Fuckin loved this entire scene man, howled all the way through from Lambert grabbing Vesemir's hat to the shit he says to Eskel about how he looks in a dress. 10/10 game, already started playthrough #2, no hesitation
Christian Reed LOL me too! Sux that the video crapped out in the end, I had the scene with them all dressed up talking to the woman. Im glad i didnt go upstairs with Yennefer this time =P
I dig the game, but it's not a 10/10 in my opinion. I just tried to fight one of those prick guards who talk shit and it wouldn't let me. It's an open world game, yet I can't even fight a guard. That's just one example. Edit: I found out a way to fight them. However, they're strong as fuck. Took one out, but the others ghosted me. You would have to be Godly to take out a group of 'em. Sucks.
Nelson Kawakami diretornak I went upstairs with Yennefer and then they went downstairs and we hung out all four of us. Then she went to bed and I got this entire scene too so going with her doesn't exclude this! :) You actually get more dialogue with Eskel and Lambert where they talk to Yennefer too
Most people's favorite line from this sequence is either "summon the bitches!" or "This looks like a job... for Vesemir!" but for me, idk why but I find "easy-peasy, let's do it" (8:34) to be hilarious, the delivery is on point
I love Geralt at Kair Morhen, he's so much more relaxed around his fellow witchers it's a nice comparison to the rest of the game where he's totally serious
One of my favorite parts of the game. Perfectly broke the heavy, heavy stress of the main plot with excellent scenes like this & some funny Easter eggs, secrets, and side quests. Oh and killing Winnie-The-Pooh lol I think that goat would have been in some trouble if Eskel hadn’t passed out.
This was one of the most memorable parts of the game, and it was such a simple thing. Love this game, pls make a sequel, even if Geralt isn’t the protagonist. Hell make it Lambert
The most amazing this about this scene is that getting drunk with people you respect is EXACTLY like that. Telling shitty stories, nerves scalating, laughs and everyone like "yeah man i love you give me a hug" lmao
@@jayyy1677 a friend of mine have seen me play this game, including all the parts with Eskel(this scene included). He still doesn't understand how I'm so upset about Eskel.
Yeah this is pure gold and great storytelling and character building. One of the best parts of one of the best games of all time and the part when I knew this game was something more than it had previously shown me.
After playing thru The Witcher 3 doing all side quests/witcher contracts, It felt like parting with a long time best friend. I was so immersed in the world and attached to so many characters and moments like this Kaer Morhen level that when it was over I felt a huge specific void I was never able to fill since. I’ve played great games in other genres but I never felt so close to a fictional world as I had with Witcher 3. The last franchise that did this to me was Mass Effect. But even still. There was always something special about Witcher. I would just walk thru long stretches between points of interest. Circling the camera around Geralt to absirb the amazing attention to detail with the environment. The trees blowing in the wind. The vast mountain vistas. The huge seas and lakes. The endless swamps. The sprawling buildings in Novigrad and Oxenfurt. The subtle yet amazing ragdoll physics. The attention to detail. This is where some OK games never reach greatness. They may have a well thought out map and world but the execution is terrible. Take Sea of Thieves. Zero ragdolls. Pirates literally have ONE death animation. They don’t even float in the water at all. How can you create a pirate game with ZERO physics to make it immersive? I mean the attention to detail is what separates a well conceived game but boring one, from an amazing one and and immersive one. Developers post 2010 have no excuse to not have proper physics in their games. That should be a foremost given. It’s like having a sandwich without any bread. It should be that simple in today’s world. But still, developers try to get away with lazy af programming. Your game will die if you can’t be bothered to program proper physics in your game. Look at sea of thieves. It’s dead. Only children and completely tunnel visioned jaded ppl play it still. It’s 2022. For pete’s sake ppl. Nobody wants to play a game with infantile physics. It’s a freaking embarrassment.
This takes me back to my college days me and my roommates would just sit around a table get plastered and just talk nonsense the rest of the night, eventually, one of us would blackout, and the other two would be babysitters. If we we're lucky we would get a few girls to join in
Yen: "Jesus fucking Christ, Geralt, why the fuck are you wearing my clothes? You drunk fuck! Go back to bed! Now!" Drunk Geralt: "how about a few rounds of Gwent?" Yen: smiles and nods in agreement Honestly, that's what should have happened lol
Witcher was never that consistent in timeline, unfortunately... In the books it is said that sacking of Kaer Morhen happened "more than half a century before [Triss] was born" Now Triss is supposed to be so young, she doesn't yet have to use magic to keep her looks, but can probably agree she is definitely not a teenager... So I think youngest we can presume for her is like 23? And let's say sacking of Kaer Morhen was 51 years before her, so 74 years before the Blood of Evles... And given all those witchers have gone through the Trial of grasses, they all have to be like 80 at least during the first book