chillin chads Which I think is fair given how half the time I get a group of explorers in Leyndel, elphael, subterranean shinning grounds. I'm taking your advice soon on the Scythe. I've recently adopted the cannon, which is just a blessing. I mean Blues have no idea the cannon exists 😆 But anyway I'm running the scythe with my single whip, and single dagger build at 175 now because I've been 160 since Nam. The invasions at 160 are pretty fun with roughly the same rates above. Gl with your invasions, homie.
@@CosmicAeon You mis-understand the big chilling homies are running around playing the game fighting area bosses by themselves looking for smoke. Not hiding, not just sitting there. They're actively playing. Which I respect.
Idk if many people have caught that video floating around about the phantom fingers removing the downscaling on over-levelled phantoms. it's not really relevant in invasions past meta level but something to keep in mind if you like testing your builds as you go through the game.
Would you consider uploading more series in the vain of your Carian Knight Sword / Carian Grandeur play through but for other builds? That was the series that led me to find your channel, and I love seeing the combination of PvP and PvE clips as you gradually craft the build. Maybe one for an arcane build like your Bloodflame Regalia guy? Would love more clips of that build in general. Reckon I should just check your Twitch for VODs, but either way, big fan of what you’re doin!
One incentive to do NG+ instead of making a new character: You no longer have to do a lot of the tedious busy-work such as - Doing caves for Smithing Stones - Running to churches for Flask Upgrades - Grabbing all the Golden Seeds - Maybe getting to skip on grabbing the items necessary for your build if you have it already You seriously grow to hate doing all this crap once you've made a few fresh start characters, that stuff is basically zero fun at all.
"why would you play NG+?" Marika's Hammer, baby. Marika's Hammer. Sacred Relic Sword. Darkmoon Greatsword. Helphen's Steeple. Death Ritual Spear. Hand of Malenia. Mohg's Trident. So many great fun weapons only available right at the end. If that's not incentive, what is? Not to mention if you thoroughly explored with your NG character, you have all the talismans and flasks already, no need for a shopping list, can just respecc with Mommy before NG+ and you're good to go.
You know, watching this "frost/holy" build gave me the idea of a dex focused frost/lightning build. Proc frostbite on on someone that's in water and their lightning defense is probably crazy low, and dex increases the damage on both frost and lightning ashes of war..
The incentive to play NG+ in elden ring is that you can Respec your build and play the game from the beginning with fun weapons or spells you wouldn't have otherwise had access too the first time around because of late game acquisition and high stat requirements.
I thought the fog wall invasions happened because that's where From put all the most convenient summoning pools. Plus you don't get much for doing co-op through a level anyway. It's easier to just go through a level solo and not stress about invaders or buffed enemies, and then summon before the boss where there's no real risk.
Ironically, most of my characters are FLAVOR and they're mostly at 125 - 137 to catch that range, and YES it is absolutely bonkers here. Its not what made invasions fun in other souls games, thats for sure. But its absolutely active on PC. You just get used to the constant pre-boss invasion scenario, become a very mean invader, and the more abnormal encounters become quite the treat. I've become more lenient on what RL I care to play since my first burnout, and after following you to 200 when coming back and playing there a little, I really don't care what the meta is anymore. The only thing I like anymore about the game is the build/playstyle variety. So, I'll keep putting up with these boss door invasions until some DLC comes our way.
3:09 Saint, there's a bug that occurs when you use a phantom finger in an invasion. It removes your downscaling defense, so overleveled phantoms do unscaled damage to you.
@Jimmy Dorel it only sends a blue back if they're trying to load in at the same time you're using the phantom finger, because for some reason the game can't load more than one person into a world at a time. Another classic example of how From's multi-player code is obviously flawless. /s
My favorite quality weapon with an intelligence stat requirement that doesn’t do much is the Fallingstar Beast Jaw. I love colossal weapons and the ash of war rocks on this. plus it looks really cool, which is the most important thing.
Love the Miquellan Knight Sword and Death Poker! I’m using both off and on, as well as the Golden Order spells for my Twinbird Knight Int/Faith build. This will be my DLC character if and when…
I was rocking a similar build more focused on the triple rings paired with the cleanrot spear along with the death ritual spear, called it tye spear samich with a side of onion rings. Also the ring ash of war has some good mix ups with the lurcenes charge attack
New game plus is really meant for completionists who play one character. I have a friend like that. He loves the game and has like 600 hours but on only one character. I on the other hand love to invade and have a max character list at a variety of levels lol. I can’t really think of a reward that would make me play the entire game on the same character again other than an armor set
Looking forward to the charity event. I've got my blood flame talon builds pretty much ready I was also using death's poker with the other ghostflame weapons and even the moonlight greatsword. So it started to feel a little pointless. It's a great weapon though. The ghostflame explosion has gotten me so many clutch group kills or stalls.
Deaths poker + triple rings is such a good combo. I have an int faith build thats about frost and golden order incantations and so far its my favorite. I have poker but since its an int faith build I mostly use the steeple because it has really good int scaling compared to poker
when I beat the game the first time I stayed at RL 80, then again, I was using the Marias Executioner's Greatsword and dual weilded Bloody Helice before the arcane rework.
People like bringing end game builds to new game, and it's pretty fun honestly. Setting up a new build in elden ring take ages and depending on the build, you probably won't have your build fully set up till after morgott
New Game+ for a playthrough using spells/weapons that you can only get very late into the game. The delay on the Cleanrot Spear ash of war is great in chaotic coliseum matches
Hey Saint, you should try out the Beastclaw Greathammer and the Devourer scepter, both of those seem to be all around quality weapons with a bit of a faith requirement and anyone rarely ever uses them
So many weapons in elden ring feel like they have that quality faith problem. Kind want to see build trying to be quality faith to see if it's even possible. Other Qua/Fth weapons include: -Miquellan knights sword -Inseparable sword (more fth than quality but still works -Any quality weapon + electrify armament -Oracles envoy hammer (not greathammer) -Treespear
Completely agree, in the 8 odd characters I've had only one of them make it to NG+ and didn't get very far. It's true, pvp builds don't require ng+ gear.
No way what a coincidence I came up with a build called winter lantern a month or 2 ago based off the Bloodborne enemy where you use frost and frenzie together to get 2 massive procs on some one . Cool build you got 👌also about the metta I balive there's actually 3 levels which are low level,mid level and high level that being 80-90, 120-130 and 150-165. Each comes with there own ups and downs so one would have to be careful over leveling based on how there trying to play and what there willing to deal with.
The point is to get weapons and do quests you missed the first time around. There’s only a handful of larval tears and ancient somber dragon smithing stones so you don’t have a choice if you want to max your gear out for pvp and want to to be able to change it out. Once you beat the game the first time though you can speed through everything
Fromsoft could easily resolve the boss fog door ganking. All they need to do is put 1-2 enemies near the fogwall, with a trigger effect on death. Once one of those enemies dies, you can no longer be invaded. The downside to all these things is the same as ever though - less invasions overall.
Elden ring just one game of the year and was just on steam sale. I'm having such a great time with my level 35 invader fighting all the new hosts with their overleveled friends helping them out who have previously played through the game. Instant invasions all over the southern end of the map. I'm having such a blast defending Castle Morne. Also now is not a good time to use the relocation finger as it puts over leveled phantoms damage really high I have heard and experienced.
You won't be able to fight Godrick with Radagon's Rings on a NG playthrough unless you intentionally skip him. But by the time you come back he will die in one hit. NG+ (but really NG++ etc. where enemy absorption starts ticking up) lets you utilize a complete build across the entire game. There's no good way to do this in NG considering some of the level requirements for some spells. Really the problem is that NG+ still doesn't tick up enemy absorption so it is always a total cake walk. If NG+ were more like NG+++, i think you'd find a lot more people going into NG+ since you can literally have any build you want fully kitted out at that point and all of the enemies are presenting a bit of a challenge. Maybe the whole NG+ thing is just too granular. With more significant ramp ups in absorption across play throughs, you'd really only need 3-4 instead of the 6-7 we usually get.
I like going through the game multiple times on multiple different characters since summoning people is fun. I love seeing everyone’s builds. Some are generic but I see many cosplays and many unique builds I rarely (if ever) see in PvP. I taunters tongue a lot too (although I don’t usually gank alongside my phantoms unless I notice that they don’t know how to PvP). It’s just what I enjoy and I understand that many probably don’t feel the same way. I just thought I’d leave my reasoning on why I go through NG+ and beyond
Unfortunately when I try to summon people they leave when I use taunters tounge. I don't want to trick people into fighting invaders if they don't wanna so I don't want to pop it before they come in. I end up just doing 2v2s with blues.
@@prins-henrik1530 I use it before or during our adventure. If people don’t want to fight then they don’t have to and I’ll take up the responsibility but most of the people I summon are willing to fight for my amusement lol
Hey man, sorry to bother you with what may be a dumb question, but how should I get started with Elden Ring invasions? I’ve dipped my toe in the water with invading since I got ds3 a year ago, but have very little experience with this game. For ds3 it seemed really simple to learn and improve but here I find myself ganked at every turn, forcing me just run for my life the majority of the time. I recall you saying something about having to be able to win a one-on-one before taking on a group, so my current goal is to just use a taunter’s tongue while I play through the game to get better at duels. Is this an ok strategy or do you have any advice that may help me? (The question also goes out to anyone.) Thank you!
Go do some duels in arena learn about how spacing and latency. Figure out how to use the stuff you like and how it works best. Then try some invasions. Don't get discouraged when you get demolished. It's gonna happen just try and learn from mistakes.
@@saintriot hey, forgot to mention this, but I tried arenas a few days ago, and it’s abridor really fun. Thank you very much for the suggestion! I still want to do invasions, but this has been really helpful!
Death poker is quality when it comes to hitting with it, but the weapon art/ash scales from int only. There are a few of these around both when it comes to int and faith, family rancor, the nebulas from the wrong t and the flail, and others... It's like these weapons have to be played at level 200 to do everything right... Even some of the regular ashes behave like this, black flame tornado for example does outstanding damage on faith builds, waves of darkness scales from int. This isn't necessarily bad...
I really want to make a pure faith build now that sacred blade has been buffed. Seems like it might be really fun now. Only thing I can't decide is what weapon I want to use with it. Thinking maybe shamshir with its fast moveset, get some of that DS1 darkmoon falchion nostalgia.
Just an idea but I’ve been using the sacred butcher knife with sacred blade, and it’s very fun! The combos with r1s into r2 are pretty strong, but the weapon doesn’t have a lot of range unfortunately
Inseparable sword has great faith scaling if you are willing to meet the str/dex requirements. Also got the fancy 2h gs moveset that has some true combos when free aimed correctly. Edit also has sacred blade on it.
@@prins-henrik1530 yeah this is a great option too! I actually need to get this weapon myself and give it a try since I haven’t used it yet :) honestly a lot of the faith weapons are really good and fun to use. Besides sacred relic sword that thing can burn in hell
Main reason for doing any kind of new game plus was running out of larval tears for new builds. Now im out of tears for my +. Id really rather not but I love trying different builds for pvp and coliseum.
New game + is incredibly easy to beat especially at level 125-138, so if you don't have friends you can use it to get duplicates for weapons and spell catalysts that benefit from it. Giantsflame Take Thee for example gets +40% damage simply if you have two Giant Seals equipped, etc. It's a useless gamemode unless if you really want certain items for a specific setup, and don't wanna waste precious time making friends with... Souls players. 🤮 Plus the Rune farm map fall glitch spots give you waaaaay more Runes. As for noobs, they can have fun doing literally anything so I'm not surprised they play NG+ for the hell of it. Like that double hammer guy who kept spamming jumps and Waves of Piss on you, for example
Death's poker is a unique one however, you are right in that it primarily scales with quality (more dex than str but nonetheless) HOWEVER the Weapon art ONLY scales with intelligence. which is unique since most weapon arts scale with both weapon ar and a primary scaling stat. deaths poker is.... weird, honestly it should be a pure faith/int wep with minimal investment in str and dex since faith/int only has 1 weapopn that scales with both stats, that being sword of night and flame.
Godslayer Greatsword is another one of those "quality scaling but with int/faith requirement" weapons. Don't know if it would fit on this build, but I am annoyed at it since it doesn't really fit any build of mine, and yet I want to mess around with it.
Is this build's name Don Sabath? Ran into someone earlier today (monday) with a similar setup on my RL150 mixed caster. My favorite invasion so far in ER, thanks for being cool Don Sabath, whoever you may be.
for the summoning low level people thing i think its probably just friends progressing through the game with only one of em in ng + since the low level guy will still get the runes associated with ng+ mobs(and lvl 200 invaders probably don't hurt) not to mention that new game + doesnt seem that much harder than base game but gives WAY more runes
@@saintriot seems weird that they'd be invader farming when you usually end up one shot (or close) against a level 200 invader at lv30 esp with better rune farms available but hell, people have done stranger things like afk farming
I was sure the secondary stats of int or faith was for specific the ash of war and it just affects the ash dmg but never wanted to find out for certain
Mainly, yeah. In addition, those uninfusable forced quality weapons are just useless versions of their mundane counterparts. For example, the Miquellan Knight's Sword just straight up loses to a Breadsword ashed with sacred blade in whatever infusion or stat spread you want. I'd want to use it, but it just feels so bitter to ever do so.
@@qwormuli77 You'd be using it for the moveset. The broadsword has the best stats for a straight sword in basically all contexts, but the worst R2. I'd much rather lose a few extra AR points but have the poke of the lordsworn's/noble slender's, the double slash of the warhawk talons, or the uppercut of the miquellan knight's sword. I find all of those to be way more useful than the broadsword's slash R2. Personal opinion though.
Me after 2 minutes: Does the title refer to some kind of Hark, the Herald Angels Sing reference to the Halo Scythe, or is Saint going to make a High Altitude Low Opening VERTICALITY reference?
Despite new game plus being shitty compared to bloodborne and especially dark souls 2, I still really enjoy it for two reason. A: I enjoy being able to focus on the legacy dungeons and higher quality content instead of doing the open world stuff for my build and B: I stop leveling up around 100-150 so each playthrough get a little more difficult and fun. It's just really unfortunate that the difficulty increase is really minimal and nothing is switched up. My hope is that a patch, dlc, or future games to will learn from DS2 or the neir games.
Just gotta say, Saint - NG+ is a little more than just continuing to play a build. It's also just a good multiplayer playthrough. There's way too much toxicity in invaders and gankers at low level to really enjoy playing with people at lower levels.
i play ng plus when i want another copy of a weapon or yeah if i wanna speedrun the game but yeah other than that there’s no real reason atm for ng plus imo.Great vid saint.
Most fun PVP areas for me are at: - Level 30 for Limgrave - Level 60 for Liurnia Lakes - Level 90 for Altus Plateau Anything beyond that is painful. I keep taunters tongue on at all times as I adventure and lizard brain collect all pickups.
Man, I wish you could hit host while they're going through a fog wall, 80% of my invasion are in front of bosses and it gets very annoying. I tell you it is even worse on pc.
"this much content in new game +" i doubt anyone went trough the game without seeing everything, you can count with one hand the number of places you can actually miss completely and even then most of those are not worth a full replay.