ZGX kinda feel bad for using it so heavily my main strategy for bandit camps is to say hey you kill your friends it’s a fun time and it’s the only way I got through the quest for the master weaponsmith whose name I can’t spell I got roped into the events (I hate backing off when I’m in the middle of events) at level 12 or 14 don’t remember which specifically but I am very stubborn and made it through largely by making everyone kill each other
triforceofcourage100 Hattori’s quest “Swords and Dumplings.” I did it at level ten knowing I’d get a sword out of it. It took me hours. Then, the “Blade from the Bits” that he gave me was worse than what I was already using. 😑
Azir Ya boyyy None of the signs are op on their own, you need a high level sign build with some alchemy thrown in there and the highest tier Griffin armor. You can get your sign intensity up to like 700%. At that point it's not even fun anymore
This just makes me wonder... Why wasn't there a scholar type Witcher dedicated to refining new signs? Just like any other magic using order, there's no end to the amount of good reasons to keep developing more ways to utilise a tool as useful as magic. If nothing else, to make possible the ability to handle even more diverse situations with ease. Or just to keep evolving, so that enemies can't just show up and eradicate you once they've prepared enough for the more well known tricks up their sleeves.
I believe it was the school of the griffin. In the lore, correct me if I am wrong they were able to create way more powerful signs and were extremely well versed in magic.
Quen is my favourite. It is useful in every fight. When you upgrade it to become an exploding spherical shield it can make flying swarms of harpies and sirens fall from the sky if detonated at the right moment. I love Axii too since it is so hand in conversations and makes Geralt look like a boss.
Heliotrope actually does appear in the Witcher 2, it's unlockable through the skill tree I believe. It's totally different than what you described though, guess they took some creative liberties.
I've been watching (and loving) a play through of The Witcher 3 because of the start of these videos. Thanks for doing these off shoot videos, Drew. Love em
The only magic I know of in the Witcher universe is the skill that makes food regeneration last for twenty minutes. Easy mode the entire game on deathmarch.
Another interesting thing to note about Axii is that in Zen Buddhism a major goal is to strive for "mizu no kokoro" or "mind like water" Maybe that's what they were going for with that reference??
I really appreciate the signs from a gameplay perspective because I feel like depending on how you play each sign can be incredibly useful. None of them feel useless. I used to think Yrden was only good for fighting Wraiths but then I did a play through with it as my main sign and that sure changed my tune.
The Yrden sign when fully developed will do damage over time and stun enemies inside its field of influence. It was my preferred sign as I got further along in the game.
Yrden is definitely the most mysterious and in my opinion the most interesting sign for me. When fully upgraded and use the grandmaster griffin armor the Yrden sign becomes a very practical and powerful magic tool that aside from supernatural beings it can also take down monsters. I also love the in game graphical appearance.
IIRC, in the novels Geralt used Igni to blow up a pile of wood and was surprised by its force, as he did not use elixirs that enhance signs for a long time. Yrden was used to seal himself in Adda's sarcophagus, so that the striga could not open it or maybe even go near. Heliotrope was used to protect against a bruxa's scream projectile.
Could you possibly make a Witcher lore video about dragons in the Witcher universe, and possibly other dragon-like monsters/draconids? I think it'd be a pretty interesting topic.
me as bear armor endurance tank i used igni only with combination with petris philter potion which guarantees burning effect to quickly damage and stun multiple opponents.
Great video, I just wanted to say I don't believe ANYONE can do Signs. In Blood of Elves, Lambert tells Triss that Ciri has no magical power because she can't do Signs. He says the Signs require at least minimal magical ability. (quote: "She can't form the Sign of Aard. Or any other sign. She has tried hundreds of times, to no effect. And you know our Signs require minimal power. Ciri does not even have that. She is an absolutely normal child..."). I know I've read somewhere that everyone can use them, but Lambert seems to say otherwise. There's still very basic spells and more people could learn how to do them than the spells Yennefer or the other mages do, but it seems that you need at least a minor ability to do them. (Which has lead to me wondering if only those with some magical potential survive the Witcher trails...)
Isilme Tsukiyono Also interesting to note, from looking at the effects of the Griffin Witcher gear, it seems that witchers of the School of the Griffin specialized in magic, Signs especially. So it gets me thinking that Griffin witchers have more magic ability than 'normal' humans.
There are also 2 more less talked about signs, Supirre- which is a Sign that is drawn, is used to focus on a conversation, mainly for eavesdropping- and an unnamed sign simply known as 'Hate Reflecting sign',-it focuses the hate and anger a being directs towards you and sends it back at them, kind of like how 'killing intent' tends to be portrayed.
I do believe the swords are two handed though. Sure you can wield it in 1 and have a hand free for signs and ready to block, but when geralt strikes with his blade he almost always uses 2 hands.
On my old Xbox one I beat the game on deathmarch without quen, I did use the other signs yrden helps a lot especially magic trap, playing hardest difficulty with no whirl, rend, alchemy, or quen is the real challenge. Pure combat with some magic signs for crowd control. It's the hardest way to play but most rewarding.
I see why somne wouldn't be included in any of the games, but it's a pretty useful spell. - Sneaking into a place, taking out guards without killing them? Somne - Travel companion annoying you when you wanna sleep? Somne - Emergency anaesthetics? Somne
You know what would be awesome? A storyline in which you could take the mantle of sorcerer. Primarily of interest to me would be the possibility of in game mechanics (such as rpg elements, progression, combat, etc.) related to the way sorcerers develop their understanding of chaos and how they individually can harness it. Aka, forget crafting potions, craft spells!
team igni i remember by the time i got to the ending of the first game that i was so op that i could just cast igni over and over again and it would cause the boss's too to be constantly staggered and being pushed back, i could literally sit there taping one button and not move or use my swords and killed both of them and it was also my first play through of the game, so in the first game the only sign i used was igni and aard there was like no other reason to use any thing else.
Haven't played The Witcher 3 or 2 for that matter. Just got the second game going to play through that and then jump straight into The Witcher 3. If a game has a great lore then i am willing to give it a shot. The combat in the first game just wasn't what i was used to so i dropped it years ago but recently got back to trying it out and would you look at that i actually enjoyed it a lot. Since summer holiday is right around the corner i have the perfect excuse to not leave the house.
Axii == water, instead of "psychological manipulation" I always felt it was more likely to be associated with "tranquility". But yeah in the game it's definitely more like a Jedi mind trick.
Battle-axes and wood-chopping-axes are two completely different things one is a very thin, sharp weapon the other a blunt in comparison, but very thick and robust tool, great for chopping wood; but otherwise unwieldy and top-heavy.
This amazing game was singlehandedly responsible for me failing 3 consecutive modules of my medical degree and having to repeat 4 months of work in my personal time. You know what? I don’t regret a MOMENT OF IT.
You do know that longswords, the weapons Witchers seem to use the most, ARE *2* handed weapons right? Geralt obviously has *both* hands on whichever sword he's useing It is possible to hold a 2 handed weapon in 1 hand to do a quick spell with your other Longswords only weigh 2-3 pounds on average and Greatswords only weigh 6-7 pounds on average A Witcher is stronger then a normal man so they could *easily* hold a 2 handed weapon in 1 hand for just a little bit to cast a Sign
Feeling the Witcher ♥. I really love when you dive into this series. I didn't even know there were books! I'm a noob, but I am falling in love with it. You guys have a big part in that. I have yet to play 3 & I don't think I finished 2. I really need to jump into it. I welcome all your content, as it has all been so good. Very rewarding and I'm always left with the warm fuzzies & that satisfaction for the moment, with the lingering underlying desire for more to come.
Just don't charge through the main story line, it's as much of an exploration game as it is a story driven one. Some of the best game play will come from side quests or exploration
Hey guys, I've never commented before but I noticed there is not a video especially of you commenting on exactly what is a Dragon Break(how it works, from where comes, and more important WHAT CHANGED AFTER ? , which is a pretty nebulous topic in Lore, so could you please explain this in a vid: 3
3:32 you are saying here that witchers never use 2 handed great swords because they need two hands free for casting signs. But I would say they arn't using great swords because they arn't really swords anymore but more pollarms. And actually the witcher swords are 2 handed longswords but you can easily get one hand of to use for something else with two handed swords there are many techniques in historical sword fighting were you let one hand lose of your sword. The only thing is that it is very tiresome to swing a 2 handed swords with one hand but looking at the inhuman strength witchers have they would be able to use them for some time in one hand.
I'm sorry but I do not agree with you. first of all, I stopped using the word bastard sword about a year ago since I can't, and with me, a lot of other people in the sword community. This is because of the gray area about the length of what would be called an arming sword, a bastard sword or a long sword. There are a lot of people now who would call a so-called bastard sword just a sort longsword because we just look at the handle. the second argument is the length of the blade. In the Witcher 3, it is stated that a witcher blade is 40' (about 1 meter) which is actually on the longer site of a long sword blade. if you have any arguments why you would call it a basted sword I am implied to hear them.
Nah, I'm pretty sure that there will be another game set in the Witcher universe, but we probably won't be playing as Geralt. “It’s too early to talk about it, but it’s not like we’re forgetting about this brand. It wouldn’t be fair towards the fans,” said Kicinski to Polish TV station TVN24 BiS. “We’ve worked within this universe for over a dozen years now and I don’t think it’s going to be the end of it.”