This was one of the first times I actually heard such a hard time deciding what to do for my build. In all other borderlands games I knew right away. But the fact that you can multi class made the decision so much harder. In the end I went for a stabbowarden build. Using the ghost bow along with the critical boost from stab skill tree I’m doing insane long distance critical damage
Clawbringer +Spellshot for me, with a dragon companion and storm dragon judgement, also looking at the skill trees the Clawbringer gains increases to Ward capacity, while the spellshot restores portions of their ward per spellweaving stack. also Clawbringer gains increases elemental damage and bonus fire/lighting damage.
Spellshot +graveborn for me. I want go full on spells. Ambihextrous + demi lich that casts its own spells means at least 3 spells cast at once, along with buffs to weapons on casting and buffs to spell cooldowns on shooting.
@@davidsimmons4731 the biggest difference is actually Melee combat, whereas alot of spells completely act the same as some grenades we have seen in the past, so a full spell build seems, underwhelming
@@morganelliston I dissagree, and frankly, melee combat doesnt seem as interesting or has as much potential as spells do. Either way, choice and variety is the point. Enjoy what you like. As long as are viable, its all good.
I can see myself opting in for a support based playstyle for wonderlands so my first choice is gonna be the Clawbringer + Sporewarden. It's gonna be awesome.
@@acemarvel1564 funny enough I can see that happen seeing they're some dragons in the dnd universe like the black dragon that prefer marshes and the green dragons prefer forests that prefer the great outdoors.
there’s literally no one speaking on this hahaha I’m going Graveborn main because LIFESTEAL 💕 and Sporewarden secondary, then eventually spell shot secondary, then eventually the claw bringer so my classes are. GraveWarden, GraveShot, GraveBringer. Yours would be Sporeborn
I like the idea of Burrzerker as 2ndary to Graveborn as ya mentioned the getting life back with Burrzerker. My main though will be Clawbringer as I love dragons prolly have Burzerker as its 2ndary as it has the melee support
That made my second class decision even harder hahah. I like to style my classes after people (heroes/villains etc) but it's become much more difficult after hearing how many classes actually go with each other
I’m definitely gonna go spore warden into stabbo, because spore has a perk that makes it so any and all crits will ricochet and the stabbo has a lot of crit chance buffs
Graveborn/Stabbomancer is going to be broken. Stabb can boost DOT damage and duration. Graveborn has Dark magic abilities abound that Stabb can boostbin so many ways. So not only will they mad good damage alone but their synergy is nasty. Calling it not that it's going to be the strongest combo. Clawbringer/ Stabbomancer will be nice too. Claw spreads fire and Shick everywhere and Stabb will boost those
I'm thinking of Graveborn as my primary with the Brr-Zerker as the secondary or Graveborn+Stabbomancer. There are so many options that could change game play, I see myself running through multiple combinations just because.
Clawbringer + BrrZerker sounds nuts I also really like the idea of the clawbringer + graveborn… All these builds when we don’t know anything about the 7th class coming in next months dlc
I was originally intending on going Spellshot with Sporewarden subclass but now Brr-Zerker with Graveborn will be my main it gave off Death Knight vibes from World of Warcraft and I'm so hyped for it
My favorite character in borderlands is Athena. I loved how she’d dart forward and slash enemies so brrzerker sounds like a good main. I do love thieves in D&D so a a stabomancer may be my subclass.
Athena is my favorite class of the series thus far, too, with Zane as a close second. Clawbringer + Brr-zerker deliver almost everything I loved about Athena (lightning/fire + melee and tankiness), adding frost into the mix whilst being a melee powerhouse that can support the team really resonates with me.
REALLY wished they'd made the action skills hot swappable. Having to stop and navigate menus is so damn clunky and immersion breaking. And thats not touching the profound dissapoint in going from 4 class trees to only 2, and totally loosing action skill variants and augments.
originally spellshot graveborn was super fun with a lot of spell slinging but unironically spellshot brrrrzerker is insanely strong and synergistic strangely enough. turns out 50000 cryo bullets per second with wild mage gear is pretty powerful
It's what I picked just got a gun that gives me a 20% companion damage with frost hydas in my wep and chance to spwan 3 more with kills with my lynch and dragon pet shred bro only lvl 26 melting everything
Noone else think spellmancer going to be crazy? Extra Crit chance and damage, with two spells, proking kill skills when you use them, and have a chance an ethereal blade will spawn after every Crit? That just sounds crazy
I think I want to do the Gravezerker, or Spellborn. I love life steal type builds, plus there's a lot of Survivability with both classes focusing on Lifesteal
@@69420fart They seem like they were designed to go together. One having dual-cast spells and the other having a minion that casts a spell everytime you do. If they weren't specifically designed to go together, then it's a pretty big coincidence it fell into place so perfectly lol
Spellshot + Graveborn for my first character: launch all the spells. Clawbringer + Spore Warden for a second character: dual pets with fire, ice, and lightning.
@@alexjoshuaws Started with Spellshot and went Ambihextrous. Some of the spells have nice bonuses on them, help you conserve ammo; and dual spells had(maybe still have) beneficial glitches like the Gunzerker in BL2.
stabomancer also gets crit stuff as well, it's nt like it has to be a sneak class. kinda sound like all those people that are like 'hard pass on half the classes' just because they don't like pet builds. i mean, fine, or just use those classes and don't have a pet build...
since it's not talked about much, brrzerker + graveborn could be awesome - graveborn's big AOE action skill is more close range, you've got two different ways to siphon health from foes, be it spells or melee, you could have a more 'support' spell and still probably get your lich to cast dark magic, etc.
For me its Stab + Warden but not for big crits but for Dots build. Both Classes brings bonus dmg, duration and crit to dmg over time effects and from what i heard dots are quit good in Wonderlands so i wanna try that since dots were mostly bad in BL games
Spell shot + grave born is what I'm thinking of running in my coop run with my buddy, any suggestions of which of the two to choose as my primary class?
The game has nothing to do with BL. Its maybe a good game but.... the only thing whats BL in it is Tiny Tina. The rest is a f.... Dungeon and Dragons makeover. I feel sad cause as it seems BL1 and 2 are still the only games for me to play. But... yeah, after BL3 i had nor muxh fairh and clearly its a game for the "new" generation. The ones who doesnt want any Effort to put in a game. ( and the f.... lil Big Headed f... stuchh :D ridiculous bs )
the problem is the "best combos" are based on the way you play and every gamers play diffrnet so tehre is no best class combos more like, calss that match good together with tehre skilltrees
going clawborn or gravebringer. i like the idea of launching my hammer into a group, murdering multiple enemies and raising skelemens from their corpses to murder the survivors. plus the support passives of both might work out amazingly well. CB’s passives from action skills (probs how it triggers them, like Amara) and GB’s killskills (that may also trigger on action skills like Zane) could work out perfectly. not to menton CB seems like the paladin type so will almost certainly have high health and health regen, offsetting GB’s health using. or it could be total trash where nothing really synergises at all (like GB needing lower health for some super strong passives that CB wont let you get to) and all i get from that combo is slight boost to spells due to the lich *shrugs* will see! cant wait to see skill trees!
@@pepesylvia2992 ah this was posted before we learned all the skill trees, and i assumed the graveborn was gonna raise skeletons instead of summoning mini hydra's.
😬😬😬😬 As GREAT As Borderlands is.... & as excited as I am for this... These classes seem almost TOO confusing for me... LOL IDK... Maybe I just liked the simple 4~ Classes to choose from before... OR something... LOL, I'm excited STILL Though!!! BUT! No Pre-Order on Steam? That is ALSO annoying... Even though I LOVE & PREFER Epic... ALL My Borderlands Saved-Games are on my Steam account... I better still get the BONUSES From playing past Games with my 2K account... 😬😬😬😬
All I can say is I really hope that more than one class combo can be end game viable for spell-only and melee-only. Otherwise the build variety will be lowwww.
The three most powerful build out of the 15 possible combinations will probably end up being the stabbo zarker, the grave bringer and the spell born. As an honorable mention, the easiest multi-class that will do major damage mid-game will most likely be the Spore shot.
I play a spore warden main class with a spell shot secondary the game says I’m called a sporcerer. I do crit damage gun damage gun crit companion health med mushroom extra spell weaving stacks and the movement speed reload speed and I use a hybrid robe that always includes a bonus for the extra spell weaving stack skill as well I always gets up to 11. For stats I do crit chance spell cool down and health it’s my first character and so far so good my mushroom tanks I destroy the enemies using two spells is awesome so many different options and all the bonus gun damage adds up quick
I'm probably going to play a lot of characters to their capstone skill, assuming it's not 40 hours for each character. I think if I play all the characters, I will have a pretty good understanding of how each class functions, and I will know how to pair them better. Like with Borderlands 3, you probably really don't want to multiclass at first anyway - getting to your capstone of choice is far more important as those usually change the game in a huge way.
I'm thinking Spellshot + Graveborn for me. I have done the whole gun-centric games in Borderlands so really want to utilise the new mechanics and go for something heavy spell-based. It's just a shame on the variety of spells with there only being a set amount but with modifiers to each. I really wish they had as many (or at least a lot more) spells as they did guns in these games so it really seperates it from a Borderlands title more, especially when you consider the game is based off of D&D so they had an entire catalogue of spells there they could have made use of or put in game. I will still try it, but I feel it may get boring after a bit when I'm just repeating the same spells over and over again but with slightly different modifiers (which seem to basically be limited to more projectiles or different elements) which don't modify the spells too much.
Spell shot and Spore Warden gave me the title Sporecorer. And man it's so much fun. I regenerate ammo. The shroom can revive me. My damage is off the charts. I just finished the game so I might try something. Great video by the way.
Said it in a different video, but Claw-zerker will definitely be my go-to! However, I am curious on what will be the first post-launch DLC class coming in April? I've speculated on what sort of D&D class tropes they could do, and the two that first came to mind was either a Cleric-style or Bard-style. The former could be a really nice combo with Clawbringer as a supportive paladin sort of idea, where as the Bard could be something neat as a musical/pyrotechnic support of sorts.
7:25 you mean... The sniper. (Stabwarden) Cuz that's the combination for long range, high burst and repositioning right there. Oh... You really hit the spot there 💯
Anyone thinking of doing three characters of the "don't overlap classes" variety? It's the best way to experience dramatically-different results, I think lol. I'm currently going with Grave-Zerker, Spell-bringer, and Stab-Warden as my choices: Grave-Zerker with Reaper of Bones, focusing on Health, Frost + Dark, and keeping the Action Skill up as often as possible for DPS. Brr'Zerker's capstone, assuming it works with RoB. Spell-bringer with Ambi-Hextrous, focusing on Fire damage and Ward. I guess I'd have to pick the Spellshot's capstone, given I wouldn't have a real Action Skill anymore. Stab-Warden with From the Shadows, focusing on those delicious critical hits a la Fl4k. Spore Warden's capstone, to maximize DPS via the ricochets.
i knew i wanted to start off as the Graveborn as i like its aesthetic but wasn't sure what to combo it with. but then you mentioned being a Lich with the Brr-zerker and i was just like: "Sign Me the Fuck Up!"
I like several of the classes but likely only ever make one or two characters into level. Brrzerker, Spellshot, Graveborn, and Stabbomancer. The primary class doesn't change but you can change the secondary class. My early analysis has me leaning towards the Brrzerker for primary. My thought is Brrzerker is interesting with solid combos with basically every class. Appears a solid first class.
I went wanted to go with spellshot+stabbomancer. Because it gave me a kind of ranger/assassin vibe like my ESO stamblade. And like Neverwinter the Rangers were able to swap between range and melee.
Graveborn and that mage class seems great combi the graveborn shoots extra spells on spell meaning u will constatly br bombarding a area with spells. As for what i want im not sure i like explosives and dots i think spore and grave would be fun or maybe the spore and stabby ti shit dots.